natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-07-16 04:47 pm
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❪ introlog: #6 ❫ city of secrets

You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?

THE DESCENT    
All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.

The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma.

It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid.

There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten—


Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal.

It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge.


A FROZEN LAND    

The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.

Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril.

The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast.

A WARM(?) WELCOME    

I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.



II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel.

Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay.



III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth.

Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs.



IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees.

People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them.

RECREATION IN NADRIL    

I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).

Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst.

For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own!



II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools.

All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free!

And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor?

B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver.

Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself?
THE MISSION    

I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.

Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past.

I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish.

She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face.

I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance.

But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash?


Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal.

II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station.

What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries.

Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner.

As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate...

FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.

As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration!

Please direct questions to the questions thread below! Thank you!

torchwoodteaboy: (headscratch)

[personal profile] torchwoodteaboy 2018-07-27 09:06 pm (UTC)(link)
It's not so much back-peddling out as just trying to feel the situation out and still trying to get a handle on what this really means to John. Though he supposes he could keep asking all night at this rate.

Momentarily bewildered by the other man's reply -- use your imagination? oh, about the double made of twins -- Ianto shakes his head in reply to the question, before forcing himself to answer it anyway.

"I can, you know. Stay on just the one." It's easier when there's a great crack of mattresses in the middle, after all.
1701: ( commission / dnt ) (1017)

[personal profile] 1701 2018-07-27 09:12 pm (UTC)(link)
[ Over three hundred years into the future and Judy Garland persists; of course it's one of the few old films Jim's seen and remembered. Who wouldn't dream of flying away from Iowa, finding somewhere fantastic and wonderful? (Who wouldn't want to have a home to return to?)

Yeesh. Potato's having a rough day. Welp, into a fireman's carry he goes, shock blanket tied around him to conserve heat. Fortunately they're not too far away, so Jim's not completely dead by the time he gets him to the city's welcoming crowd. Just mostly dead.

Prior may or may not semi-consciously experience being handed over, and Jim hanging around for a bit with a medic to make sure he's stable, even conked out as he is. I've got to check in with some other people, but I'll be back, his conked out self is informed. ]
Edited (fucking maths) 2018-07-27 21:13 (UTC)
1701: ( commission / dnt ) (0020)

[personal profile] 1701 2018-07-27 09:22 pm (UTC)(link)
"I can only imagine how difficult it would be to keep something like that under wraps, active in a major city." And then, Jim can't help the smile that takes over his face imagining his boss zooming around with the name of their top secret organization emblazoned on their vehicle.

"Subtle." He sounds like he approves, which-- well, Ianto's been giving himself hell about having a type, right, might as well rub that in a little. "Did you like the work?"
nineteenfortyfive: (FRIENDS)

[personal profile] nineteenfortyfive 2018-07-27 09:46 pm (UTC)(link)
"I am fifty." Fifty-one in a few months, though Claire's not sure if it really counts given how time can jump around, here. Oh, well.

But John's earned some points with that.

"Fergus is adopted, but Bree isn't."
1701: ( commission / dnt ) (0020)

[personal profile] 1701 2018-07-27 09:51 pm (UTC)(link)
Yeah, it's just - there's so much out there, the idea of not seeing more just drives me nuts.

[ And he wasted so much time screwing around drunk and miserable in the middle of nowhere. Jim's made peace with that, and no longer gives himself shit over it, but he's resolved not to waste any more time. ]

I'm not sure if I hate extreme cold or extreme heat more, [ Jim muses. ] In the cold I can put more clothes on if I have them, I guess. You make the trek out here okay?

[ There's a little sign for a fireside lounge, and Jim stops near it, looking at the posted menu. HmmMmMm, looks cozy. ]
personalwar: face (pic#12444010)

[personal profile] personalwar 2018-07-27 10:04 pm (UTC)(link)
[ 76 quickly snatches the photo away, cramming it into his pocket with the rest. There are too many memories here, and for someone like him who's done what he can to bury his past, he's not thrilled about it. All the same, the Natha and El Nysa seem invested in shoving those memories back in his face.

Now there's even one here, walking around in the flesh, haunting him. ]


First those name tags, then the library in Khalo, now this. [ Not to mention the experience 76 had with X'rhun, where they'd walked through recreations of each other's memories, but 76 chooses not to list that. ] How many times is this place going to dredge up old memories?

[ He closes his eyes and sighs to himself. He's grown very sick of this. ]
torchwoodteaboy: (ianto jack desk)

[personal profile] torchwoodteaboy 2018-07-27 10:09 pm (UTC)(link)
Oh you had better believe that Ianto has a type, Mr James T Kirk, and you had better believe you fall right into the same cookie cutter shape of it. You would have loved the SUV, he's sure. What with its rocket boosters, telephone jammers, and alleged ability to transform into a boat (though Ianto has yet to fail at testing this ability out at this time).

"About as subtle as the blue flashing lights he had mounted on the great black hulk of a thing," he replies, flashing a smile at him in turn, before glancing down at his hands, folding them into his lap.

"I... I loved it," he says, honestly. "There were some days you couldn't get me out of the base. I'm pretty sure it was the only home I knew, just before they stole us here. Me and the team." And Jack...
impavid: (❖ My empire of dirt)

[personal profile] impavid 2018-07-27 10:16 pm (UTC)(link)
He smooths the front of his t-shirt, the familiar panda face on it studying Ianto along with John's concerned hazel eyes.

"I mean that'd make shoving the beds together a waste of time, but if you've changed your mind go ahead."

Although it seems a very quick, uneasy change. Ianto had seemed pretty enthusiastic about the idea before, so presumably he's just... nervous? It's not like John really feels much more confident about the... general dynamic, but he can give this the good old college try. He can be... reassuring.

"I was kinda hoping you'd stay," he says finally. "Even though your feet are like ice blocks and you squirm."
priorly: (pic#11687787)

[personal profile] priorly 2018-07-27 10:24 pm (UTC)(link)
[Prior has no such semi-conscious memories, but genuine consciousness kicks in again not long after Jim leaves him. Medical care in the snowy city is both a world ahead of what Olympia is used to, and fully prepared for the extremities of living in an arctic terrain. Prior finds himself waking with metal cuffs locked around his arms and legs not for restraint, but to keep him locked inside a bubble of warm air, gradually raising his body temperature at a rate that won't liquify his cell walls.

There's a line in his arm, replaced by real sustenance as soon as he properly wakes. It isn't long before he's curled into one of the armchairs rather than flat out on the bed, nursing a nostalgic glass of warm milk and cookies. He's swaddled in wool blankets rather than foil ones now: a luxury potato.

Your friend brought you in, he's been told, and has spent most of the time since wondering exactly who he probably scared half to death.]
verflair: (054)

new phone who dis

[personal profile] verflair 2018-07-27 10:30 pm (UTC)(link)
Ala Mhigo is rather arid on the best of days. Suffice it to say I never so much as saw snow until I left its borders.

[ He’s learned to adjust, more or less, but the storm they had to pass through to get here was just ridiculous. That much snow in one place seems highly unnecessary. ]

Aye, I managed all right. I didn’t lose any limbs, in any case.

[ X’rhun tracks Jim’s gaze, looking over the posting as well. ]

This seems agreeable to me. What say you?
luxoraculi: (pic#11643347)

[personal profile] luxoraculi 2018-07-27 10:32 pm (UTC)(link)
[ Luna knows she is not a big enough person to ever truly forgive him. He, the Usurper and bringer of the darkness... no, she can't say that she can't forgive him. She doesn't know yet, everything is still fresh, and now that Noctis has confirmed the sacrifice he's had to make, it just makes it all the harder. But now that she is awake, she's got plenty of time to figure out whether or not Ardyn is deserving of feelings other than annoyance or tension.

The one thing she is certain of, is the fact that he is never to be trusted. Period. She doesn't even know if he is going to tell her the truth about his final memories of his existence on Eos. ]


We want to have all of our bases covered, yes?

[ And by we, she means herself, of course. ]

Well, you are absolutely correct. I most certainly do not recall that. [ She's not surprised, really, but at least it's believable. Her brow does furrow, though, at this new piece of information. ] The Infernian...

[ She can put two and two together: if Ardyn was at the Citadel, then he must be from around the same timeline as Noctis. But she wants confirmation. ]

How long had that been since the incident in Altissia, then? If you do not mind me asking. I am merely trying to understand how time works here.
romancekiller: (pic#8605715)

[personal profile] romancekiller 2018-07-27 10:34 pm (UTC)(link)
[clarke just nods at that in understanding] Yeah, it wasn't like back home for me either.
breadmuffs: (i will remember the words you said)

[personal profile] breadmuffs 2018-07-27 10:45 pm (UTC)(link)
So you are thinking about collecting the pieces for them instead?

[There's absolutely no censure in his voice, or any indication that he'll try to stop Ianto from doing that.

His voice is thoughtful.]


I wouldn't say that trusting the wrong person makes you less likely to be able to fix your mistakes. [Gods, he hopes not.] But the Natha do hold more cards than this man.
romancekiller: (pic#8502889)

[personal profile] romancekiller 2018-07-27 10:47 pm (UTC)(link)
Sometimes— though it would have pretty much still been wasteland after Praimfaya happened. [not to mention that she was the only survivor of it so that make it harder to think about] That's just my world though.

torchwoodteaboy: (small smile)

[personal profile] torchwoodteaboy 2018-07-27 10:47 pm (UTC)(link)
I was kinda hoping you'd stay. Ianto doesn't really know how much he had needed the words until he's heard them. A smile quirking his lips at the next words even as relief floods through him at the first.

"Yeah, well," he replies. "Get used to it, I suppose. We're staying in a veritable ice hotel after all."

Ianto pauses a moment, before patting the bed beside him to invite the other man in. "Come on, then," he says, softly. "I'll try not to squirm," he shoots the other man a look at the word choice, "but these blankets won't be enough alone to keep warm."
lednikovyy: CW (Who walks among the famous living dead)

[personal profile] lednikovyy 2018-07-27 10:49 pm (UTC)(link)
"All I can really do is, uh..."

He moves to wrap an arm around her without really thinking much of it. It's what he would have done if any of his sisters had been cold. Maybe it's a little old-fashioned, but at least in his own thought process, it's much more about the fact that she's young and cold than the fact that she's a girl.
lednikovyy: CW (They gave us two shots)

[personal profile] lednikovyy 2018-07-27 10:55 pm (UTC)(link)
Bucky shakes his head with a little smile playing at his lips. "I'm still standing, aren't I?"

Sure, it had been pretty grueling, but Bucky imagines that he and Steve had an easier time of it than most people. The cold is real, but the fear of losing limbs is a lower priority. He'd been more focused on keeping everyone else going safely.

"What do you make of all of this stuff, anyway?" Because if there's anyone whose judgment he trusts, it's Steve's, especially after what Steve just did for him. There's a loyalty there that runs through him and even when he's unsure how Steve sees him, he knows how he sees Steve.

"The Natha and this business with them sending us here, I mean."
1701: ( commission / dnt ) (0022)

[personal profile] 1701 2018-07-27 10:56 pm (UTC)(link)
Hey, Jim's the cookie they kept copying. (Well, uh, the other Jim. The one with all the class, that he and his busted universe will never live up to.) And he would have absolutely loved an SUV like that, despite the way fossil fuel vehicles mystify him. Old Earth was wild.

"I can understand that." Empathetic without sounding too emotional. Jim does understand it, with his crew being his family, but he's got a hard time admitting to things of that nature. Walls within friendly, practiced walls. "I mean - I literally lived at work, being on a starship."

They all did.

"Do you think the scanner fell out of your Earth, or wherever it came from in the first place?"
stargatemedic: (Up look - Go on)

[personal profile] stargatemedic 2018-07-27 10:59 pm (UTC)(link)
"But the first of--" TJ isn't sure what to call them. "The new refugees?" That's interesting. Very interesting. "How long have you been here, then?"

Getting to know people who've been here longer is definitely something she wants to do in general, however Claire genuinely seems like a nice person and TJ is, currently, more interested in knowing nice people rather than caring when or where they're from.

"I'm curious to see what else Magda has to say."
stargatemedic: (Default)

We'll pretend she's a terrible medic and didn't listen the first time!

[personal profile] stargatemedic 2018-07-27 11:07 pm (UTC)(link)
lednikovyy: CW (And never again and never again)

[personal profile] lednikovyy 2018-07-27 11:10 pm (UTC)(link)
[ Bucky, certainly being a man who doesn't know any better and who goes by a childhood nickname firmly into his 90s, makes a mental note that the guy's name is Star-Lord, no questions asked. ]

Go for it, then, Star-Lord. I warned you, so I'm not gonna feel bad.

[ He makes a dramatic little gesture towards it, as if he were a girl at a car show. ]
1701: ( commission / dnt ) (0059)

[personal profile] 1701 2018-07-27 11:23 pm (UTC)(link)
[ It's a while before Jim's able to swing back around, golden retriever in human form busy making sure everyone is accounted for, employing his Captain Kirk voice to gamely bully a few friends into naps. As for himself-- he'll sleep when he's dead, or something. ]

Knock knock, [ is verbalized outside the open door, and a blonde, only somewhat freezer-burned head pokes into view. ] Hey, you're awake. Nicely done.
lednikovyy: CW (We'll love again)

[personal profile] lednikovyy 2018-07-27 11:34 pm (UTC)(link)
Bucky's memories of high school aren't the firmest, but he takes a little offense to the idea that everyone was shallow. He remembers caring about a lot more than looks back then. He'd like to think that his looks were only part of why he'd gotten so much attention. Sure, he'd taken pride in them, but he'd taken just as much pride in how he'd treated people.

"I guess I had a lot of dates." He shrugs and stubbornly doesn't react to that wording, because it's not the first time since he woke up here that it's seemed like a guy was, what? Flirting with him a little? He's not really sure what to do with that.

Anyway, Bucky might not be outwardly rebellious, but he'd like to think that he'd never been the kind of guy to go along with anything mindlessly, even where Steve had been concerned. He'd always made his own decisions. It's just that he and Steve had agreed about an awful lot of things.

"And yeah, got wounded a few times." The arm is probably the most obvious, but he'd taken his share of other bodily damage. He remembers having to get stitches in the field, having to muffle his pain because they didn't know what enemies could be nearby. Then there was Zola's table.

"So how'd that work out for you? That whole being a rebel in the armed forces thing."
maipokerface: ([013])

[personal profile] maipokerface 2018-07-27 11:35 pm (UTC)(link)
I think they want to stay alive.

No, of course not. And I'm pretty sure there's good ways of doing that besides, you know, killing people? Ruining homes? Maybe he could do it in a way where things aren't on fire?
Edited 2018-07-27 23:35 (UTC)
maipokerface: ([006])

[personal profile] maipokerface 2018-07-27 11:37 pm (UTC)(link)
... Yeah, I understand. I'm not an abundance of friends myself but I like to have their backs when they need it.