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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
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[It's a simple answer, but it doesn't come easy. Because her past never comes easy. It's uncomfortable for her, seeing herself like this when it feels so long ago and so recent at the same time. A little more than five years since then
A few moments later the door swings open, and there's a girl there, around Ava's age, clearly helping take out the trash as she hollers something back inside. She's dark complexioned; the lines of her face a particularly attractive blend of East-European and Hispanic. Wavy black hair and brown eyes darker than Ava's. She's tall, long limbs and with a strength to how she moves.
Ava calculates where she can go, but there's nowhere. The fire escape is too close to the girl and the open door blocks her path out of the alley. So she just presses her back a little more against the brick wall, pulls her bag in tighter against her chest and tries to melt further into the shadows next to the dumpster, tension written on her face. One hand slips into the bag she holds, grabbing for something to protect herself with as she tries to will herself to disappear. Normally she's better at it than this, but she's so tired and hungry.
Maybe it's not surprising it doesn't work. The girl tosses the bag into the dumpster, but as she's turning back to the door she catches a glimpse of Ava, of that red hair from the way the light from inside reflects on the pools of rainwater.]
Hey, are you okay?
[Ava shifts like a cornered animal, like she'd back up more if there was anywhere for her to go. Sana tries to get her to talk, offers her name, asks if she's hungry, if she wants to go inside, all while Ava holds onto the hilt of a knife. But the knife is fear, it's self-defense, not aggression. And Ava never uses it, because even here, terrified and a little bit feral in a strange sort of way, she can see the lines. Sana is never a threat.
Ava finally snarls leave me alone in Russian, and the girl just half-laughs, a hand on her hips and answers in the same tongue: I would if it didn't look like the rats were going to eat you, Myshka. Mouse. Ava looks shocked, half-suspicious, half-cautious. There's a pause. And then slowly, with an awkward sort of belligerence: I'm not a mouse. It's said with the formative traces of a name that will never die.
Sana slowly talks her inside, step by step, like Ava's a wild thing that fears captivity. She finds a coat about three sizes too big for her, and Ava refuses to let go of her duffle bag when she finally steps into the soup kitchen.]
I wasn't particularly good with people.
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[ What Ava does or how she holds herself, shivering in the dark, isn't as important as the choice she makes now. Connection. ]
Did you manage to find her, in the pods?
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Yes. When I first came out of stasis.
[She knows she wont leave if she lets herself focus on it, so she doesn't. If she indulges that part of her that wants to watch over Sana and make sure nothing touches her, that's all she'll do. And that's a big part of why this is vulnerable. Because it's giving him something that matters. And she's gotten better about that in recent months, but it's still.. rough. That sort of knowledge. When Sana means so much to her.
In the memory, Sana takes her to the kitchen, and after explaining the situation to the few other people, makes her a plate piled high with the night's leftovers, which the other workers had been moving into the refrigerators. Ava sits on a counter and eats her food, her attention almost hawkish. Sana talks more at her than to her, with Ava offering few words. Opening up to people was harder back then. She's starved, but she paces herself, and there's something about how she eats, how she pockets the rolls. That was Red Room more than living on the streets, even if she hadn't really understood the whys then. To be fair, she hadn't really remembered much just then.
Sana is good for her. She pushes, but not too much, seems to be able to tell the difference between boundaries and stubbornness. She smiles and laughs and tells a sly joke about how they never have cupcakes as she offers ava Jello instead. It's hours later, well after midnight when Ava finally leaves. Sana and the others finish cleaning up not long after. Ava's clearly feeling a bit better, and she trails after her; melts into shadows, slips along fire escapes. Doesn't overexert herself, but she follows her. Could probably have asked where she lived, but she hadn't really known how, not that night. She finds her window, and watches her for just a few minutes before slipping away. And she doesn't do anything about it that night.]
She looked fine. But that's all I could tell.
[In the memory, one night slips into the next. Ava steals a box of cupcakes from a grocery store, and in the end it's easy enough to slide Sana's bedroom window open, to wait for her, leaning the ledge. Sana almost screams, clapping hands over her mouth, and Ava looks bewildered. She says I have cupcakes as if that explains why she's in Sana's room in the middle of the night. But after a few moments Sana seems to recover, demands that Ava stays and share them in return for scaring her half to death. And she does. Sana talks, like she had before, and she even makes the small redhead smile. My name's Ava, she says, between bites of cupcake, as if that makes it less significant.]
I was sort of raised by spies.
[It's not quite a lie, but it doesn't really touch any of the important parts, either. But with how off-kilter she'd been back then, Ava felt the need to fill the air with some sort of explanation, try to stave off conjecture. It had been one thing to tell her group of SHIELD recruits about the Red Room and Ivan, it would be another to tell him, and so she doesn't. Not yet, anyway.]
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