Entry tags:
- *event,
- aldnoah.zero: asseylum vers allusia,
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- got: theon greyjoy,
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- love live: yoshiko tsushima,
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- penumbra podcast: juno steel,
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❪ event ❫ a moment in eternity
TO THERE AND BACK ![]() It has been a month of chills uncharacteristic of what you might remember as summer — cold days and even colder nights. The days are short and the nights feel eternal. With the recent disruption of the network and no sign of a resolution for the world outside of Nadril, one has to wonder what the future holds for El Nysa. What of Olympia, Wyver, and their residents? The animals you cared for - are they destined to remain as frozen as wretched Ysverai forever? What will become of the sleeping ones in Thesa when there is nowhere else to go but this icy city? Yet not all hope is lost just yet. The woman that appeared at the start of the network errors finally shows up again in another network post. Nurray has a point: refugees have not been given a chance to see the outside. The frequent snowstorm barrier of Nadril has made it impossible to see what it's like beyond the colony. Soon after the network post, as though the snow has been "turned off," clouds will clear. With the barrier created by the snow gone, the red sun shines brightly upon the dreary city with its warmth. You can see a purple haze on the south horizon, a indication that Yservai wasn’t all just a dream. He's still there, so far away, yet so close anyway. Near the entrance, a mound of snow melts, revealing steps leading towards the underground. It seems to be a part of the subway station you might have found earlier during your exploration of the colony — this time, the station has been powered on. Two trains lie in wait — their destinations read: Olympia and Wyver. — El Nysa is waiting. FREEZE FRAME ![]() The technology found in the subway station of Nadril is truly out of this world. The combined efforts of Natha technology and alien minds have truly created state-of-the-art transportation never before seen by the typical Nysan. It takes no longer than one hour for the intercoms to announce their arrival to the outskirts of the Dranbu Kingdom — though, even with the platform available, the train never stops; it instead continues for another half hour for it to reach the North Gate of the Olympian Empire, where it sits until it's time to return to the tundra. All in all, it takes a mere hour and a half for this high-speed subway travel from Nadril to Olympia. The second train does make a quick stop at the Olympian Station, but it will be another painless hour and a half until it reaches the jungle of the Wyver Kingdom. Because Wyver is its own island, connected only by a bridge, you might notice that a small part of the travel was underwater. The trip takes only a total of three hours, but there's plenty of time for sightseeing. After all, isn't that the whole point of this trip? BE STILL MY HEART. Leaving the train, you are immediately hit with the still, warm air of the underground. It's hot, much different from the winter of the north, but perhaps a welcome change. The station is old, but it still has a fairly new smell to it, and not just because it's been unused for so long. It feels out of place compared to the rest of this world, and this is especially true when you reach the surface.It's hard to imagine where one can go from here. You might start thinking about clean-up efforts, how to achieve proper burials for the fallen ones... but with time frozen, you will find that you cannot actually move anything or anyone. It will be dusk, as Thesa's shines across the skies, when storm cloud gather before Thesa's light. And from the clouds is a familiar figure — Once again, she has descended. TIME & TIME AGAIN ![]() Darma is glowing as bright as the naked eye can perceive. Her massive, true form floats before the world she's built from dust. Her brightness dims as she says her final words — at the same time, raises her arms, palms wide, then closes her hands into a fist. In that instant, time is resumed. It's slow at first, as though time is trying to catch up with reality. It takes a several moments until the slow-motion picture before them reaches normalcy. Darma turns her attention to Yservai, whose motion is also returning, but not for long. In her true form, they are comparable in size; Darma's glow continues to dim as she draws closer to the Great Dragon, and then she coils herself around him, holding him still before assimilating into the wretched creature. By the end of it, time has completely returned to normal, and all residents were able to witness the Natha holding time still for Ysverai — The process turns the Great Dragon, as well as Darma, into stone. HIT PLAY TO REPLAY ![]() Darma has resumed time, and Ysverai is no longer a threat. However, it comes with a hefty price for the Natha. The massive, stone statue of Darma embracing Ysverai looms in the valley between the cities of Olympia and Wyver. It's no doubt an intimidating addition to the world, but there is some peace in knowing it's all over. When civilians finally come to, they can't help but look upon the statue in awe — and their respective cities. It's much to take in all at once. Much destruction has been wrought— buildings lay in ruin, and of the citizens still alive, many look to be in poor physical condition. 1. I. The Sanctuary has sustained much damage, and with the high demand of medical care, cannot serve as the central healing place for those in need. Instead, it is up to individual citizens to find resources and establish places of care. Those with a medical inclination or healing powers may set up medical tents, or work out of their homes. Not everything has been destroyed, and it is still possible to obtain supplies from the market or request them from The Sanctuary.Time has resumed, yes, but the magic that Darma employs isn't flawless. As powerful of an entity as she may be, to tamper with time is difficult. Some would say it defies the laws of nature. Nature seems to agree, and in the next few weeks, El Nysa will be facing a few hiccups as it finds its equilibrium once more and citizens try to return to normalcy. Strangely enough, El Nysa natives are not disturbed by the occurrence of these events. III. Characters may find that they occasionally (or frequently) suffer from lapses in memory. These difficulties with memory may range from light to severe, although they are thankfully not permanent. Within the span of a few minutes to a few hours, difficulties in remembering people and events are resolved. That isn't to say a similar problem won’t happen again tomorrow…But these phenomena does draw to a close — and with it, you may wonder what will happen now to those sleeping ones in Thesa now that Darma has turned to stone. After all, it will be near the time of which more refugees should wake... Repairs to Thesa Station should remain ongoing so long as parts can be salvaged from Nadril, at least. And with speed travel via subway possible, it should make travel far easier than ever before. Even with Darma gone, you will have to move forward. There is still much to be done. FINAL OOC NOTES
You may acquire REP for Nadril, and either Olympia or Wyver in this log. An AC-eligible thread for ONE (1) NADRIL REP POINT may be submitted HERE BY AUGUST 26TH, 11:59 PM EST.
A second AC-eligible thread for 1 REP for either Olympia OR Wyver may be submitted HERE OR HERE BY AUGUST 26TH, 11:59 PM EST. Please direct questions to the questions thread below! Thank you! |
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Code word is "incoming."
[ - but this isn't the place for it.
and in the end what does he have but bloodied up, bruised knuckles and a stand-in that isn't as good as being able to destroy the real thing.
he vaguely hears the warning she gives him, a half laugh finding its way out of a crooked forced smile. he lets go of her hand and nods, letting her lead the way, doing his best to keep pace with her if she's quick about it, lingering if she's slower to guide. his head is full of a voice he remembers when he was a child, and it's sharp as a whip, grating as he stands in the doorway, as he walks down these streets he doesn't know following someone he only just met.
nothing adds up, but it's rare that anything in juno's life adds up. sometimes he's just at the whim to what it has in store for him. ]
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Regardless, once they're far enough away and ducked into an alleyway to hide in the shadows, Nott dares to glance back to see if they were followed. The area looks pretty clear, thankfully.
She's not sure how to broach the subject. Juno is haunted by a past and an inability to stomp it out, so when it came calling he beat it into the ground in a very real way, knuckles bruised, skin cracking. It's a neat little metaphor. His mother in the body of himself. Something that horrified Juno so much he struck it down without a care for where and when.
Nott folds her arms uncomfortably and looks up at him now that they're hidden away, if temporarily.]
...So. Pretty bad mom, huh?
[Said like she's asking after the wife and kids at home, but the expression on her face is a grave one. Mothers aren't supposed to be saying things like that to their children. Was that accurate to reality at all?
As almost an afterthought, Nott pulls out her flask and offers it to Juno.]
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[ it's precisely that. juno stares out at the narrow entry to the alley that they've ducked into, pressed against the shadows the wall has to offer and glancing slightly down at nott now. it's hard to look at her considering what she just saw, even harder when he catches another glimpse of his hands. he's quick to wipe them slowly on the dark material of his trousers - great for blood in these cases.
his knees buckle a bit as he leans hard against the wall, eventually deciding it's time to slide down with a muffled thump. there's a weakness, a sense of being beat because...
he did exactly what his mother thought he'd do, didn't he? he became like her, for a split second, staring himself down in some... real time mirror that was mocking him. hell. it didn't have to lay much of a finger on him before he got to it first, and that's what makes him wary of some monster under his skin, in his blood. he presses his lips together as nott offers out a flask to him, same as the first time.
he takes it and uncaps the thing slowly, taking a mouthful and feeling the sting of it go down, settle hot in his gut. sickening, but comforting between the nausea and the need to dull everything. ]
Didn't win any awards... that's for sure.
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[Her voice is quiet, the attempt of a laugh on her voice hesitant and sad. It's a good thing she doesn't say what she's thinking. Because even she knows what she's thinking is pretty stupid. She barely knows Juno. He barely knows her real name, and only because she slipped with it while probably drunk. (She doesn't remember if she was drunk at the time, but it's a safe bet, honestly.)
But right now, she knows a lot more about him than he probably wants her to know. She's seen what might be his deepest fear, something that lurks in the dark corners of his mind, something he hates in himself enough to try to beat his own face bloody in full view of the public and whoever stumbles across the horrifying scene.
Nott doesn't tell him that she makes for a much better mom.
She'll never need to. It's not like she's come clean with Caleb about it. Juno doesn't have to know what he doesn't hear.
She hopes he doesn't feel it in her when she approaches him where he sits against the wall and tentatively wraps her arms around his shoulders.]
You're not like that. You're not cruel like her. I know because you don't want to be.
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juno sets the flask down with a sharp tap the moment she speaks again, however. there's something in his shoulders that shakes a little bit with a shivery laugh. ]
You really sure about that?
[ hesitantly: ]
There's always delaying the inevitable.
[ i could be that. ]
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I know cruel people. They don't fight so hard against what they do. I'm not cruel either, and it's not like the world hasn't tried its very hardest to make me.
[She was prepared to repeat to Caleb that what he did wasn't his fault, again and again until he believed it. She can remind Juno, too, that his destiny isn't written the way he thinks it is.]
If all we were was reflections of the people who raised us, I'd have killed and eaten you already. You're pretty defenseless right now.
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he's tired.
he glances down just slightly, the weight of nott's head against his shoulder slight, but enough to remind him that he's here. there's that silent understanding of "you barely know me what the hell is all this for?" acknowledged, but nothing done about it as he sits, digs his heels a little into the ground. juno leans back against the alley wall with a heavy sigh. posture slumping, defeated. dully: ]
Good thing I ran into you and not some weird reflection of you then. Sounds like a pretty crappy way to go. More of an explosions kind of guy.
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Nott knows that look.
She plays with her long hair as she watches him, combing her fingers through it absently.]
Well, then I'm glad you didn't.
[She glances down, over at his bruised and bloody knuckles, the skin split from heavy, repeated impact.]
This is the second time you've hurt your hands in front of me. I'll run out of bandages.
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No one says you gotta keep fixing me up, Nott.
[ there's a faint smile on his lips as he shoves his hands into his pockets. she's weirdly comforting, even standing there like that with her fingers running through her hair slowly. he doesn't look at his hands, choosing to pocket them instead. ]
I'll get 'em patched up myself, don't want you to run out of your stylish-yet-functional bandages, you know?
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Well, if I don't, who else is going to?
[She pauses in combing her hair, then looks down at her fingers, and starts unwrapping bandages from between them. She's complaining, but she's got plenty of extra cloth to go around. They're functional, sort of, stylish, at a stretch, but most of all they're useful in a pinch. Especially if she's gonna keep hanging around Juno, at this rate. He's very good at bleeding.
Once she's unraveled and ripped off the bandages on her knuckles, she reaches for the hands he just hid in his pockets.]
Let me see 'em.
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Got me there, I guess.
[ he's incredibly good at bleeding. it's one of his very special talents. juno hesitates a moment when she asks to see them, halfway towards petulant. he looks like he might talk back, mouth on its way to forming the words, but he ultimately lifts his hands out of his pockets, feeling the sting of the rasping fabric against his opened up knuckles.
he grouses slightly, but he's... grateful. and it shows, softened around his eyes and mouth, in his voice. nott didn't have to do this. any of this. she could have left him - hell, she really should have because now if anything he's dragged her into a mess with the authorities if they're gonna pursue what just happened in front of that crowd.
he swallows a little tightly. get rid of the blood... he'll worry about the rest later. ]
How's it look, doc?
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She frowns at the messy, bloody knuckles on his hands, taking them into her smaller ones carefully and inspecting them.]
Well. They don't look broken, but you should still probably not make a habit out of it.
[She looks at them a little bit, then tries to wipe off some of the excess blood with her sleeves. Then, she starts wrapping up any skin that's been scraped bloody.
It's... real haphazard. Knuckles are a tough nut to wrap in bandages, and her major experience with this is just randomly covering as much green on herself as she can. They don't look pretty, at the end, but they're mostly covered, which is probably enough for now.]
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when she's through, it's not the neatest job, but the fact that she literally took the bandages off her own body already makes juno feel a little guiltier for even needing it in the first place. so he sits, a little tense, and waits until she's completely through before slowly pulling back, giving his fingers a stinging flex. ]
Making a note: I owe you... a lot of bandages. And a drink or two. Hazard pay for associating with me and all that.
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She doesn't mind giving up a few bandages at all, doesn't need anything in return, but she won't say no to a few free drinks. Her flask is infinite, but she does appreciate changing it up every now and then.]
I'll take extra drinks if you hold the bandages.
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he tilts his head, glancing up thoughtfully before giving a brief nod. ]
My kinda lady. Sounds fair to me.
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Where are you staying? I'll walk you.
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for pride's sake.
but if her hand on his arm doesn't feel... safe. the tension in his body doesn't leave save for his fingers, loosening just a little. he feels it out briefly. opens his mouth to refuse and lets the words stick in his throat. phantom impact on his knuckles, wet with a little blood still. he closes his eyes a second then looks at her. ]
Whatever's left of the residential area. Don't think it's too far from here...
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Yeah, it's not far. You can have some more of my whiskey, too, if you want.
[She knows she'd feel like more than a few drinks after all that. And Juno seems like a whiskey kinda lady.
The best patch up job she can offer is infinite alcohol.]
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it doesn't feel right.
he should honestly just. take himself home and for a few moments he looks a little torn on the decision before lowering his head. ]
Hey, don't go letting me drink it all.
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[With that ominous announcement, she reaches into her cloak to fish out her flask again. He didn't say yes, but he also didn't say no.]
It'll make you feel better.
[That's the mantra of an alcoholic, maybe, but Nott never claimed to be anything else.]
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steadiness is just another word for strong whiskey (fortunately or unfortunately is all a matter of perspective, and frankly, juno doesn't give a shit.) he takes the flask offered out to him and slowly uncaps it, as if thoughtful about the whole thing before taking a long drink. ]
You were right, y'know. Before.
[ he eyes her. ]
Long as it gets you good and drunk, what else matters?
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Of course. I'm always right. It's good you're learning that.
[She gently pats his arm knowingly.]
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Don't go getting ahead of yourself.
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When have I been wrong? That you've known me. Name one time.
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No one's right all the time. Just saying!
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