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ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-04-09 07:55 pm
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( introlog #5 ) strangerer things

You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?

Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE.

THESA STATION    
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!

You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.)

The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything...

The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings.

As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself.
ON A BEAM OF LIGHT    

Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.

You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station...
BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair.

Settle in, meet new comrades, and enjoy yourself, for you've safely completed your journey. But don't wander too far from the fires — the dark is closing in, and there's a strange, electric feeling in the air, the scent of ozone drifting on the breeze. And what were those odd readings Zasere mentioned?



A SHEPHERD OVER THE FLOCK. The spring sun dawns on a grey morning, already burning away the fog rolling in off the sea. It quickly becomes apparent that Voss and his entourage of acolytes have been up for hours, hard at work. They've set up a brightly-draped stage and a travel pulpit, magically enchanted to amplify his voice, and as the sun breaks over the horizon, Voss is all set to do what he does best: proselytize.

As our Goddess has sent Her blessing once before to herald the coming of those touched by Her light, so She has done once again! Here you see them, those surrounded by the light of our Goddess, each of them bearing the mark upon their skin of Her holiest of hands! Do you not see? Do none among you bear witness to the righteousness of Her message? Perhaps this is why our people have shamed themselves in front of our Goddess—

[ He continues for another 15 minutes... ]

Nevertheless. See you them before us now! See them as they are, coming to our gates with Her reminder, that these people must be treated with the utmost respect and care. Thesa's divinity is not to be treated with such flagrant disregard! Those who She chooses are not ours to use as mindless fodder, to hurt, to torture — shame upon those who allowed such deeds to shame us under Her watchful gaze!

To those of you who have just arrived here on our doorstep, be not afraid! The Temples of Thesa welcome you to our home with hearts and minds open! Should you ever find yourself in need of solace, seek out the Temples, as there are no greater allies to you than those of us within the Temple walls. You are welcome all to Olympia!


As he steps away from the enchanted podium, he can be heard saying aside to an acolyte, "How was that? Heavy on the shame, but I think it went well!" While he will not leave the area immediately, his acolytes will politely turn away attempts to speak with him and remind anyone interested that they can leave a message at the Temples.
CLOSE ENCOUNTERS    

Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.

But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves.
THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings.

They're innocuous little things at first. A sudden silence, animals going quiet, insects stilling. All technology, no matter how advanced, ceases working. You discover when you check with a friend, the clock on your phone is twelve minutes slow even though you'd swear only a minute had passed — time missing. Walking through the woods takes longer than it should when brushing past one bush leads to brushing past that same bush again — and again, and again, the area looping on itself. It keeps you trapped, going in circles for minutes, even hours, before finally releasing you in a random direction.

Or perhaps you'll feel a sense of deja vu, like you've walked down this road, taken this turn, seen that bird fly from this branch before. This is the second time that cat has crossed your path. The person you're meeting, you already know their name; you're certain you've already met.



WE GOT COWS. The Storm sliver also ushers in sudden, localized weather anomalies — heavy storms, blizzards, strong winds, and more. Affected areas range from just a few feet wide to nearly half a mile. One minute, the sky may be sunny and clear, but the next dark storm clouds roll in, unleashing torrential rain. Small tornadoes surge along the road, kicking up winds strong enough to knock people over and carry objects away. Hail hurtles down from the sky, but only in a ten foot radius. Temperatures fluctuate wildly between one extreme and the next, from heat waves to cold snaps. Soupy fog blankets the area, thick enough that you can barely see your hand in front of your face. Good luck finding your way!



FORGETTING IS SO LONG. The visions come on suddenly and with very little warning. One second, you're carrying on as normal — but the next, you blink and find yourself (and anyone near you) somewhere else completely. You may recognize this place as a moment from the past, one that you lived through. It's a memory, your memory, and it now replays around you in exceptional detail, unnervingly lifelike. Or you may not recognize it at all. It might belong to the person next to you, or to someone else entirely — a memory that the Storm has swallowed up.

Either way, the scene plays out just as it once did, and there's nothing you can do to stop it — or escape it. The memory surrounds you to no end: every door you open leads nowhere, every hallway you turn down continues on forever, every horizon you flee toward hangs just out of reach. And linger too long or turn the wrong corner, and you may find yourself abruptly stuck in a completely different memory. It's almost tempting, then, to give up, to let the past sweep you away...

But this isn't the full might of the Storm. Look closely, and you can see that in the walls of this trap, there are minute, hairline cracks, a facade of fractured glass. Imperfections in the memory where the real world is breaking through. It seems the only way to escape these memories is to find those cracks and break through them — by force, by will, or by some other method entirely.
DECISIONS, DECISIONS...    

The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.

They've come with bribes — that is, examples of what their cities have to offer. If you spent much time at the exhibition up on Thesa Station, you might recognize some of what's being shown off, though the offerings here are markedly more tangible, and shown off by hawkers wearing substantially fewer clothes.

A herd of pegasi accompanies the Olympians, while a line of flying serpents is stabled at a tent bearing Wyver colors. Refugees are given the chance to experience solo flights and are told that if they prove their loyalty, they may have the privilege of owning such fine beasts one day themselves. The Olympians have also brought couture clothing, jewelry, and makeup to offer a taste of Olympian splendor, while the Wyver delegation has brought along fine weapons, sense-enhancing jungle plants, and small vials of diluted dragon’s blood (drinking confers a temporary boost in strength) to demonstrate their might. The Olympians speak proudly of the glory of the Temples of Thesa; the Wyverns speak of the Volkkran Pact and inform newcomers that they can make a pilgrimage to the summit of Namarak Mountain at the next full moon.

This is as good a time as any to compare your plans with others around you and exchange contact information before going your separate ways with people who are going to the city you are not. When you’re ready to go, don’t worry about safe passage — the natives of each city will gladly escort you there in luxury.



OF WHITE AND GOLD. The people of Olympia are ecstatic that you’ve come to join them... So much so that they’ve prepared a grand tour of the city for the new arrivals. You will be introduced to the major businesses in the city, including businesses that they are proud to point out were founded by refugees.

Refugees who have been here for some time already are encouraged to pair up with newcomers to introduce them to the parts of the city they like best. To facilitate this, they’ve made arrangements with many of the business owners: new refugees who visit their shops (and older refugees who escort them) are given discounts!

Just a few examples of many: the Wyvernest offers free desserts to first time visitors with the purchase of a drink, refugees who visit the Silk Wyrms can have one custom (though not exceedingly expensive) outfit made for them for free, and visitors to Shades Darker are offered a half-hour session with one of the prostitutes at half price… or access to a private room, if they seem to have taken a shine to one of their companions on the tour.

Lastly, tour guides will point out that over the course of the next week, the train to Flona Cove will allow new refugees to board for free so that they can experience the seaside for themselves. With the weather finally starting to warm, this is as good a time as any for a visit to the beach, isn’t it?



OF RED AND BLACK. Life in Wyver is typically a sink-or-swim sort of experience — but in light of the valor recently displayed by their predecessors, the natives are now more willing to assist in getting newcomers settled. The entire journey here they have been talking up the virtues of their city… and now is the time to show everything that's on offer.

The well-known businesses in the city are prepared for the influx of newcomers. Some are giving out discounted samples of their products while others are offering a more hands-on experience: in exchange for working a few hours, they will give training in whatever task is being performed.

At the Forged, newcomers can learn the basics of crafting simple weapons (and take one of their successes home), while visitors to spas near the lagoons are trained in the art of massage. Those who wander to Falmi’s Ring can learn the art of pugilism or how to keep (and fix) books if they're more inclined to the gambling that goes on. Newcomers interested in Wyver's dragons can get hands-on experience at the Fields of the Exalted's nursery. While they walk from place to place, a guide may point out a job posting from Highwind Hires, noting that refugees can make a name for themselves outside official channels.

The last stop on the tour is the Undergrowth. The guides speak of the jungle in reverent tones and caution new refugees not to wander too far in. They warn never to explore alone, but also urge refugees to take time to familiarize themselves with it; after all, the jungle is an important part of life in Wyver, and those who are going to be living here should understand it as well as they do.
You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now.
FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.

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impavid: (❖ Tired of walkin' all alone)

[personal profile] impavid 2018-04-16 05:07 pm (UTC)(link)
He takes a steadying breath, trying to orientate himself.

"Well," he begins awkwardly, "it's Atlantis. You know, the lost city of Atlantis? Well, not exactly lost now. Anyway, the important thing to realise is it's... in a galaxy far, far away full of... monsters who are trying to kill us and people who want to shoot us so they can take over the city. Which is what's happening at the moment, if I'm right. They have a jealousy problem."

That, and there may have been one or two misunderstandings along the way which. Strained things. This is the short version of the story, though, not the lengthy history of awkward social situations where negotiations have gone south or being disrupted by well-intentioned actions that end in disaster.
torchwoodteaboy: (wtf something is off here)

[personal profile] torchwoodteaboy 2018-04-16 06:13 pm (UTC)(link)
Ianto feels like he has so many questions he doesn't even know where to start. As it is, he just stares at the other man's explanation for the moment. "The Lost City of Atlantis."

He glances at the dimly lit hallway around them, trying to put two and two together -- the things he knows from history and the environment he sees around him. A galaxy far, far away?

"How?" he asks, because it's the first question that comes to mind. "Atlantis is an Earth legend. Why is it an Earth legend if Atlantis itself is..." Wherever they are. Never mind the monsters, Ianto's used to those. He's mostly fixated on the fact that John's been stationed in space. He turns to the other man and asks, uncertainly, "When did you say you were from?" Knowing full well that John had said no such thing at all.
impavid: (❖ If these wings don't fail me)

[personal profile] impavid 2018-04-16 06:22 pm (UTC)(link)
John is used to questions, but being used to them doesn't make him good at answering them. He's digging in his pocket, pulling out a PDA-ish looking item and beginning to fiddle with it again.

"I didn't," he points out, and the device lights up and begins to add its own soft glow to the area as John carefully fiddles with the settings. "But, we should probably focus on getting out of here first."

Before going into theories of the Ancients, flying cities and mysterious vampiric aliens who they may or may not have woken up and unleashed on the galaxy.
torchwoodteaboy: (frown this is not okay)

[personal profile] torchwoodteaboy 2018-04-16 06:43 pm (UTC)(link)
No, he hadn't, but the idea had been... Ianto sighs internally and files the question away to pry out of the other man later. The more he deals with John, the more the man keeps reminding him of Jack, in good ways and bad. The withholding of information definitely included. He'll get the information out of him one way or another. This conversation is not over, even if it's over for now.

"Fine," he replies, frowning at the other man as he does. "Well, we walked out of the desert into this place. It stands to reason we can just walk right out of here." He raises an eyebrow at the other man. "Pick a different direction this time?"

West certainly hadn't gotten them anywhere good.
impavid: (❖ He's a victim of the times)

[personal profile] impavid 2018-04-16 09:22 pm (UTC)(link)
A different direction. John lowers the tablet and squints sideways at Ianto.

"I was avoiding the Taliban," he protests, but really it's not the point. The point is he now has to keep Ianto safe. He shoots him a frown before beginning to move to a stairwell. "It's not like I'm doing this on purpose," he adds softly. "Do I look like I'm enjoying it?"

Mostly he looks wet, but an unhappy sort of wet. It's written into uneasy, uncomfortable lines of tension -- a frown that isn't especially deep but is still there to show concern. John remembers this city, and also remembers this storm. He remembers that it's dangerous. At least the radio message gave him a clue for how far along it should be.
torchwoodteaboy: (eyebrow raise)

[personal profile] torchwoodteaboy 2018-04-16 10:13 pm (UTC)(link)
Ianto glances at the other man out of the corner of his eye as well. Does John look like he's enjoying this trip through his memories? No, not really. Where they had been before, his friend had been dying in front of them. Ianto supposes there's a chance something terrible could be happening here as well, that John just hasn't explicitly told him as much yet.

"...well," he says, after quietly trailing along after the other man for a moment. "Not really."

Which really isn't all that comforting either. But that's neither here nor there. He's still there by his side, and he's still helping him get out of this, and that counts for something. It has to.

"Where are we going?" he asks. Because he has to keep talking or else he will start to panic, and if he's not going to tell him about Atlantis, then he's got to pick something.
impavid: (❖ Let it go by)

[personal profile] impavid 2018-04-16 11:25 pm (UTC)(link)
The look he shoots toward Ianto as they pick their way slowly up the stairs says he would rather they weren't talking. He moves up and along the metal hall, then freezes and shoots out a hand to draw Ianto back from the rails.

A voice down below says Are you sure we're on the right level? Then, after a long moment, Where did he go?

Boots click along metal below them, and the device in John's hand seems to show two dots close together, and another three more moving along past them slowly. John holds a finger up to his lips to indicate quiet, and watches the screen for a long moment until they begin to move again. The dots, and the footsteps, vanish off the screen and soon the hallways are silent again.

"Well," John says softly, "we're not going the same direction they are."

Since John isn't strictly sure if this is one of those situations where if you die in the... hallucination? Memory? Whatever this is, if you die in it do you actually die? Easier not to find out, and John doesn't know if he can keep himself and Ianto alive as easily as he could just keep himself alive sneaking around Atlantis. Especially when he's so chatty.
torchwoodteaboy: (wtf looking up)

[personal profile] torchwoodteaboy 2018-04-16 11:58 pm (UTC)(link)
Ianto may be chatty, but he knows how to take a direction when he's given one, especially when there's potential danger around the corner. Well, they look like dots on the screen, but he's willing to bet that those dots correspond with the voices heard faintly from just beyond, and voices spell out trouble.

He glances between the device in the other man's hand and John himself. Right, stay quiet. Don't get caught. He can do that. It's just...

"You need to tell me what's going on here," he whispers, fiercely. "Who are those people? Is there a chance that they're going to find us?"
impavid: (❖ Here's the way it is)

[personal profile] impavid 2018-04-17 01:02 am (UTC)(link)
"They're on the long list of people who really want me dead."

He glances around then plants a hand in the centre of Ianto's chest -- backs him up toward a wall and behind a pillar, crowding him into the shadows.

"Now," he begins, "can you shoot a gun?"

He pulls a sidearm out and checks it over, squints at Ianto.

"Not that I know if it counts as a real gun, since this was taken off me a while ago, but from previous experience when I shot people with guns I thought were real they seemed to go down -- hallucination or not."
torchwoodteaboy: (concerned redshirt)

[personal profile] torchwoodteaboy 2018-04-17 01:46 am (UTC)(link)
"Comforting..." Ianto quips, right before John's hand on the middle of his chest silences him again, startling him enough that he shuffles exactly to where John needs him to be.

Can he shoot a gun? Ianto glances down at the gun that John has indicated then back at John himself before reaching out to take it.

"I can shoot," he says. Inspecting the gun for a moment to determine whether it's some special sort of future gun that might be shooting lasers or something, or whether it will be firing regular bullets like every other gun he's accustomed to shooting. "Am I going to need to?"
impavid: (❖ Weak or strong)

[personal profile] impavid 2018-04-17 12:23 pm (UTC)(link)
It's a normal sidearm, perhaps disappointingly, but that does mean it should be easy for Ianto to use. No learning curve.

"Well," he says, picking over his own gun. "I'd rather you have it just in case. The city is mostly evacuated because of the storm, but these people took that as an opportunity to invade us and seize control."

Which he can tactically respect, but is a problem when the storm is imminently going to destroy the city.

"Now, since this isn't real my overall grip on the situation is tenuous at best. But, if we go by the script I cut power to the control room to stop them keeping control of the city."
torchwoodteaboy: (alright yes but)

[personal profile] torchwoodteaboy 2018-04-17 06:17 pm (UTC)(link)
Maybe it is a little disappointing at first, but it's comforting. At least that way he won't accidentally shoot himself somehow, yes.

If we go by the script. Ianto's thinking fast on his feet as John speaks. The memory seemed to be progressing on much the same as it had been without John's input before. Holland speaking to him whether or not John responded to what he had to say or not. He wonders whether it makes that much of a difference whether they follow the script or not, or whether the script will continue on despite them.

"Maybe we should stick to what we know," he says, glancing around uncertainly before back at John. "What you know. Then at least we'll find ourselves at something of an advantage. ...hopefully.”
impavid: (❖ Always gettin' in trouble)

[personal profile] impavid 2018-04-18 12:25 am (UTC)(link)
"Or find a way out," he offers. "Preferably find a way out."

He backs up to give Ianto space again, checks to make sure nobody else is nearby on his scanner before beginning to walk once more. His gun is held up, leading them through the halls quietly. The lighting is still dim, and outside the storm continues to roar onward -- wind and rain crashing into the glass and metal of the city. They weave up another stairwell and along dark, twisting hallways until John finally stops by another room. It seems to have several storage containers in it, flight cases of varying sizes and a sign that says:

REALLY
REALLY
DANGEROUS
DON'T
TOUCH
McKay


John makes a face at the sign before glancing around the room again.

"Well, this is it."
torchwoodteaboy: (really now)

[personal profile] torchwoodteaboy 2018-04-18 07:14 pm (UTC)(link)
Ianto follows John's lead as they set off down the corridor, unsettled by the sound of the storm battering the city beyond them, the unfamiliar sights and sounds only serving to set him further on edge. He holds the gun close, pointed down and away from the other man but ready to raise to their defense if need be.

"It?" he asks, frowning at the sign then at John himself as he looks around the room. "Where are we?" And is it really as dangerous as the sign suggests...
impavid: (❖ Let it go by)

[personal profile] impavid 2018-04-19 12:05 am (UTC)(link)
"Generator room," John supplies softly. "There are four generators spread out across the city. This one is the one I deactivated to kill control to command, so they couldn't track me."

He approaches a large, glowing silver object that looks oddly like a futuristic bomb and hesitates over it.

"They kick out a lot of power," he adds awkwardly. Which means yes, they are dangerous. He reaches out, takes a steadying breath and carefully removes a central pin. It goes dark, and he glances around the room expectantly before stowing it. It's quieter without the hum of it working, and the room is dark. "That's one down."

There's still three more active, though. He scans the shadows warily with his gun, lofts an eyebrow questioningly at Ianto.
torchwoodteaboy: (uncertain talking)

[personal profile] torchwoodteaboy 2018-04-19 05:26 pm (UTC)(link)
It takes Ianto a moment to realize that John is speaking in the past tense as he recounts his memory, because the generator looks pretty active from where he's standing. Especially with how cautious the other man is being in handling it. He stands a few steps back as John works on it, nearly holding his breath as he does despite the fact that clearly the other man knows what he's doing.

One down, he says, and Ianto lets out his breath in an audible sigh, feeling precariously balanced on a wire's edge. This isn't his world. This isn't anything he knows or understands. Hell, he doesn't even know how much of this is real. He's putting his faith in the hands of a man who had proposed an intergalactic take-away venture, and for all that John seems competent in the moment he still can't get the thought of it out of his mind.

"Well. We're not dead yet," he says, comfortingly.
impavid: (❖ Until love can find me)

[personal profile] impavid 2018-04-19 11:30 pm (UTC)(link)
Well they need to make money somehow, Ianto. Intergalactic take-away isn't the worst idea.

"Have a little faith, Ianto, I've done this before remember?"

Navigating a memory isn't so bad, if you're willing to go through with accepting the strange premise to begin with and simply looking for the divergence that might let you out.

"The problem," he continues, "is not knowing how we get out of the memory. Maybe there's a door somewhere, or a panel, or something. Or maybe it's just time."

John takes a deep breath, trying to quell frustration enough to focus, when behind them comes the soft click of a gun.
torchwoodteaboy: (scared over shoulder)

[personal profile] torchwoodteaboy 2018-04-20 02:11 am (UTC)(link)
It's dark, save for the light of the red emergency lighting around them. It had been dark before, and it takes him a moment to realize that the scenery around them has changed. The generator room of before replaced by the high ceilings and metal gratings of the Torchwood Hub. Of course, the sound of the gun behind them is rather distracting.

"On your knees! Hands above your head!"

Ianto knows that voice. He knows the voice and he knows the hand that reaches out to accompany it, as he finds himself roughly turned and shoved to the ground. He complies. Of course he does. The jump from Atlantis to the Hub is a big step, and Jack has a gun pointed to his head, and he thinks he knows where he is. When he is, but he hopes to god that he's wrong because this is one of the worst days of his life and like hell he wants to relive it now.

"Jack, for god's sake, what are you doing?"

"Tosh! I gave you an order! Gwen! Help her!" Jack leans in closer to him, his gun still pointed at Ianto's forehead as he glares at him, and demands, "Did you know that thing was down there?"

Ianto's eyes slide sideways to John as his mouth moves of its own accord. "I put her there."
impavid: (❖ I've had it to here)

[personal profile] impavid 2018-04-20 12:54 pm (UTC)(link)
Well, this is different.

On the one hand, John is a little relieved this isn't his memory.

On the other hand, he has no idea what the hell is going on.

He goes to lift the assault rifle he had in his hands and finds that now it's gone, because of course it is. Because it wasn't real. He lets out a growl of frustration, his eyes flicking from Jack to Ianto.

"Ianto," he manages, "who the hell are these people?"

Some context would be brilliant about now.
torchwoodteaboy: (uncertain talking)

[personal profile] torchwoodteaboy 2018-04-21 01:47 am (UTC)(link)
Ianto had thought that they wouldn't be able to see John. Holland hadn't seemed to notice him after all. But Jack's angry blue eyes slide from Ianto himself to the man standing behind him and with an horror that travels down his spine like ice water he realizes that is most certainly not the case in this instance.

"John--"

"Gwen!" Jack orders, but his second in command already has her hand gun out and trained on the second man in front of them. Jack's hand flies out and savagely tangles in Ianto's hair, wrenching it back to look up at him, pistol digging into his forehead as he growls, "You hid a Cyberman within Torchwood, and now this? What else are you keeping from us?"

Ianto swallows. Hard. "Jack," he says, looking up at the man in question. "Gwen. Toshiko. Owen. They're... My team. They're Torchwood. This." He swallows hard again. "This is Torchwood. My job, I..." His eyes trail sideways, to the gangway where he knows Lisa is going to appear, sooner rather than later. "Her name is Lisa," he insists. He hates that Jack had called her an 'it', even now.

"Why didn't you tell us, we could have helped you!" Gwen insists and Ianto bites back a bitter laugh in response.

"Torchwood was established to defend the earth against alien threats," he tones, hollowly. "That's. My job, that's what I do. Lisa..."
impavid: (❖ Had to let me go)

[personal profile] impavid 2018-04-21 01:19 pm (UTC)(link)
Okay, well, that's a gun aimed at him now. Which, fine, he's used to that. John lifts his hands so they're visible, and shoots Gwen an entirely fake fuck-you smile. Sizing her up, though, she's nervous. Distracted. He could probably disarm her if he needed to. The question is how likely they are to shoot Ianto.

"Listen," he says, "it's nothing personal, but I really hate having guns point at me. Now, I know I'm interrupting some good drama here but -- which is a pain, I'm sorry -- but maybe we could all just take a minute to lower our weapons? Then everyone would feel better about talking this over."

Right? Right. Probably. If not, the question is how does he force it. Escalate by holding the gun on Gwen (apparently) instead? Who can hold a bluff longer?
torchwoodteaboy: (frown if only)

[personal profile] torchwoodteaboy 2018-04-21 02:48 pm (UTC)(link)
Ianto can't turn his head to look at John, but he can read the expression on Gwen's face and he knows her well enough to know that he must be doing something.

"Maybe if teaboy here started showing a little loyalty, perhaps," Owen tones across the Hub from them, rubbing his head as he picks himself up off the floor.

Ianto shifts uncomfortably on the floor. He doesn't know whether Jack would actually shoot him or not. He'd threatened. God knows he had threatened, over and over he had. And he had suspended him from work after this. But he'd never hurt him. Not physically, anyway.

"Lisa worked for Torchwood," Ianto explains, as much for John's benefit as for theirs. "I wanted to find a cure, I..."

"Ianto," Jack says, and Ianto has to give him credit, there is compassion in his voice when he says it. "You have to believe me, there is no cure. There never will be. Those who are converted stay that way. Your girlfriend will not be the exception!" His voice rises in tone and anger the longer he goes on, blue eyes flashing as he shoots a glare back at John in turn.

"I don't know who you are, or how he's gotten you into the Hub, but you need to know what's happening here," he growls, "because this is how these things start. Small decisions that become mass slaughter. These creatures regain a foothold by exploiting human weaknesses. Then they take a base, regain their forces, and before you know it the Cyber race is spreading out across the universe, erasing worlds, assimilating populations, all because of the tiny beginnings, here. We need to stop her." He throws another glare back at John, because yes damn it he is including you in this too, whoever the hell you are and whatever the hell you think you're doing in his base. He'll get to Retconning you later. "Together."
impavid: (❖ You give me cause)

[personal profile] impavid 2018-04-21 03:09 pm (UTC)(link)
Girlfriend. Right. Cyber race. This is all sounding awkwardly familiar.

"This may surprise you, but I have experience with cyber races spreading across the universe, erasing worlds, all that fun stuff -- and Ianto and I have a relationship already where he... questions my sense of humour and I assure him things will be fine. It's going to ruin the dynamic if you shoot him. Now, if Lisa is really as dangerous as you all say shouldn't we be looking for her instead of shooting each other?"

Just a thought. He gives a cynical, exaggerated shrug. Come on, lower the gun at least for a second.
torchwoodteaboy: (concerned redshirt)

[personal profile] torchwoodteaboy 2018-04-21 10:30 pm (UTC)(link)
"She's already tried to kill Gwen," Jack insists. "You say that you know cyber races -- you think she's gonna stop there?"

Jack chances a glance back at the rest of the team, meeting Gwen's eyes, wide and uncertain as she looks to him for what to do, before he lowers his gun at last, holstering it with a sound of frustration.

"Fine, he growls. Ianto lets out a breath of relief very near to a sob -- this isn't an easy memory for him to relive, even if he has moved past his feelings for Lisa -- taking a moment to lower his arms before turning back to John.

"We don't have much time," he says. "She'll be here any moment."
impavid: (❖ Weak or strong)

[personal profile] impavid 2018-04-21 11:13 pm (UTC)(link)
He shoots a sideways glance at Gwen, then when she seems to be lowering her gun too he moves -- lowers his hands and strides across to grab for Ianto's hand and haul him up.

"Okay buddy," he murmurs, "so what's the plan?"

So far as he can tell, this is a memory of Ianto's. That means, just like Holland and the Genii troops for John, here Ianto should know what's going to happen. If he knows what's going to happen, then they can stay ahead of it. They can predict it. They can avoid dying and hope they'll snap out of this any minute, back into reality.

Any minute.

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