Entry tags:
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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP. 1 SILVER = 1 US DOLLAR. |
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"Well," he says, picking over his own gun. "I'd rather you have it just in case. The city is mostly evacuated because of the storm, but these people took that as an opportunity to invade us and seize control."
Which he can tactically respect, but is a problem when the storm is imminently going to destroy the city.
"Now, since this isn't real my overall grip on the situation is tenuous at best. But, if we go by the script I cut power to the control room to stop them keeping control of the city."
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If we go by the script. Ianto's thinking fast on his feet as John speaks. The memory seemed to be progressing on much the same as it had been without John's input before. Holland speaking to him whether or not John responded to what he had to say or not. He wonders whether it makes that much of a difference whether they follow the script or not, or whether the script will continue on despite them.
"Maybe we should stick to what we know," he says, glancing around uncertainly before back at John. "What you know. Then at least we'll find ourselves at something of an advantage. ...hopefully.”
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He backs up to give Ianto space again, checks to make sure nobody else is nearby on his scanner before beginning to walk once more. His gun is held up, leading them through the halls quietly. The lighting is still dim, and outside the storm continues to roar onward -- wind and rain crashing into the glass and metal of the city. They weave up another stairwell and along dark, twisting hallways until John finally stops by another room. It seems to have several storage containers in it, flight cases of varying sizes and a sign that says:
REALLY
REALLY
DANGEROUS
DON'T
TOUCH
McKay
John makes a face at the sign before glancing around the room again.
"Well, this is it."
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"It?" he asks, frowning at the sign then at John himself as he looks around the room. "Where are we?" And is it really as dangerous as the sign suggests...
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He approaches a large, glowing silver object that looks oddly like a futuristic bomb and hesitates over it.
"They kick out a lot of power," he adds awkwardly. Which means yes, they are dangerous. He reaches out, takes a steadying breath and carefully removes a central pin. It goes dark, and he glances around the room expectantly before stowing it. It's quieter without the hum of it working, and the room is dark. "That's one down."
There's still three more active, though. He scans the shadows warily with his gun, lofts an eyebrow questioningly at Ianto.
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One down, he says, and Ianto lets out his breath in an audible sigh, feeling precariously balanced on a wire's edge. This isn't his world. This isn't anything he knows or understands. Hell, he doesn't even know how much of this is real. He's putting his faith in the hands of a man who had proposed an intergalactic take-away venture, and for all that John seems competent in the moment he still can't get the thought of it out of his mind.
"Well. We're not dead yet," he says, comfortingly.
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"Have a little faith, Ianto, I've done this before remember?"
Navigating a memory isn't so bad, if you're willing to go through with accepting the strange premise to begin with and simply looking for the divergence that might let you out.
"The problem," he continues, "is not knowing how we get out of the memory. Maybe there's a door somewhere, or a panel, or something. Or maybe it's just time."
John takes a deep breath, trying to quell frustration enough to focus, when behind them comes the soft click of a gun.
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"On your knees! Hands above your head!"
Ianto knows that voice. He knows the voice and he knows the hand that reaches out to accompany it, as he finds himself roughly turned and shoved to the ground. He complies. Of course he does. The jump from Atlantis to the Hub is a big step, and Jack has a gun pointed to his head, and he thinks he knows where he is. When he is, but he hopes to god that he's wrong because this is one of the worst days of his life and like hell he wants to relive it now.
"Jack, for god's sake, what are you doing?"
"Tosh! I gave you an order! Gwen! Help her!" Jack leans in closer to him, his gun still pointed at Ianto's forehead as he glares at him, and demands, "Did you know that thing was down there?"
Ianto's eyes slide sideways to John as his mouth moves of its own accord. "I put her there."
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On the one hand, John is a little relieved this isn't his memory.
On the other hand, he has no idea what the hell is going on.
He goes to lift the assault rifle he had in his hands and finds that now it's gone, because of course it is. Because it wasn't real. He lets out a growl of frustration, his eyes flicking from Jack to Ianto.
"Ianto," he manages, "who the hell are these people?"
Some context would be brilliant about now.
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"John--"
"Gwen!" Jack orders, but his second in command already has her hand gun out and trained on the second man in front of them. Jack's hand flies out and savagely tangles in Ianto's hair, wrenching it back to look up at him, pistol digging into his forehead as he growls, "You hid a Cyberman within Torchwood, and now this? What else are you keeping from us?"
Ianto swallows. Hard. "Jack," he says, looking up at the man in question. "Gwen. Toshiko. Owen. They're... My team. They're Torchwood. This." He swallows hard again. "This is Torchwood. My job, I..." His eyes trail sideways, to the gangway where he knows Lisa is going to appear, sooner rather than later. "Her name is Lisa," he insists. He hates that Jack had called her an 'it', even now.
"Why didn't you tell us, we could have helped you!" Gwen insists and Ianto bites back a bitter laugh in response.
"Torchwood was established to defend the earth against alien threats," he tones, hollowly. "That's. My job, that's what I do. Lisa..."
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"Listen," he says, "it's nothing personal, but I really hate having guns point at me. Now, I know I'm interrupting some good drama here but -- which is a pain, I'm sorry -- but maybe we could all just take a minute to lower our weapons? Then everyone would feel better about talking this over."
Right? Right. Probably. If not, the question is how does he force it. Escalate by holding the gun on Gwen (apparently) instead? Who can hold a bluff longer?
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"Maybe if teaboy here started showing a little loyalty, perhaps," Owen tones across the Hub from them, rubbing his head as he picks himself up off the floor.
Ianto shifts uncomfortably on the floor. He doesn't know whether Jack would actually shoot him or not. He'd threatened. God knows he had threatened, over and over he had. And he had suspended him from work after this. But he'd never hurt him. Not physically, anyway.
"Lisa worked for Torchwood," Ianto explains, as much for John's benefit as for theirs. "I wanted to find a cure, I..."
"Ianto," Jack says, and Ianto has to give him credit, there is compassion in his voice when he says it. "You have to believe me, there is no cure. There never will be. Those who are converted stay that way. Your girlfriend will not be the exception!" His voice rises in tone and anger the longer he goes on, blue eyes flashing as he shoots a glare back at John in turn.
"I don't know who you are, or how he's gotten you into the Hub, but you need to know what's happening here," he growls, "because this is how these things start. Small decisions that become mass slaughter. These creatures regain a foothold by exploiting human weaknesses. Then they take a base, regain their forces, and before you know it the Cyber race is spreading out across the universe, erasing worlds, assimilating populations, all because of the tiny beginnings, here. We need to stop her." He throws another glare back at John, because yes damn it he is including you in this too, whoever the hell you are and whatever the hell you think you're doing in his base. He'll get to Retconning you later. "Together."
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"This may surprise you, but I have experience with cyber races spreading across the universe, erasing worlds, all that fun stuff -- and Ianto and I have a relationship already where he... questions my sense of humour and I assure him things will be fine. It's going to ruin the dynamic if you shoot him. Now, if Lisa is really as dangerous as you all say shouldn't we be looking for her instead of shooting each other?"
Just a thought. He gives a cynical, exaggerated shrug. Come on, lower the gun at least for a second.
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Jack chances a glance back at the rest of the team, meeting Gwen's eyes, wide and uncertain as she looks to him for what to do, before he lowers his gun at last, holstering it with a sound of frustration.
"Fine, he growls. Ianto lets out a breath of relief very near to a sob -- this isn't an easy memory for him to relive, even if he has moved past his feelings for Lisa -- taking a moment to lower his arms before turning back to John.
"We don't have much time," he says. "She'll be here any moment."
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"Okay buddy," he murmurs, "so what's the plan?"
So far as he can tell, this is a memory of Ianto's. That means, just like Holland and the Genii troops for John, here Ianto should know what's going to happen. If he knows what's going to happen, then they can stay ahead of it. They can predict it. They can avoid dying and hope they'll snap out of this any minute, back into reality.
Any minute.
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"There's no way this weapons store is gonna open," Owen murmurs, as Jack turns back to him, running a hand over his face.
Tosh looks up from the work she's doing on a nearby machine, a frustrated expression on her face. "It's going to take at least six hours for the power to come back online."
Ianto remembers how this goes. He remembers what comes next, and he turns to John murmuring to him quietly in return.
"I didn't cooperate very well the first time around," he offers. "Things got... Messy. I don't know. If changing that would make a difference here? She's a Cyberman, but..." He loved her. A small part of him still does, in truth.
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Right.
He winces a little, shooting a glance around at the room.
"Well, we made it out of my memories into yours it seems but I have no idea if this is progress. Either playing along is working or we're actually making it worse. Listen, does anything in this room look like it doesn't belong here? Maybe there's a... control panel or access point or something we can use to get out."
If it's VR? Is it even VR? John really hates not knowing what he's even escaping.
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He tries to remember to breathe as he weighs his options. Does anything look like it doesn’t belong? Is there any way to get out? He shuts his eyes and shakes his head slightly as he realizes the truth of the situation.
“The Hub is on lockdown,” he says, quietly. “We cut the power so she wouldn’t get out. There — at least there shouldn’t be a way out. We might need to—“
He cuts himself off at the sound of metal footsteps on the metal walkway across the room from them, whipping around as Lisa appears from the hallways below. “Shit.”
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Yet Ianto's cursing snaps John's attention back to him, then up and around to... Lisa, he assumes? The... cyber-race girlfriend?
He's momentarily struck by the way she looks -- she's hot, in a way that he feels a little uncomfortable about, but she also looks... human? Human in a way that is dressed... oddly. Like a human form replicator in a weird robotic cosplay.
"I'm very uncomfortable," he hisses, "about not being armed right now."
A gun would be great. He shoots an uneasy look around the room, quietly hoping someone might at least have a spare pistol. Though if the comments about the armoury being locked are anything to go by, they might already be short on weapons.
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