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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP. 1 SILVER = 1 US DOLLAR. |
➟ rosalind.
He wasn't, a moment ago, but that seems to be besides the fact, now. How this memory that Rosalind finds herself in will be...peculiar, as it starts with Prompto and Noctis talking about the strange weather, but then things change dramatically for the worse.
One moment, they're making comments about the clouds, and the next, Noctis is attacking him.
Rosalind may discern what is going on, for her familiarity with the magic behind it, even if the man responsible does not reveal himself. But the person that Noctis sees Prompto as is not Prompto himself, but Ardyn, and so Prompto is pursued across the train, by his best friend who is trying to kill him, telling him everything is his fault.
Prompto - the actual Prompto - is watching it, too. He knows why it's happening, and he doesn't hold it against Noctis for a second.
But that makes it no easier to watch. ]
no subject
It's odd, seeing both Ardyn and Prompto in their world. Foreign, and a little invasive in a way she hadn't expected. For better or worse, both men are important to her (albeit in wildly different ways), and so to watch them interact . . . it's odd. Though it sheds a little more light on why Prompto had reacted so defensively during her own transformation.
Ardyn (Prompto, really, and it's jarring to hear such casual slang slipping past her husband's lips) ducks and dodges, and Rosalind's fingers curl at her sides as the prince slams him against the train wall.
And that's another thing. The prince (Noct, and it's bizarre to hear that in Ardyn's drawling tone, bizarre not to hear a spark of spite or disdain or fury that she imagines would normally be contained within it) fights so viciously. He attacks wildly, swinging his sword recklessly. It's a miracle he doesn't kill anyone, but perhaps he despises Ardyn that intensely.]
Where was he during all this?
no subject
Ardyn? Hell if I know. We'll...we'll find him on the roof, in a bit.
[ After things make a little more sense, for a time, while they fight the Imperials. That part is easy to watch, even knowing what comes soon for him. ]
no subject
But it makes a hideous sort of sense when he wakes up. Prompto, he says, and she inhales sharply. There's something awful about that kind of manipulation-- not just to fool Noctis like that, but switching back and forth, leaving Prompto feeling off-balance and entirely uncertain as to what's happening or why.]
Did you know what was happening? Or did you simply assume it was some kind of hallucination on Noctis' part?
no subject
[ It seems so obvious now, but Prompto still can't blame Noctis for not seeing through it. It had taken some convincing, but he knew now that Noctis never meant to hurt him, that it was never him he blamed or hated.
They follow Prompto's track, then, up onto the roof of the train before Noctis arrives. Prompto confronts Ardyn, and it's...remarkably easier than it should have ever been. He should have known then, that Ardyn was up to something, from the second he put up his hands in surrender.
Deep breaths. ]
Heh...he fooled us good.
no subject
No. He's plotting something, that's for certain, and she thinks she finally understands what.]
He's had two thousand years to learn how to do things like this. Assign the blame where it's due, Prompto.
. . . was the point to isolate Noct? Or destroy the friendship?
no subject
[ And maybe it wasn't to get Noct alone so much as Ardyn needed one of them to act as bait, and perhaps Ardyn knew that such a betrayal would hurt Prompto the most. If it had been Gladio or Ignis pushed from the train, they would have no doubt understood immediately what had happened, wouldn't have let it get to them. But Prompto...well. Ardyn knew how to hit him where it hurt.
And there he is. Noctis warps atop the train, sees Ardyn pointing a gun at Prompto instead of the reverse, and he acts before anything else can happen, pushing "Ardyn" from the train. Except, of course, as he falls, the illusion breaks apart, and Prompto is the one falling instead.
He knows it for what it is now, and still it makes his heart twist up in his chest to watch it, to see the hatred in Noct's eyes as he came barreling towards him. ]
no subject
It takes all but a moment, and then there's a strangled scream as he's shoved off the train, without weapon or companion, seemingly betrayed by his closest friend.
She looks over at him. His expression is an open book on the best of days, never mind right now.]
How on earth did you survive?
no subject
His expression is bare and raw, pained even now, after all he has learned about this moment, about himself. It will never be easy to look back on, even if he would never hold anything against Noctis for it.
His gaze drops down to the ground. ]
...You know me. Always movin', no matter what. Falling off a train couldn't keep me down long. I...had to go somewhere.
[ Though maybe he should have stayed put where he was. Sure wasn't his best idea to wander into a blizzard, anyway. ]
no subject
I'd be furious if I were you.
[It's true, though that's not why she says it.]
I realize Noctis hadn't any idea what was happening, but I'd still be furious.
no subject
But he knows better now. Not that that changes what happened, but it does make it easier to bear.
The train goes on without them, but the darkening countryside remains around them. ]
It's not...that - it's just...
[ How does he even put it? He has such difficulty talking about this part of himself, the one so often buried away, hidden from sight. ]
I was always...afraid he would find out what I was. Where I came from. And that when he did, he wouldn't...want me around anymore. I guess this was just my worst nightmares finally coming true. Or...that's what I thought.
[ Prompto was from Niflheim. How could he have expected anything else? But he should have known better. ]