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( introlog #5 ) strangerer things
You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?
Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE. THESA STATION
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!
You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.) The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything... The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings. As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself. ON A BEAM OF LIGHT ![]()
Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.
You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station... BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair. CLOSE ENCOUNTERS ![]()
Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.
But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves. THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings. DECISIONS, DECISIONS... ![]()
The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now. FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.
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Behind him, Prior smiles.] Father left not long after this - for the best, I think, though I blamed myself for a long time. Mother... well, I'm fond of her, as one is of far off, unreachable things. A bird in a tree. The moon. I still have the bear.
[It's in an apartment in a New York swept up by the storm.]
Well, had.
[Strangely enough, parents like these taught Prior one of his favorite lessons. Maybe it's left him with low expectations, too, but he appreciates the good in flawed people more easily for having been raised like this.
But first we'll simply have to change those clothes! In a sudden flurry, eight-year-old Prior grabs the bear and darts back up the stairs.
Prior reaches for Dorian's hand, again.]
Want to see where the door goes?
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[Dorian laces his fingers with Prior's easily enough, but he doesn't yet look back at him. He continues watching the stairs even after the boy's long gone, then looks up to the ceiling. He muses to cover his apparent reluctance.]
We could just wander about. You have electricity, and all the little things that come with it, and it seems to me that would be a waste to give up... and I could critique their wardrobes. See your nannies fret over your adventures.
[But he doesn't have the strength to prattle on forever. He heaves a sigh, turning his head back to Prior with a strained smile.]
I don't want you to think differently of me. Whatever's beyond it might make that so.
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[And there's part of Prior that could stay here, in his childhood home. For all that memories of it aren't the happiest - he escaped as soon as he could, even his mother sold up in favor of an apartment on the Upper West Side - this world is still something Prior misses. Everything's so clean and bright here. And god, the sixties are just dawning. The world outside's starting to change its skin, shed the old one for something better.
They could stay. In theory, at least. Reality's all too likely to make its own opinion heard on the matter soon enough, but before it's able, Prior reaches out to splay his fingers under Dorian's chin - tilting it up and turning his head one side then the other under an examining gaze.]
Whatever it is, it's something that made you. I can't think too badly of it for that. But if you'd like, we can open the door and hope it just leads to the garden gate and the malt shop at the end of the street.
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[He can't remain serious forever, especially with his head being turned like that whilst hearing words like those in full view of Prior's kind face. He comes to smile, lifting his hand to take Prior's by the wrist and press his lips to the back of his hand before he rises to his feet. He outstretches his free arm in an "after you" gesture before he starts down himself, keeping his chin up and sparing a few reassured glances his way. If he has a positive attitude, he won't think about his father's exit. If he doesn't think about Prior's father, he won't think about his own father. Surely he can conjure up someplace similar, happier —
But when they step through the door, the wide and empty home is yet again replaced with the rustic, positively medieval south. A tavern, but lacking any warm bodies to make it an outing, and his blood running cold the second he steps through the threshold. There is no double Dorian to greet them — similar to Prior's first experience, Dorian is himself within the moment, speaking the words he used when he first entered the place.]
The place is deserted? Is this normal, or —?
[But when prompted to turn back towards his companion with accusations, he looks back towards Prior.]
I'd rather you never have seen our resemblance. Dreadful thing.
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After their last walk in this world, neither is it surprising to hear him say it in that tone. There's a real lack of love lost here - or the reverse - something bittered by past experiences. Prior plays it like he's less wary than he is: what happens now, after the bloodshed of the last memory? Splaying his hands against the sticky wood grain surface of one of the tables, he does his best to look far more casual than he feels.]
Oh, you're not that alike. His face is rounder, you got the cheekbones from another branch of the family tree. I doubt he wears the magical s&m look even half as well.
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[When the man speaks up again, addressing the figure behind him, Dorian raises his voice a bit high in effort to talk over him. He doesn’t want to hear this, but he can’t find it in himself to move, to look away. Instead he clears his throat, the dialogue continuing without him participating. A disastified sigh, followed with This is how it has always been...
Nothing happens here. This is simply the last time I spoke with him before he was assassinated. His face is a bit round, but it wasn’t always... I suspect he took on a bit more weight after I absolutely ripped our family name to pieces.