natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-04-09 07:55 pm
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( introlog #5 ) strangerer things

You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?

Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE.

THESA STATION    
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!

You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.)

The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything...

The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings.

As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself.
ON A BEAM OF LIGHT    

Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.

You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station...
BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair.

Settle in, meet new comrades, and enjoy yourself, for you've safely completed your journey. But don't wander too far from the fires — the dark is closing in, and there's a strange, electric feeling in the air, the scent of ozone drifting on the breeze. And what were those odd readings Zasere mentioned?



A SHEPHERD OVER THE FLOCK. The spring sun dawns on a grey morning, already burning away the fog rolling in off the sea. It quickly becomes apparent that Voss and his entourage of acolytes have been up for hours, hard at work. They've set up a brightly-draped stage and a travel pulpit, magically enchanted to amplify his voice, and as the sun breaks over the horizon, Voss is all set to do what he does best: proselytize.

As our Goddess has sent Her blessing once before to herald the coming of those touched by Her light, so She has done once again! Here you see them, those surrounded by the light of our Goddess, each of them bearing the mark upon their skin of Her holiest of hands! Do you not see? Do none among you bear witness to the righteousness of Her message? Perhaps this is why our people have shamed themselves in front of our Goddess—

[ He continues for another 15 minutes... ]

Nevertheless. See you them before us now! See them as they are, coming to our gates with Her reminder, that these people must be treated with the utmost respect and care. Thesa's divinity is not to be treated with such flagrant disregard! Those who She chooses are not ours to use as mindless fodder, to hurt, to torture — shame upon those who allowed such deeds to shame us under Her watchful gaze!

To those of you who have just arrived here on our doorstep, be not afraid! The Temples of Thesa welcome you to our home with hearts and minds open! Should you ever find yourself in need of solace, seek out the Temples, as there are no greater allies to you than those of us within the Temple walls. You are welcome all to Olympia!


As he steps away from the enchanted podium, he can be heard saying aside to an acolyte, "How was that? Heavy on the shame, but I think it went well!" While he will not leave the area immediately, his acolytes will politely turn away attempts to speak with him and remind anyone interested that they can leave a message at the Temples.
CLOSE ENCOUNTERS    

Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.

But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves.
THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings.

They're innocuous little things at first. A sudden silence, animals going quiet, insects stilling. All technology, no matter how advanced, ceases working. You discover when you check with a friend, the clock on your phone is twelve minutes slow even though you'd swear only a minute had passed — time missing. Walking through the woods takes longer than it should when brushing past one bush leads to brushing past that same bush again — and again, and again, the area looping on itself. It keeps you trapped, going in circles for minutes, even hours, before finally releasing you in a random direction.

Or perhaps you'll feel a sense of deja vu, like you've walked down this road, taken this turn, seen that bird fly from this branch before. This is the second time that cat has crossed your path. The person you're meeting, you already know their name; you're certain you've already met.



WE GOT COWS. The Storm sliver also ushers in sudden, localized weather anomalies — heavy storms, blizzards, strong winds, and more. Affected areas range from just a few feet wide to nearly half a mile. One minute, the sky may be sunny and clear, but the next dark storm clouds roll in, unleashing torrential rain. Small tornadoes surge along the road, kicking up winds strong enough to knock people over and carry objects away. Hail hurtles down from the sky, but only in a ten foot radius. Temperatures fluctuate wildly between one extreme and the next, from heat waves to cold snaps. Soupy fog blankets the area, thick enough that you can barely see your hand in front of your face. Good luck finding your way!



FORGETTING IS SO LONG. The visions come on suddenly and with very little warning. One second, you're carrying on as normal — but the next, you blink and find yourself (and anyone near you) somewhere else completely. You may recognize this place as a moment from the past, one that you lived through. It's a memory, your memory, and it now replays around you in exceptional detail, unnervingly lifelike. Or you may not recognize it at all. It might belong to the person next to you, or to someone else entirely — a memory that the Storm has swallowed up.

Either way, the scene plays out just as it once did, and there's nothing you can do to stop it — or escape it. The memory surrounds you to no end: every door you open leads nowhere, every hallway you turn down continues on forever, every horizon you flee toward hangs just out of reach. And linger too long or turn the wrong corner, and you may find yourself abruptly stuck in a completely different memory. It's almost tempting, then, to give up, to let the past sweep you away...

But this isn't the full might of the Storm. Look closely, and you can see that in the walls of this trap, there are minute, hairline cracks, a facade of fractured glass. Imperfections in the memory where the real world is breaking through. It seems the only way to escape these memories is to find those cracks and break through them — by force, by will, or by some other method entirely.
DECISIONS, DECISIONS...    

The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.

They've come with bribes — that is, examples of what their cities have to offer. If you spent much time at the exhibition up on Thesa Station, you might recognize some of what's being shown off, though the offerings here are markedly more tangible, and shown off by hawkers wearing substantially fewer clothes.

A herd of pegasi accompanies the Olympians, while a line of flying serpents is stabled at a tent bearing Wyver colors. Refugees are given the chance to experience solo flights and are told that if they prove their loyalty, they may have the privilege of owning such fine beasts one day themselves. The Olympians have also brought couture clothing, jewelry, and makeup to offer a taste of Olympian splendor, while the Wyver delegation has brought along fine weapons, sense-enhancing jungle plants, and small vials of diluted dragon’s blood (drinking confers a temporary boost in strength) to demonstrate their might. The Olympians speak proudly of the glory of the Temples of Thesa; the Wyverns speak of the Volkkran Pact and inform newcomers that they can make a pilgrimage to the summit of Namarak Mountain at the next full moon.

This is as good a time as any to compare your plans with others around you and exchange contact information before going your separate ways with people who are going to the city you are not. When you’re ready to go, don’t worry about safe passage — the natives of each city will gladly escort you there in luxury.



OF WHITE AND GOLD. The people of Olympia are ecstatic that you’ve come to join them... So much so that they’ve prepared a grand tour of the city for the new arrivals. You will be introduced to the major businesses in the city, including businesses that they are proud to point out were founded by refugees.

Refugees who have been here for some time already are encouraged to pair up with newcomers to introduce them to the parts of the city they like best. To facilitate this, they’ve made arrangements with many of the business owners: new refugees who visit their shops (and older refugees who escort them) are given discounts!

Just a few examples of many: the Wyvernest offers free desserts to first time visitors with the purchase of a drink, refugees who visit the Silk Wyrms can have one custom (though not exceedingly expensive) outfit made for them for free, and visitors to Shades Darker are offered a half-hour session with one of the prostitutes at half price… or access to a private room, if they seem to have taken a shine to one of their companions on the tour.

Lastly, tour guides will point out that over the course of the next week, the train to Flona Cove will allow new refugees to board for free so that they can experience the seaside for themselves. With the weather finally starting to warm, this is as good a time as any for a visit to the beach, isn’t it?



OF RED AND BLACK. Life in Wyver is typically a sink-or-swim sort of experience — but in light of the valor recently displayed by their predecessors, the natives are now more willing to assist in getting newcomers settled. The entire journey here they have been talking up the virtues of their city… and now is the time to show everything that's on offer.

The well-known businesses in the city are prepared for the influx of newcomers. Some are giving out discounted samples of their products while others are offering a more hands-on experience: in exchange for working a few hours, they will give training in whatever task is being performed.

At the Forged, newcomers can learn the basics of crafting simple weapons (and take one of their successes home), while visitors to spas near the lagoons are trained in the art of massage. Those who wander to Falmi’s Ring can learn the art of pugilism or how to keep (and fix) books if they're more inclined to the gambling that goes on. Newcomers interested in Wyver's dragons can get hands-on experience at the Fields of the Exalted's nursery. While they walk from place to place, a guide may point out a job posting from Highwind Hires, noting that refugees can make a name for themselves outside official channels.

The last stop on the tour is the Undergrowth. The guides speak of the jungle in reverent tones and caution new refugees not to wander too far in. They warn never to explore alone, but also urge refugees to take time to familiarize themselves with it; after all, the jungle is an important part of life in Wyver, and those who are going to be living here should understand it as well as they do.
You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now.
FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.

We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP.

1 SILVER = 1 US DOLLAR.
apricitous: (glasses: wistful)

Clark Kent | DCEU

[personal profile] apricitous 2018-04-12 04:14 am (UTC)(link)
by campfire's glow | southern outpost

[ Clark's been a little anxious about leaving the city very often since everything started, but given what happened the last time new arrivals had come to planetside, he'd decided to be on hand. Thankfully, nothing like that had happened, nothing so severe, but even good things require a bit of effort and care. That's why he's in the tent city, helping people cook what they like over the fires, find what they need among the supplies, and whatever else he can think of to help around the little settlement. He can't help it. It's just how he's wired.]


close encounters - we got cows!

[ After the first of the tornadoes springs up, Clark's on the ground and keeping an eye and an ear out for more, any kind of unnatural or harmful weather patterns that people could get caught in. He'll do his best to help like any 'normal' person would, but he's well past he point where he'd ever let anyone come to harm if they're in the way of something truly harmful. Especially, as one might imagine, a tornado. Even if that gives him a bit of a hitch in his breathing when he gets to close to one for reasons that have nothing to do with the danger. ]


forgetting is so long

one
[ An older man walks through a corn field, slowing as he finds a small boy sitting on the tailgate of an old pickup truck. The boy looks over at him, blue eyes bright with fear and tension, dark curls wild from the run that'd brought him to that spot. His teeth grit and his arms tense as he looks at the old man. He's the first one to talk.

"I just wanted to help," he says, all defense, all shaking stubbornness.

"I know you did," the older man agrees with an easy nod, "But we talked about this. You HAVE to keep this side of yourself a secret."

The boy looks anguished, lost, caught between a rock and a hard place. The question, when he asks it, is edged with horror. "Was I just supposed to let them die?"

The old man takes that in, watching him, clearly thinking before he answer. The word that comes out is, perhaps, not what the watcher might have expected:

"Maybe."

The boy's clearly just as surprised. He looks like he wants to argue, but the older man continues.

"There's more at stake here than our lives," he starts up, swaying a little with the Kansas winds, moving as easily as the stalks of corn all around them. "Or the lives of those around us. When the world finds out what you can do, it's going to change everything. Our beliefs, our notions of what it means to be human. Everything. You saw how Pete's mom reacted. She was scared, Clark."

Clark, the boy, lets his head sink a little, his eyes dropping in dismay, in frustration and confusion. What can he do? How can-

"Why?"

"People are afraid of what they don't understand," the older man, his father tells him quietly.

There's silence between them for a moment, silence and a trembling tension as the boy takes in his words, as the man hopes that he'll be understood. But after a moment, the boy speaks again.

"But is she right?" he asks, fear shot through his words, "Did God do this to me?"

The older man looks at him, unpleasant truth clear on his features as the memory fades.]


two
[ The memory starts with a view of the Arctic, of a white-covered mountain, of a pale sky. A moment later, there are small pebbles slowly rising around a tanned fist, the faint flutter of a red cape in the corner flickering in the wind. After another moment, a heartbeat, the view blasts off, flies up through the mist, through the clouds, and stares around for a moment in pure wonder, pure joy, before bursting forward to keep flying. Over water, over the plains, through the canyons and past the clouds. There's a sense of the most amazing joy before the memory fades. ]

three
[ In a desert bunker, a dusty looking place, a red-haired woman is being held captive, held hostage, by a man with a knife. There's a boom, the destruction of a ceiling, and the crumbling of rocks is the only backdrop to a very brief exchange that leaves the red-haired woman smirking just a little as the man with the knife is rocketed away from her and... ooo, possibly through a wall. It's a short memory.]

four
[ The memory is short, from a third person point of view, where a little five year old is running around with a puppy. The boy has a red cape tied around his neck and he's bouncing around on a sun-soaked afternoon, a woman waiting on the porch of a farm house watching with a gentle smile on her face. The little boy poses dramatically before giggling himself silly and chasing the puppy. This goes on for a while before the puppy ends up running into a small gaggle of geese, which has both puppy and boy scampering off in the other direction with a cry of dismay. The boy and the dog head for the porch but while the dog runs inside, the boy wraps around the woman with a strangled little squeak of 'Mama!' before she laughs and scoops him up to carry him into the house and cover him with kisses.]


wildcard

[ whatever you like!]
Edited 2018-04-12 04:15 (UTC)
assholic: (Upset - 2)

Forgetting: Four

[personal profile] assholic 2018-04-12 04:54 am (UTC)(link)
[She's standing in a grassy spot in a place she's never been. Other than the fact that she was just standing in the kitchen, this lets her know this isn't a memory of hers. The only other person in the house is Clark, and she looks for him before she really focuses on what's happening around her. She doesn't know how bad it might get. What might happen. Who might be there. It isn't until she hears the shriek of the geese that she looks over to see a small boy, red towel tied around him and a dog yapping around his heels that she takes in the actuality of where she is. Whose memory she's in.

She watches, because what else can she do? She watches him play with the geese, with the dog, and she watches a younger version of the woman she'd gotten Alan to paint a portrait of gather up the young boy, smothering him in kisses.]


Oh, thank god.

[It's what she says out loud, because she'd been so terrified this would be another nightmare. Another thing she shouldn't see. But it was... sweet. Gentle. God, everything that made Clark what he was. Love and that freedom of being able to run around and just be. She stood there watching a younger Martha smile and coddle a younger Clark, and she ignored the single tear slipping over her cheek.]
apricitous: (child: staring)

[personal profile] apricitous 2018-04-13 02:39 pm (UTC)(link)
[ After a few moments of cuddles, the little Clark turns to look at Jessica, clearly confused to see her there. There's a glance over at his mother, who just as clearly doesn't see her there, and Clark kisses her a few more times before making the usual child-wants-to-play-again movement to squirm out of her arms. He heads over to where Jessica is and looks up at her with wide eyes. ]

Are you okay?

[ Martha takes one look, doesn't seem troubled by anything, and then heads off to finish some housework. But the kid, dog at his heel but clearly just as blind to her, are still there. ]
assholic: (Ooh - 1)

[personal profile] assholic 2018-04-13 02:44 pm (UTC)(link)
[Well, this wasn't how it normally went. She was used to being trapped in with whoever's memory it was, both of them voyeurs to what was playing out, unable to stop or change anything. But maybe that just applied to humans. Maybe Kryptonian minds worked differently.

She backed up a bit when the younger Clark came up to her, hands in her pockets, edging away from him like she might hurt him, even though she knew that was insane.]


Yeah, kid. I'm good. You should go back in the house. Didn't your mom teach you not to talk to strangers?
apricitous: (child: scared)

[personal profile] apricitous 2018-04-13 02:59 pm (UTC)(link)
[ He glances over at his mom, who seems to have gone still where she is picking up osme laundry. Then he looks at the dog, whose tail has stopped wagging.

There's an obvious struggle before he frowns and seems to push past something. Then- ]


Jess?

[ Still that tiny, slightly squeaky, child's voice. But he clearly knows who she is. Or perhaps not clearly. He's still shaking some of it off. ]

She did, though... my, uh, I was told more than that.

[ But he is still Clark. Thus- ]

You didn't answer my question.
assholic: (Side - Unhappy 1)

[personal profile] assholic 2018-04-13 03:02 pm (UTC)(link)
[Okay, this was officially weird. The smallest little alien was talking to her and she had to make a conscious effort to distance him from the version she knew, because... wow. That was gross.

But he was so tiny, looking up at her with those big blue eyes and that hint of a serious expression he got on occasion.]


What else were you told?

[She takes another step back, making it look like she was shifting her feet. She looked around, trying to find the crack to this scene that would let her break it and get her out of here.]

I'm fine.
apricitous: (child: scared)

[personal profile] apricitous 2018-04-13 03:05 pm (UTC)(link)
Not to show them what I could do. Not to let them see my eyes if I got angry. Not to blow out too hard. Not to hit anyone and not to let anyone hit me if I could help it. How to pretend like it hurt.

[ And yet, somehow the tiny face can make the same dissatisfied 'I don't think you're really fine' face as the big version could. ]
assholic: (If you say so - 1)

[personal profile] assholic 2018-04-13 03:07 pm (UTC)(link)
[All things a growing super person needed to hear. All things she'd had to learn on her own. Well, not all of it. Mostly just the 'don't hit people' part, and she still did that anyway. But she could tell by that spiel that his parents had tried to make sure he understood the importance of staying hidden. That it mattered enough to them to get him to follow things he might not fully understand yet.

Or, that version hadn't. How the hell could a kid his age make that face?]


All good things to know.

[She wasn't acknowledging that face, Clark.]
apricitous: (child: staring)

[personal profile] apricitous 2018-04-13 03:34 pm (UTC)(link)
[ He keeps giving that face. ]

There's more but it's all kind of the same.

[ He starts looking around, though, wondering if everything is frozen, listening. ]

I think everything's stuck now.
assholic: (Thoughtful - 1)

[personal profile] assholic 2018-04-13 03:36 pm (UTC)(link)
[Unfair. Unfair enough that she folded her arms over her chest and looked away.]

Yeah, well... this sh-- stuff's happening all over the place. I need to find the glitch and break this thing.
apricitous: (child: scared)

[personal profile] apricitous 2018-04-13 03:41 pm (UTC)(link)
Break... what?

[ ...okay, confused nine year old face is kind of adorable. ]

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beknight: ([ jl ] 166.)

forgetting is so long (one).

[personal profile] beknight 2018-04-12 05:44 am (UTC)(link)
[ Kansas is a familiar place. The field is as green as the grounds of Wayne Manor are dry and dying, Bruce's fingers touch the cornstalks as he passes. He doesn't look around, he knows where he is, who this place belongs to. ]

[ He tucks his fingers into his pockets, a black shape in a place of green, and takes in Jonathan Kent in a memory as he's only been seen in photographs. He's right to be afraid, considering what happened after. Considering everything that did. ]

[ Bruce picks his way to the truck, leaning against it. ]
apricitous: (young: scared)

[personal profile] apricitous 2018-04-13 02:43 pm (UTC)(link)
[ Mr. Kent, as it happens, seems to pause in place, the question unanswered, and Kent the younger looks around then to take in Bruce, sitting against the truck. He glances back at him, wary. ]

Who're you?

[ How much did you hear? What do you want? are clear on his face, though he's clearly out of sorts. Something isn't quite right. What is going on here. There's a moment where he sort of shakes his head before breathing out in a low huff- ]

Bruce?
beknight: ([ bvs ] 53.)

[personal profile] beknight 2018-04-13 02:45 pm (UTC)(link)
[ He's been patient for lesser men. Bruce isn't in his space, but just in the periphery. Just a shadow at the corner of his vision. ]

So that's your father.
apricitous: (young: distant)

[personal profile] apricitous 2018-04-13 02:57 pm (UTC)(link)
[ Clark looks back over at the man standing in the light of the setting sun, more of a silhouette than anything. Clark breathes in deep before letting it out with a puff and nodding. ]

Jonathan Kent. If anyone is, it's him.

[ The voice is still his younger one, but it's Clark in there. Adult Clark. ]
Edited 2018-04-13 14:59 (UTC)
beknight: ([ bvs ] 92.)

[personal profile] beknight 2018-04-13 03:04 pm (UTC)(link)
[ He too has a father who's a ghost. Thomas and Martha Wayne used to look over Bruce whenever he was in the study — no portrait of them hangs in the lakehouse. The man he never asked to be his father has stood loyally by him all these years. He misses Alfred. Misses him and has managed to keep on without him, poorly. ]

When did you find out where you were from?
apricitous: (young: smiling)

[personal profile] apricitous 2018-04-13 03:32 pm (UTC)(link)
[ Clark's wry smile is almost the same, even at this age. ]

About five seconds after this conversation.

He brought me down to see the ship. It... terrified me.

[ He ruffles his own hair, and there's much more of it now. ]

Puberty has a whole new dimension when you think you might suddenly get tentacles or turn purple.
beknight: ([ bvs ] 30.)

[personal profile] beknight 2018-04-13 04:33 pm (UTC)(link)
[ Like this, his mouth pulls a little. He'd put more effort into smoothening it away, were he facing Clark as he knows him. Wry, ]

You weren't holding out for hair gel powers?

[ Of course he wasn't. The terror of wondering if something would happen — if everything he felt in tumultous teenage years was a truly inhuman urge nobody would ever understand or explain. If the Kents had been any less decent than they were — ]

[ He feels tense, and buries it before it surfaces. ]
apricitous: (young: smiling)

[personal profile] apricitous 2018-04-13 04:36 pm (UTC)(link)
At least I got the ability to give myself frosted tips.

[ ...that was a terrible joke, Clark, and it doesn't help that you look like you're going to giggle. ]
beknight: ([ jl ] 129.)

[personal profile] beknight 2018-04-13 04:38 pm (UTC)(link)
[ No, it doesn't help either that some of the lines on his face soften. ]

As your friend, [ he says, very gravely, ] I have to tell you: you're not funny.
apricitous: (young: scared)

[personal profile] apricitous 2018-04-13 04:40 pm (UTC)(link)
[ The fact that he's a teenager only makes the whole thing look even more amusing. ]

As your friend: pot meet kettle.

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dianano: (pic#11918800)

two

[personal profile] dianano 2018-04-14 12:44 pm (UTC)(link)
[ Steve is flying. He has no idea how it's happening, how he's doing it without the help of a plane or a ship or a pegasus, but he's actually flying. The fists he sees don't belong to him - it's not his skin so this body must belong to someone else, but he doesn't make the connection to Clarke.

Whatever this is - a dream perhaps - he'll enjoy it. Once he's over the initial shock of soaring over mountains, he's admiring the view and letting out a whoop of exhilaration while traveling through clouds. He has no control of where he's going, but he has no problem with that. He wouldn't want control of something he doesn't quite understand anyway. ]


This is incredible! [ He has no idea who he's talking to - if anyone - but he speaks the words aloud nonetheless, like maybe someone will hear him and answer back. ]
apricitous: (cape: smile)

[personal profile] apricitous 2018-04-14 12:53 pm (UTC)(link)
I think it was the first moment when I felt like I could do something that was entirely a gift.

[ The voice comes from behind him, a figure who floats around to face Steve, a familiar one: Clark, though looking much different than he's ever seen him. There's no glasses on here, his entire posture different, a clarity to his eyes that he usually avoided. He's dressed in a skin-tight suit of blue and red, a great red cape billowing behind him in the wind. ]

Hello, Steve.
dianano: (pic#11945183)

[personal profile] dianano 2018-04-17 11:08 pm (UTC)(link)
[ Well, this is certainly one for the books. ]

Clarke? [ That's one hell of a get-up he's wearing, though it seems appropriate for flying, with how streamlined it is. ]

I'm guessing this is your other persona. [ What better way to discover it than through his eyes. ]
apricitous: (cape: ready)

[personal profile] apricitous 2018-04-23 11:39 am (UTC)(link)
[ He sort of tilts his head as if to say 'eh, it's a living'. ]

It's always just me in here. But that's a way to put it, I guess.