Entry tags:
- *event,
- ace attorney: phoenix wright,
- aldnoah.zero: asseylum vers allusia,
- aldnoah.zero: slaine troyard,
- bleach: yoruichi shihoin,
- blood bank: reign fear,
- blood bank: shell overlord,
- blood+: diva,
- blood+: solomon goldsmith,
- blue exorcist: amaimon,
- blue exorcist: mephisto pheles,
- borderlands: fiona,
- bungou stray dogs: atsushi nakajima,
- bungou stray dogs: chuuya nakahara,
- camp half-blood: percy jackson,
- dceu: bruce wayne,
- dragon age: anders,
- dragon age: justice,
- dragonball: kale,
- eureka seven: anemone,
- fairy tail: juvia lockser,
- fate/: emiya (archer),
- ffxiv: alisaie leveilleur,
- ffxiv: alphinaud leveilleur,
- ffxiv: krile baldesion,
- ffxiv: x'rhun tia,
- ffxv: prompto argentum,
- fire emblem: clair,
- fire emblem: frederick,
- fire emblem: keaton,
- gintama: kotarou katsura,
- got: jon snow,
- got: ramsay bolton,
- got: theon greyjoy,
- granblue fantasy: cain,
- guilty gear: venom,
- gundam: setsuna f. seiei,
- it: richie tozier,
- jjba: rohan kishibe,
- keith: voltron legendary defender,
- kingdom hearts: axel,
- kingsman: gary unwin (eggsy),
- les miserables: enjolras,
- les miserables: grantaire,
- loz: urbosa,
- marvel: ava orlova,
- mcu: brock rumlow,
- mcu: wanda maximoff,
- mistborn: vin,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- owari no seraph: crowley eusford,
- persona: ann takamaki,
- resonance of fate: leanne,
- rune factory: cinnamon,
- rwby: lie ren,
- sherlock (bbc): sherlock holmes,
- star trek: james t. kirk,
- stargate: john sheppard,
- teahouse: linneus,
- tenchi muyo!: ryoko hakubi,
- the white princess: elizabeth of york,
- torchwood: ianto jones,
- transistor: red,
- transistor: the boxer,
- yuri!!! on ice: jean-jacques leroy
( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP. 1 SILVER = 1 US DOLLAR. |
no subject
These trees-- I mean, they're tall, but there's definitely bigger where I come from. A lot bigger!
[It sounds like the plants where you're from kinda suck, lady.]
no subject
A thought occurs as she shines the light into the upper branches. There's no metal to be found among them, obviously, but with pewter and if they're strong enough they might make for a fast way to cross the countryside. Or at least a way to do so out of sight of the road.]
The branches look strong, I think I could... [abruptly, she turns back to You nodding toward the tree] are the higher branches strong enough to hold a person? I want to try something.
no subject
I used to climb trees like this all the time when I was a kid.
no subject
She tosses a look You's way and then nods upwards into the branches.]
You can show me how it's done, if you like.
[If she's in any condition for climbing trees.]
no subject
Then she shrinks back, looking at her hand.] ...no, I--
--I mean, my hand's kinda hurt, so I. Probably shouldn't. [She actually almost physically deflates.]
no subject
That's alright. [She shrugs, stepping forward to stand at You's side.] Now probably isn't the best time for playing around anyway. If there's anything else you can tell me about living on this world, that would probably be more helpful right now.
no subject
The surprise remains in her face when Vin approaches her.] But-- yeah, sure, I've been here a while. What do you want to know?
no subject
I'll get around to it. For now, there's something more important I need to know. [It isn't even a falsehood. Digging into her pocket she comes up with her "phone."] How does this thing work?
no subject
no subject
[Apparently that's a no.]
no subject
Er, have you used anything like it ever before? Anything close? ...at all?
no subject
No. I've never even heard of anything like this.
no subject
Let's-- let's back up a little bit! If you wanted to get somewhere a few miles away, how would you get there? Are there like, cars or vehicles where you come from?
no subject
Well, she would probably use one of those Mistborn roads if there was one available, sets of metal spikes driven into the ground in a line allowing somebody burning steel to propel themselves rapidly over it. Maybe a pewter drag if she was desperate. But both of those give away more than she's willing to right now so....]
Walk. Or somebody might ride a horse. [Not her though. She wouldn't be caught dead trying to ride one of those things.] A carriage if you can afford it. Is that what you meant by "cars?"
no subject
She's going to have to start from the beginning on this one.] Uh, no. I mean, you're talking about the things that horses pull, right? So-- well, kinda, except they go on their own without any horse at all, so--
--so you don't even know what electricity is at all? Jeez, I don't even know where to begin! I'm no good at explaining this sort of thing.
no subject
She frowns, shrugging lightly.]
I... have even more questions than when I started. For now, I'll settle for how to use it.
[OOC: I'm happy with continuing here but if captcha bugs you I don't mind moving to an overflow or handwaving from here on if you'd prefer.]
no subject
And You just frowns, scrunching up her face and sighing.] This'd be a lot easier if I knew what you were used to.
Okay, so you just gotta hit this button here to turn it on, okay? [She demonstrates.]
no subject
[She pushes the button, frowning curiously and tapping the screen with one finger.]
Then again, maybe we did too once.