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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
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[Which to her it never would be, because she wanted her freedom and her mother had given all that up to belong somewhere. She'd never truly understand the point of such a sacrifice.]
Ah yes, The Siren's Call. I wish we were there instead of here, because she was a beauty. [A wistful sigh.] But he didn't leave me anything, he didn't even have plans to leave behind to me a single cent. But hey, what's mine is yours is how it goes in a marriage isn't it? I just figured it would be better off in my hands than anyone else's.
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It's horrifying. And just another reminder that people come from backgrounds so much harder than her own.] I guess that's true. Uh, he probably... wasn't going to miss it. [Being dead.
Boy, that sounds terrible to say.] What sorta things was he using it for, though? He wasn't a-- a pirate, right?
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Come now, no need to look so lost sweet thing. The past is the past, no need to look so sad over things I've put behind me. [...Mostly, considering the bitterness she holds.] You take what you can from it and move on, and I became a fine captain with a good crew after I got out of here.
[But it's almost funny how she mentions the potential of piracy, because she's almost got it right if not the wrong person.]
He was just a wealthy merchant, he wouldn't have lasted a day living the life of a pirate. [A pause as she considers, then figures might as well while they're here.] I did just fine in that position myself for years though.
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But even then, she can't help but move away, just a little, at the sight of a hand coming for her head. It's reflexive, and she hates it.
She doesn't pull that far away, and Isabela still tousles her hair, but it's probably notable that she flinched.] Yeah, that's right... you said that you were the captain of a pirate ship, right?
--why'd you go with piracy and not, I dunno, just like. Being a merchant like he was?
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That kind of life is hardly one that would have worked for me. I'd been following along with what people wanted for me; first my mother and her swindling for the early part of my life, and then the false sort of freedom I had here under that man's finger. [She doesn't address her husband by name, he hardly deserved that kind of respect anymore.] For me being a pirate is...actually being free. It's hard work, but the freedom to go wherever I want, to choose my crew and be the only one in my life calling the shots...there's little less like it. It wouldn't have been the same being bound by laws and a structured way of having to do things.
[Her expression softens then, trying to be comforting as best as she can.]
We aren't all the terrifying cutthroat people out there on the sea storytellers like to make us out to be. I hardly fit the image myself as it is, and I certainly don't plan on getting an eyepatch anytime soon. [A pause.] Does it bother you, knowing what I am?
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She understands it, at least.
But it's odd. Initially, when Isabela had told her she was the captain of a pirate ship, it hadn't bothered You at all. It had seemed so distant and romantic, almost. But now that she's been through what she has, now that she's known fear that she'd never known before...
...it bothers her a little more now.] I don't think you're a bad person or anything.
But... being a pirate... you probably hurt people who weren't bad people, either.
I don't know how to feel about that.
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[The biggest thing she'd wanted out of setting sail was her freedom, control over her own life without the influence of others. And for over ten years she had that, but it definitely wasn't without its mistakes. Isabela thinks of the haunting faces of the people she'd almost delivered to be slaves by proxy, the first time as they all had to jump off ship to avoid being caught and how they'd been lost to the waves, the second time where she'd managed to get them to shore and they'd thanked her for their freedom.
There were people in the Armada as bad as You fears, but she knows for certain she was never one of them.]
My focus was my crew and my ship and what I could do with that, and sometimes that involved...less than honorable things. But I never put a blade to someone's throat without reason, never took a life unless I had to. I couldn't have if I wanted to be respected by my crew, and they stayed loyal to me until the bitter end.
[It's a half truth, but You hardly needs to know the details of that part of her life when just a glimpse like this one has her so upset.]
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She likes Isabela a great deal. She's cool, and confident, and mature, and she's living the life that You has dreamed of, and she's always been fun to talk to in a daring, sometimes scandalous way. She wants to keep liking her; she wants to trust her.
But on the other hand, the memory of her trauma is fresh. The thought of being at someone's mercy, the abject terror of being held at gun point, the fear of actual death. And she knows that this charming woman has made people feel like that before, or at least strongly assumes it.
She's quiet for a while.
Then she nods.] ...okay. I believe you.
[And she does. Or at least, she's trying.]