Entry tags:
- *event,
- aldnoah.zero: asseylum vers allusia,
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- penumbra podcast: juno steel,
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❪ event ❫ a moment in eternity
TO THERE AND BACK ![]() It has been a month of chills uncharacteristic of what you might remember as summer — cold days and even colder nights. The days are short and the nights feel eternal. With the recent disruption of the network and no sign of a resolution for the world outside of Nadril, one has to wonder what the future holds for El Nysa. What of Olympia, Wyver, and their residents? The animals you cared for - are they destined to remain as frozen as wretched Ysverai forever? What will become of the sleeping ones in Thesa when there is nowhere else to go but this icy city? Yet not all hope is lost just yet. The woman that appeared at the start of the network errors finally shows up again in another network post. Nurray has a point: refugees have not been given a chance to see the outside. The frequent snowstorm barrier of Nadril has made it impossible to see what it's like beyond the colony. Soon after the network post, as though the snow has been "turned off," clouds will clear. With the barrier created by the snow gone, the red sun shines brightly upon the dreary city with its warmth. You can see a purple haze on the south horizon, a indication that Yservai wasn’t all just a dream. He's still there, so far away, yet so close anyway. Near the entrance, a mound of snow melts, revealing steps leading towards the underground. It seems to be a part of the subway station you might have found earlier during your exploration of the colony — this time, the station has been powered on. Two trains lie in wait — their destinations read: Olympia and Wyver. — El Nysa is waiting. FREEZE FRAME ![]() The technology found in the subway station of Nadril is truly out of this world. The combined efforts of Natha technology and alien minds have truly created state-of-the-art transportation never before seen by the typical Nysan. It takes no longer than one hour for the intercoms to announce their arrival to the outskirts of the Dranbu Kingdom — though, even with the platform available, the train never stops; it instead continues for another half hour for it to reach the North Gate of the Olympian Empire, where it sits until it's time to return to the tundra. All in all, it takes a mere hour and a half for this high-speed subway travel from Nadril to Olympia. The second train does make a quick stop at the Olympian Station, but it will be another painless hour and a half until it reaches the jungle of the Wyver Kingdom. Because Wyver is its own island, connected only by a bridge, you might notice that a small part of the travel was underwater. The trip takes only a total of three hours, but there's plenty of time for sightseeing. After all, isn't that the whole point of this trip? BE STILL MY HEART. Leaving the train, you are immediately hit with the still, warm air of the underground. It's hot, much different from the winter of the north, but perhaps a welcome change. The station is old, but it still has a fairly new smell to it, and not just because it's been unused for so long. It feels out of place compared to the rest of this world, and this is especially true when you reach the surface.It's hard to imagine where one can go from here. You might start thinking about clean-up efforts, how to achieve proper burials for the fallen ones... but with time frozen, you will find that you cannot actually move anything or anyone. It will be dusk, as Thesa's shines across the skies, when storm cloud gather before Thesa's light. And from the clouds is a familiar figure — Once again, she has descended. TIME & TIME AGAIN ![]() Darma is glowing as bright as the naked eye can perceive. Her massive, true form floats before the world she's built from dust. Her brightness dims as she says her final words — at the same time, raises her arms, palms wide, then closes her hands into a fist. In that instant, time is resumed. It's slow at first, as though time is trying to catch up with reality. It takes a several moments until the slow-motion picture before them reaches normalcy. Darma turns her attention to Yservai, whose motion is also returning, but not for long. In her true form, they are comparable in size; Darma's glow continues to dim as she draws closer to the Great Dragon, and then she coils herself around him, holding him still before assimilating into the wretched creature. By the end of it, time has completely returned to normal, and all residents were able to witness the Natha holding time still for Ysverai — The process turns the Great Dragon, as well as Darma, into stone. HIT PLAY TO REPLAY ![]() Darma has resumed time, and Ysverai is no longer a threat. However, it comes with a hefty price for the Natha. The massive, stone statue of Darma embracing Ysverai looms in the valley between the cities of Olympia and Wyver. It's no doubt an intimidating addition to the world, but there is some peace in knowing it's all over. When civilians finally come to, they can't help but look upon the statue in awe — and their respective cities. It's much to take in all at once. Much destruction has been wrought— buildings lay in ruin, and of the citizens still alive, many look to be in poor physical condition. 1. I. The Sanctuary has sustained much damage, and with the high demand of medical care, cannot serve as the central healing place for those in need. Instead, it is up to individual citizens to find resources and establish places of care. Those with a medical inclination or healing powers may set up medical tents, or work out of their homes. Not everything has been destroyed, and it is still possible to obtain supplies from the market or request them from The Sanctuary.Time has resumed, yes, but the magic that Darma employs isn't flawless. As powerful of an entity as she may be, to tamper with time is difficult. Some would say it defies the laws of nature. Nature seems to agree, and in the next few weeks, El Nysa will be facing a few hiccups as it finds its equilibrium once more and citizens try to return to normalcy. Strangely enough, El Nysa natives are not disturbed by the occurrence of these events. III. Characters may find that they occasionally (or frequently) suffer from lapses in memory. These difficulties with memory may range from light to severe, although they are thankfully not permanent. Within the span of a few minutes to a few hours, difficulties in remembering people and events are resolved. That isn't to say a similar problem won’t happen again tomorrow…But these phenomena does draw to a close — and with it, you may wonder what will happen now to those sleeping ones in Thesa now that Darma has turned to stone. After all, it will be near the time of which more refugees should wake... Repairs to Thesa Station should remain ongoing so long as parts can be salvaged from Nadril, at least. And with speed travel via subway possible, it should make travel far easier than ever before. Even with Darma gone, you will have to move forward. There is still much to be done. FINAL OOC NOTES
You may acquire REP for Nadril, and either Olympia or Wyver in this log. An AC-eligible thread for ONE (1) NADRIL REP POINT may be submitted HERE BY AUGUST 26TH, 11:59 PM EST.
A second AC-eligible thread for 1 REP for either Olympia OR Wyver may be submitted HERE OR HERE BY AUGUST 26TH, 11:59 PM EST. Please direct questions to the questions thread below! Thank you! |
no subject
[A long dark-blue tail wags behind the boy as he rests his hand on his chin.]
And I see no reason to collect them. They're harmless little beings, you know. Though I've found most mortals aren't terribly fond of them.
[They're rather strange as well. One seems quite adamant about trying to climb up onto Juno's shoulder. But much like how they're floating around, he'll hardly feel any weight to it.]
[--unless he tries to grab one and hold it in his hands. While normally using their powers to float, they're actually extremely heavy -- despite feeling soft and very much alive -- given that their host bodies are actually stone statues.]
no subject
Probably 'cause most people aren't keen on being climbed like a tree. Literally. But that's just a wild guess.
no subject
[There's something distinctly off about the boy's mannerisms. His expressions remain fairly static, and his voice has a certain blankness to it. Not quite enough to say he sounds emotionless, but more than enough to sound a bit off -- like a poor actor reciting lines off an unfamiliar script in a stage play.]
Actually-- why don't we make a game of it? If you can guess the real reason in under three guesses, I'll call them off of you. I'll even give you a hint.
[As if on cue, the other two are starting to swarm around his pantlegs. He's free to kick them, but they'll just lull through the air like big, bulky balloons, gently bouncing and giggling-- well, aside from the one covering its mouth, which stays silent.]
no subject
[ he glances down, feeling a faint tugging on his pant legs, narrowing his eyes a little and lifting up one leg to give it a bit of a test shake. he's pretty sure it's not as simple as that, and the motion goes to show just that. they're hanging on there pretty tightly, but feel... almost weightless, adding just a slight bit of lag to his motion as he leans a little awkwardly against the lamp post. ]
no subject
[He jumps down from the top of the lamppost, descending slowly through the air and landing gently on the ground. Standing at less than five feet tall, he really does just look like a little kid.]
But here's your hint! These creatures are deities known to possess statues representing the proverbial principle of "see not evil, hear no evil, speak no evil". Although cheerful and friendly, they're actually very powerful -- but most humans don't even notice when their powers are being used.
[Monkey gods?? Monkey gods.]
no subject
right.
juno looks at him, dead in the eyes for a second before letting out a sigh and staring down at the two playing at his ankles, the other perched on his shoulder. not really what he was hoping to run into, but then again, who really wants to run into some weirdo that just floats down from a lamp post and his weird-ass zoo pets.
but back to the question at hand.
why people hate these damn things. ]
But I take it they notice after? [ he makes to grab at the one pestering him at his shoulder, only to get his hands around it and immediately feel like he's deadlifting a goddamn boulder (he's just out of shape it's fine dw about him). ] - the hell do you feed these things?
no subject
[Which he may it may not realize himself, depending on just how truthful the monkeys make him become. Usually only those who start randomly confessing things tend to notice after the fact, given how it can interrupt the flow of otherwise normal conversation.]
[But his second question has him grinning -- a toothy grin, showing off those razor sharp teeth of his.]
Oh, but I'm afraid I can't answer that. It would give away the answer.
[That's not terribly ominous or anything.]
no subject
[ which is about as close to the truth as it gets when it comes to juno. his truths come out ungentle, grating almost. he can barely feel something pressing itself in the back of his mind on the tender, uncomfortable parts of him like a bruise. ]
A lady likes to have his space. C'mon guys - [ another indignant shake as he throws out a guess, voice somewhat prickly: ] People hate things they don't understand. Pretty par for the course.
no subject
[Clearly he's in desperate need of more lessons. He looks legitimately troubled for a few seconds, before shaking his head.]
But that is incorrect! Or rather: incorrect, as far as the monkeys are concerned. It is certainly am accurate interpretation of human nature.
You have two more guesses!