Peter Quill (
nostalgiabomb) wrote in
nysalogs2018-04-15 02:02 am
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come on, let's see what you've got
Who: Peter Quill (
nostalgiabomb) and maybe you?!
What: memshares and quests!
When: April??
Where: mostly Wyver and the Edrathe Ruins
Warning(s): possible violence; mentions of child murder
i. private: oh telephone line, give me some time; backdated to April 9th-ish
ii. wyver: of red and black;
iii. forgetting is so long, vol. 1;
iv. forgetting is so long, vol. 2;
v. edrathe ruins: actual pillars;
vi. edrathe ruins: secret cache and/or crystal drops;
vii. wildcard;
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
What: memshares and quests!
When: April??
Where: mostly Wyver and the Edrathe Ruins
Warning(s): possible violence; mentions of child murder
i. private: oh telephone line, give me some time; backdated to April 9th-ish
[ Do the Guardians have a group chat? They probably do. That sounds like it should be a thing, right? If not, apparently Peter is creating it by sending the following message: ]
Does anyone want to explain to me why I keep getting stuffed in a freezer up in space?
I'm starting to feel like last night's leftovers.
[ He's probably not expecting a real answer. Or any answer at all, honestly. Mostly he just wants to give a heads-up that he's back. Somehow. For better or worse. ]
ii. wyver: of red and black;
[ Peter's still reasonably sure that both Olympia and Wyver are batshit insane, so he feels no obligation to exhibit any sort of loyalty to either side. Especially not after those crazy cultists dropped him off in a maze with little more than a quick pat on the back and a, "Good luck not dying."
Assholes.
Apparently the craziness is more or less over, but Peter is still wary about stepping back into Wyver, even with the so-called "tour group." He knows his way around the city, but there's something to be said about playing dumb. He keeps his wits about him, keeps one hand hovering close to the grip of his blaster, and keeps an eye out for suspicious activity with all the attention he usually reserves for when he thinks someone with sticky fingers is about to pick his pocket.
When they reach the Forge, he pauses at the displays. The items aren't for sale, but a smith humors him and pulls out a sword to let Peter examine it.
He doesn't know what the fuck he's looking for – swords aren't really his thing – but, listen, Peter's a simple guy, and swords are really cool. ]
iii. forgetting is so long, vol. 1;
[ Wherever you were, whatever you were doing, it doesn't matter.
Welcome to the jungle.
—No, just kidding. But you are standing in the clearing of some sort of dense forest, with bright sunlight filtering down through the thick canopy. All things considered, it's not too different from some of the wooded areas on El Nysa.
What might come as a surprise is the boy clad in maroon standing with a blaster raised. The uniform he wears looks brand new and pristine, as does the gun he's weilding. Beside him, a blue-skinned man, his own uniform clearly older and well-used, leans over his shoulder.
"Get the target in your sights, Quill," the blue-skinned man says. "Line it up. Take your time."
The boy, Quill, apparently, tries to smother his smile and fails at it entirely. He aims at a target carved into the bark of a wide, petrified tree. He breathes, and on his third exhale, he squeezes the trigger. The blast of plasma surges from the gun, slamming into the tree a foot below the target. His smile fades a little, but the blue-skinned man beside him barks out a proud laugh, tousling the boy's hair.
"Now, that ain't bad, boy. That ain't bad at all. Try it again." ]
iv. forgetting is so long, vol. 2;
[ In Xanadu did Kubla Khan / A stately pleasure-dome decree:
Welcome to a giant, ornately decorated palace, with what looks like floating pearlescent eggs lining a single pathway. In it, a grey-haired man stands with Peter Quill. And the bastard is monologuing while Peter stands literally hypnotized, his eyes glazed over with thousands of stars. Explaining his evil plan to dominate the cosmos. Complaining about the failures after he banged his way through the galaxy to make a magic kid.
Charming. ]
v. edrathe ruins: actual pillars;
[ Peter has a bad habit of throwing himself into work when he wants to avoid thinking about certain things. Easier to keep himself occupied than to dwell, right? Plus, the siren call of a pocketful of silver definitely helps.
A couple of jobs take him to the same place, so why not kill two birds with one stone?
The Edrathe Ruins are every bit as creepy as Peter imagined. Dead and deserted. The sort of place that would definitely spew out animated skeletons or zombies or a million different shambling monsters, if given half a chance. ]
You don't think these pillars are cursed, do you? Or, like, secretly guarding some all-powerful weapon? I have a bad track record with ancient relics.
vi. edrathe ruins: secret cache and/or crystal drops;
[ Archaeology and recovering history lost to time is all good and well, and maybe searching out the pillars scratched an old itch in Peter to live out a life Indiana Jones might be proud of, but better still is the promise of profit.
And even better is the promise of "riches beyond your wildest dreams" – and Peter's dreams can get pretty buckwild, honestly.
It's why he finds himself here, in the ice cave of doom. He's had some shitty experiences with chilly caves in the recent past, but apparently that hasn't deterred him. He holds aloft a burning torch – how sadly low-tech is that? – with gloved hands. ]
Okay. No sudden movements, keep your eyes peeled, keep moving, and we should probably get through this without losing any fingers or toes.
vii. wildcard;
want to throw him into your memory? go for it! want a different memory? pm this journal or pp me atlampshading!