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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP. 1 SILVER = 1 US DOLLAR. |
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Reinhardt gives the softest, warmest of smiles and goes to plop into one of the overstuffed arm chairs with his own beer. He sits heavily, more so than usual, proof that he's still on the mend. He will be for some months to come.]
It is frustrating. I see her as much as I can. Tell her all I can. I don't know if she can hear me or not. But I still do. But she still sleeps. [ And he misses her terribly. The one person in his life who had never abandoned him. ] I keep hoping tomorrow would be the day that I hear her, grousing at me for being so hard on my armor. Saying 'Reinhardt, however did you go on without me'. Eating all my donuts.
At least now I have a better home to offer her than before. If she decided she wants to stay. It's a big world out there, Jack. An Iron Clad would do so well for herself.
But there's a room for her, if she wants it and until she's here, I suppose if you ever need a mobile place to crash. You or Ana, you know that my home is your home.
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Really, it would be a weight off of Jack's shoulders if there was someone who could watch over Reinhardt while he went on his travels. Not that leaving that kind of responsibility to someone so young really seems fair, but Brigitte strikes him as someone up to the task.
Since Reinhardt has taken a seat, Jack decides to go join him, sitting in another chair nearby. He takes another sip of his beer; it's shocking how comfortable this place is, already. Then again, some of that is just Reinhardt's presence. ]
I'm sure she'd stay with you. Someone's gotta keep you out of trouble.
[ Jack and Ana are troublemakers themselves, so they're hardly good choices for that job. ]
And yeah, I'll let you know if I ever need to take you up on the offer. [ He looks around again, and admits: ] It is nice in here.
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She really is too much like her father. Always on me to not do foolish things. [ He misses Torb too, just not as much as he misses Torb's daughter. He just hopes that if and when she wakes up, she'll never have to hear how he died. But he won't ask Jack to hide that fact from her. He just quietly hopes it never comes up. ]
I'll have things set up for you, even if you don't. [ He gives a laugh and grins. ] It is. It's so nice to have me sized things for a change. I actually have a bed now. No more sleeping on floors! I must be getting soft that this excites me. But that's just how it is.
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Granted, neither of them are here, which means that it's still up to Jack and Ana to keep an eye on Reinhardt as they can. They hadn't done the best job of that with the kidnappings, but Jack had been dealing with his own mess at that point. ]
Well, you deserve some nice things after everything this place has put you through.
[ That probably goes for most of them, but Reinhardt had died and come back. Jack still can't imagine what that would be like. ]
Holding up all right? [ It seems pertinent to ask, now that they've settled in and have relative privacy. ]
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His smile slips then. It slips and he can't look at Jack anymore. He shifts heavily in his chair. This, he's not used to. He wears his heart on his sleeve, but he doesn't talk about things like this. He never talked about how he had felt after Eichenwalde. He didn't talk about how much it hurt to get forcibly retired. He doesn't want to talk about this.
But it's Jack. He thinks Jack will understand.]
It...comes and goes. Some days, I can't sleep at all. I feel the bugs and the poison and the fire. If I close my eyes, I'm floating in nothingness again. I see Balderich and the others, waiting for me. I can't go to them yet. And, don't tell Ana, but sometimes my leg still acts up. I had pretty bad burns that the Natha couldn't fix. She did her best but I really really don't want another shot.
How...are you...is it bad for you too?
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This is why he'd been so reluctant to let anyone in, back home. It's why he'd purposefully avoided everyone he'd once called friend, save for Ana. Here it doesn't matter so much -- whether or not there are targets painted on them, they still have that tendency to land themselves in grave danger.
He also isn't fully prepared for the openness that Reinhardt gives him. Instead of brushing it off and insisting that he's fine, Reinhardt allows Jack to see a glimpse of some of those harder moments. Jack frowns and nods. He can't say that he understands, he's never died, but he'd gotten pretty damn close. And he still has dreams, all these years later, about what happened in Zurich.
When asked, Jack swallows around the thickness in his throat. ] It can be. Sleeping hasn't been easy in a long time. But keeping busy makes it easier. [ That's all he knows how to do, just keep pushing forward with one foot in front of the other. ]
If your leg's still bothering you now, you should have someone look at it. Doesn't have to be Ana, if you don't want it to be, but there are a lot of healers around.
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I see. Keeping busy. Maybe I need to do more of that. If not as a knight, then maybe in other ways. I want to help our people and theirs too. But I'm not very good at anything that isn't fighting. [ That's the real problem with the both of them. They'd been soldiers for too long. Reinhardt's been in the military since he was an older teen. He's never known a life that's not been in battle in some way or another. He honestly doesn't know how to function in peace time, so he purposely seeks danger and adventure.
But his leg keeps him from doing too much. He's pushing it already.]
I trust Ana. I just don't like the shots. If there was another way, I'd be happy to have it. But magic... I really think the magic around here is neat, but... [ He isn't certain about magical healing. There's only one magical healer he might have gone to, and he's back up in the pods. ] if I keep babying it, I'll never get back to being where I should be. Don't worry about it too much, Jack. I'm fine. Would I lie to you?
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He huffs out a breath and shakes his head. ] Yeah, that makes two of us. [ And it's time for another swig of beer.
Reinhardt doesn't give Jack a good reason for why he doesn't want to try out healing magic, but it's not like he can blame him. This whole idea of magic still makes him a little uncomfortable too, useful as he's seen it be.
At the question, Jack narrows his eyes, studying Reinhardt for a few seconds. ] Sometimes I wonder. But Reinhardt, the shots really aren't that bad. They just sting for a second, and it'll save you a world of pain. [ Don't be such a baby!!! ]
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So says the super soldier. [ He doesn't mean it in a cruel way. He knows that Jack's probably seen more pricks than a college fraternity. Who knows what sort of things the SEP soldiers had been injected with. ] I just don't like them Jack. But if it gets me back, I'll deal with it. I just don't think I'll need all that many. [ Not because he's a particularly quick healer but because he's very good at fighting hurt these days. ] Plus, I bother her enough. She shouldn't have to be taking care of me. She has enough worries. I can't be one more.
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Jack is pretty sure that his SEP experience doesn't make him more tolerant of shots than the average human, so it just sounds like another excuse, along with everything else that Reinhardt has to say. ] I'm pretty sure that getting to patch you up would actually make her worry less, but that's between the two of you. [ Jack doesn't want to speak for Ana too much in this situation. ] Look at it this way. You'll be better able to help all of those people out there if you're at 100%.