natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-07-16 04:47 pm
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❪ introlog: #6 ❫ city of secrets

You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?

THE DESCENT    
All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.

The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma.

It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid.

There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten—


Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal.

It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge.


A FROZEN LAND    

The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.

Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril.

The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast.

A WARM(?) WELCOME    

I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.



II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel.

Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay.



III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth.

Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs.



IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees.

People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them.

RECREATION IN NADRIL    

I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).

Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst.

For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own!



II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools.

All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free!

And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor?

B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver.

Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself?
THE MISSION    

I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.

Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past.

I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish.

She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face.

I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance.

But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash?


Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal.

II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station.

What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries.

Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner.

As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate...

FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.

As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration!

Please direct questions to the questions thread below! Thank you!

1701: ( commission / dnt ) (0230)

[personal profile] 1701 2018-07-29 10:39 pm (UTC)(link)
I'm experienced, [ Jim says, leveling him a look that's not even a little offended. ] In both dealing with inexplicable, reality-bending crises, and not rising to argumentative bait from malcontents.

[ So go ahead and keep picking at him, you ain't gonna make him snap. Jim could probably try and find common ground with the other man, but instinct tells him that it would only be giving Takasugi more ammunition to try and lob at him.

It's not impressive. ]


If it's real, probably not. But that might not mean anything.
ukase: (Aim)

[personal profile] ukase 2018-07-29 10:40 pm (UTC)(link)
He raised his eyebrows when Venom's eyebrows almost hit the hairline, which was an impressive feat considering he couldn't entirely see them in the first place.

"Yeah... they bring random stuff. I don't take offense if it's awful." He shrugged his shoulders. "Luck of the draw really."
pussywhips: (103)

[personal profile] pussywhips 2018-07-29 10:50 pm (UTC)(link)
For real? [ Ah... too bad. Ann never realized how handy it was to have a map until she didnt have it anymore. She pouts a little but keeps looking around the area—everything is worn down and rusty, with tools and parts and random debris scattered everywhere, most of it covered in layers of dust. There's faint light filtering in through the windows from the sunlight outside, but some of the hallways branching off the sides are dark.

It's... kind of creepy, now that she thinks about it. It has the same sort of atmosphere as a cemetery or mausoleum, almost unnervingly quiet and still.

That's why she picks one of the passageways with more light, lifting a hand to point the way. ]


How about that way?
almaredemptoris: (Default)

[personal profile] almaredemptoris 2018-07-29 10:52 pm (UTC)(link)
No, I suppose not, [he answers mildly.] You seem quite hardy.

[While he is curious about her peculiar race, a people that in his world dwell only in the fantastic tales of the ancients, her defensive responses do not engender questions. As such he keeps his curiosity to himself.

Jean Valjean pauses in his work only to roll up his shirtsleeves, as he prepares to reach deeper into the opening he had created. Pushing up the sleeves reveals, for a brief moment, the gnarled scar tissue at his wrists, escaping from the thin metal circles of the Nadril cuffs — before he resumes his work once more and his hands disappear into the gaping wall.]


I may be able to pry loose this entire segment of the wall. That would give you more to carry than just these small odd and ends — but that should be no trouble for you, yes?
monya: (byob-a-3)

[personal profile] monya 2018-07-29 10:54 pm (UTC)(link)
Worked out pretty well. Better than trying to get through that mess alone, too.

[ he's just a small bodied friend after all. ]

Yeah, he's been around for a while. He waited for us.

[ though tbh, Mona's not sure if he was waiting for Akechi. but all in all, as odd as it may seem, knowing there's another one of them here and alive is... good. it's some kind of good. ]

I don't know if they thought I needed a room all to myself, but you're welcome to stay with me if you want.

[ it'd allow Morgana to keep an eye on him, too. ]
monya: (byob-a-21)

[personal profile] monya 2018-07-29 10:54 pm (UTC)(link)
[ he feels a sudden chill run up and down his spine. maybe Mona shouldn't have thought so loudly in regards to his paws, those pristine and precious pink pads having only been touched by one other person.

well.

Katsura might as well finish the job, then. ]


... you know, I still don't understand why these are so interesting.

[ he flops onto his side. ]
shikomizue: (pic#11082457)

[personal profile] shikomizue 2018-07-29 10:56 pm (UTC)(link)
[The battle for king of Loser Mountain begins.]

Mmn? [A new arrival, thrust into a situation that quite literally hangs over them. Suspended in time, as everyone's opinions sway farther apart, the Natha's path not singularly satisfying any longer.]

About a year.

You've got some catching up to do. [He may be willing to answer some questions - with his own bias, of course - but he won't outright offer.]
shikomizue: (pic#11852128)

[personal profile] shikomizue 2018-07-29 10:59 pm (UTC)(link)
[A cloud of dust drifts downwards, from her head to the snow. What fell illuminated by the trickling sunlight lands as a blotch on pristine snow - Takasugi watches it without much thought.]

Aa.

But I get the main components from that one. [He leaves her to lower herself from the crevice she's climbed into herself, walking to the crack in the wall he'd been digging in.

He'd cut it open, but lights flicker faintly within. Components still in operation - Takasugi doesn't want to damage what could be the most valuable finds he'll make.]
jesus_is_gundam: (Annoyed)

[personal profile] jesus_is_gundam 2018-07-29 11:04 pm (UTC)(link)
[It is a stupid mistake, enough to make Setsuna wonder if this guy even deserves to have a sword or not. He still doesn't relent, but he does pull his punches, so to speak. He isn't out to seriously hurt him, but the message should be clear:

Be gone!]
flask: (trouble he will find you)

[personal profile] flask 2018-07-29 11:06 pm (UTC)(link)
[Nott didn't really ask for his name, but she probably walked into that. She stares at him for a moment over her mask and says, hesitantly,]

Carrie.

You're very weird.
alibabas: (pic#11453373)

[personal profile] alibabas 2018-07-29 11:10 pm (UTC)(link)
[ It's kind of like a horror game, once it hits her just exactly where she is. Survival horror, probably, because the place has been picked pretty clean but they're going to have to figure out a way to live in this broken down space station...! All the while fighting terrifying DNA experiment failures and maybe unlocking a crew log and... ]

Huh? Oh. [ Also looking at cool tech. Broken tech, but still pretty cool nonetheless. ] Okay.

[ The passage seems smaller than the other options, but the extra light makes up for it. Futaba takes her usual place behind the rest of the party ( or in this case, just Ann ), floating along a few inches above the ground—

Until there's static inside her persona. ]
Huh? Wait— [ And everything kind of ... fizzles out, leaving one (1) tiny redheaded child in the middle of the hallway. ]
flask: (on the morning that you came)

[personal profile] flask 2018-07-29 11:12 pm (UTC)(link)
[Nott nods very wisely, like any of that makes any amount of sense to her, a literal goblin who does magic all the time and has a very talented and wizardly son.]

It's a solid grift. Playing on people's innermost desires. I get it.

[She then places her chin in her hands, looking at Bree curiously.]

You haven't seen any real magic then?
reek: (pic#9976583)

[personal profile] reek 2018-07-29 11:15 pm (UTC)(link)
You can’t swim?

[ That admission actually draws a rare chuckle out of Theon. It isn’t cruel laughter, as he was once so prone to, but more incredulous. It would be a cruel twist of fate if this enormous man were to break the ice and Theon, in all his frailty, had to be the one to rescue him. ]

I suppose it isn’t something that most knights need to learn.

[ The Iron Islands have only a handful of knights. In Westeros, it’s typically a title taken up only by the mainlanders. ]

The water is frozen over well enough. You shouldn’t break it.
flask: (so dont forget)

[personal profile] flask 2018-07-29 11:17 pm (UTC)(link)
[Nott folds her arms, taking a moment to pout a bit to herself before she focuses back on Henry. She thought he knew she was a goblin and talking based on that, but obviously she just outed herself for no reason.

Figures.
]

So are you, like, evil or something? What's your deal? Like why are you so weird?
stuns: ( art by disasterscenario ) (026.)

[personal profile] stuns 2018-07-29 11:19 pm (UTC)(link)
[ flatly: ] Just because it works doesn't make it right. But I'm sure you've heard enough of that. isn't like the government tends to give a crap about those sorts of opinions anyways.

[ he rubs his jaw slowly as he thinks about an answer to that question. ] Every place's got it's bumps. I'd be skeptical if someone said they lived in some utopian world where nothing shitty ever happened. Our mayor was elected out of fear, one of my previous cases involved a mob family that ran their own damn torture porn television station, and for the most part the entire HCPD is full of crooked cops who'd rather see me dead than anything else.

[ some part of juno can't blame them, but that's not for today. ]

Hyperion's got its moments.
shikomizue: (pic#12040017)

[personal profile] shikomizue 2018-07-29 11:24 pm (UTC)(link)
[Experienced, yet somehow optimistic. Takasugi doesn't doubt that Kirk has fought battles, has rushed into the impossible and accomplished it. But loss?

That, he doubts.

But there's no reason to pursue it - if the man keeps fighting, he'll encounter it soon enough.

Takasugi is usually the one trying to resist the bait from little sons of bitches, but being cast among them isn't irritating. It does sound like bait in return, however, so he'll leave it-]


You think it's fake? [He thought you had experience with 'inexplicable' catastrophes. But this is a far more intriguing line of conversation than continuing to pick at the man.

He'll get back to that later.]
flask: (so dont forget)

[personal profile] flask 2018-07-29 11:25 pm (UTC)(link)
Mmmmmmmmmm.

[She makes a show of racking her brain for a good bard school name, rubbing circles into her temples.]

..."The Strummin' Banjo Barding School for Bards". Maybe.
shikomizue: (pic#10797445)

[personal profile] shikomizue 2018-07-29 11:27 pm (UTC)(link)
[Rather than worry about getting scolded, this guy should worry about getting caught. Though, he hasn't given the most subtle of impressions - too eager, too earnest, too brash.

It's not a bad impression.

Takasugi chuckles, shaking his head.]
I have a few pieces you could have.

If you can afford it. [Cree pays well, and Takasugi's not one for charity.]

Otherwise, who knows. Maybe you'll unearth some digging around at Mikazuki's farm. [Bad!! Influence!!]
flask: (hes there in the dark)

[personal profile] flask 2018-07-29 11:30 pm (UTC)(link)
Alrigh--

[Hang on.]

Wait, you can't just-- You didn't-- But--

...That's not fair!
sparsity: (012.)

[personal profile] sparsity 2018-07-29 11:32 pm (UTC)(link)
A real one. Olympia had control of it for a while. I heard it was still beating.

[ How? You got him. ]
torchwoodteaboy: (sad profile)

[personal profile] torchwoodteaboy 2018-07-29 11:33 pm (UTC)(link)
Ianto had been expecting the arms around him. He'd been expecting John's warmth, and his steady breathing pressed against his back in the dark. But he hadn't expected for the dimming of the lights to bring John's confession with it, and it takes him a slow moment to process — what to say or do in return. It's probably the first thing the other man has said at all about his own desires, and the fact that it's entirely about him...?

He moves to rest a hand on John's arm, stroking his fingers lightly over the skin there before he replies, "We've had a difficult time of things, the past few months. But this is where I want to be, John. You, and your... Obsession to make sure I don't get sunburned, and the way you let me sneak into bed with you even when it's too hot to think straight, and your..." He keeps his fingers trailing against the other man's arm. "Your obsession with cheesy fries and Johnny Cash. All of that makes me happy. Alright?"

He pauses a beat before adding, "I hope someday that you can be happy too." For he knows that for John that that's maybe easier said than done but that doesn't mean that he doesn't want it for him all the same.
flask: (as you lay to die beside me baby)

[personal profile] flask 2018-07-29 11:37 pm (UTC)(link)
[Nott, whose hood has fallen off in the scuffle, surfaces as if from beneath an alcoholic ocean, greasy mess of hair flipping back and falling all over her face. Her small, clawed hands are on his knees and she shoots him a very triumphant smirk somewhere through all the teeth.

Somewhere a bard is composing a song about a swamp creature, inspired by this image of a goblin achieving a pointless victory.
]

I'm tackling!!! Like a real person!!! When you least expect it!!! I win!!!
flask: (no matter if youre slow)

[personal profile] flask 2018-07-29 11:45 pm (UTC)(link)
[She blinks at the coin he just handed her. First of all, it looks weird for a coin, and secondly she has no idea how it's supposed to transform into an attached badge either.

Then, inspiration strikes. She tucks it between her fingers, performing some sleight of hand to hide it from view, and then turns her cloak's collar and the coin appears to be attached. Really, it's just in her hand, but anyone who missed that part of the equation would probably be fooled.

She lets go of her collar and pulls her hand away, waggling her eyebrows.
]

Eh? Easy enough.

[Until she fails a roll but that definitely won't happen, right?]
1701: ( commission / dnt ) (0150)

[personal profile] 1701 2018-07-29 11:57 pm (UTC)(link)
[ It's not just frustrating, it's foolish, in Jim's opinion. At this stage, it's clear that the Natha actively need, if not their help, then at least their cooperation and loyalty - and asking refugees to work blind is just stupid. ]

There were a lot of people in both cities who didn't like refugees. Our cover story [ god he sounds like he's repressing an eyeroll with that ] was that we were from war-torn, far-flung colonies looking for better lives, and plenty people in Wyver and Olympia already hate outsiders as it is. A terrorist cell ended up fixating on us, and it culminated in abducting dozens of refugees, holding them captive, and torturing them. There were deaths.

[ Not a fun time for anyone. ]

The thing is, the communicators we have are tech that nobody on planet is supposed to have. The tech, and network chatter on there jailbreaks the facade the Natha have built on a lot of levels. But miraculously, everyone who was taken ended up having theirs go dark and inoperable. And yet the Natha wouldn't help us find them.
sparsity: (192.)

[personal profile] sparsity 2018-07-29 11:59 pm (UTC)(link)
There are other planets.

[ Apparently, if the Storm doesn't get to them first. With a slight turn of his expression, no one emotion on his face, Mikazuki deliberates. ]

A home is somewhere you belong.