natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-07-16 04:47 pm
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❪ introlog: #6 ❫ city of secrets

You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?

THE DESCENT    
All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.

The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma.

It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid.

There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten—


Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal.

It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge.


A FROZEN LAND    

The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.

Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril.

The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast.

A WARM(?) WELCOME    

I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.



II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel.

Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay.



III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth.

Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs.



IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees.

People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them.

RECREATION IN NADRIL    

I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).

Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst.

For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own!



II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools.

All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free!

And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor?

B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver.

Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself?
THE MISSION    

I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.

Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past.

I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish.

She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face.

I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance.

But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash?


Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal.

II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station.

What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries.

Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner.

As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate...

FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.

As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration!

Please direct questions to the questions thread below! Thank you!

torchwoodteaboy: (Default)

[personal profile] torchwoodteaboy 2018-07-18 07:31 pm (UTC)(link)

thank you, just wanted to confirm!

also to confirm -- magda is pretty standoffish "until you can earn his trust by helping out around nadril". suppose that a character were to gather supplies for him as he has requested, would that be enough? and how long would it take for this trust to be earned? (is this meant to take until the next month's plot explanation goes up, or might anyone be able to wiggle information out of him sooner?)

impavid: (❖ My wits got keen)

[personal profile] impavid 2018-07-18 07:37 pm (UTC)(link)
"Well, welcome to the end of everything I guess. What kind of ship was Voyager?"

War ship? Supply ship? Something else?

"Not a whole lot of people have experience with them, I've found, and I've been here..." He squints, turning back to the dead looking control panel as he thinks. "Four months?"

About four months. He let's out a sigh and casts about for something, reaches for a black backpack finally and tugs it closer to begin rummaging for something.
summertimeblues: http://www.hollow-art.com/users/jessecuster (017)

[personal profile] summertimeblues 2018-07-18 07:42 pm (UTC)(link)
[This was a grown man's nightmare. Hell, he'd never spooked anyone this badly, and the fact that it's a young girl and she's just so wee makes the gaffe all the more mortifying. Was it something he said? Or was she scared of something in the pictures?]

What's wrong? [She's retreating now. His stupefaction doubles.] Hey, I'm sorry! I didn't mean to bump into you, honest. T'weren't nutin but these old feet fumbling, the snow's as soft as sod in a potato plot and me toes are crooked as pigeons, they are!

[When in doubt, go for the jokes.]
summertimeblues: okay back to hollow art (042)

[personal profile] summertimeblues 2018-07-18 07:51 pm (UTC)(link)
[Her voice has a compelling rasp, and a touch of old Lauren Bacall. Richie finds his curiousity piqued — female voices were much, much harder to adopt, sure, but he's apt to hone in on the quirks all the same. There's a few he can pull off, and those he can't he can twist around into characters invented for radio.

None of that is quite so important now. His own smile broadens mischievously when she bats the ball back into his court.]


I'll pump the breaks all you like. It did fine for the tortoise, didn't it? [He turns briefly, snitching a small bottle from the pass behind the bar. Surely the bartender won't mind, since he's busy trying to rattle payment out of a lowlife in the corner.]

You ought to up the ante. Tell your guy to take a shot of this.

[He dangles the tiny glass bottle by the neck. The label reads "Tobasco".

His grin can only be described as shit-eating.]
torchwoodteaboy: (worried)

a frozen land;

[personal profile] torchwoodteaboy 2018-07-18 07:53 pm (UTC)(link)
[Unfortunately for Ianto, he doesn't have any temperature sensors to turn off in the cold. Which is quite the pity, because it is really cold and he'd spare himself from this torture if he could. As it is, he's doing his best to keep himself bundled up tight in the gear that the Natha had supplied them with, but it only does so much. He's a Welsh archivist from Cardiff, and never mind the cold, it's the exertion of the walk that's getting to him as well.

In retrospect, he supposes allowing himself to stop was rather foolish. Now that he's huddled in on himself he doesn't much feel like getting moving again. But the other man is right. He needs to try. He'll likely freeze to death out here and then what was the point of it all?

So after a moment, Ianto reaches out a hand to accept the offer up. It's only then that he widens his eyes in alarm at the state of the other man's dress. A blazer. In this weather?]


I... [He stumbles over his words as much as his feet, keeping hold of the man's hand as he struggles for balance.] Jesus, you must be freezing! Here -- [He turns and reaches for the pack on his back, intending to offer the man at least his extra set of gloves, if nothing else.]

((ooc: let me know if there's anything i need to edit for this and i will! c: ))
gekkajuu: commissioned, please do not steal (eatsushi012_zpse1mv8tpt)

[personal profile] gekkajuu 2018-07-18 07:55 pm (UTC)(link)
"Yes... Winter in Olympia was pretty cold - but not like this."

He shivers, more because he's acknowledging the cold by talking about it than anything else.

"I don't mind a little snow, but this sure is a lot of it!"
flask: (the eye of the storm)

[personal profile] flask 2018-07-18 07:55 pm (UTC)(link)
[Yeah, Nott doesn't know Infernal, for all she knows Yohane could be reciting the next great Dwendalian novel. Or just Tusk Love. It's all just creepy sounding syllables to her.

That does enough to confirm it's definitely Molly, though.
]

Well, if he's fine with it... I guess I can be a demon, too. I don't know Infernal, though. Just Halfling.

[And Goblin, but let's not advertise that.]
summertimeblues: (082)

[personal profile] summertimeblues 2018-07-18 07:57 pm (UTC)(link)
What? [Hollered with all the elegance of a geriatric sans hearing aids. But it's speaking English, and when the figure moves forward Richie can start to make a clearer outline. Thank the heavens, it's a man in a parka.

When he speaks again, Richie does a double take. It sounds like...but that can't be true. Steve would have recognized his voice even through all blizzard howling and obfuscating winter apparel.]


When else will I get the experience of swimming through a snowman's asshole? [Richie's shaking in his parka though, and he takes the offered arm with his free hand. The one holding the blue light stays out, a feeble attempt to keep lighting the way. His palm underneath feels icy cold, and he wonders for a moment if the light isn't giving off chills instead of heat.] Are we there yet?
flask: (so dont forget)

[personal profile] flask 2018-07-18 08:01 pm (UTC)(link)
[The shock in Bree's answer is enough to encourage Nott to put the empty glass back down, content enough with the idea that it probably wasn't poisoned. And if it was, she'll find out soon enough, won't she?]

Well, because I'm... you know.

[She stops herself just short of gesturing to her whole facial area. If Bree hasn't caught on yet, she's not going to alert her to it. Maybe she's just really dumb and doesn't know a goblin when she sees one.]

It's a thing for people like me? I'm not from Westeros, I don't know what that is. I'm from Wildemount.
gekkajuu: commissioned, please do not steal (eatsushi031_zpshwu3ngeu)

[personal profile] gekkajuu 2018-07-18 08:04 pm (UTC)(link)
[Sad and ashamed, Atsushi may be, but he's definitely not blaming Thor for any of this. Accidents do happen! And it's obvious that this was an accident.

Atsushi is just going to have to do the extreme apology thing, and hope the store has insurance or something. Then again, maybe they really should try to fix it themselves..? It can't hurt.]


Hmm... Maybe with a little more work?

Excuse me.

[He transforms a hand into a massive white tiger paw (as one does...) and uses the claw to try straightening out the ear a little more. The sound it makes as his claw scratches across the metal suggests he definitely shouldn't put too much force into it, though.]
flask: (hes there in the dark)

[personal profile] flask 2018-07-18 08:07 pm (UTC)(link)
[Far be it for Nott, who has never bathed willingly in her life, to fault someone for just being a little sweaty. She does nearly jump in alarm when she's suddenly being grabbed, essentially, by a stranger, but she's drunk enough that she doesn't instantly reach for her nonexistent crossbow.

Well, okay, she reaches for where it would be, a little lazily, but not with any form of commitment.

She is reminded a bit of Jester's general enthusiasm, though, so she doesn't instantly try to run away. In fact, she gets caught up in the excitement.
]

Uhhh, okay! I've never seen anything like it before! I don't know if there are fouls!
underwhelms: (give em what they want eh)

iv.

[personal profile] underwhelms 2018-07-18 08:11 pm (UTC)(link)
[ A lot has happened. Between the dragon destroying the world and the Natha sending them into a frigid wasteland to face certain death, it's a lot to take in. JJ had thought his descent to El Nysa had been difficult, but he can't imagine what it must be like to face the destruction of not only your home, but of the new world you're meant to escape to.

So it's nice to ignore all of that for a while—enjoy a blissfully ignorant treat yo self moment instead, and there's nothing that can cheer JJ up like time at the ice rink.

He's showing off, being mindful of the other patrons but performing little tricks where he can, and it's only half to earn a reaction from the crowd, and half because he's genuinely missed the chance to stretch his legs.

When he spots Natasha—the red hair familiar from the Station, remembering flashes of it from their three day trek through the snow—he doesn't hesitate before skating over, looking completely confident despite the fact that they're total strangers. ]


Hello! Want to pair with me? If you're not scared, I can give you a lift and spin you around.
stargatemedic: (Serious business)

[personal profile] stargatemedic 2018-07-18 08:12 pm (UTC)(link)
The laugh helps confirm what the woman's saying and, if nothing else, proves that her humor hasn't completely flown with the weather.

"It's a little colder than I was expecting," TJ calls back through the storm, a smile on her own face likely hardly visible through the snow that's whirling about. And 'little' is an understatement, but that's probably obvious as well. "But I'll make it. I'm TJ."

gekkajuu: commissioned, please do not steal (eatsushi091_zpsvkomqtct)

EVERYBODY LOVES NAMMAH - also warm welcome IV

[personal profile] gekkajuu 2018-07-18 08:12 pm (UTC)(link)
[Atsushi doesn't know what's going on, exactly, but it's impossible to ignore someone who looks on the verge of tears. Admittedly, Atsushi's attention had only been drawn by the wild series of flashes before, but... he's soon forgetting about the insects(?) causing that when he sees the result.]

Are you okay?
Edited 2018-07-18 20:13 (UTC)
gekkajuu: commissioned, please do not steal (eatsushi057_zpsksffwoio)

snowman!!

[personal profile] gekkajuu 2018-07-18 08:15 pm (UTC)(link)
[Oh look, it's Diva! Atsushi waves back eagerly, giving her a bright smile as he approaches.]

A snowman... That would be fun, wouldn't it?
flask: (he sees what i see)

[personal profile] flask 2018-07-18 08:17 pm (UTC)(link)
[She narrows her eyes.]

It's mine now. Unless you're planning on calling the guards. Then it's still mine, but I run away and hide.

[YOUR MOVE, SCRUB. She's not giving up any part of her collection that easy. She wants this fucking rat.]
enfeeble: (pic#12271105)

i

[personal profile] enfeeble 2018-07-18 08:20 pm (UTC)(link)
[ The comment gets All Might to laugh, and he's grateful that it doesn't come out as a more pathetic wheeze. ]

It's been a long time since I've been reprimanded about my strength!

[ It's both frustrating and frightening. Though All Might's health had been declining for years now, he'd always been able to rely on his bigger form when the time called for it. Even when he knew that he shouldn't, he could always exert himself if need be. There was always a backup plan.

But now, he'd rip through his clothes. He couldn't maintain the muscle form for three straight days, and if he wore clothes big enough to accommodate his bigger size, he'd freeze while smaller. ]


Thank you for your concern. [ He fixes Gabriel with a cheeky smile, keeping up his face though it might not be particularly fast. ] I'm sure I'll get there!
almaredemptoris: (Default)

[personal profile] almaredemptoris 2018-07-18 08:20 pm (UTC)(link)
[He stops alongside her. Despite the mask obscuring her face, her fright is plain to see. It is present in her stooped posture, as if to fold herself away from sight, and in the wringing of her hands as she plays with he bandages in which she is wrapped. From such a detail Jean Valjean concludes that she might have been terribly disfigured in an accident, burned perhaps, and now ashamed to show herself to others. From her petite stature he concludes, naturally, that she must be a child. His heart thus swells with pity for her state of affairs. To put her at ease he smiles warmly.]

You have nothing to fear in me. Are you hungry? I was just going to go find supper.

[He was not, but now he is.]
flask: (that things would always go the way i wa)

[personal profile] flask 2018-07-18 08:22 pm (UTC)(link)
[She rolls her eyes. Figures.]

Nevermind. It was a stupid thought.

[Not thinking that Thieves' Cant may just not exist or be in a different form in other worlds, she comes to the conclusion that this guy's just a busybody who likes holding information over her head.]

Are you blackmailing me? I'm very bad at being blackmailed.

[Granted, she doesn't have a weapon at the moment. Neither her short sword nor her daggers nor her special clockwork crossbow. The Natha are so rude.]
adelphoi: (🍰 ʟᴇᴍᴏɴ)

[personal profile] adelphoi 2018-07-18 08:24 pm (UTC)(link)
[ she watches him carefully as he descends - alphinaud is not quite as.. athletic as her, and she doesn't want him to fall on his ass and hurt himself (okay no, that would be funny).

he seems to make it down all right though, so she readjusts her hood with a nod and a smile. ]


Do try to keep up.
adelphoi: (🍰 ᴘᴇᴀɴᴜᴛ)

[personal profile] adelphoi 2018-07-18 08:24 pm (UTC)(link)
[ what are emotions, anyway, but electrical impulses and chemicals? right? time to wax philosophical about the nature of organic and inorganic creatures and the nature of being alive.

anyway.. alisaie laughs. an army of these little guys being bloodthirsty would be so terrifying and also so cute. ]


Well.. I suppose I would remiss to turn you down.
adelphoi: (🍰 ᴄᴀᴛ's ᴛᴏɴɢᴜᴇ)

[personal profile] adelphoi 2018-07-18 08:24 pm (UTC)(link)
[ the little buncle scurries happily right up into his arms, and seems to be intent on sniffing at his face. can it even smell..? ]

He is mine, yes, but a bit less arcane and more clockwork..

[ she says, through a laugh. ]

And a fair bit smaller than any I summoned might be.
adelphoi: (🍰 ᴋᴜᴇ sᴀᴛᴜ)

[personal profile] adelphoi 2018-07-18 08:24 pm (UTC)(link)
[ ah, look who it is. ardyn looks quite comfortable in this weather! it mirrors his cold, rocky heart. she doesn't look too bothered, though - it has been an entire year, and ardyn has more or less behaved himself, here. she's learned to be amicable.

imagine that..

anyway, she cranes her neck to see what he has found. ]


Oh. The Holy See of Ishgard. Fitting, for a setting like this. It is a beautiful city, but cold and hard.
givingback: (19.)

[personal profile] givingback 2018-07-18 08:34 pm (UTC)(link)
[ It wouldn't be unfair for him to think that, since, until a few months ago, she didn't know she was Scottish at all. When the shaker starts to smoke, Bree tilts her head downward, eyebrows raising up high on her forehead. She blinks to be sure she's really seeing what she thinks she's seeing, then looks at him. ]

Is there supposed to be a chemical reaction or did you do that on accident? I have no idea what anything is here.

[ Which means she didn't super know what she's pouring together in that shot she made earlier, just that something was blue and another thing smelled like a banana. ]
givingback: (61.)

[personal profile] givingback 2018-07-18 08:42 pm (UTC)(link)
[ Bree blinks slowly, through the fog of alcohol and reaches for another drink, downing a shot before putting the glass back down. ]

You're not human.

[ It's a bluntly stated observation, but yes, Bree had noticed. But even if Nott said 'goblin' there'd be no real context. Goblins are in stories sure, but she has no idea what it actually means. ]

Sorry that people judge you. I wasn't judging you. I'm still not. And I still don't know where Wildemount is.