Entry tags:
- *event,
- ace attorney: phoenix wright,
- aldnoah.zero: asseylum vers allusia,
- aldnoah.zero: slaine troyard,
- bleach: yoruichi shihoin,
- blood bank: reign fear,
- blood bank: shell overlord,
- blood+: diva,
- blood+: solomon goldsmith,
- blue exorcist: amaimon,
- blue exorcist: mephisto pheles,
- borderlands: fiona,
- bungou stray dogs: atsushi nakajima,
- bungou stray dogs: chuuya nakahara,
- camp half-blood: percy jackson,
- dceu: bruce wayne,
- dragon age: anders,
- dragon age: justice,
- dragonball: kale,
- eureka seven: anemone,
- fairy tail: juvia lockser,
- fate/: emiya (archer),
- ffxiv: alisaie leveilleur,
- ffxiv: alphinaud leveilleur,
- ffxiv: krile baldesion,
- ffxiv: x'rhun tia,
- ffxv: prompto argentum,
- fire emblem: clair,
- fire emblem: frederick,
- fire emblem: keaton,
- gintama: kotarou katsura,
- got: jon snow,
- got: ramsay bolton,
- got: theon greyjoy,
- granblue fantasy: cain,
- guilty gear: venom,
- gundam: setsuna f. seiei,
- it: richie tozier,
- jjba: rohan kishibe,
- keith: voltron legendary defender,
- kingdom hearts: axel,
- kingsman: gary unwin (eggsy),
- les miserables: enjolras,
- les miserables: grantaire,
- loz: urbosa,
- marvel: ava orlova,
- mcu: brock rumlow,
- mcu: wanda maximoff,
- mistborn: vin,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- owari no seraph: crowley eusford,
- persona: ann takamaki,
- resonance of fate: leanne,
- rune factory: cinnamon,
- rwby: lie ren,
- sherlock (bbc): sherlock holmes,
- star trek: james t. kirk,
- stargate: john sheppard,
- teahouse: linneus,
- tenchi muyo!: ryoko hakubi,
- the white princess: elizabeth of york,
- torchwood: ianto jones,
- transistor: red,
- transistor: the boxer,
- yuri!!! on ice: jean-jacques leroy
( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP. 1 SILVER = 1 US DOLLAR. |
no subject
[It's debatable if she's had any at all.]
no subject
Oh, um...thank you.
[He takes the bag from her, setting it on his lap, deciding to stick an extra mallow on the end of his stick just for good measure.]
It's been years since I had a marshmallow. I think the last time I had one I was eight or nine.
no subject
I guess you must not camp out much, huh.
no subject
Not really, no. I did a few times when I used to live on Earth, but I ended up moving to Mars.
no subject
no subject
[He perks up a bit at that. Sure, living on Mars sucked, but she still knew what it was.]
You've heard of it?
no subject
I didn't know anyone lived there, though...
no subject
Mars has been colonized for a few decades now. The planet is, well, was I guess I should say..ruled by the Vers family after they established the Versian empire. If you'd like you can meet Princess Asseylum sometime. She woke up recently and she's quite friendly.
no subject
[Ignoring her life for the better part of the past year.]
So you're like, friends with the Martian Princess then?
no subject
[He can't help but smile a bit at her reaction. Sci-fi, huh?]
I am, yes. Princess Asseylum is a very dear friend of mine. I swore my loyalty to her and serve her as best I can.
no subject
[You straightens up for a moment, interested... and then slumps again with a little sigh.]
It's good your friend's here, then.
[Hers aren't. Her momentary flicker of life fades.]
no subject
It is...I've been waiting awhile for her to wake up. Even before coming here, she was in a similar state.
[Stuck in a pod, that is, without him knowing whether or not she'd ever wake up again.]
I'm sure those you care for will wake up too...even though I know how hard it is to be patient and wait for them to.
no subject
You leans forward, her chin in her hands, her elbows braced on her knees.] I dunno. Maybe they will.
Maybe it's best if they don't.
no subject
[Trust him, he knows.]
It's hard to hold onto hope sometimes, I know, but you have to, especially when it feels like you can't.
no subject
Back home, it was easier than here. We didn't-- you know, none of that stuff happened. [Kidnapping, torture, guns going off right by her ears.]
They're safe up there, so... they don't have to worry about that.
no subject
[Right. Normies have it tough here.]
You're not wrong. This place can be pretty dangerous, especially when politics seems to be involved...but everyone has the ability to adapt and change. For me, it's the opposite. Before I woke up here I was in the middle of a warzone...so I've been trying to learn how to relax, I guess.
[He's pretty bad at Relaxing but still. He's gotten better.]
I'm sure your friends, if given the chance, would want to be awake to see you.
no subject
[She draws her knees up to her chest.] I want to see them but I think maybe it's better if I don't.
no subject
Well...they're going to wake up eventually, so you'll have to do your best to be ready for when they do. They'll be looking to you for guidance, after all.
no subject
That's too much pressure for her.] ...I guess.
I can't really just tell them to stay up there where it's safer, huh.
no subject
[He knows from experience. He would love to keep Asseylum out of trouble
and maybe put a tracking device on her for good measurebut trouble always finds a way.]The more you try to keep someone safe the more trouble they land themselves in I find.