natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-07-16 04:47 pm
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❪ introlog: #6 ❫ city of secrets

You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?

THE DESCENT    
All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.

The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma.

It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid.

There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten—


Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal.

It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge.


A FROZEN LAND    

The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.

Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril.

The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast.

A WARM(?) WELCOME    

I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.



II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel.

Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay.



III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth.

Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs.



IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees.

People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them.

RECREATION IN NADRIL    

I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).

Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst.

For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own!



II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools.

All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free!

And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor?

B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver.

Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself?
THE MISSION    

I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.

Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past.

I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish.

She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face.

I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance.

But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash?


Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal.

II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station.

What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries.

Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner.

As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate...

FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.

As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration!

Please direct questions to the questions thread below! Thank you!

stargatemedic: (Medic - working - investigating)

Tamara 'TJ' Johansen | Stargate: Universe

[personal profile] stargatemedic 2018-07-17 03:41 am (UTC)(link)
A Frozen Land

Wearing the warm clothing helps, and TJ covers that with her SGC jacket, the Icarus Base patch visible on her arm. As much as she wants to trust what she's being told, she can't. Not with everything else she's heard over the last few days; the various refugees she's met have all had different tales to tell and this seems to be no different.

The wind is breathtakingly cold and she braces herself, turning slightly to focus her sight on what's in front of her, immediately moving out of the main pathway. She's learned from experience to move, just in case someone else has to use the spot she was standing in. With no end in sight to the storm, she keeps walking.

Thankfully, she doesn't manage to lose her way, but keeping an eye on those around her, she asks someone close, "Are you okay?"

The question simply feels idiotic, but it's less long term and more related to their immediate circumstances than anything else.



A Warm(?) Welcome

II. To be honest, TJ's seen worse accommodations, but she's not expecting the Ralf to pipe up and tell her she needs a shower. She makes a face in the general direction of the voice and sets her packs down on one of the beds before looking around. A step to the window provides a view of the world outside and she sights, unsure if this is better or worse than being on the Destiny.

When the door opens, she turns to look at the newcomer, eyebrows raised. Were they supposed to have roommates? It made sense, though she wasn't thrilled with the idea. Her smile was welcoming enough, however, when she said, "Hi, I'm TJ."



Recreation in Nadril

The Frosty Tap Cantina; either A or B

The kind of alcohol TJ had gotten used to wasn't glowing, layered, or anything else like it. Most of the time, it was barely drinkable, but this was something she'd imagined that Las Vegas would love to get in on the ground floor of.

Still, she can be found with something colorful in her hand, watching 'the sport' on a holo-screen, and pretending not to hear the various dares that people are challenging others to. It doesn't mean she's not open to a dare or a drinking contest herself, though, so join her!



Wildcard

aka: Choose Your Own Adventure!
gekkajuu: commissioned, please do not steal (eatsushi091_zpsvkomqtct)

frozen

[personal profile] gekkajuu 2018-07-17 12:40 pm (UTC)(link)
Atsushi has been spoiled with the weather in Olympia, and even back in Japan, he'd never been cold since he left the orphanage. So this is definitely a bit of a shock - but it's nothing he can't take.

He still hasn't thought to transform and make use of his fur, but no doubt that time will come.

"I'm fine!" The question surprises him, just because he's not used to strangers caring about him. "Thank you for asking."

It's sort of awkward to leave things at that, but he doesn't ask the obvious return question until it's come to mind because he genuinely means it. "Are you all right?"
stargatemedic: (Hat - SG Member)

[personal profile] stargatemedic 2018-07-18 01:31 am (UTC)(link)
It's not just in TJ's nature to make sure those around her are doing well, it's her job. Or, it was. Here, she's still getting to know people and their surroundings, and while she understands that apparently everyone is new to the ice and cold, she still wants to ensure that no one is actually freezing or getting frostbite.

"I am, thanks." There's a pause and she asks, motioning vaguely through the storm as her voice picks up to be heard, "Are you new to this?"

Either the area or the cold, even she's not sure which she's asking about.
gekkajuu: commissioned, please do not steal (eatsushi012_zpse1mv8tpt)

[personal profile] gekkajuu 2018-07-18 07:55 pm (UTC)(link)
"Yes... Winter in Olympia was pretty cold - but not like this."

He shivers, more because he's acknowledging the cold by talking about it than anything else.

"I don't mind a little snow, but this sure is a lot of it!"
stargatemedic: (Default)

[personal profile] stargatemedic 2018-07-19 01:27 am (UTC)(link)
"I haven't seen snow in years," TJ admits. "It's not common where I'm from."

And then, because talking about it makes it seem more real, she gives a shiver, too. Tightening her coat around her, she takes a deep breath, something that's not easy to do in the biting wind, and asks, "How long have you been here?"
gekkajuu: commissioned, please do not steal (少し経てばもう元通りだ)

[personal profile] gekkajuu 2018-07-19 09:38 am (UTC)(link)
"It can be hard to have to keep adjusting," he says, trying to be sympathetic without forcing possibly unwanted sympathy on her. She seems nice enough, but he doesn't want to make her feel patronized or anything.

"A year, now." It still doesn't seem real. "A little longer, if you count the time on Thesa."
stargatemedic: (Serious business)

[personal profile] stargatemedic 2018-07-20 01:06 pm (UTC)(link)
Moving from one constant adventure to another, and having to adjust to the consequences of those adventures, isn't exactly new to TJ, but being stuck in a new place with an entirely new set of people from different other places? That is new. She's heard stories about the Storm and she's still on the fence.

Keeping her voice slightly raised to be heard above the wind, she asks, "And in all that time, you've never heard anything to disprove what you were told when you arrived?"

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nevernoaction: (full on)

A warm? welcome

[personal profile] nevernoaction 2018-07-18 12:11 am (UTC)(link)
"Oh...I didn't realize someone's already been assigned here."

Well, it's not like he hasn't shared a room with men and women before. The young man looks very solemn...except for the streak of pink in his long black hair.

"Hello, my name's Ren."
stargatemedic: (Serious business)

[personal profile] stargatemedic 2018-07-18 01:34 am (UTC)(link)
"It's nice to meet you," she says, noting the seriousness of Ren's expression and looking around the room for a moment. "I'm not sure they're assigned."

If they are, she may very well be in the wrong one. She's just stopped, having taken off her wristlets and earmuffs, unsure if they can be trusted. Having spent time in the military, she's never specifically roomed with a man before, so she's not sure if Ren is assigning himself to the room with her and she pauses.

"Are you staying in this room as well?"
nevernoaction: (wait what?)

[personal profile] nevernoaction 2018-07-19 12:25 am (UTC)(link)
This takes him a bit off guard. He thought they were assigned but he might have been mistaken.

"I think I assumed they were assigned like at school." He knows that remark won't make sense to her so he shakes his head slightly. "If you've already claimed this room, I'll just go somewhere else."
stargatemedic: (Default)

[personal profile] stargatemedic 2018-07-19 01:19 am (UTC)(link)
More than he might believe, TJ understands. Not just school, but like the military and a lot of other places, she believes she knows what he means when he says 'assigned' and it's entirely possible that she's been mistaken. However, when he offers to find another room, she's not going to stop him.

However, she steps forward to stop him from going just yet. "Maybe they are, maybe they aren't. Even if we're not sharing a room, I'm sure we'll see each other around. Did you walk over with the others?"
nevernoaction: (Default)

[personal profile] nevernoaction 2018-07-19 11:32 pm (UTC)(link)
"Yes, I did. Did you just wake up from stasis?"

Because waking up to this is even more confusing than waking up and traveling to pick a city to live in. But all the information they've learned and are learning now is certainly eyeopening. And way more than he knew before.
stargatemedic: (Tell me more)

[personal profile] stargatemedic 2018-07-20 01:03 pm (UTC)(link)
"A few days ago," TJ admits. "There was a station that we were on first and then that walk... It's different than what I'd been told to expect."

She supposes it's fair, because when in a different place all together - and dragons are involved?? - she can't really expect anyone to have a full grasp of what they're dealing with. "How long have you been here?"

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nineteenfortyfive: (TIES)

a frozen land

[personal profile] nineteenfortyfive 2018-07-18 04:41 am (UTC)(link)
Sensing someone near, even in the cold, Claire turns. It's a reflex to ask, Are you okay? But the sound dies in her throat because it's her that's being asked that question. Despite the chattering of her teeth and the stinging in her eyes from the frigid air, she laughs.

"Somehow. Yourself?"

Beat her to the punch, this one.
stargatemedic: (Serious business)

[personal profile] stargatemedic 2018-07-18 08:12 pm (UTC)(link)
The laugh helps confirm what the woman's saying and, if nothing else, proves that her humor hasn't completely flown with the weather.

"It's a little colder than I was expecting," TJ calls back through the storm, a smile on her own face likely hardly visible through the snow that's whirling about. And 'little' is an understatement, but that's probably obvious as well. "But I'll make it. I'm TJ."

nineteenfortyfive: (PROFESSIONAL)

[personal profile] nineteenfortyfive 2018-07-20 02:59 am (UTC)(link)
It's either laugh or cry in most cases. Claire tries to opt for laughter, even if it can err on the edge of unhinged.

"I hope no one tried to sell you a summer holiday," she replies, and in the cold offers a gloved hand. "Claire Fraser. Pleasure to meet you, despite the circumstances."
stargatemedic: (Hat - SG Member)

[personal profile] stargatemedic 2018-07-20 01:00 pm (UTC)(link)
"Good to meet you."

Shaking the hand that's offered to her, TJ gives a laugh of her own and shakes her head in the hooded coat she's wearing.

"No, no summer holiday," she admits, "but I have to admit that I wasn't expecting a frozen... whatever this is, either. It's hard to keep track of what's going on and who might be walking off the path." It's a gentle acknowledgement that she's watching for such things rather than just taking care of herself.
nineteenfortyfive: (Default)

[personal profile] nineteenfortyfive 2018-07-23 12:53 am (UTC)(link)
Handshake done, Claire's hand retreats back to her body, arms wrapped tightly around herself against the cold and wind.

"A few are staying near the rear, I think, for stragglers," she says with a glance back, but visibility is so low she can hardly make out what's behind them. "It's the sides that are the problem."

She's been keeping an eye on her own for the most part, but even now she's lost sight of them, too. But there's a comfort in knowing they're (probably) wise enough to stick together while she makes sure others are all right.
stargatemedic: (Ooh boy)

[personal profile] stargatemedic 2018-07-23 03:05 am (UTC)(link)
TJ doesn't have a 'her own', and she's only met a few people since waking up, so she's more reaching out to the people she's come across along the trek... like Claire. But she's glad that the woman seems to understand the need for watching out and she nods along.

"I overheard someone say something about lights that lead you back to the path," she said, looking off to the side, "which sounded a little strange," or creepy, "but as long as we don't lose anyone, I'm hopeful we'll get where we're going soon enough."

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ukase: DW: famira (Whoa show pony)

Cantina

[personal profile] ukase 2018-07-19 12:50 am (UTC)(link)
Rumlow wasn't much of a drinker, but he was one to engaged into the currency of dare-or-be-dared. He watched the sport like everyone else, nursing a drink because it seemed appropriate to but hardly touched it all the same. There were roars of laughter as a new dare was carried out on the other side of the establishment, and he craned his neck to see.

There was a merry boisterous song that went up in the face of successful daring adventures, and like many who had come to know one another for the more risky or humiliating dares, he joined in by clapping a hand on the top of the table he was sitting at. He raised his glass in toast with the other, about to sip for the sake of it when, after one particularly hard slap of his palm on the table, his metacarpals decided push through his skin and poke up over his knuckles like claws.

He froze, the process having hurt only somewhat, but the shock of it was enough to still him in his seat. A few people who could see also froze with a morbid horror of their own, and he set his glass back on the table and managed a weak sort of laugh.

"...anyone happen to be a medic around these parts?" This sort of incident reminded him oddly of the sneezing glass event some time ago.
stargatemedic: (Ooh boy)

[personal profile] stargatemedic 2018-07-19 01:34 am (UTC)(link)
Sitting sideways on her stool, TJ had also been watching the different dares take place, not entirely sure that she'd be up to the task if dared herself. Her drink had been partially consumed, though she'd lost confidence in her ability to keep a clear head after the first two swallows. Wanting to determine how the local liquor affected her before downing the rest of her drink, she'd left it there while she'd paid attention the happenings on around her.

When a voice behind her asked for a medic, her brows furrowed as she swiveled back toward the bar and turned her head to see where the voice was coming from. The sight she was met with was a bit more disturbing than she was expecting and eyebrows went into blonde hair as she realized that the man's bones had exited his body and were now poking out like...

"Are those--" TJ leaned close, now in full concern mode. "Do you have claws or is this something new?" She dropped from a sitting position on the stool to a standing position near him. Realizing she hadn't identified herself to him, she lifted her gaze and gave him what she hoped was a reassuring smile. "Lieutenant Johansen, United States Air Force." For whatever that means to someone with claws. She's met a lot of people Not From Earth. "I'm a medic."
ukase: (Playing your fool)

[personal profile] ukase 2018-07-19 02:06 am (UTC)(link)
Well, low and behold, apparently there was a medic present in this place. Just his lucky day! He shifted in his seat, considering what to do with his hand and how to handle the situation. He had limited exposure on what would happen if he pushed, pulled or braced with these oddly aching departures from his normal way of life.

He looked at the blonde who came to sit beside him, keeping his hand to himself until she had identified herself and whistled softly. "Air Force, huh? You're awful far from an airfield, ma'am." Of course, he was also offering her his hand because she clearly had more first-aid training than he did.

If she happened to pull at all on the bones, one would indeed come right out with no difference to his hand. "Corporal Rumlow, United States Armed Forces."
stargatemedic: (Wait what?)

[personal profile] stargatemedic 2018-07-19 02:19 am (UTC)(link)
Waiting under the man next to her offered her one of his hands, she slid hers into it and, given the lack of gloves in the immediate vicinity, was hesitant to do much. At his comment that she was far from an airfield, her smile quirked again, this time with a hint of amusement and she caught his gaze from where she'd been contemplating his 'bone' situation and answered, "We're all a little far from home, Corporal."

Tenderly, she touched one of the bones, then grasped it with her finger tips, looking up at him for any kind of reaction. When the bone piece simply pulled free, her eyes widened and she tilted her head at him.

"Is this something new or were you born with an--?" She lost track of the sentence there. "Anomaly?"
ukase: (Making friends)

[personal profile] ukase 2018-07-19 02:27 am (UTC)(link)
He didn't exactly carry exam gloves on him, and he saw her hesitation. He didn't have any diseases (and man had he been tested), but it was always a risk no matter what. He wouldn't blame her if she didn't touch him, though despite the bone protrusion, there wasn't much blood at all.

"Unlike you, I can soldier on anywhere. I don't need a plane, though I would mighty appreciate one all the same." He smirked at her, but he appreciated her assistance no matter what branch of the military she was from. The fact they had both been part of him made him warm to her as if she were one of his own to a degree.

And yep, that just pulled free and now she was holding a hardened metacarpal that looked oddly like a knife blade if he squinted just a little. "Uh yeah, that's new. I don't know what's going on with me, but... this is now the second weird thing to happen to me. And my skin is mostly intact.. so, I don't know what to think. Seen anything like this, doc?"
stargatemedic: (Medic - working - investigating)

[personal profile] stargatemedic 2018-07-19 02:55 am (UTC)(link)
"Medic, not a pilot," she tells him, still focused on his hand and smiling at the same time. The fact that he's in fairly good humor despite the horrific way his bones are protuding from his hand says something about the kind of man and soldier he is and she appreciates that he's not falling to pieces on her.

When it comes off in her hand and he answers her, she's left holding what looks like a very sharp... well, bone. His skin, as he'd said, was intact and she didn't really have a lot of practice with bones just falling out of people, so she gently reached for the next and, when it came out, too, she continued until he has several small holes in his hand and she was left holding the bones.

"Nothing quite like this, Corporal," she admitted, peering down at the pieces in her hand before using her free one to poke at the skin surrounding the holes in his skin. "We should probably get that washed and bandaged."

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