natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-02-21 09:48 pm

( event ) FIRE & BLOOD

The atmosphere has been tense in both cities ever since the new batch of refugees were shot down out of the sky. Natives and refugees alike will note that things are steadily growing worse and worse... until suddenly, the tension snaps. Chaos erupts on one seemingly ordinary night and will continue until early March, when it all comes to a head. The question is, as always... what will you do?

You may submit an AC-eligible thread set in either Olympia or Wyver for 1 OLYMPIA REP POINT OR 1 WYVER REP POINT respectively, HERE or HERE, so long as the thread involves your character complying with their faction of choice's goals and responsibilities.

As a note, faction compliance in this case refers to actions that benefit the faction in the long term. Meaning that while citizens might be revolting against one another temporarily, assisting their fellow people and business will be considered as faction compliance for the purposes of submitting REP. (For example, raiding the palace in Olympia would earn 1 Wyver REP, whereas helping put out the fires in the palace would earn 1 Olympia REP.)

You may write threads and prompts in both cities, but ICly, they should take place on different days. Please also note that travel between factions is heavily scrutinized during the events of this log. If your character travels between cities, please report it here.
EMBERS IN OUR BLOODLINES    
CHAOS ERUPTS. The city hasn't been exactly peaceful for some time — discontented grumbles have been directed at anyone who exhibits even the slightest amount of pro-Wyver (anti-Olympian) sentiment — but now, the tensions have not simply worsened: they've outright snapped.

It wouldn't be unusual to start your day to the sound of breaking glass. Perhaps it's a neighbor's window, or if you're truly unlucky, it's your own. Regardless, it's clear that there are a number of people who decide that violence is the answer. Well-armed shops such as The Sharper are left alone, but The Silk Wyrms, The Wyvernest, and other smaller businesses aren't so lucky. Visit the tailor, and you'll find that someone has broken in and slashed many of the in-progress custom orders; at the dragon cafe, someone has set many of the miniature dragons loose in a bid to purge the city of anything tainted by Wyver's influence. Many shopkeeps are fearful that the culprits might return. They're offering good silver for anyone who will retrieve stolen goods, round up the missing dragons, or find proof of who the culprits were — and for protection in case the culprits return. Linger, and you'll be in a position to potentially stop a repeat attack when the rioters come back with torches and bricks.

Members of the Royal Guard have their hands full with the fights breaking out to attend to every instance of violence against the businesses. Shouting in the squares escalates into bloody brawls — and if you spend any time outside, you'll soon see why. There's a strange mist in the most populated parts of the city, which you may recognize as having similar effects to the waters of Flona Cove that lower one's inhibitions. It spurs those who would usually agree to disagree into shouting matches, and influences people who would normally shout into throwing punches. Members of the Guard, usually a mediating force, are joining the fray themselves.

Even you aren't immune to the mist's effects. Whether you're protecting your home or place of employment, chasing down vandals, rounding up escaped dragons from the dragon cafes, or even just observing what's going on with someone else, you're likely doing it much more aggressively than you typically would... but then, this level of aggression seems to be becoming Olympia's new normal.



SINNERS TO PLAY AS SAINTS. The theaters are miraculously untouched, but The Life and Death of Nithor the Exalted is no longer being put on. Instead, passers-by are being pulled onstage to play out other scenes from Olympia's glorious history. Those who don't want to play along don't have much of a choice; those orchestrating the scenes have people out in the crowds to bring people up by force if necessary.

The base scenario is simple enough: the noble Olympian puts the pathetic Wyvern in their place. Perhaps it's a fight scene: the Olympian comes out on top, of course, and the crowd roars for blood. Wyver weapons are only props, however, but the Olympian weapons? They're very, very real. Or perhaps it's a callback to when the Olympian people marked captured Wyverns with brands to assert their dominance — there is real fire, and real brands, on stage.

If you pass as Olympian, you may be pressed to perform. If you don't want to really hurt someone, you'd best learn how to fake it — refuse to play your part, and the crowd will very quickly turn against you. If you're too obviously not Olympian, or if they recognize you as someone who went off-script last time (and they have very good memory), you'll likely be pressed into the role of an unfortunate Wyvern. Hopefully your co-star is gentle...

Break a leg. Literally, as the case may be.



CRITICAL CONDITION. With all the chaos, it's only a matter of time before people start to seek medical attention. However, along the way to The Sanctuary, they'll be faced with an almost insurmountable barricade. It isn't immediately obvious who put it up, but it's clear that nobody will be getting through it without significant effort.

Approach, and a voice will ring out warning you to keep back. It's one of the employees at the clinic; she has a crossbow in her shaking hands, and if pressed, she'll admit that they put up the barricade to keep out rioters. She understands that there are people who need their help, but the decision was made to keep themselves and their supplies safe so that when the dust settles, they can set out en masse and help more people than they could if they were raided.

If you're accompanied by someone with grievous injuries, or if you're terribly injured yourself, you may be able to convince her to let you in for a quick patch-up, but they're not giving any medicines out. If you need more supplies, you'll have to figure out another way of getting it — either by overpowering the woman on watch and raiding the clinic yourself, or distracting her so that other members of your group can sneak in and take what they need.

Making matters worse is the gigantic vulture-like creature, much larger than the birds in Murkwell Hollow... and much meaner. This beast doesn't wait for eye contact before it attacks: it swoops down out of the sky when people are gathered at the barricade, snatching up anyone it can grab in its talons, fixing on whoever's closest. However, if someone who killed a vulture is present, it pursues them with relentless determination. If not dealt with, it will attempt to eat the dead and the injured without discrimination. It can be driven off with high difficulty using weapons, magical abilities (except fire, which doesn't affect it), and the terrain to your advantage. It will retreat before it can be killed, presumably so that it can regroup and harry the next batch of people to get close to the barricade.

As it retreats it will drop feathers that can be sold to the Institute for study for 100 silver; one feather per character, please. Sales can be reported here.



PALACE BURNS. Chaos reigns for the better part of a week, and toward the end, it escalates past the point of rioting in the streets — the violence reaches Empress Simwe's palace. In the gardens where Olympians and refugees alike had lit lanterns in unity and remembrance mere weeks before, one careless (or perhaps not so careless) flame catches, spreading to the rest of the grounds and to one of the palace walls. The members of the Royal Guard, already stretched thin, are too preoccupied with trying to contain the blaze to stop anyone from pouring in through the breach.

It's an opportunity that looters and dissidents do not pass up.

Follow them in, and you'll find the elegant surroundings being torn apart. Many of the rioters are those who have it out for Simwe and are hunting for her. As she's nowhere to be found, they settle for the next best thing: setting torch to her portraits. Portraits of the late emperor, on the other hand, are left untouched. The vandals are incredibly vocal in their displeasure with Simwe's policies, and almost fanatical in their opinion that life in Olympia would be much better if Simwe had perished in her husband's place. They turn to violence when the frightened maids and other servants don't have the answers they want as they leave a trail of fire in their wake. Will you use them as a smokescreen for your own venture, or will you intervene?

Further inside, the sticky-fingered will find furnishings, clothing, jewelry — anything that isn't bolted down is fair game. In the library, the gilded titles of priceless books glitter on the shelves; in the wine cellar, Simwe's personal collection of extremely fine vintages waits to be sampled; a mirrored room furnished entirely with pillows is draped in lacy underthings; fragrant salts and bottles of perfume sit in a steam-filled bathing room; in the treasury, looters are hard at work squirrelling away silver and carrying off golden baubles. Nobody looks too closely at anyone's face unless given a reason to, but in the morning, heads will certainly roll. You could make off with your own treasure from the palace with none the wiser, or you could stop one of the looters — maybe it's even a fellow refugee — and turn them in to the guard to help restore some order to this night of chaos.

In the depths of the treasury, there is a group trying to get past a sealed door. They're an unpleasant, volatile lot, and they make a lot of noise about how if they can just get their hands on the heart of the legendary dragon, they'll be able to wipe Wyver from the map once and for all and put someone competent on the throne. After multiple failed attempts, they start offering a reward of 50 silver to anyone who makes an attempt at opening the door.

ABOUT THE DOOR: The inner treasury door is enchanted to stand up to all manner of assaults, both magical and physical. Any attempts to dispel the enchantment will fail, but characters are welcome to make attempts in exchange for cash. While minor force will be harmlessly absorbed by the shields on the door, anything of great strength will be reflected back at its point of origin — so be ready to dodge!

Whether you help the Guard put out the fire, steal from the palace, try and get past the enchanted door, or make attempts to stop the looters, your actions may have consequences later. Please report any significant actions you take here.

NOTE: Characters are welcome to steal a single minor, setting-appropriate item from the palace. Mod approval is not required. Any items of greater import in the palace are locked in a vault and inaccessible.

BLOOD ON MY HANDS LIKE THE BLOOD IN YOU    
FOR GLORY. Meanwhile, in Wyver, the holiday celebrating Nithor's death may have finished, but the spirit is still high. The citizens, eagerly awaiting the results of the contest from earlier in the month, congregate at a large stadium in the East End on the morning of the 21st and encourage refugees to join them — not only will the contest winner be announced, but there will be a series of physical trials to select Wyver's best and brightest. This yearly event is considered the true end to the holiday. They honor those who excel at the arts — whether they be standard arts or the art of combat — and with these trials, they will honor those who excel on the battlefield. King Shanrian himself speaks to kick off the festivities, holding a distinctly human skull in his hands the entire time he's in view.

Everyone, join me in praising the winners of our citywide contest! I was, heh... quite delighted with the meat jelly dish submitted by citizens Clair and Frederick. Such creativity! Meanwhile, dear Shenya loved hearing the beautiful music provided by Diva and Tani Umenosuke. And as you all well know, his vote is my vote.

Now I speak to you on a more serious note: I encourage all of you to join the legacy of those who helped bring down the mad and oppressive Nithor. I ask you all to join the trials. Show the world that we are a people of honor. For we do not seek glory, but fairness, liberty, and truth. Citizens, do you have what it takes to represent your home?



Signing up is simple. Interested parties are to submit their name at the registration desk, and by high noon, the festivities will kick off in full.

First up is a tournament — to thin the numbers down and ensure that only the best of the best make it to the end, participants are matched to a fight until one side is incapacitated. The air is thick with excitement, and bouts continue all day and through the night. Vendors have set up temporary stalls to sell food, toiletries, pillows, and blankets for those who don't wish to miss even a moment of the action.

If you're participating, you will take part in three fights before the finalists are determined; if you are not, you will be free to watch from the audience or, if you're acquainted with people who are fighting, to go behind the scenes to assist them by bringing them water or medicine between matches or even just give them moral support. Either way, you'll notice a slight shift in the air as time goes by.

Midway through the preliminary matches, the atmosphere changes from enthusiastic to outright bloodthirsty. Observers who were content to see a knock out will call for blood. People will start to clamor for the losers to lose their lives, and audience members will find themselves itching for a fight. One wrong look and the fighting might not just be constrained to the ring.

Make it through to the finals, and your trial will be more focused on teamwork: after all, the assassins who took down Nithor had to work together to get their job done. Finalists are paired off to face a variety of beasts, some from Wyver, some from Olympia, and some from other, far-flung parts of the isles. There is no set number of winners — anyone who performs well will be honored with a prize of silver at the end — but the beasts are ferocious, and it will take coordination and exceptional skill to make it out unscathed.

Either way, it's sure to be a spectacle.



HEARTY DIETS. The city's atmosphere does not become peaceful with the conclusion of the trials. Wherever you turn, the people around you seem to be more combative than usual - and in this city, that can be quite the feat.

To mark the end of another successful set of trials, the shamans of the Altar of Volkkra make dragon's blood, which they partake in for one of their rituals, more widely available to the public. Most drink it straight, although there are some who take it mixed in with other drinks. Either way, the effects are the same:
Drinking dragon's blood will feel like drinking liquid fire. It will burn the entirety of its way down and leave you with a presence in your chest that you will carry with you for three days before wearing off. It is a warmth that seems to imbue you with the strength and confidence of the dead dragon. The adrenaline will minimize any great pains, and you will have the sense that the path you choose is right.

Unfortunately, there is a downside. The dragon blood will keep you restless until the effects wear off. Confidence will turn into mindless arrogance. If you and your companion both drink the blood, you will butt heads because you will believe the other is wrong. Additionally, you may experience the need to hoard. The shamans say it is a trial you must endure to learn not to overindulge, but to someone who has never drank before, the feeling will be overwhelming.
Dragon's blood isn't the only variety to partake in. This time of year, the blood of a variety of monsters can be found to drink; it's said that consuming a creature's blood will imbue you with that creature's power. Whether this is true or not remains to be seen — some insist it's a rumor, while others swear its veracity — but fueled by the confidence the dragon's blood has drawn out of them, the natives are very insistent that you try it out, and some may even challenge you to a blood-drinking contest.

There are some who say that they've managed to procure the blood of Olympians, and that ingesting it will sap the strength of the Olympian people and bestow it upon Wyver instead. Some Wyvern natives aren't willing to allow the blood of their most hated enemies past their lips and would instead use Olympian blood to paint out scenes of their destruction, either on the walls like the murals or on charms from the Altar of Volkkra, as it is said to have the same effect. If you're offered some of this "paint," it's probably better to accept. After all, refusal would be very un-Wyvernlike, and you wouldn't want to be marked as the next target for someone hoping to procure Olympian blood, would you?



FANNING FLAMES. Since the trials, natives have lit bonfires throughout the city as a way of showing support for their favorite contenders; the belief is that as long as the flames continue to be fed, the contender will continue to fight well. Even now that the trials are over, the flames burn bright. These contenders are Wyver's hope of victory over Olympia, after all; isn't it better to keep the fires ablaze until they've brought the Olympians to their knees?

But it isn't just wood that they're using for kindling. This time they want a more personal offering. Many of the natives will shed their own blood to throw into the fire, and still more roam the streets in search of people to feed to the flames. You might find yourself one of their targets if you've been too noticeably traveling between the cities on a regular basis, or if you've made the mistake of donning the Olympian colors of white and gold even in a subtle way. Perhaps you come off as a loyal citizen of Wyver, and they've tapped you to assist them with feeding a person to the flames — If you refuse, you might face scrutiny yourself.

Chaos is on the rise. It's a bastardization of celebration that has long since gotten out of hand, although few seem inclined to try and contain it. Those who do are mainly shouted down or silenced by other means, and if you're looking to assist them in quelling the unrest, you'll have to be subtle lest you wind up facing the citizens' ire.

Luckily, there is something to provide a distraction: a gigantic vulture-like creature, much larger than the birds from Murkwell Hollow, has come to hunt . When it descends, it makes to grab anyone with its talons, with one exception — if anyone who killed a vulture in Murkwell is nearby, it will ignore the others and focus its attempts on tearing them apart with a relentless, single-minded determination. If not driven off, the dead and the injured will become its next meal, and it has no qualms about diving into the flames to snatch up bodies, as it's unharmed by fire. It can be driven off with high difficulty using weapons, magical abilities (other than fire), and the terrain to your advantage, but will retreat before it can be killed so that it can regroup and make another attempt at snatching up bodies later.

As it retreats it will drop feathers that can be sold to the Altar of Volkkra for experimentation for 100 silver; one feather per character, please. Sales can be reported here.



BEASTLY EXHIBITS.The shamans of Volkkra, perhaps under the influence of dragon's blood, have their own way of dealing with the unrest. Throughout the week, those protesting the chaos start to vanish, and either from rumors or direct observation it will soon become obvious why: they're being brought to the main Altar of Volkkra, all the way up on Namarak Summit. If you have been attempting to calm people down, you might just find yourselves taken; otherwise, you can tail the shamans to the summit to find what's going on for yourself.

Those taken to the main altar are blindfolded and thrust into the labyrinthine halls without a flame to guide their way. Shamans guard the entrances and exits; inside, all light but that of the Eternal Flame have been extinguished. Other shamans, who take part in the rumored experiments, roam the halls with wicked-looking knives in search of new test subjects. If they come across you, you'll need to either fight or run.

It is possible to escape this, either by overpowering them or by using your wits. It's even possible to find your way to the entrance and fight your way past the shamans guarding it — but the when the first person sets foot out of the halls, the shamans call for backup. Menacing shrieks and roars sound from inside the mazelike halls, and strange, mishmashed creatures emerge from the darkness.

They're angry, and they're willing to lash out at both refugee and shaman alike.

ABOUT THE MONSTERS: They are amalgamations of people and creatures from all over the isles, and each one is different. One might have the head of a Duldrum, the torso and arms of a man, and the lower half of a Glowing Snake; another might look like a Wispurr with a second head of an Unlucky Cat grafted onto it, and the abilities to match. The shamans seem to have been mixing and matching the features and abilities of both named and unnamed creatures as they see fit, and they've whipped them up into a frenzy — these chimeras crave blood, and will not stop until their targets are dead, or they are.

They can be killed with medium difficulty using your own weapons, supplies from the Altar, and any abilities you might possess; survive, and the shamans will let you go with 200 silver as compensation, having decided that you've proven your worth and that your strength may be an asset to Wyver in the future. If your character successfully kills a chimera, please report it here.


FINAL OOC NOTES    
An AC-eligible thread in which your character complies with their faction's goals for 1 REP POINT FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE OR HERE RESPECTIVELY BY MARCH 14th 11:59 PM EST.

We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP.

1 SILVER = 1 US DOLLAR.
priorly: (➣ turn back)

iii

[personal profile] priorly 2018-02-25 04:15 pm (UTC)(link)
[Like the little girls in cautionary tails, Prior shouldn't have strayed from his path but was always going to. He just had to see if what they were saying about the Sanctuary was really true. How any place with that name could bar its doors to the sick and needy just didn't make a lick of sense.

But here he is, and here's the barricade, and as he tries to approach the thing to ask if he at least might be granted access (and allowed to leave with some kind of supplies for the city's makeshift medics) he doesn't even notice the winged shadow swooping down on him from behind.]
frombetrayal: (020)

a palace burning!

[personal profile] frombetrayal 2018-02-25 04:37 pm (UTC)(link)
Haru is in the palace to help put a stop to all this - to try and capture the people responsible for the flames. Killing them is something she doesn't consider, because there are extenuating circumstances here: the mist in particular is making her more aggressive than usual. Why not assume it's doing the same for them?

Better to capture them, so that people who are willing to make amends can do so, and the masterminds behind this all be put on trial for what they've done.

...unfortunately... she's spent more of her time comforting the visibly distressed servants than she has making actual captures. Caring for the people is part of her job as a Royal Guard, however, and if she can calm them down, they can assist her with getting through the palace to find the dastards. They likely know more shortcuts than she does.

She's just managed to knock out a gruff-looking bully who was menacing a pair of maids and is in the process of convincing them that people are hear to help and that they'll be safe when another scream rings out further down the hall and to the right. "Hide somewhere, I'll be back," she says to them, and takes off - just in time to see Justice standing over the young man with a caved-in skull.

His accomplices are snarling, now advancing on Justice with the intention of taking him out two-on-one. Not exactly fair odds, but considering the apparent strength of the man with the sword, she can't entirely blame them for trying it. What's more concerning to her is a pale-looking youth a ways past them, dressed like a servant of some kind (a messenger, perhaps?) who is staring at the corpse with wide, terrified eyes.

"Don't kill them! You're frightening the servants... Just knock them out. We can bring them to Ashti to face consequences for what they've done."
thawedheart: (oh shit son)

beastly exhibits

[personal profile] thawedheart 2018-02-25 04:41 pm (UTC)(link)
[Yukina's been in here once before. Shortly after her arrival, to help people find their way out - she never expected to wind up in here again, least of all like this. But... here she is.

She's been trying not to panic, but it's hard not to - especially not when Sanzo sneaks up on her. Her breath catches as she feels the barrel of the gun press into her back and feels the blade at her neck.

Breathe. Breathe.

Slowly, she nods.]


...I'm listening.
thawedheart: (would you PLEASE slow your murder roll)

fanning flames!

[personal profile] thawedheart 2018-02-25 04:45 pm (UTC)(link)
[No matter how many times she sees it happening, Yukina doesn't think she'll ever get used to this. She doesn't want to, either. Perhaps this is simply Wyver's way of doing things... but that doesn't make it right.

She's not sure how to help everyone. So far, she's just been pulling them out of the flames herself when the attackers' backs are turned and doing her best to heal them up.

But Waver - he seems so afraid. And she recognizes him. From the contest, he helped her sculpt a dragon—]


Stop!

[She isn't a particularly impulsive person, but she does run up to try and grab for one of the people grabbing him before she really knows what she's doing.]

He's one of you. He entered the contest at the victory festival, he sculpted a dragon for your king! Why are you hurting him?
baguablade: (Default)

Cain | Granblue Fantasy (closed)

[personal profile] baguablade 2018-02-25 05:02 pm (UTC)(link)
( Closed starters below. If you'd like to do something, I'm happy to plot it out and write a prompt, just contact me at [plurk.com profile] idelva! )
illuminescent: (Lucy - displease me more)

[personal profile] illuminescent 2018-02-25 05:03 pm (UTC)(link)
[She's surprised, at first, but then she's moving to hug him, her arms around his shoulders. She's so little that it weighs almost nothing at all.

She did not expect to see him, but she's glad now, because she might be stern but having someone support her is amazing.]


I've come to stop fires, sir, but I saw, and I could not bear what they were saying!
cariad: (pic#12041711)

Bang Bang

[personal profile] cariad 2018-02-25 05:03 pm (UTC)(link)
Jeez, what's gotten into you?!

[While firearms have never been Yamagi's strong point, as much time he's spent attaching them to other things, his reflexes are another story. One arm shoots up in surrender, peacefully, but he keeps the other tentatively behind his back, just in case.]

I'm not gonna hurt you. It's me.
Edited 2018-02-25 17:09 (UTC)
terrantrash: (33)

[personal profile] terrantrash 2018-02-25 05:19 pm (UTC)(link)
[Being almost burned alive hasn't exactly been sitting well with Slaine. He'd gotten separated from Yona at some point during their little excursion and since then he's been looking for her. To say he's on edge would be an understatement. When he realizes he's aiming his gun at Yamagi he lowers it, taking a step back immediately. That...would've been a bad mistake, if he'd fired just now.]

S-Sorry...
cariad: (pic#12041710)

[personal profile] cariad 2018-02-25 05:22 pm (UTC)(link)
[The outburst is more for show than anything else. Yamagi's had his share of people waving a gun at him--distraught friends and angry allies alike. It's his luck Slaine hasn't fired at first yell.

His hand relaxes by his side, away from his back pocket.]


Please tell me you're not hurt anywhere. I don't have much to fix you with on me right now.
Edited 2018-02-25 17:23 (UTC)
baguablade: (Default)

chaos erupts > koltira

[personal profile] baguablade 2018-02-25 05:23 pm (UTC)(link)
[ Chaos in the streets, distant screaming, the orange glow of flames against the night — it's an all too familiar sight to Cain, and as he stumbles out of the building, he's struck still for a moment by the sense memory — another kingdom, another place, but the same stamping of feet, the same crying, the same screaming, the same scent of blood in the air, his brother's hand warm on his shoulder, a promise that he'll be right back, find Leona, get to the port, I'll meet you there—

A sudden gust of cold knocks Cain out of the bitter memory; he's glad for it. He doesn't need to remember how it ends with his brother never coming, with the the reminder that his brother died to save him. And besides, this isn't a time for memory. There's real people in front of him, real living, breathing people who need him far more than those in a memory.

Cain forces himself into action, drags himself forward. He wades into the tide of bodies, pushing people out of the way, catching the wrist of a man who's drawn his arm back to punch someone in the face. You need to cool off, he says with a smile, and gets shoved for his troubles, but at least the attention's on him now. Enough time for the would-be victims to scatter, and Cain's all set to take on this crowd by himself if he has to—

The shadowy figure looming behind the rioters, though, has Cain grinning. Koltira may look like something out of a nightmare in his dark armor, eyes eerily glowing, the air around him misting with frost, but to Cain, he's a welcome sight.
]
badgerlock: (Fitz - better with an axe)

[personal profile] badgerlock 2018-02-25 05:31 pm (UTC)(link)
[He doesn't see Prior at first. He's too busy, trying to shepherd people, trying to keep an eye on the bird, trying to keep himself alive. This is like the Red Ship Wars, only then people banded together, there would never have been a place that would have turned away the ailing.

It makes him dislike this land more than he had before.

He sees Prior's frame, slim and tall, and its almost too late. It's almost on him, the bird, by the time that Fitz crosses the space between them and repels it, using all his Wit-strength to do it. He bares his teeth without thinking, the instinct of his time spent in Nighteyes' body overriding his humanity for an instant.

And the bird spins, suddenly shocked, and Fitz puts himself directly between Prior and the bird.]


Are you hurt?

[He says it with force, but doesn't touch him for a moment, and then his hands are on Prior's shoulders, as if he can sense any damage.]
baguablade: (05)

palace burns > reinhardtzar

[personal profile] baguablade 2018-02-25 05:56 pm (UTC)(link)
[ Telling Cain that he shouldn't go somewhere is pretty much a guarantee that he's going to do his level best to stick his nose right in it, so it's hardly a surprise that as soona s he'd seen an opportunity for a look in the palace, he'd taken it. Blending in had been easy enough, ducking his head, shuffling in with the rest.

He hadn't counted on being spotted by someone who recognized him, but when he'd felt the heavy hand on his shoulder, and looked up to find Reinhardtzar scowling down on him, Cain had known better than to make a rookie mistake like looking guilty. He'd grinned, unrepentant, latched onto Reinhardtzar's wrist in a reverse of their first meeting on the planet, and dragged Reinhardtzar right along with him.

And now they're in the depths of the palace, and Cain's eager to see whatever secrets there are to be seen. But first, he finishes tying off the knot to the ropes around a neat pile of unconscious bodies; before they can properly snoop, of course, they've had to deal with some of the more enthusiastic dissidents. Cain's not eager to see the place actually burn down, and while burning some paintings isn't hurting anyone, menacing innocent servants is going too far. Plus, he doesn't trust the torchers not to get overly enthusiastic with their flames. The ropes firmly tied and the servants reassured and sent off to safety, he straightens up, brushing soot from his hands. The men he'll leave for the guards to find in the morning, and he turns to Reinhardtzar.
]

Ha, this reminds me of when we met.

[ Only Cain had been trying to sneak into Reinhardtzar's cool secret fortress instead of sneaking into someone else's cool secret palace with him... ]
sullenstallion: (58)

[personal profile] sullenstallion 2018-02-25 05:59 pm (UTC)(link)
You don't have to be. You're not the one who set this all up.

[He feels a little bad that she's apologizing to him? Geez. He rubs the back of his neck, awkwardly scanning the room to give himself a second to think. His head whips back at what comes next. Is she serious?]

You don't have to do that. You could get in trouble for helping me—I'm going to get some supplies to the outside.

[Somehow.]
sullenstallion: (25)

[personal profile] sullenstallion 2018-02-25 06:00 pm (UTC)(link)
[Dylas doesn't dare break eye contact right now. He's trying to make sense of this still. If only he knew more, he scolds himself mentally for what feels like the thirtieth time since he set foot into the room. Atsushi looks so scared, and he's not sure if it's because of him or because of himself or...]

I don't know what's going on in this room. Or who those people are.

[He shifts, reaching behind him to get the bag...no. He places his hand on Atsushi's shoulder first, telling him to stay where he is, before reaching behind himself with the other arm. It takes a little gymnastics considering he's propped up on his elbow right now, but he drops the bag on his torso. This close up? Atsushi should be able to smell healing herbs, gauze, medicine...hear the tinkling of glass and something rattling around like it has pills inside.

It's full of medical supplies he's pilfered from the Sanctuary.]


I stole these from work. I was going to clean them up. I thought...you would be in trouble if I didn't.

[Maybe he could have communicated it better. But seeing Atsushi like that, ordering him out of the room had seemed like the quickest way to start working and give his roommate a head start somewhere else. He doesn't even know Atsushi can heal people now, he was just scared his closest friend was going to accidentally leave some people for dead.

His grip on Atsushi's shoulder remains firm. He'd rather lay here on the ground than be anywhere else, if only to get Atsushi to stop looking at him like that.]
adelphoi: (🍰 ᴊᴜᴍʙʟᴇ)

[personal profile] adelphoi 2018-02-25 06:30 pm (UTC)(link)
It certainly was.

[ she admits, readily!! as gently as she can, she lays the ice upon his face, over the swollen areas. leaning in, she presses a kiss to his temple, and his brow, breathing in the scent of his skin. ]

Get some rest, my love.
daemonized: (218)

[personal profile] daemonized 2018-02-25 06:31 pm (UTC)(link)
That isn't-

[-THE SAYING? How has Prompto even survived up until this point, he wonders.

But no time to finish this thought. The sound of gunshots ring out, cracking through all the chaos surrounding them. If there is credit that Ardyn must give Prompto, it is that he's often true with his aim; the man yells in pain as one bullet embeds itself in his arm, then crumples as the next finds itself in his knee. They won't have to worry about that man for a while.

There's two left, now. But soon it's only one, because the man who had initially been holding onto Prompto now lunges for Ardyn. All Ardyn has to do is bring a knee up, slamming against his midsection with strength that isn't completely human. There's the sound of ribs fracturing, the wind knocked out of him, and he's on the ground soon after. Ardyn plants a boot on the poor soul's chest, grinding his heel, making sure he stays there.

The third man seems to realize, belatedly, that he might be outmatched. Anger and concern twist across his expression, but he stammers out something that sounds like an apology, like concession, hands in the air as he slowly backs off. He's eying, mostly, Prompto's gun.]


Now then, do you think that one deserves a bullet, too?

[Ardyn wouldn't be bothered if he did.]
punshots: (✘ helena.)

[personal profile] punshots 2018-02-25 06:37 pm (UTC)(link)
Got it. Left wall. Lefty, loosey, goosey...

[ Sometimes, he just says words to say something. Don't worry about it too much, Alphie. The important thing is that he is following close behind, dragging his hand along the wall as the move deeper into the maze.

Or perhaps closer to the exit. He really has no idea. ]


What do we do if we have to fight and get turned around, or something? [ A beat. ] Can you hear anything?

[ He's the one with the elf ears... ]
punshots: (✘ moon.)

[personal profile] punshots 2018-02-25 06:40 pm (UTC)(link)
[ It sure doesn't do anything for his fears, but his protests are clearly not going to get them anywhere, since the man in black moves on without another word. ]

Oh. Okay, so, we're moving. We're moving...

[ Prompto follows after him, if only so he doesn't get left behind in the dark and lose track of his companion completely. ]
daemonized: (147)

[personal profile] daemonized 2018-02-25 06:42 pm (UTC)(link)
[A small line of red adorns the sharpened part of his blade. But even this neglible amount, coupled with that eking from her skin, is enough to appease the crowd. Slightly, maybe, for he's sure they could always go for more blood. To see it spill and leak into the cracks between the wooden planks that make up this stage, but thankfully, the lights go out and the curtains are drawn only moments after Rosalind falls to her knees.

He would wipe the blood off of his blade if it were his own, but it's only a borrowed thing. He holds onto it, loosely, in his hand. He gestures at her with his free one, seeing her shape clearly in the dark.]


Quick, efficient, and over. You can't say it wasn't worth it.
daemonized: (74)

[personal profile] daemonized 2018-02-25 06:46 pm (UTC)(link)
[The man can barely manage words. The pain of a broken wrist, so unexpected, steals them from him tongue -- but he manages syllables, the nodding of his head, that implies he will comply.

He'll stumble away, in pain, as soon as he is allowed to. In the interim, Ardyn cannot help but comment upon the sight, eyes flashing with amusement.]


Those are quite the set of reflexes that you possess, dear stranger. I should thank you for it.
america: (193)

[personal profile] america 2018-02-25 07:35 pm (UTC)(link)
[ Steve stays rooted to where he is while Bruce continues to survey objects in the room. He crosses his arms. ]

I think everyone's been a little ... preoccupied. [ An understatement. ] Tensions are running high.
america: (058)

[personal profile] america 2018-02-25 07:40 pm (UTC)(link)
[ Steve takes a breath and exhales impatiently.

His chest feels tight with frustration. ]


You know that's not what I'm doing. [ Creating more work for her. Being a crazed bull - you know. The slamming bit ... well, sure, maybe he did that. He's not trying to send these guys to the Sanctuary, honestly, but if these people don't calm down ... ]

Just let me do my job.
cajolery: (007)

[personal profile] cajolery 2018-02-25 07:41 pm (UTC)(link)
Why, right here before me!

[ And in case he doesn't get the hint, she flings an accusatory finger at him before marching over, stepping over broken glass and scattered knickknacks. The place is a mess, her furniture pushed aside or overturned, her clothing flung around—but she barely notices, all of her ire focused on Cam.

Finally, she grabs his ear, her fingers pinching the shell of it as she hauls his head down. ]


Do not think you can put up such a flimsy act to fool me! I shall be reporting you to the Guard, you fiend!
america: (217)

[personal profile] america 2018-02-25 07:46 pm (UTC)(link)
Nah, I was here for the sightseeing tour.

[ Steve's voice is flat, deadpan really, and he's already peering forward, straining his ears for signs of any further interference.

He turns back to the black-dressed man and the shaman currently kissing dirt. ]


He's not speaking. We should move on.
cajolery: (080)

it's all ogre now

[personal profile] cajolery 2018-02-25 07:58 pm (UTC)(link)
[ Why does Clair always find Sandra when she's in some sort of distress? Well, it's not like she has any hands, so Clair can't really blame her for getting into situations like these. ]

Yes, of course!

[ And she quickly gets to work with the binding and the gagging, whipping off the scoundrels' belts and using them to tether their wrists together, nice and tight. While she works, she says almost conversationally: ]

My word, you certainly found yourself in a rather perilous position.