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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP. 1 SILVER = 1 US DOLLAR. |
Clark Kent | DCEU
[ An older man walks through a corn field, slowing as he finds a small boy sitting on the tailgate of an old pickup truck. The boy looks over at him, blue eyes bright with fear and tension, dark curls wild from the run that'd brought him to that spot. His teeth grit and his arms tense as he looks at the old man. He's the first one to talk.
"I just wanted to help," he says, all defense, all shaking stubbornness.
"I know you did," the older man agrees with an easy nod, "But we talked about this. You HAVE to keep this side of yourself a secret."
The boy looks anguished, lost, caught between a rock and a hard place. The question, when he asks it, is edged with horror. "Was I just supposed to let them die?"
The old man takes that in, watching him, clearly thinking before he answer. The word that comes out is, perhaps, not what the watcher might have expected:
"Maybe."
The boy's clearly just as surprised. He looks like he wants to argue, but the older man continues.
"There's more at stake here than our lives," he starts up, swaying a little with the Kansas winds, moving as easily as the stalks of corn all around them. "Or the lives of those around us. When the world finds out what you can do, it's going to change everything. Our beliefs, our notions of what it means to be human. Everything. You saw how Pete's mom reacted. She was scared, Clark."
Clark, the boy, lets his head sink a little, his eyes dropping in dismay, in frustration and confusion. What can he do? How can-
"Why?"
"People are afraid of what they don't understand," the older man, his father tells him quietly.
There's silence between them for a moment, silence and a trembling tension as the boy takes in his words, as the man hopes that he'll be understood. But after a moment, the boy speaks again.
"But is she right?" he asks, fear shot through his words, "Did God do this to me?"
The older man looks at him, unpleasant truth clear on his features as the memory fades.]
two
[ The memory starts with a view of the Arctic, of a white-covered mountain, of a pale sky. A moment later, there are small pebbles slowly rising around a tanned fist, the faint flutter of a red cape in the corner flickering in the wind. After another moment, a heartbeat, the view blasts off, flies up through the mist, through the clouds, and stares around for a moment in pure wonder, pure joy, before bursting forward to keep flying. Over water, over the plains, through the canyons and past the clouds. There's a sense of the most amazing joy before the memory fades. ]
three
[ In a desert bunker, a dusty looking place, a red-haired woman is being held captive, held hostage, by a man with a knife. There's a boom, the destruction of a ceiling, and the crumbling of rocks is the only backdrop to a very brief exchange that leaves the red-haired woman smirking just a little as the man with the knife is rocketed away from her and... ooo, possibly through a wall. It's a short memory.]
four
[ The memory is short, from a third person point of view, where a little five year old is running around with a puppy. The boy has a red cape tied around his neck and he's bouncing around on a sun-soaked afternoon, a woman waiting on the porch of a farm house watching with a gentle smile on her face. The little boy poses dramatically before giggling himself silly and chasing the puppy. This goes on for a while before the puppy ends up running into a small gaggle of geese, which has both puppy and boy scampering off in the other direction with a cry of dismay. The boy and the dog head for the porch but while the dog runs inside, the boy wraps around the woman with a strangled little squeak of 'Mama!' before she laughs and scoops him up to carry him into the house and cover him with kisses.]
Forgetting: Four
She watches, because what else can she do? She watches him play with the geese, with the dog, and she watches a younger version of the woman she'd gotten Alan to paint a portrait of gather up the young boy, smothering him in kisses.]
Oh, thank god.
[It's what she says out loud, because she'd been so terrified this would be another nightmare. Another thing she shouldn't see. But it was... sweet. Gentle. God, everything that made Clark what he was. Love and that freedom of being able to run around and just be. She stood there watching a younger Martha smile and coddle a younger Clark, and she ignored the single tear slipping over her cheek.]
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Are you okay?
[ Martha takes one look, doesn't seem troubled by anything, and then heads off to finish some housework. But the kid, dog at his heel but clearly just as blind to her, are still there. ]
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She backed up a bit when the younger Clark came up to her, hands in her pockets, edging away from him like she might hurt him, even though she knew that was insane.]
Yeah, kid. I'm good. You should go back in the house. Didn't your mom teach you not to talk to strangers?
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There's an obvious struggle before he frowns and seems to push past something. Then- ]
Jess?
[ Still that tiny, slightly squeaky, child's voice. But he clearly knows who she is. Or perhaps not clearly. He's still shaking some of it off. ]
She did, though... my, uh, I was told more than that.
[ But he is still Clark. Thus- ]
You didn't answer my question.
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But he was so tiny, looking up at her with those big blue eyes and that hint of a serious expression he got on occasion.]
What else were you told?
[She takes another step back, making it look like she was shifting her feet. She looked around, trying to find the crack to this scene that would let her break it and get her out of here.]
I'm fine.
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[ And yet, somehow the tiny face can make the same dissatisfied 'I don't think you're really fine' face as the big version could. ]
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Or, that version hadn't. How the hell could a kid his age make that face?]
All good things to know.
[She wasn't acknowledging that face, Clark.]
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There's more but it's all kind of the same.
[ He starts looking around, though, wondering if everything is frozen, listening. ]
I think everything's stuck now.
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Yeah, well... this sh-- stuff's happening all over the place. I need to find the glitch and break this thing.
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[ ...okay, confused nine year old face is kind of adorable. ]
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forgetting is so long (one).
[ He tucks his fingers into his pockets, a black shape in a place of green, and takes in Jonathan Kent in a memory as he's only been seen in photographs. He's right to be afraid, considering what happened after. Considering everything that did. ]
[ Bruce picks his way to the truck, leaning against it. ]
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Who're you?
[ How much did you hear? What do you want? are clear on his face, though he's clearly out of sorts. Something isn't quite right. What is going on here. There's a moment where he sort of shakes his head before breathing out in a low huff- ]
Bruce?
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So that's your father.
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Jonathan Kent. If anyone is, it's him.
[ The voice is still his younger one, but it's Clark in there. Adult Clark. ]
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When did you find out where you were from?
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About five seconds after this conversation.
He brought me down to see the ship. It... terrified me.
[ He ruffles his own hair, and there's much more of it now. ]
Puberty has a whole new dimension when you think you might suddenly get tentacles or turn purple.
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You weren't holding out for hair gel powers?
[ Of course he wasn't. The terror of wondering if something would happen — if everything he felt in tumultous teenage years was a truly inhuman urge nobody would ever understand or explain. If the Kents had been any less decent than they were — ]
[ He feels tense, and buries it before it surfaces. ]
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[ ...that was a terrible joke, Clark, and it doesn't help that you look like you're going to giggle. ]
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As your friend, [ he says, very gravely, ] I have to tell you: you're not funny.
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As your friend: pot meet kettle.
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two
Whatever this is - a dream perhaps - he'll enjoy it. Once he's over the initial shock of soaring over mountains, he's admiring the view and letting out a whoop of exhilaration while traveling through clouds. He has no control of where he's going, but he has no problem with that. He wouldn't want control of something he doesn't quite understand anyway. ]
This is incredible! [ He has no idea who he's talking to - if anyone - but he speaks the words aloud nonetheless, like maybe someone will hear him and answer back. ]
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[ The voice comes from behind him, a figure who floats around to face Steve, a familiar one: Clark, though looking much different than he's ever seen him. There's no glasses on here, his entire posture different, a clarity to his eyes that he usually avoided. He's dressed in a skin-tight suit of blue and red, a great red cape billowing behind him in the wind. ]
Hello, Steve.
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Clarke? [ That's one hell of a get-up he's wearing, though it seems appropriate for flying, with how streamlined it is. ]
I'm guessing this is your other persona. [ What better way to discover it than through his eyes. ]
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It's always just me in here. But that's a way to put it, I guess.