Entry tags:
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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
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Not the best idea to run about the wilds on a lasting injury?
[Yes, it is meant to sound as though she should have known it an ill-advised venture.]
You haven't risked your health for our account, I hope. [Or you're as bad as your brother!] Roasted popotoes, then? I've not tried anything yet.
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My health is perfectly fine. Enjoy the popotoes.
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They can do this the hard way or the easy way.]
Will you object to a few spells? I may not be able to do as much as I had hoped, given the age of your injury, but doing nothing at all would be folly on both sides.
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If you insist.
[ she draws up her leg, and it's clear that the damage was.. extensive, the burn extending the full length of her leg from ankle to hip. it has more or less fully healed, however - the skin has knitted, the open wounds have closed, the scar tissue left behind still red and fresh, twisted and unsightly. but she's made her peace with the fact that her leg is going to look like overcooked pizza for the rest of her life. ]
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[Has she not learned by now? Krile would shake her head but she has business to attend and it demands her focus and expedience.
Right away she notes the age and progression of the scarring, and how extensive it is. She's quite good at not letting so much as a wince past her guard, but she can't quite stop herself from pressing her lips together in silence. Once the inspection is concluded, she looks up again to meet Alisaie's eyes.]
Well, I'm certain I can't make it any worse. This won't rile up any of the locals to watch, will it? Or ought we seek a bit of privacy?
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however she does not entirely miss the way krile's expression tenses up, even mildly. it's to be expected. ]
'Tis rather gruesome, I know. [ said around a wry smile. ] But no, it won't disturb anyone. It's quite common here.
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But the competition is steep.
Krile nods, kneeling properly by Alisaie's knee and holding out her hands. Light gathers between her fingertips until it shines, spanning the distance between them and then some.]
It's healed enough on its own that I can't help much of the scarring. [Alisaie is a smart girl, and she probably knew that already. The spell is doing its work already, though, and Krile goes quiet for the time it takes to concentrate on all the mending she can manage.
In time, some of the scars fade, and more of it should resolve to almost nothing naturally. But the rest...
When at last Krile is finished - when Alisaie's body can take no more outside help for the time being, and likely not much more at all that would do any noticeable good - she wears still a serious contemplation, and rests her hands upon her knees.]
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nevertheless, alisaie is very grateful for the attentions. it may be too late to make as much of an impact as she might have two weeks ago, but even a small improvement is tremendous. the scarring is almost more problematic than the wound itself, given how tight and constricting it is, limiting her movement far more than she would like, given how much she relies on her agility in a fight.
and so the soft sigh of relief that she breathes is genuine. carefully, alisaie extends and flexes her leg, testing the joint. ]
That was very helpful, thank you.
no subject
You ought to exercise it more than you have been, unless you're in significant pain. [A hand taps her chin while she considers whether to say anything more aloud. But. Alisaie can take it.] Honestly, you're lucky to have kept your leg attached to your body.
[It says some good things for the advancements in medicine in this place, if nothing else.]
Now, what was that you said about popotoes?
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but hey, far be it for her to deny herself more reason to move around, being confined for so long had driven her batty. ]
Yes, just over there. I can smell them from here, mm..
[ delish ]
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Upon her return, she has a plate of some of the popotoes for Alisaie as well.]
Alphinaud's mistake, [because if nothing else they can together poke gently at the boy's shortcomings, can they not?] was going to the station to see what was about, thereby allowing you the chance to escape.
[Krile doesn't know if this is true, but it makes a plausible story, and Alisaie's reaction will say a lot about how close to the truth of the matter it is.]
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Unfortunately for him, I had escaped many more times before this.
[ and now that the wounds are fully closed there's no one who can keep her down.. ]
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[Krile does not feel like laughter, so she takes several bites of food to stave it off. It has been a very long...whatever amount of time passed up there, and she still cannot quite believe it is all real. Even though she sits here in a veritable city-state of tents and revelry, with a sky absent its familiar stars and constellations.
She looks at Alisaie sidelong, expression partially hidden by hood and wayward hair.]
He must have been worried.
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in the meantime, alisaie will smile for her, though her second proclamation certainly wears at its edges. ]
Aye, he was.
[ she says, softly, her gaze downcast, focused on the firelight. ]
Though he was in no fit state himself, for a bit. Things were rather grim.
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[He didn't make mention...but then again, would he? He is a Scion through and through in that way, never bringing up when things are amiss with or about him.]
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He was not.. untouched by the same violence which gifted me this injury. Few were. The details of it are his alone to tell, but the city-states were quite recently in upheaval. Hostages were taken, and while the dust has now settled, few enough of us came out of it unscathed.
[ but pry as krile might for details on alphinaud, alisaie shall not budge; those are his secrets to keep or tell and his alone, much as she might enjoy tormenting her brother, there is a limit. ]
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...Krile swallows rather hard and shakes her head a bit.]
I've no mind to interrogate you over it. [She can find Alphinaud and pry the details from him directly with little trouble, she thinks.]
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Much appreciated. Alphinaud may be willing to tell you more. Nevertheless, I do not foresee it happening again, now that tensions have been vented. There are many, many wrinkles still to iron out yet, but the worst seems to have passed, for now.
[ and alisaie is quite committed to getting all of their butts out of both nations soon enough, tbh. ]
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She wants to answer Alisaie. To discuss the nature of those tensions as much as time and caution will allow, to bemoan how the wrinkles in any struggle of politics are never ironed even when one beats the offending parties over the head with the hot iron itself.
Instead she is doing what she wants to contrive that conversation to avoid: thinking about home. About sitting in the warm and welcoming darkness of the Rising Stones, about walking along the snow-dusted flagstones of Falcon's Nest in the sun, about the whirs and hisses of ancient Allagan machinery seamlessly living again.
Answers she will never find, if they ever could be found at all.
It takes her some time to collect herself enough to look away from the empty distance between herself and that plate.]
How long will the journey to their city-states take?
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nevertheless, she can.. appreciate krile's silence, and all that it portends. it seems so, so long ago now, the time when she was new here as well, when she woke up to a cold world in a beautiful, vast, terrifying space, to the news that the home she had loved was gone - gods, it was a sock to the gut. far worse. how does one even begin to mourn an entire world? alisaie cannot say whether or not she ever managed it at all.
but there is nothing to be said for it. time is all that can close that wound, and time is what krile will need to sort out her thoughts. as best as she can, at least. and so the change of topic is not only welcome, but expected. ]
Not very long. Two days at most, I should think, dependent upon how the weather behaves.
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And what then? If you know.
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[ unless that's not what krile is asking.. about.. ]