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ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-04-09 07:55 pm
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( introlog #5 ) strangerer things

You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?

Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE.

THESA STATION    
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!

You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.)

The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything...

The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings.

As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself.
ON A BEAM OF LIGHT    

Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.

You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station...
BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair.

Settle in, meet new comrades, and enjoy yourself, for you've safely completed your journey. But don't wander too far from the fires — the dark is closing in, and there's a strange, electric feeling in the air, the scent of ozone drifting on the breeze. And what were those odd readings Zasere mentioned?



A SHEPHERD OVER THE FLOCK. The spring sun dawns on a grey morning, already burning away the fog rolling in off the sea. It quickly becomes apparent that Voss and his entourage of acolytes have been up for hours, hard at work. They've set up a brightly-draped stage and a travel pulpit, magically enchanted to amplify his voice, and as the sun breaks over the horizon, Voss is all set to do what he does best: proselytize.

As our Goddess has sent Her blessing once before to herald the coming of those touched by Her light, so She has done once again! Here you see them, those surrounded by the light of our Goddess, each of them bearing the mark upon their skin of Her holiest of hands! Do you not see? Do none among you bear witness to the righteousness of Her message? Perhaps this is why our people have shamed themselves in front of our Goddess—

[ He continues for another 15 minutes... ]

Nevertheless. See you them before us now! See them as they are, coming to our gates with Her reminder, that these people must be treated with the utmost respect and care. Thesa's divinity is not to be treated with such flagrant disregard! Those who She chooses are not ours to use as mindless fodder, to hurt, to torture — shame upon those who allowed such deeds to shame us under Her watchful gaze!

To those of you who have just arrived here on our doorstep, be not afraid! The Temples of Thesa welcome you to our home with hearts and minds open! Should you ever find yourself in need of solace, seek out the Temples, as there are no greater allies to you than those of us within the Temple walls. You are welcome all to Olympia!


As he steps away from the enchanted podium, he can be heard saying aside to an acolyte, "How was that? Heavy on the shame, but I think it went well!" While he will not leave the area immediately, his acolytes will politely turn away attempts to speak with him and remind anyone interested that they can leave a message at the Temples.
CLOSE ENCOUNTERS    

Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.

But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves.
THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings.

They're innocuous little things at first. A sudden silence, animals going quiet, insects stilling. All technology, no matter how advanced, ceases working. You discover when you check with a friend, the clock on your phone is twelve minutes slow even though you'd swear only a minute had passed — time missing. Walking through the woods takes longer than it should when brushing past one bush leads to brushing past that same bush again — and again, and again, the area looping on itself. It keeps you trapped, going in circles for minutes, even hours, before finally releasing you in a random direction.

Or perhaps you'll feel a sense of deja vu, like you've walked down this road, taken this turn, seen that bird fly from this branch before. This is the second time that cat has crossed your path. The person you're meeting, you already know their name; you're certain you've already met.



WE GOT COWS. The Storm sliver also ushers in sudden, localized weather anomalies — heavy storms, blizzards, strong winds, and more. Affected areas range from just a few feet wide to nearly half a mile. One minute, the sky may be sunny and clear, but the next dark storm clouds roll in, unleashing torrential rain. Small tornadoes surge along the road, kicking up winds strong enough to knock people over and carry objects away. Hail hurtles down from the sky, but only in a ten foot radius. Temperatures fluctuate wildly between one extreme and the next, from heat waves to cold snaps. Soupy fog blankets the area, thick enough that you can barely see your hand in front of your face. Good luck finding your way!



FORGETTING IS SO LONG. The visions come on suddenly and with very little warning. One second, you're carrying on as normal — but the next, you blink and find yourself (and anyone near you) somewhere else completely. You may recognize this place as a moment from the past, one that you lived through. It's a memory, your memory, and it now replays around you in exceptional detail, unnervingly lifelike. Or you may not recognize it at all. It might belong to the person next to you, or to someone else entirely — a memory that the Storm has swallowed up.

Either way, the scene plays out just as it once did, and there's nothing you can do to stop it — or escape it. The memory surrounds you to no end: every door you open leads nowhere, every hallway you turn down continues on forever, every horizon you flee toward hangs just out of reach. And linger too long or turn the wrong corner, and you may find yourself abruptly stuck in a completely different memory. It's almost tempting, then, to give up, to let the past sweep you away...

But this isn't the full might of the Storm. Look closely, and you can see that in the walls of this trap, there are minute, hairline cracks, a facade of fractured glass. Imperfections in the memory where the real world is breaking through. It seems the only way to escape these memories is to find those cracks and break through them — by force, by will, or by some other method entirely.
DECISIONS, DECISIONS...    

The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.

They've come with bribes — that is, examples of what their cities have to offer. If you spent much time at the exhibition up on Thesa Station, you might recognize some of what's being shown off, though the offerings here are markedly more tangible, and shown off by hawkers wearing substantially fewer clothes.

A herd of pegasi accompanies the Olympians, while a line of flying serpents is stabled at a tent bearing Wyver colors. Refugees are given the chance to experience solo flights and are told that if they prove their loyalty, they may have the privilege of owning such fine beasts one day themselves. The Olympians have also brought couture clothing, jewelry, and makeup to offer a taste of Olympian splendor, while the Wyver delegation has brought along fine weapons, sense-enhancing jungle plants, and small vials of diluted dragon’s blood (drinking confers a temporary boost in strength) to demonstrate their might. The Olympians speak proudly of the glory of the Temples of Thesa; the Wyverns speak of the Volkkran Pact and inform newcomers that they can make a pilgrimage to the summit of Namarak Mountain at the next full moon.

This is as good a time as any to compare your plans with others around you and exchange contact information before going your separate ways with people who are going to the city you are not. When you’re ready to go, don’t worry about safe passage — the natives of each city will gladly escort you there in luxury.



OF WHITE AND GOLD. The people of Olympia are ecstatic that you’ve come to join them... So much so that they’ve prepared a grand tour of the city for the new arrivals. You will be introduced to the major businesses in the city, including businesses that they are proud to point out were founded by refugees.

Refugees who have been here for some time already are encouraged to pair up with newcomers to introduce them to the parts of the city they like best. To facilitate this, they’ve made arrangements with many of the business owners: new refugees who visit their shops (and older refugees who escort them) are given discounts!

Just a few examples of many: the Wyvernest offers free desserts to first time visitors with the purchase of a drink, refugees who visit the Silk Wyrms can have one custom (though not exceedingly expensive) outfit made for them for free, and visitors to Shades Darker are offered a half-hour session with one of the prostitutes at half price… or access to a private room, if they seem to have taken a shine to one of their companions on the tour.

Lastly, tour guides will point out that over the course of the next week, the train to Flona Cove will allow new refugees to board for free so that they can experience the seaside for themselves. With the weather finally starting to warm, this is as good a time as any for a visit to the beach, isn’t it?



OF RED AND BLACK. Life in Wyver is typically a sink-or-swim sort of experience — but in light of the valor recently displayed by their predecessors, the natives are now more willing to assist in getting newcomers settled. The entire journey here they have been talking up the virtues of their city… and now is the time to show everything that's on offer.

The well-known businesses in the city are prepared for the influx of newcomers. Some are giving out discounted samples of their products while others are offering a more hands-on experience: in exchange for working a few hours, they will give training in whatever task is being performed.

At the Forged, newcomers can learn the basics of crafting simple weapons (and take one of their successes home), while visitors to spas near the lagoons are trained in the art of massage. Those who wander to Falmi’s Ring can learn the art of pugilism or how to keep (and fix) books if they're more inclined to the gambling that goes on. Newcomers interested in Wyver's dragons can get hands-on experience at the Fields of the Exalted's nursery. While they walk from place to place, a guide may point out a job posting from Highwind Hires, noting that refugees can make a name for themselves outside official channels.

The last stop on the tour is the Undergrowth. The guides speak of the jungle in reverent tones and caution new refugees not to wander too far in. They warn never to explore alone, but also urge refugees to take time to familiarize themselves with it; after all, the jungle is an important part of life in Wyver, and those who are going to be living here should understand it as well as they do.
You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now.
FINAL OOC NOTES    
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panzersoldat: (suit)

[personal profile] panzersoldat 2018-05-13 05:05 pm (UTC)(link)
[ There's a trust there, and he's aware of it. Jack, taking off his visor means something. And while had had given the man a beer, he hadn't done it with the purposes of making him take it off. He's glad his friend did. That he feels safe enough in this this place to do that.

Reinhardt gives the softest, warmest of smiles and goes to plop into one of the overstuffed arm chairs with his own beer. He sits heavily, more so than usual, proof that he's still on the mend. He will be for some months to come.]


It is frustrating. I see her as much as I can. Tell her all I can. I don't know if she can hear me or not. But I still do. But she still sleeps. [ And he misses her terribly. The one person in his life who had never abandoned him. ] I keep hoping tomorrow would be the day that I hear her, grousing at me for being so hard on my armor. Saying 'Reinhardt, however did you go on without me'. Eating all my donuts.

At least now I have a better home to offer her than before. If she decided she wants to stay. It's a big world out there, Jack. An Iron Clad would do so well for herself.

But there's a room for her, if she wants it and until she's here, I suppose if you ever need a mobile place to crash. You or Ana, you know that my home is your home.
personalwar: face; <user name="yuutayo" site="twitter.com"> (pic#12083091)

[personal profile] personalwar 2018-05-17 05:59 pm (UTC)(link)
[ If Jack had to guess, he would figure that Brigitte can't actually hear any of what Reinhardt tells her. Not that that's going to stop him from doing it. Jack knows that Ana will often go speak with Fareeha as well. Brigitte may as well be Reinhardt's niece, and they had always been close. From the sound of it, they've been working together for some time now.

Really, it would be a weight off of Jack's shoulders if there was someone who could watch over Reinhardt while he went on his travels. Not that leaving that kind of responsibility to someone so young really seems fair, but Brigitte strikes him as someone up to the task.

Since Reinhardt has taken a seat, Jack decides to go join him, sitting in another chair nearby. He takes another sip of his beer; it's shocking how comfortable this place is, already. Then again, some of that is just Reinhardt's presence. ]


I'm sure she'd stay with you. Someone's gotta keep you out of trouble.

[ Jack and Ana are troublemakers themselves, so they're hardly good choices for that job. ]

And yeah, I'll let you know if I ever need to take you up on the offer. [ He looks around again, and admits: ] It is nice in here.
panzersoldat: (5)

[personal profile] panzersoldat 2018-05-20 11:33 am (UTC)(link)
[ He should take offence to that, but this is his old commander he's talking to. If anyone knows just how much trouble he can get himself into while clinging to his good intentions, it's Jack. He never really fully apologized for all the paperwork his knightly antics must have created. He never will. One doesn't apologize for doing justice! So he just smiles and nods a little, glancing at the picture of them all. ]

She really is too much like her father. Always on me to not do foolish things. [ He misses Torb too, just not as much as he misses Torb's daughter. He just hopes that if and when she wakes up, she'll never have to hear how he died. But he won't ask Jack to hide that fact from her. He just quietly hopes it never comes up. ]

I'll have things set up for you, even if you don't. [ He gives a laugh and grins. ] It is. It's so nice to have me sized things for a change. I actually have a bed now. No more sleeping on floors! I must be getting soft that this excites me. But that's just how it is.
personalwar: face; <user name="zznih" site="tumblr.com"> (pic#11621381)

[personal profile] personalwar 2018-05-23 04:33 pm (UTC)(link)
[ While Torbjörn was rough around the edges and sometimes difficult to deal with, to say the least, he was good at what he did and Jack had always appreciated his attempts to dissuade Reinhardt from some of his more reckless ideas. (Which was most of them, especially early on.) It's good to hear that Brigitte takes after him in that way.

Granted, neither of them are here, which means that it's still up to Jack and Ana to keep an eye on Reinhardt as they can. They hadn't done the best job of that with the kidnappings, but Jack had been dealing with his own mess at that point. ]


Well, you deserve some nice things after everything this place has put you through.

[ That probably goes for most of them, but Reinhardt had died and come back. Jack still can't imagine what that would be like. ]

Holding up all right? [ It seems pertinent to ask, now that they've settled in and have relative privacy. ]
panzersoldat: (back)

[personal profile] panzersoldat 2018-05-26 11:04 am (UTC)(link)
I don't know. It isn't all that bad. This place gave me you back. [ He counters. As if getting to have Jack and Ana around and alive makes up for all the crap. But there it is.] Besides, most the nice things still are going to those that need it. [ The gifts the people of Waver give him for being a "hero" he gives up. This place is all he needs. The rest, it goes to the needy. The war is averted for the moment, but that doesn't mean that there aren't still people that need his help. He'll continue to do that, even if he's also going to be Champion of their people as well. He couldn't rest if he knew he could do more to help.

His smile slips then. It slips and he can't look at Jack anymore. He shifts heavily in his chair. This, he's not used to. He wears his heart on his sleeve, but he doesn't talk about things like this. He never talked about how he had felt after Eichenwalde. He didn't talk about how much it hurt to get forcibly retired. He doesn't want to talk about this.

But it's Jack. He thinks Jack will understand.]


It...comes and goes. Some days, I can't sleep at all. I feel the bugs and the poison and the fire. If I close my eyes, I'm floating in nothingness again. I see Balderich and the others, waiting for me. I can't go to them yet. And, don't tell Ana, but sometimes my leg still acts up. I had pretty bad burns that the Natha couldn't fix. She did her best but I really really don't want another shot.

How...are you...is it bad for you too?
personalwar: face; <user name="zznih" site="tumblr.com"> (pic#11621382)

[personal profile] personalwar 2018-06-05 10:15 pm (UTC)(link)
[ Jack isn't ready for Reinhardt's implication that all of what they've had to go through isn't so bad because it brought them together again. It's a hell of a statement, and the worst part is that he knows that Reinhardt means it. He wouldn't say something like that if it wasn't something he truly believed. Jack opens his mouth and closes it again, but he really doesn't have the first clue of what to say to that.

This is why he'd been so reluctant to let anyone in, back home. It's why he'd purposefully avoided everyone he'd once called friend, save for Ana. Here it doesn't matter so much -- whether or not there are targets painted on them, they still have that tendency to land themselves in grave danger.

He also isn't fully prepared for the openness that Reinhardt gives him. Instead of brushing it off and insisting that he's fine, Reinhardt allows Jack to see a glimpse of some of those harder moments. Jack frowns and nods. He can't say that he understands, he's never died, but he'd gotten pretty damn close. And he still has dreams, all these years later, about what happened in Zurich.

When asked, Jack swallows around the thickness in his throat. ]
It can be. Sleeping hasn't been easy in a long time. But keeping busy makes it easier. [ That's all he knows how to do, just keep pushing forward with one foot in front of the other. ]

If your leg's still bothering you now, you should have someone look at it. Doesn't have to be Ana, if you don't want it to be, but there are a lot of healers around.
panzersoldat: (Default)

[personal profile] panzersoldat 2018-06-09 10:05 am (UTC)(link)
[ He does mean it. Had he never been woken by the Natha, he would never have known that his old friends were alive. He has so little in the world now, back home and here. Having old friends he had valued so much back means the world to him. He would do a lot of insane things if it meant he could help Jack. Even if that meant facing a dragon. It wouldn't be the first time he threw himself into danger for his commanders. ]

I see. Keeping busy. Maybe I need to do more of that. If not as a knight, then maybe in other ways. I want to help our people and theirs too. But I'm not very good at anything that isn't fighting. [ That's the real problem with the both of them. They'd been soldiers for too long. Reinhardt's been in the military since he was an older teen. He's never known a life that's not been in battle in some way or another. He honestly doesn't know how to function in peace time, so he purposely seeks danger and adventure.

But his leg keeps him from doing too much. He's pushing it already.]


I trust Ana. I just don't like the shots. If there was another way, I'd be happy to have it. But magic... I really think the magic around here is neat, but... [ He isn't certain about magical healing. There's only one magical healer he might have gone to, and he's back up in the pods. ] if I keep babying it, I'll never get back to being where I should be. Don't worry about it too much, Jack. I'm fine. Would I lie to you?
personalwar: face; <user name="nuqelear" site="tumblr.com"> (you have something to say?)

[personal profile] personalwar 2018-06-22 10:02 pm (UTC)(link)
[ Jack finds it hard to believe that Reinhardt doesn't already keep himself plenty busy, and his intention hadn't been to encourage him to push himself even harder. They do both share the problem of not knowing how to do much other than fight. In theory, Jack has plenty of other skills that he'd picked up as strike commander, but that doesn't mean he wants to make use of them here. On the other hand, he's almost always in the mood to punch something or shoot something.

He huffs out a breath and shakes his head. ]
Yeah, that makes two of us. [ And it's time for another swig of beer.

Reinhardt doesn't give Jack a good reason for why he doesn't want to try out healing magic, but it's not like he can blame him. This whole idea of magic still makes him a little uncomfortable too, useful as he's seen it be.

At the question, Jack narrows his eyes, studying Reinhardt for a few seconds. ]
Sometimes I wonder. But Reinhardt, the shots really aren't that bad. They just sting for a second, and it'll save you a world of pain. [ Don't be such a baby!!! ]
panzersoldat: (28)

[personal profile] panzersoldat 2018-06-25 06:00 pm (UTC)(link)
[ The way Jack's eyes narrow at him hurts. Reinhardt has always tried to be honest. Certainly, there were times when he might not say everything, but he wears his heart on his sleeve. He's bad at lying as he is at trying to integrate back into civilian life. So for Jack to even wonder about his truthfulness does hurt. His shoulders slump and he stares at his beer a moment before packing that away like every other hurt.]

So says the super soldier. [ He doesn't mean it in a cruel way. He knows that Jack's probably seen more pricks than a college fraternity. Who knows what sort of things the SEP soldiers had been injected with. ] I just don't like them Jack. But if it gets me back, I'll deal with it. I just don't think I'll need all that many. [ Not because he's a particularly quick healer but because he's very good at fighting hurt these days. ] Plus, I bother her enough. She shouldn't have to be taking care of me. She has enough worries. I can't be one more.
personalwar: face; <user name="lillu-kr" site="tumblr.com"> (pic#11621378)

[personal profile] personalwar 2018-06-27 04:46 pm (UTC)(link)
[ While it's true that Reinhardt is a terrible liar, Jack is pretty sure that the exception is when he insists that he'll be fine in this way. He's no good at taking care of himself, which is why taking on Brigitte as his squire makes a lot of sense. Reinhardt always means well, but he's also good at driving himself into the ground in his effort to help others. He won't be of any use if he wears himself down.

Jack is pretty sure that his SEP experience doesn't make him more tolerant of shots than the average human, so it just sounds like another excuse, along with everything else that Reinhardt has to say. ]
I'm pretty sure that getting to patch you up would actually make her worry less, but that's between the two of you. [ Jack doesn't want to speak for Ana too much in this situation. ] Look at it this way. You'll be better able to help all of those people out there if you're at 100%.