natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-07-16 04:47 pm
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❪ introlog: #6 ❫ city of secrets

You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?

THE DESCENT    
All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.

The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma.

It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid.

There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten—


Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal.

It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge.


A FROZEN LAND    

The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.

Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril.

The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast.

A WARM(?) WELCOME    

I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.



II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel.

Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay.



III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth.

Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs.



IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees.

People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them.

RECREATION IN NADRIL    

I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).

Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst.

For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own!



II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools.

All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free!

And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor?

B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver.

Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself?
THE MISSION    

I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.

Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past.

I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish.

She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face.

I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance.

But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash?


Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal.

II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station.

What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries.

Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner.

As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate...

FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.

As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration!

Please direct questions to the questions thread below! Thank you!

willrevile: (0102)

[personal profile] willrevile 2018-07-20 02:43 am (UTC)(link)
[ They're gonna know when time unfreezes, Jim's pretty sure of that. Even if the Natha find a way to put the genie back in the bottle on everything that's happened, his strong feeling is that after Ysvera and after experiencing this place, the refugees aren't going to tolerate the continued charade. The natives need to know. ]

Seems like he intends to. But do we want somebody who got hosed by Rasyc, of all people, to be the one spearheading something like that? [ Rhetorical; Jim shrugs. ]

His grudge is fair. I just want to know more.
conqueredhearts: (Can This Book Aid Us?)

[personal profile] conqueredhearts 2018-07-20 02:44 am (UTC)(link)
"Ah! That is a fair point and a wise strategy!"

He smiled his approval then leaned over the man to watch him as he went through the thing. Those smaller hands were definitely going to be more helpful than his own for digging into tighter places like that. Especially when he saw that Axel managed to bring up what looked like a computer piece that seemed quite delicate. According to Axel it was also likely rather useful too.

"I think just looking at me you can see I have nothing small. Though we could use my cloak."

Pulling it off his shoulders, he set it down on the ground. "We could place a number of small things in here then roll it up. The fur and cloth should help to keep it protected when we carry it back. Besides, I am able to handle the cold so I won't require this."

Which was probably rather clear by how he didn't shiver at all despite his arms being bare.

[personal profile] ayes 2018-07-20 02:45 am (UTC)(link)
Oh, uh. [She says, looking around rapidly, as if looking to see if she's being pranked. She could be being pranked!

She doesn't see anyone looking at her other than this flashy purple man.]
I mean I was just going to head home for now, but...

...uh, I don't have to pay, right? Sounds kinda fun!
baguablade: (05)

[personal profile] baguablade 2018-07-20 02:48 am (UTC)(link)
Aww, and here I thought you'd never be able to forget me!

[ It's a teasing lilt, and Cain offers a hand to help pull John out, as much in apology as it is to help reassure John that there's no enemy at hand. He's not very repentant, but he does recognize that maybe this wasn't the best prank to pull.

Once John's out from under the panel, though, Cain's quick to open the bag he's brought with him and pull out a neatly-wrapped toolkit. He lays it out on the deck and unrolls it, the tools inside clunking gently.
]

Here. [ The kit Cain's brought with him doesn't have everything in it, but he is well prepared, offering John a set of pliers and coming out with his own screwdriver and several other tools to poke around at the console with. They're here to salvage, after all, and Cain intends to make this a worthwhile trip. ] Are you trying to repair it, or get something out of there?
conqueredhearts: (Greatest Bro)

[personal profile] conqueredhearts 2018-07-20 02:48 am (UTC)(link)
[Moving around, he looks over the man's shoulder at the picture.] Ah where is this? This place looks fascinating! Much like a school of sorts!

[He laughs a bit.] I imagine that Aristotle would have loved to have taught in such a location where his voice could be heard by so many.

[Or if nothing else, Iskandar would have loved to see the man teach in such a venue.]
conqueredhearts: (Wanna Have Sex?)

[personal profile] conqueredhearts 2018-07-20 02:49 am (UTC)(link)
Yes! This is what the cities of Japan are like.

[He laughs and brings the picture back.]

Have you had any pictures taken yet?
america: (to save the motherfuckin day yeah)

[personal profile] america 2018-07-20 02:49 am (UTC)(link)
[ Steve' feels more or less the same about this weather. This certainly isn't his first rodeo where the frosty weather is concerned, and at this point it almost feels a little bit like a joke - but there's a great distance to get through, and many new refugees who need a little help acclimating to this entirely new situation and planet.

He's glad for the warm clothing and the rations anyway, even if it does cut down on the already low visibility from the blowing snow. Maybe he's moving slower than usual, or maybe he's lost sight of the green light up ahead, but someone bumps into him from behind and he immediately pauses. He's in no danger of losing his footing (super strength and all that), but maybe the other guy (because the voice is, indeed, a man's) might need a hand. ]


Hey, not a problem. [ Steve pulls his hood up a little. ] It's hard enough to walk a straight line, let alone see what's going on around us.
nineteenfortyfive: (EXPLAIN)

[personal profile] nineteenfortyfive 2018-07-20 02:52 am (UTC)(link)
[It's been some years since Claire carried a young child, but Krile's about the right size. She could scoop her up with little effort, even with the storm and the layers, but she'd rather not upset her.]

I think they mean it, this time. May I?

[She's asking, waiting for permission, but the thing is that she's not going to allow no to be the answer.]
verflair: (061)

[personal profile] verflair 2018-07-20 02:53 am (UTC)(link)
You're not prying in the least.

[ This is the purpose of this conversation, after all. X'rhun leans back in his chair, gaze drifting up to the tops of buildings and whatever slivers of the sky he can see as he considers. ]

There are parts of this place that remind me of my home. Not this place, specifically, but the other nations we left behind are very close to Eorzea. Their strife was unfortunate but familiar. Now, I feel we have only been given small pieces of the much bigger picture. The Natha seem well-intentioned but I cannot say what their true motivations are.

We were ignorant of the existence of Nadril until it became necessary to send us here.
conqueredhearts: (You Can Count On The Big Guy!)

[personal profile] conqueredhearts 2018-07-20 02:53 am (UTC)(link)
Why not both? Though I do not dwell on the past, I still appreciate it and cherish it. The good and the terrible. Just as I appreciate that which is before me now.

[He smiles down at the man still, hand still on his shoulder. Mostly to give it a squeeze before he lets him go.]

So there is nothing I would rather forget. I will remember even the worst things of my life as I stride forward into whatever is to come.

[He waves a hand around him.]

Like this. There is much I have never seen before. It is amazing!
nineteenfortyfive: (SKULL)

ii

[personal profile] nineteenfortyfive 2018-07-20 02:54 am (UTC)(link)
[She and Max have been on decent terms, mostly thanks to a plant that's frozen in time somewhere and staying out of one another's way, but it's only a matter of time before their paths cross. As always, it takes her a second to determine who, exactly, it is. When she does, she hesitantly approaches.]

Maximus? Are you all right?
conqueredhearts: (Can't Say I've Heard That One Before)

[personal profile] conqueredhearts 2018-07-20 02:56 am (UTC)(link)
Is it? Well, I am a Heroic Spirit. A hero of the past summoned forth by a mage.

[To him that is so perfectly normal. And obvious. It can be easy to forget that this isn't what is normal for literally everyone outside of the Grail War.]

I suppose that the way to put it is that I am the soul of that hero that was summoned.
triplerose: (Default)

[personal profile] triplerose 2018-07-20 02:57 am (UTC)(link)
[ He's a bit taken aback, only because he hadn't really expected this young woman to know of Sansa. Mostly, he'd anticipated being ignored or politely told no and then she'd walk away. ]

Well - Similar, I suppose. [ He's never really taken the time to notice. Why would he? ] Though people having twins around here isn't very peculiar.

[ He's not sure if that makes it better or worse. ]

Loras Tyrell. It's lovely to meet you. Claire is wonderful, you're very lucky.
conqueredhearts: (Interesting Words)

[personal profile] conqueredhearts 2018-07-20 02:58 am (UTC)(link)
Mm. Well I can tell when it is hot or cold. However, I do not suffer from either. My body has been made so I can handle extreme weather for battles.

[He thinks that might be the easiest way to explain it anyway.]
baldesion: (a bit worried)

[personal profile] baldesion 2018-07-20 02:59 am (UTC)(link)
[As an expert at this sort of argument herself, Krile really ought to recognize when she is not going to win.

She turns just a little, to look again at the path before her, laden with snow and only worsening as the wind drives more of it straight for them. Her hands clench into half-numb fists.]


I suppose I can't stop you.

[Since her words are still slurring. And she's tired. It's just not very dignified.]
conqueredhearts: (But It Was Great)

[personal profile] conqueredhearts 2018-07-20 02:59 am (UTC)(link)
It was fascinating! You know, I did look for you to offer to carry you here since I can handle the cold so well. However I wasn't able to see you!

[He laughs and rests a hand on his shoulder.]

Perhaps I can offer to carry you back when we leave instead.
nineteenfortyfive: (PROFESSIONAL)

[personal profile] nineteenfortyfive 2018-07-20 02:59 am (UTC)(link)
It's either laugh or cry in most cases. Claire tries to opt for laughter, even if it can err on the edge of unhinged.

"I hope no one tried to sell you a summer holiday," she replies, and in the cold offers a gloved hand. "Claire Fraser. Pleasure to meet you, despite the circumstances."
sparsity: (ix. cute garbage)

b-iv

[personal profile] sparsity 2018-07-20 03:00 am (UTC)(link)
You don't look happy.

[ — comes a mellow observation, too hushed to be a greeting but relying on familiarity to be soothing by the same measure. Mikazuki has seen all manner of things on all manner of streets in his short time alive, but even he's not immune to the familiar, canine bulk taking up a good portion of Nadril's steely sidewalk. He approaches, footsteps quiet and even for his musculature, depending on her good instincts to allow him to touch.

One hand, just through the hollow of space between both ears, down into her scruff. Living so far from the sun has acclimated him to cold in every way. His fingers are cool but not frozen, still dexterous.
]

What did you find?
icingonthecake: (look off)

[personal profile] icingonthecake 2018-07-20 03:00 am (UTC)(link)
Axel's not sure putting a flame inside your shirt would be a good idea anyway, even if it's a magic one, but he's glad to help, either way. After what Riku had done for Naminé, Axel kind of feels like he owes him a little, at the very least. Either way, he doesn't want him to freeze to death.

He trudges alongside him, bothered less by the temperature and more by the driving wind that makes his exposed nose and ears sting, and he hunches his shoulders a bit.

"Guess you never got any snow on the islands, didja?" he asks conversationally. "We got snow in Radiant Garden sometimes, but... nothing like this."
willrevile: (0200)

[personal profile] willrevile 2018-07-20 03:00 am (UTC)(link)
Shop sounds like a good idea, [ he agrees. ] If anybody owns it, they're probably hiding out of embarrassment.

[ Because now it has a rap sheet. Jim doesn't turn it back on, but he does close the panel he opened, and tucks the thing casually under his arm for the stroll over there. ]

They're kinda neat. I'm not much of a pet person, but I do like engineering. [ a beat. ] Maybe not engineering with teeth, though.
nineteenfortyfive: (DOMESTIC)

[personal profile] nineteenfortyfive 2018-07-20 03:01 am (UTC)(link)
[Turn off what? Was that more sass?]

Let's not break anything here. I don't want to be held responsible for replacing it, or... murder.

[AI doesn't count, right? Still...]
fiendennor: (18)

[personal profile] fiendennor 2018-07-20 03:01 am (UTC)(link)
Maybe. Or maybe he won't. Perhaps the rules are more complicated and arcane than that, and sportsmanship highly encouraged. [She sits back, taking her drink in her hands and sipping it.]

You'd be relying on me to tell you when you'd won. That's assuming I'm honest. I might cheat.
conqueredhearts: (Just Me And My Sword)

[personal profile] conqueredhearts 2018-07-20 03:02 am (UTC)(link)
Indeed! You could make quite a bit!

[His eyes watch those swift hands, enjoying how they move the cards as they do. It's fascinating! Not to mention how he's impressed by the talent of it!]

Forging new paths can be challenging but I feel that is part of what makes them so satisfying as well.
sparsity: (119.)

descent

[personal profile] sparsity 2018-07-20 03:06 am (UTC)(link)
Apparently, it's always this cold here.

[ Not that he sounds really thrilled about the prospect of it, but Mikazuki rarely feels thrilled over anything, as a baseline thing. Still, he's accustomed to cold, if nothing else. Growing up on Mars put the placement of the Sun in perspective — (it's far.)

But this isn't his first time dealing with the hesitation of a descent down to El Nysa from Thesa, and he takes it in stride to avoid alarm.
]

What did you want to know about the station?
ininhuman: (Default)

[personal profile] ininhuman 2018-07-20 03:06 am (UTC)(link)
[ Ah, Claire. Maximus had blissfully forgotten about her. And now, with everything happening, the amount she threatened his plans had declined in the face of it all. Just a blip on his radar.

He crumples the photographs a little more, a vague way to keep her from getting nosy about them.
]

I would say that given the circumstances, myself and many of us could be better.