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ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-04-09 07:55 pm
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( introlog #5 ) strangerer things

You have spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Perhaps you've made some friends (or maybe an enemy or two). Either way, you aren't expected to spend all of your time on the Station. El Nysa needs you, after all, and you promised you'd help the planet thrive. Are you ready?

Submit an AC-eligible thread with a new character as a participant for 2 OLYMPIA REP POINTS OR 2 WYVER REP POINTS, respectively, HERE or HERE.

THESA STATION    
All refugees on the station are called to the hangar where a large-scale teleporter has been set up; everyone will be sent to the planet together. Simply step onto the space between the arrays and wait. Before they depart, all new refugees will be given a starter kit!

You may have heard about earlier technical difficulties, but don't worry. I promise everything is in perfect working order this time. I'd say I tested it myself, but since that's not exactly possible, you'll just have to trust me! (Please.)

The older refugees will also be there to guide you to ensure no one is left confused... or behind. Make sure you wait for them — I've been detecting something odd so I'll be having them meet you at the landing site. Good luck, refugees! Not that you'll be needing it or anything...

The arrays begin to hum and glow, quickly building into a brilliant wash of light. It creates a column that travels all the way from Thesa Station to the surface of El Nysa. With the night sky as a canvas, the beam can be seen all the way from Olympia and Wyver — a view that has the natives whispering of blessings.

As a sudden but beautiful aurora splays across the sky, the refugees down on the planet receive a message asking them to travel to the landing site — and warning them to prepare for what may come of the strange readings Zasere's gotten from the teleport itself.
ON A BEAM OF LIGHT    

Traveling through the light leaves the impression of blinding starlight, a strange sense of weightlessness, and a disorienting moment of total sensory deprivation. The radiance of your teleport hangs bright in the sky above you, a shimmering aurora that reflects off the calm waters below, visible for miles all around.

You've landed on a peninsula to the east of the South Outpost. There's little here — scattered trees on spring-barren plains, with a few overgrown, dilapidated structures poking out of the brush. All is quiet save for the keening of animals and the gentle lapping of waves against the shore. This lonely desolation is hardly the bustling cities and vibrant cultures you were promised back on the station...
BY CAMPFIRE'S GLOW. But waiting for you is a group of your predecessors, and with them, a veritable tent city, with portable stoves, coolers of food and drink, comfortable bedrolls, and cheerful rings of bonfires — all that you need to make merry of the night, courtesy of Overseer Voss, who has, thanks to his interest in blessed meteorological phenomena and refugees, decided to make a holy expedition of the affair.

Settle in, meet new comrades, and enjoy yourself, for you've safely completed your journey. But don't wander too far from the fires — the dark is closing in, and there's a strange, electric feeling in the air, the scent of ozone drifting on the breeze. And what were those odd readings Zasere mentioned?



A SHEPHERD OVER THE FLOCK. The spring sun dawns on a grey morning, already burning away the fog rolling in off the sea. It quickly becomes apparent that Voss and his entourage of acolytes have been up for hours, hard at work. They've set up a brightly-draped stage and a travel pulpit, magically enchanted to amplify his voice, and as the sun breaks over the horizon, Voss is all set to do what he does best: proselytize.

As our Goddess has sent Her blessing once before to herald the coming of those touched by Her light, so She has done once again! Here you see them, those surrounded by the light of our Goddess, each of them bearing the mark upon their skin of Her holiest of hands! Do you not see? Do none among you bear witness to the righteousness of Her message? Perhaps this is why our people have shamed themselves in front of our Goddess—

[ He continues for another 15 minutes... ]

Nevertheless. See you them before us now! See them as they are, coming to our gates with Her reminder, that these people must be treated with the utmost respect and care. Thesa's divinity is not to be treated with such flagrant disregard! Those who She chooses are not ours to use as mindless fodder, to hurt, to torture — shame upon those who allowed such deeds to shame us under Her watchful gaze!

To those of you who have just arrived here on our doorstep, be not afraid! The Temples of Thesa welcome you to our home with hearts and minds open! Should you ever find yourself in need of solace, seek out the Temples, as there are no greater allies to you than those of us within the Temple walls. You are welcome all to Olympia!


As he steps away from the enchanted podium, he can be heard saying aside to an acolyte, "How was that? Heavy on the shame, but I think it went well!" While he will not leave the area immediately, his acolytes will politely turn away attempts to speak with him and remind anyone interested that they can leave a message at the Temples.
CLOSE ENCOUNTERS    

Despite going off without hitch, the new refugees' arrival isn't entirely without incident. It seems that the "blessed" beam of light that brought the refugees down to El Nysa brought something else along with it — a sliver of the Storm. At least the beam was short enough that only a small fraction managed to squeeze through.

But it's enough to wreak a little havoc around the landing site and along the road back toward Olympia and Wyver — and even, for a few days, in the cities themselves.
THE TRUTH IS OUT THERE. The Storm is an undeniably destructive force, and that's proven with this small sliver's effect as it ripples across the continent. While there's no visible sign of its presence, strange phenomena soon begin to appear, corresponding with Zasere's odd readings.

They're innocuous little things at first. A sudden silence, animals going quiet, insects stilling. All technology, no matter how advanced, ceases working. You discover when you check with a friend, the clock on your phone is twelve minutes slow even though you'd swear only a minute had passed — time missing. Walking through the woods takes longer than it should when brushing past one bush leads to brushing past that same bush again — and again, and again, the area looping on itself. It keeps you trapped, going in circles for minutes, even hours, before finally releasing you in a random direction.

Or perhaps you'll feel a sense of deja vu, like you've walked down this road, taken this turn, seen that bird fly from this branch before. This is the second time that cat has crossed your path. The person you're meeting, you already know their name; you're certain you've already met.



WE GOT COWS. The Storm sliver also ushers in sudden, localized weather anomalies — heavy storms, blizzards, strong winds, and more. Affected areas range from just a few feet wide to nearly half a mile. One minute, the sky may be sunny and clear, but the next dark storm clouds roll in, unleashing torrential rain. Small tornadoes surge along the road, kicking up winds strong enough to knock people over and carry objects away. Hail hurtles down from the sky, but only in a ten foot radius. Temperatures fluctuate wildly between one extreme and the next, from heat waves to cold snaps. Soupy fog blankets the area, thick enough that you can barely see your hand in front of your face. Good luck finding your way!



FORGETTING IS SO LONG. The visions come on suddenly and with very little warning. One second, you're carrying on as normal — but the next, you blink and find yourself (and anyone near you) somewhere else completely. You may recognize this place as a moment from the past, one that you lived through. It's a memory, your memory, and it now replays around you in exceptional detail, unnervingly lifelike. Or you may not recognize it at all. It might belong to the person next to you, or to someone else entirely — a memory that the Storm has swallowed up.

Either way, the scene plays out just as it once did, and there's nothing you can do to stop it — or escape it. The memory surrounds you to no end: every door you open leads nowhere, every hallway you turn down continues on forever, every horizon you flee toward hangs just out of reach. And linger too long or turn the wrong corner, and you may find yourself abruptly stuck in a completely different memory. It's almost tempting, then, to give up, to let the past sweep you away...

But this isn't the full might of the Storm. Look closely, and you can see that in the walls of this trap, there are minute, hairline cracks, a facade of fractured glass. Imperfections in the memory where the real world is breaking through. It seems the only way to escape these memories is to find those cracks and break through them — by force, by will, or by some other method entirely.
DECISIONS, DECISIONS...    

The time is coming to make a choice — perhaps not a permanent choice, but unless you want to spend the rest of your nights out under the stars, you'll need to pick which city you will initially spend your time in. On the horizon, you will see that people have arrived to help you make that decision...
A FORK IN THE ROAD. Refugees and the hyper-religious wishing to hear Voss speak are not the only ones out and about under the light of the aurora. Citizens of both Olympia and Wyver have flocked to a point on the road midway between the cities and where the refugees have appeared, and they all have the same goal in mind: convincing the newcomers who have just descended in the blessed light of Thesa to come to their city and not the other.

They've come with bribes — that is, examples of what their cities have to offer. If you spent much time at the exhibition up on Thesa Station, you might recognize some of what's being shown off, though the offerings here are markedly more tangible, and shown off by hawkers wearing substantially fewer clothes.

A herd of pegasi accompanies the Olympians, while a line of flying serpents is stabled at a tent bearing Wyver colors. Refugees are given the chance to experience solo flights and are told that if they prove their loyalty, they may have the privilege of owning such fine beasts one day themselves. The Olympians have also brought couture clothing, jewelry, and makeup to offer a taste of Olympian splendor, while the Wyver delegation has brought along fine weapons, sense-enhancing jungle plants, and small vials of diluted dragon’s blood (drinking confers a temporary boost in strength) to demonstrate their might. The Olympians speak proudly of the glory of the Temples of Thesa; the Wyverns speak of the Volkkran Pact and inform newcomers that they can make a pilgrimage to the summit of Namarak Mountain at the next full moon.

This is as good a time as any to compare your plans with others around you and exchange contact information before going your separate ways with people who are going to the city you are not. When you’re ready to go, don’t worry about safe passage — the natives of each city will gladly escort you there in luxury.



OF WHITE AND GOLD. The people of Olympia are ecstatic that you’ve come to join them... So much so that they’ve prepared a grand tour of the city for the new arrivals. You will be introduced to the major businesses in the city, including businesses that they are proud to point out were founded by refugees.

Refugees who have been here for some time already are encouraged to pair up with newcomers to introduce them to the parts of the city they like best. To facilitate this, they’ve made arrangements with many of the business owners: new refugees who visit their shops (and older refugees who escort them) are given discounts!

Just a few examples of many: the Wyvernest offers free desserts to first time visitors with the purchase of a drink, refugees who visit the Silk Wyrms can have one custom (though not exceedingly expensive) outfit made for them for free, and visitors to Shades Darker are offered a half-hour session with one of the prostitutes at half price… or access to a private room, if they seem to have taken a shine to one of their companions on the tour.

Lastly, tour guides will point out that over the course of the next week, the train to Flona Cove will allow new refugees to board for free so that they can experience the seaside for themselves. With the weather finally starting to warm, this is as good a time as any for a visit to the beach, isn’t it?



OF RED AND BLACK. Life in Wyver is typically a sink-or-swim sort of experience — but in light of the valor recently displayed by their predecessors, the natives are now more willing to assist in getting newcomers settled. The entire journey here they have been talking up the virtues of their city… and now is the time to show everything that's on offer.

The well-known businesses in the city are prepared for the influx of newcomers. Some are giving out discounted samples of their products while others are offering a more hands-on experience: in exchange for working a few hours, they will give training in whatever task is being performed.

At the Forged, newcomers can learn the basics of crafting simple weapons (and take one of their successes home), while visitors to spas near the lagoons are trained in the art of massage. Those who wander to Falmi’s Ring can learn the art of pugilism or how to keep (and fix) books if they're more inclined to the gambling that goes on. Newcomers interested in Wyver's dragons can get hands-on experience at the Fields of the Exalted's nursery. While they walk from place to place, a guide may point out a job posting from Highwind Hires, noting that refugees can make a name for themselves outside official channels.

The last stop on the tour is the Undergrowth. The guides speak of the jungle in reverent tones and caution new refugees not to wander too far in. They warn never to explore alone, but also urge refugees to take time to familiarize themselves with it; after all, the jungle is an important part of life in Wyver, and those who are going to be living here should understand it as well as they do.
You've chosen your path, refugee, but that doesn't necessarily make it a permanent one. Watch out for the strange effects of the Storm, which linger still in the two cities and everywhere in between for the next few days before dissipating just as mysteriously as they came, but otherwise enjoy the welcome and make yourself at home — after all, this is home now.
FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 REP POINTS FOR EITHER OLYMPIA OR WYVER may be submitted from this log. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE AND HERE RESPECTIVELY BY APRIL 29th 11:59 PM EST.

We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for AC, AC Rewards, and REP.

1 SILVER = 1 US DOLLAR.
sparsity: (154.)

ii - late with sbux

[personal profile] sparsity 2018-04-23 03:45 am (UTC)(link)
This is how you found out?

[ Mikazuki stands next to Cain as the scene unfolds, too steady to be somber. He feels the liveliness of it sticking in the well of his chest where so few things ever surface — the smell of char and dust, the way destruction changes the pressure in the air, the very gravity of their surroundings.

He asks as a sort of lead into something less cursory, watching blood streak hands too small with a stoic sort of familiarity. There's something pressing into his expression that isn't entirely readable.

Something less detached in its patience.
]

Or did you already know?
baguablade: (73)

mmm sbux

[personal profile] baguablade 2018-04-26 08:28 pm (UTC)(link)
[ Cain watches his younger self, and almost manages to keep the lie of an easy smile on his face. He stares straight ahead, doesn't look over at Mika; if he does, it feels like the smile might crack apart, show everything raw and painful beneath. ]

I knew. But I went anyway, hoping that my brother had skipped out on his round of guard duty that day. He'd been having meetings with the higher ups, all very mysterious, I thought maybe his schedule would have been changed...

[ Cain draws in a deep breath. The rancid air hurts in his lungs. Even the very air of Starke island carries a toxic tinge, a trace of destruction. ]

But I knew it was just lies I was telling myself.
sparsity: (pic#11310703)

[personal profile] sparsity 2018-04-26 11:55 pm (UTC)(link)
Wasn't that more difficult for you?

[ Acceptance is no easy thing to swallow either, but Mikazuki thinks the smile that permeates the space around Cain is more destructive than the air clawing down the back of his throat. It's merciless and reeks of death, but he prefers the reality of it. It's not his first time looking at an aftermath — not for either of them.

But for as much as acceptance has been turned over in him, left to push out the ability to grieve and ignite the willingness to fight and kill in defense of it, he knows better.
]
baguablade: (12)

[personal profile] baguablade 2018-04-30 02:40 pm (UTC)(link)
Maybe it was.

[ He says it softly. Unlike the boy they're watching, Cain has the passage of time to soften the blow of his brother's loss. Not that it's been softened very much, still a sharp pain in his chest even now, but... at least he can think about it without that sharp spike of panic coming over his mind, the frantic desperation that had sent him fleeing to their house even knowing that his brother wouldn't be there.

Acceptance isn't easy, but it's something Cain's learned. He's had to, when it's been shoved in his face all these years. In this one thing only, there's no point in holding out hope.
]

But my brother was all I had. Our parents died when I was young, I barely remember them. I didn't want to accept that I'd lost my family.
sparsity: (pic#11310721)

[personal profile] sparsity 2018-05-02 07:31 am (UTC)(link)
[ Though there's many things about Cain that Mikazuki doesn't agree with — won't agree with, given the choices he's had to make, he doesn't lack empathy for what he's hearing. It's something that rises easily to the surface, all things considered.

He keeps his family close to his chest, knowing he hadn't done enough to keep the majority alive.
]

Anyone would feel that way.

[ At his back, he feels a rippling in the surroundings, but doesn't turn to look. Something about the streets cleaved apart and the rubble left behind compels him to keep looking forward, as if there's anything to see beyond the havoc. ]
baguablade: (25)

[personal profile] baguablade 2018-05-07 01:58 am (UTC)(link)
I guess so. But I was just a kid. It seemed like a reasonable thing to do at the time.

[ He forces his tone to lighten, forces himself to act like he still doesn't want to take a step forward, doesn't want to go up to that door and pry it open. Doesn't still have a tiny bit of hope left in his heart that his brother will still impossibly somehow be in there waiting for him.

The ripple has the hair on the back of Cain's neck rising, but he can't look away either. He never thought he'd see Torhid again. Never thought he'd see this house again, this moment in time when it feels like possibility is fragile and precious. This split second when his brother might, somewhere in this devastated land, still be alive somewhere, if he could just go search the entire kingdom and find him.
]
sparsity: (pic#12254716)

[personal profile] sparsity 2018-05-11 12:00 am (UTC)(link)
How long did it take you to learn?

[ To stop being that kid? Or was it something else?

The way Mikazuki asks is almost innocuous. As if there isn't tremendous weight lingering behind this moment that Cain holds back. Destruction is the most familiar force he has, after all.
]
baguablade: (21)

[personal profile] baguablade 2018-05-13 02:00 am (UTC)(link)
Not long. I had to...

[ He stops, sucks in a breath. He had to. He had to leave his brother, abandon his search. Give up on his plans to scour every inch of the broken kingdom until he at least found the body, until he at least knew for certain that his brother was dead. He'd had to. ]

I was lucky. I wasn't entirely alone. I found my brother's fiancee, and we left this island together.

[ He'd had to abandon his plans and force Leona to leave, because he could see exactly what would happen to her if he didn't. ]

But... she was hurt just as much as I was. [ More than he was, it had felt like. It had felt like Leona was going to rip at the seams at any moment, and Cain hadn't known how to keep her from cracking right apart, how to keep her from following after Abel. ] Even now she hasn't recovered from my brother's death, so I couldn't stay in the past and keep searching for him. She needed me.

[ He says the words, but to him, they ring hollow. He couldn't stay in the past? But has he actually left any of this desolate ruin behind? ]
sparsity: washizawa1522 (pic#12225058)

[personal profile] sparsity 2018-05-18 11:59 pm (UTC)(link)
It's still here. I think you're just carrying it.

[ Mikazuki has seen how Cain works, producing third options rather than choosing pure simplicity or raw strength. It's messy and complicated an as many people find it difficult (like him) as some find it invaluable. Thanks to this, the feeling of cracked streets beneath his feet and unkind skies looming overhead, the taste of ash in his mouth, Cain sees things that others don't. For a moment, he feels it, the phantom effect of blood and superheated rubble in his hands.

He won't deny that it's a skill, forged the same as any other tool or weapon.

Fire and pressure.
]

But I don't know to where.
baguablade: (25)

[personal profile] baguablade 2018-05-21 12:34 am (UTC)(link)
Ha!

[ A sharp bark of laughter, and though there's something pained to the sound, it's not bitter, not nearly as awful as it could be.

Cain looks up at Mikazuki, and the smile he gives him is real, hard to wear, but a true expression, not something he's forcing. Not one of the masks that Cain so often hides behind.
]

I don't know where, either, but it's good to have a destination.

[ A destination means an end. And... he wouldn't want to have abandoned these ruins entirely. To have forgotten them, to not have learned from them.

To have left his brother behind, alone, unburied, unmourned.
]
sparsity: (020.)

[personal profile] sparsity 2018-05-21 07:01 am (UTC)(link)
[ A laugh like that might pierce right through someone with less constitution, but even if it had, Mikazuki would be determined to see it through to the smile at the end. His expression doesn't waver much in light of it, but the sentiment catches and holds — reverberates, just a little.

We have no where to return to, but we do have a destination.

Breaking his gaze, Mikazuki's eyes glide from the place a home once stood to the streets that no longer lead there, then back up again.
]

I think so too.

[ It's only when a familiar flash of red cuts through one of the alleyways that his gaze sticks, stone still, recognition welling in his body. ]
baguablade: (06)

[personal profile] baguablade 2018-05-22 10:49 pm (UTC)(link)
[ Cain turns when Mikazuki freezes, following his gaze. It's a wary sort of stillness, preternatural, the kind that Cain's learned all too well from the battlefield, the kind that shouldn't be ignored.

It makes it easy, finally, to look away from that childhood home, to turn his back on it — Mikazuki is here, alive, the present rather than the past. He won't abandon someone right in front of him, not even for the memory of his brother.

He asks, quietly, his hand drifting to the hilt of his sword:
]

What is it?
sparsity: (154.)

[personal profile] sparsity 2018-05-28 05:02 am (UTC)(link)
[ There's no need for swords when the permeating sound of a gunshot clatters through the alleyways. Where Cain's home lies destroyed, a connection severed, there appears something not so much destroyed as desolate, worn down by time and circumstance. And a connection made.

For a moment, the two homes are intertwined, Mars's red glow beginning to seep into the memory. The blood pooling onto the ground reflects it, bright and saturated. Mikazuki sits next to the body and the gun, more than a handful of years younger. There's an injured boy behind him, looking on with a mixture of awe and fight. They're malnourished, grubby, protecting themselves against the harsh Martian chill with whatever they can.

"Hey. What should I do next, Orga?"

What is it? He relaxes again.
]

It's me.

[ It's them. ]
baguablade: (34)

[personal profile] baguablade 2018-05-30 09:25 pm (UTC)(link)
[ Cain lowers his hand slowly, walking over to stand beside Mikazuki — the Mikazuki of the present, not the child of the past. But it's unmistakably Mika, the same steady gaze, the same unwavering steadfastness.

He doesn't know the other boy.

He won't judge them, for doing what they have to do to survive.
]

Where is this?
sparsity: (069.)

[personal profile] sparsity 2018-05-31 02:58 am (UTC)(link)
Mars. [ A very still pause. ] It used to be home.

[ There's a weight on the sentiment, like it'd stopped being home long before it'd been destroyed by the Storm. In the background, the two boys talk — of food and real beds, a place to belong. A place that's not here, but still sealed in red.

It's then that the scenery shifts with gut-lurching speed and clarity, because that's how Mikazuki's brain connects these pivotal moments of his life where everything else falls away.

Instead, there's the sound of whimpering children, fists hitting frail cheekbones long before anything else comes into view.
]
baguablade: (04)

[personal profile] baguablade 2018-06-03 11:06 pm (UTC)(link)
[ Cain's hand immediately falls to his sword again, and his expression turns grim. Even if this is only memory, even if there's nothing he can do about this, that sound, children in distress, the unmistakable sound of a beating — he can't help his reaction.

But he keeps his voice level, chooses his words carefully.
]

Mars... It seems like you had to be strong to live here.
sparsity: (pic#11310709)

[personal profile] sparsity 2018-06-11 09:40 am (UTC)(link)
[ The next sound to pierce through the fog of memory is leagues more inhuman. Something that whirs and clicks and punctures and empties, the phantom smell of copper and salt and iron turning thick in the air. A singular table stands illuminated in a room with no features. There's one of the beaten children stomach-down on it, held immobile by those same fists curled like shackles around every limb.

A gun-like mechanism hovers above the child's spine, needle aimed imprecisely and held by gloved fingers smeared in fuel and cigarette ash.
]

You do what you can to not die. That's the same anywhere.

[ More details about the memory materialize out of the haze — children standing in line, himself and the light-haired boy among them. ]