Entry tags:
- *event,
- aldnoah.zero: asseylum vers allusia,
- aldnoah.zero: slaine troyard,
- blood bank: reign fear,
- blood bank: shell overlord,
- blood+: diva,
- blue exorcist: mephisto pheles,
- bungou stray dogs: atsushi nakajima,
- bungou stray dogs: chuuya nakahara,
- bungou stray dogs: osamu dazai,
- camp half-blood: percy jackson,
- dceu: clark kent,
- dragon age: anders,
- dragon age: justice,
- ffxiv: alisaie leveilleur,
- ffxv: prompto argentum,
- fire emblem: frederick,
- fullmetal alchemist: olivier armstrong,
- granblue fantasy: cain,
- guilty gear: venom,
- gundam: mikazuki augus,
- gundam: setsuna f. seiei,
- it: richie tozier,
- jjba: rohan kishibe,
- kingdom hearts: terra,
- little witch academia: atsuko kagari (ak,
- loz: urbosa,
- mcu: peter quill,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- penumbra podcast: peter nureyev,
- star trek: james t. kirk,
- stargate: john sheppard,
- teahouse: linneus,
- tenchi muyo!: ryoko hakubi,
- torchwood: ianto jones
❪ event ❫ khalo? can you hear me?
OLYMPIAN PRESERVATION ![]() The city of Olympia is preparing the send-off of its most prized artifact: the heart of the ancient dragon, Ysverai. In doing this, they've transformed the palace court into an exhibition detailing the centuries-old war between Wyver and Olympia. Sculptures of Nithor the Exalted and his men and women in clean, white marble, while their armors are polished in perfect gold. Among Nithor are the sculptures of stallions in all shapes and sizes that also aided in the great war. Further in the exhibition, one may also find other artifacts of much older weaponry, rusted by its time in the earth, and items found from a time when humans feared the dragons. The Royal Guard has increased its numbers in wake of such a public event, particularly because the heart will be in display also. The heart is not what one might expect it to be: about the size of an average human, the heart's core is surrounded in stone, a red glow emitting from its still beating core. If that were not unsettling enough, one might also find that lingering around this particular exhibit will have undue affects on one's inhibitions. You'll notice your heart has fallen into sync with the organ, and your more selfish desires will come forth. Things that have long been buried will rise up and place you in a state of unease, encouraging paranoia about your companions intentions. Allow it to fester, and one will carry this feeling with them long after you've left the scene. It's probably a good thing this is leaving Olympia — perhaps it's a source of so much conflict you've endured. It's easy to become mesmerized by all the historical artifacts that are present in Olympia's exhibition. Some even seem mystical or, like Ysverai’s heart, to hold unspeakable powers. Others are just a little eerie. Either way, Olympia prides itself in its generosity and their grand displays, and so refugees are urged to learn more about their artifacts by spending the night in Palace Court. Though, someone should probably mention that there are rumors of strange, almost occult things happening around these relics at night. People speak of armored soldiers casting shadows that have the ability to walk on their own, or gemstones that catch the moonlight in a certain way and show you visions. But those are just silly ghost stories, right? TALL TALES OF KHALO VILLAGE
Because of Khalo's proximity to Wyver, it's no surprise that they would catch wind of the peace talks between Wyver and Olympia. In response, for the first time in centuries, Khalo Village has willingly granted passage to outsiders — but visitors will immediately find out that one cannot just simply walk into the village. Visitors will need to inhale the smoke of a fyrra herb in order to enter the premises without falling into slumber.
Khalo is notably different than what refugees are used to. Visitors, specifically refugees, will find that they are exceedingly accommodating. The Khali are very intrigued by the outsiders, thus they're treated with much respect and given instant access to some of the best lounges and fyrra the village has to offer. In exchange, the village is interested in hearing about your journey thus far. Whether it be through a conversation with another individual or the Khali themselves, they'll very likely to have been eavesdropping and recording the tales of their exploits. Why, exactly? ![]() Perhaps it will not be immediately clear, but if you happened upon a venasou, a tamed Khali creature, it may have guided you to their Enchanted Library. Upon entering the library, visitors will notice that it is quite the happening place — but not because it's occupied by the Khali, but because there seems to be an assembly of magical quills seemingly writing on their own. The quills are mostly undisturbed by the intrusion and will not stop writing even if parchment is taken from it; it will simply produce another piece of paper and continue its tales. If you happen to read the parchment, you may notice that there is a daunting similarity between your story and the ones being written here. Tales of Thesa birthing new races and sending them from the sky, for example, are very popular in Khalo Village. They mark July 15th as the day in which the Moon Goddess, Thesa, created more people in her image and brought them to El Nysa as saviors. The coincidences don't end there: specifics about your home world might be found in the writings if you search deeply enough — but it's not without its exaggerations. These stories are given all sorts of poetic and literary forms, from short stories to limericks, biographies to something similar to haiku. If asked, the Khali will inform visitors that the enchanted library has access to vague parts of your memories, and thus it is duty-bound to record. The Khali have not seen stories as strange as the ones being made by refugees, which is largely why they are interested in them. NOTE: This is entirely optional! You may make up your own "stories" While tales of the Thesa's descendants are still being written, visitors of the Enchanted Library might find intrigue in the more complete works — It seems to end there. Refugees are naturally allowed to question the natives. However, keep in mind that many of their replies will seem more like speculation than fact. But maybe that can be fun too? If you have no interest in the library and the tales they've woven, feel free to explore any of the other areas of interest. Khalo Village is thrilled to be open for you all. THOSE THAT SEEK PEACE, AND THOSE THAT SEEK -- ![]() The morning of the 20th is marked by fairly dismal weather. The sky is overcast and a downpour seems imminent. Regardless of the poor forecast, those who signed up to assist in this mission will be required to come early in order to receive their briefing.
Due to the rain, members of Group A will have to immediately stop by the checkpoint at the East Watchtower. Additionally, the Royal Guard and Knightryders are well-prepared with extra cloaks for those who may require it. They also will provide basic refreshments such as water and bread. People are encouraged to take what they need prior to their departure on this mission. The checkpoints are a bit far between, after all. Members of the envoy will also be encouraged to utilize this time to become familiar with one another. Maybe some introductions are in order? You never know who will end up having your back... For both groups, the paths will be relatively straightforward with evenly spaced checkpoints along the way. The only issue seems to be the downpour, really. The rain is unforgiving and the roads easily become unstable and increasingly difficult for the carriage to be drawn through. Hence, there may be more than one occasion where you will be expected to lend a hand in prying out its wheels from a particularly pesky (and muddy) pothole. Or perhaps you will be called upon by a fellow guard to assist in getting a particularly stubborn creature out of the path ahead of you. Seems like it may be a longer journey than you expected. Dirtier, too. While weathering the conditions may have been a bit tiring, this journey isn't too bad, right? Well, maybe not. NOTE: Those RNG'd to thread out the capture and questioning of the bandits will have starters below. For everyone else that signed up, you will still have the opportunity to capture the assailants even though they were not selected to thread the interrogation; you are free to make up your NPCs with the same basic guideline: they will not reveal their motive or their organization. You may turn them in to authorities (Wyver or Olympia or otherwise) or find creative ways to get rid of them. FINAL OOC NOTE
To reiterate: you may use this log as a general mingle for everything from the May Outline, including all Khalo Village activities. In other words, your top-levels don't necessarily have to be related to the prompts written here.
An AC-eligible thread in which your character participates in anything mentioned in the May Outline and/or Khalo Village location page may be submitted for 2 REP POINT FOR EITHER OLYMPIA OR WYVER. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE OR HERE RESPECTIVELY BY June 10th 11:59 PM EST. For those who participated in this month's plot-related portion, to receive IC recognition for it, a summary of the thread must be submitted HERE by June 8th 11:59 PM EST. Please direct all queries to the question thread below. Thank you, and have fun!
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no subject
Ah, yeah, that happens... [ Duo laughs lightly, doing a little digging in that faithful backpack and producing a little hand held fan from the depths. Duo didn't personally experience that kind of thing unless he's in a room with too many people, but a fan and some moving air tended to help so..
It's worth a shot, right? ]
Here, try this.. It helps me out when I'm feelin' that way.
no subject
[he sits up like he is only just remembering the weight of his own body. Careful, too, but goodness does he feel heavy just righting himself, and it's harder against the spin of his head - especially without anything to lean against.]
Your name...? Mine is Linneus...
((Is it one'a these, one'a those, or one'a thems?))
no subject
No problem.. I like to be prepared.. [ Duo smiles before taking a sat not far off. He doesn't want to crowd him, but at the same time it doesn't seem like good form to walk off from someone who doesn't seem to be coping too well with the their partaking at the moment.
He can kinda remember how bad that sucked himself, though it's a bit blurry as one would expect.
However, the braided boy perks up as he hears the name, an easy grin spreading over his face. ]
So you're Linneus... I'm Duo. We chatted a bit ago on the network.
( ooc | D'oh! It'd be one'a those! )
no subject
[he's usually a lot faster at pulling up names and how he's encountered them, but it eludes him for a few moments - like he's flicking through pages of a book and landing on the first thing associated-]
Ah. You give black eyes.
[...not the sum total of their conversation, but the first thing that comes to mind right now]
I feel all rubbery.
[like his arm has no bones in it - like it is waving and bending as he fans himself. That isn't right, surely...]
no subject
[ Well that's one way to be remembered. Duo laughs despite himself, maybe a little more loudly than he might normally, but that's not the way he thought the other man would remember him, exactly.
Funny, of course, but not how he thought he'd connect him. ]
Well, only sometimes. You don't have to worry. [ There's a thoughtful hum as Linneus mentions he feels rubbery, making a so-so motion with is hand. ]
I'm mostly just.. warm. But it seems like it's hitting everyone a little different, which is kinda funny...
For the record ya look pretty sturdy.
no subject
[because he is delicate - drink goes to his head easily and apparently smoke can, too. He needs to pause a moment to check his arm; make sure he has all his bones still, before mimicking Duo’s gesture, seeing if it looks any different when he does it. It feels different - loose, somehow]
Is it possible - do you think some people are pretending to take the smoke better than they are?
[walking on as normal while the trees are glowing, and it feels like each step is shaking up through them...?]
no subject
[ Meeting a guy who was your size and height but could bend prison bars kind of did that to a guy he thinks. But then again maybe Heero wasn't the best example of someone to base that on, considering he wasn't really sure if the other man was actually a normal teen or not.
.. Granted, was Duo a normal teen?
Questions for later when he wasn't actually blazed. ]
People pretend they're better than they are every day.. why should it be different after having some of that? [ Duo laughs despite how philosophical that question may be, shrugging black clad shoulders. ] Plus some people just don't like to admit they're out of control, y'know?
Though we're all kinda in a weird place right now if you wanna be fair.
no subject
True.
[he doesn't want to stare, but with the aid of his fan he may be looking over some members of the group. He's certainly a little less inhibited - enough so to ask]
...who else do you think might be secretly 'out of control'?
no subject
[ According to most gundam anime.. a whole lot of tomfoolery and violence.
That same easy smile spreads across Duo's face as he absorbs the other boy looking over the other people around, humming softly as he thinks over the question. That is a bit hard to gauge he thinks - some are probably holding themselves together with their own palms for the sake of getting to Khalo to see it, really. Others... well, he's not really sure.
Since the incident with the Shamans Duo has been very much keeping to himself much more than he had before. ]
I dunno many people in this group so I can't speak from experience but I imagine most people who've never smoked anything like the fyrra weed before are reacting the same way as you. If you know anyone who is in general a bit of a control freak.. them too.
Definitely those types.
no subject
[a light chuckle, righting himself a little]
...am I a control freak, then?
[it makes sense if that's how he seems, when so much of his life has been out of his control so far]
I'm just as guilty of pretending after all. All I did was abandon the pretence sooner...!
no subject
.. I think most people tend to like to be in control of themselves and what's happening, you know? [ It takes a very special person to not want control of things in their lives, to allow other people total freedom. These days he could never be that person, though his childhood self probably had relinquished the reigns for a little while whilst he'd been in pilot training.
But then again a few years ago he's been a much different person in general. ]
Most people who don't want control do it this way to forget for a minute.. [ Duo laughs, thinking he could probably use that but is definitely unable. ]
I bet some people also just don't want others laughing at them if they're a little more tipsy than someone else, too. Not everyone's gonna have a good reaction though.
no subject
And those who never had control in the first place, what of them? Do you find they tend to be more controlling of what they can, or less?
[
asking for a friend?There was a time, after all, that Linneus had so little say in the direction of his own life that he grasped for the few decisions he could make. Every one of those decisions had backfired terribly]...is this a good or a bad reaction?
[the colours are noise-some and his arms feel rubbery, still but he feels a little bit giddy.]
no subject
From experience? [ Duo turns, a brow raised, toward Linneus, though that easy smile still remains. ] More. A lot more.
Kinda like givin' a kid the toy they've never been allowed to have before so far as I can tell.
[ Duo laughs despite the fact he's just implied that he'd never had that much control over his life until recently. Sure, he'd made a few key decisions, but it's only since he'd taken full control of his gundam and the like that things have gotten more than a bit.. controlling.
Or liking of control? He's not sure what the correct terms are, really. ]
Well you aren't sitting here freaking out so I'd say pretty good. Some people go a little...
Euhhh I dunno the right word. Wild?