Entry tags:
- *event,
- aldnoah.zero: asseylum vers allusia,
- aldnoah.zero: slaine troyard,
- blood bank: reign fear,
- blood bank: shell overlord,
- blood+: diva,
- blue exorcist: mephisto pheles,
- bungou stray dogs: atsushi nakajima,
- bungou stray dogs: chuuya nakahara,
- bungou stray dogs: osamu dazai,
- camp half-blood: percy jackson,
- dceu: clark kent,
- dragon age: anders,
- dragon age: justice,
- ffxiv: alisaie leveilleur,
- ffxv: prompto argentum,
- fire emblem: frederick,
- fullmetal alchemist: olivier armstrong,
- granblue fantasy: cain,
- guilty gear: venom,
- gundam: mikazuki augus,
- gundam: setsuna f. seiei,
- it: richie tozier,
- jjba: rohan kishibe,
- kingdom hearts: terra,
- little witch academia: atsuko kagari (ak,
- loz: urbosa,
- mcu: peter quill,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- penumbra podcast: peter nureyev,
- star trek: james t. kirk,
- stargate: john sheppard,
- teahouse: linneus,
- tenchi muyo!: ryoko hakubi,
- torchwood: ianto jones
❪ event ❫ khalo? can you hear me?
OLYMPIAN PRESERVATION ![]() The city of Olympia is preparing the send-off of its most prized artifact: the heart of the ancient dragon, Ysverai. In doing this, they've transformed the palace court into an exhibition detailing the centuries-old war between Wyver and Olympia. Sculptures of Nithor the Exalted and his men and women in clean, white marble, while their armors are polished in perfect gold. Among Nithor are the sculptures of stallions in all shapes and sizes that also aided in the great war. Further in the exhibition, one may also find other artifacts of much older weaponry, rusted by its time in the earth, and items found from a time when humans feared the dragons. The Royal Guard has increased its numbers in wake of such a public event, particularly because the heart will be in display also. The heart is not what one might expect it to be: about the size of an average human, the heart's core is surrounded in stone, a red glow emitting from its still beating core. If that were not unsettling enough, one might also find that lingering around this particular exhibit will have undue affects on one's inhibitions. You'll notice your heart has fallen into sync with the organ, and your more selfish desires will come forth. Things that have long been buried will rise up and place you in a state of unease, encouraging paranoia about your companions intentions. Allow it to fester, and one will carry this feeling with them long after you've left the scene. It's probably a good thing this is leaving Olympia — perhaps it's a source of so much conflict you've endured. It's easy to become mesmerized by all the historical artifacts that are present in Olympia's exhibition. Some even seem mystical or, like Ysverai’s heart, to hold unspeakable powers. Others are just a little eerie. Either way, Olympia prides itself in its generosity and their grand displays, and so refugees are urged to learn more about their artifacts by spending the night in Palace Court. Though, someone should probably mention that there are rumors of strange, almost occult things happening around these relics at night. People speak of armored soldiers casting shadows that have the ability to walk on their own, or gemstones that catch the moonlight in a certain way and show you visions. But those are just silly ghost stories, right? TALL TALES OF KHALO VILLAGE
Because of Khalo's proximity to Wyver, it's no surprise that they would catch wind of the peace talks between Wyver and Olympia. In response, for the first time in centuries, Khalo Village has willingly granted passage to outsiders — but visitors will immediately find out that one cannot just simply walk into the village. Visitors will need to inhale the smoke of a fyrra herb in order to enter the premises without falling into slumber.
Khalo is notably different than what refugees are used to. Visitors, specifically refugees, will find that they are exceedingly accommodating. The Khali are very intrigued by the outsiders, thus they're treated with much respect and given instant access to some of the best lounges and fyrra the village has to offer. In exchange, the village is interested in hearing about your journey thus far. Whether it be through a conversation with another individual or the Khali themselves, they'll very likely to have been eavesdropping and recording the tales of their exploits. Why, exactly? ![]() Perhaps it will not be immediately clear, but if you happened upon a venasou, a tamed Khali creature, it may have guided you to their Enchanted Library. Upon entering the library, visitors will notice that it is quite the happening place — but not because it's occupied by the Khali, but because there seems to be an assembly of magical quills seemingly writing on their own. The quills are mostly undisturbed by the intrusion and will not stop writing even if parchment is taken from it; it will simply produce another piece of paper and continue its tales. If you happen to read the parchment, you may notice that there is a daunting similarity between your story and the ones being written here. Tales of Thesa birthing new races and sending them from the sky, for example, are very popular in Khalo Village. They mark July 15th as the day in which the Moon Goddess, Thesa, created more people in her image and brought them to El Nysa as saviors. The coincidences don't end there: specifics about your home world might be found in the writings if you search deeply enough — but it's not without its exaggerations. These stories are given all sorts of poetic and literary forms, from short stories to limericks, biographies to something similar to haiku. If asked, the Khali will inform visitors that the enchanted library has access to vague parts of your memories, and thus it is duty-bound to record. The Khali have not seen stories as strange as the ones being made by refugees, which is largely why they are interested in them. NOTE: This is entirely optional! You may make up your own "stories" While tales of the Thesa's descendants are still being written, visitors of the Enchanted Library might find intrigue in the more complete works — It seems to end there. Refugees are naturally allowed to question the natives. However, keep in mind that many of their replies will seem more like speculation than fact. But maybe that can be fun too? If you have no interest in the library and the tales they've woven, feel free to explore any of the other areas of interest. Khalo Village is thrilled to be open for you all. THOSE THAT SEEK PEACE, AND THOSE THAT SEEK -- ![]() The morning of the 20th is marked by fairly dismal weather. The sky is overcast and a downpour seems imminent. Regardless of the poor forecast, those who signed up to assist in this mission will be required to come early in order to receive their briefing.
Due to the rain, members of Group A will have to immediately stop by the checkpoint at the East Watchtower. Additionally, the Royal Guard and Knightryders are well-prepared with extra cloaks for those who may require it. They also will provide basic refreshments such as water and bread. People are encouraged to take what they need prior to their departure on this mission. The checkpoints are a bit far between, after all. Members of the envoy will also be encouraged to utilize this time to become familiar with one another. Maybe some introductions are in order? You never know who will end up having your back... For both groups, the paths will be relatively straightforward with evenly spaced checkpoints along the way. The only issue seems to be the downpour, really. The rain is unforgiving and the roads easily become unstable and increasingly difficult for the carriage to be drawn through. Hence, there may be more than one occasion where you will be expected to lend a hand in prying out its wheels from a particularly pesky (and muddy) pothole. Or perhaps you will be called upon by a fellow guard to assist in getting a particularly stubborn creature out of the path ahead of you. Seems like it may be a longer journey than you expected. Dirtier, too. While weathering the conditions may have been a bit tiring, this journey isn't too bad, right? Well, maybe not. NOTE: Those RNG'd to thread out the capture and questioning of the bandits will have starters below. For everyone else that signed up, you will still have the opportunity to capture the assailants even though they were not selected to thread the interrogation; you are free to make up your NPCs with the same basic guideline: they will not reveal their motive or their organization. You may turn them in to authorities (Wyver or Olympia or otherwise) or find creative ways to get rid of them. FINAL OOC NOTE
To reiterate: you may use this log as a general mingle for everything from the May Outline, including all Khalo Village activities. In other words, your top-levels don't necessarily have to be related to the prompts written here.
An AC-eligible thread in which your character participates in anything mentioned in the May Outline and/or Khalo Village location page may be submitted for 2 REP POINT FOR EITHER OLYMPIA OR WYVER. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE OR HERE RESPECTIVELY BY June 10th 11:59 PM EST. For those who participated in this month's plot-related portion, to receive IC recognition for it, a summary of the thread must be submitted HERE by June 8th 11:59 PM EST. Please direct all queries to the question thread below. Thank you, and have fun!
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Terra | Khalo/Thesa OTA + Group A
― I-a. The Heart (and very naked bodies) of Khalo
[Terra's just been exploring Khalo since he made it into the village, familiarizing himself with the layout of the place and learning a little about the secluded people who live here.
In his wanderings, he finds the pond called Crescent.
(He can't believe it, it's so much worse than that one bra encounter he had so many months ago...)
Terra comes very close to beating a hasty retreat from the pond. Except he hasn't had a proper bath in... well, he can't remember the last time he had a proper bath, really... and the water looks so clean and inviting...
Reluctantly, he shuffles away. Equally reluctantly, he returns a short while later, wearing swimming trunks. And with a black strip of fabric tied over his eyes.
Some foreigners have stranger sensibilities than others, it seems.
Pardon him, excuse him, he is sneaking quick peeks at the ground on his way to the water to try and avoid running into anyone, but... he really can't see a darned thing here.]
― I-b. Dragon Tales
[Terra's never been much of a bookworm (a good sparring session is way more satisfying than getting stuck reading some musty old tome about the history of magic use or whatever), but he recognizes the value of a big library full of information. There might be all sorts of useful things to learn in these books and scrolls.
Also, the enchanted quills are neat. Was a powerful Khali sorcerer responsible for their creation? Something to ask one of the Khali sometime.
Feeling it might be rude to peer at the pages the quills are still working on, Terra gathers a couple of those more complete works that have been set aside and heads to a table to skim through them. Sure enough, there's some interesting information there. Someone (somequill?) seems to think King Shanrian's son may cause trouble someday. Maybe not a tip to act on but definitely something to keep in mind.
Then there's the stories of Ysverai, that last great dragon he keeps hearing about. The quote at the bottom of one page catches his attention and he reads it out loud:]
'Your hearts will fill with greed and malice the moment my own stops beating. Take care in the Eye of the Storm. Find strength in one another, before it is too late.'
[He glances up at whoever's happened to join him in the library. Another Refugee, thankfully.]
Ysverai's words. Wyver's last great dragon, the one who fell to Nithor? [There's a short pause. Terra looks around for any Khali nearby and, finding none, goes on.] Eye of the Storm. You don't think the dragon was talking about...?
[The Storm? The Big, Bad World-Rending Storm? The Storm you wouldn't think anybody here ever knew about?]
II. TROUBLE ON
YOUR HORIZON (THESA STATION)[Terra stands off to one side of the door to the stasis unit, his right hand gripping his big, key-shaped blade, his left hand awkwardly holding his phone. He stares down at the phone's screen as the lights above flicker off and on again, and Darma's message sounds once more over the intercom.
There's nothing. Nothing on the network, nothing in any of the station rooms he knows about. No signs of any of the Natha anywhere, no obvious signs of an attack or enemies in their midst, no information on what just happened...
He snaps back to attention at the sound of footsteps drawing steadily closer. Hastily thrusting his phone back into his pants' pocket, he hauls his Keyblade up and out to try and bar the door from the very threatening presence of... another Refugee. Terra sighs out the breath he didn't know he was holding and lowers his weapon back to his side.
The look he fixes the other Refugee with is frankly pretty desperate, though.]
What do we do?
III. THOSE THAT SEEK (GROUP A) ―
― III-a. When It Rains
[Terra's mood is about as gloomy as the weather when it comes time to transport the skull to Olympia. As the group assembles and prepares to disembark, he can be found a ways off from the carriage, saddling his wyvern in (maximum brooding) silence. He steals uneasy glances up at the sky every so often as he does up the saddle straps and ties on a few small packs containing extra food and water. His wyvern's on edge, too, shaking his big, horned head, fluttering his wings, snapping his tail. He grumbles and rumbles his dragony discontent to anyone who'll listen.]
You've never melted in the rain before. Not even a little bit. [Terra pulls himself free of his thoughts long enough to address the wyvern's complaints.] You'll be fine.
[When they set off, Terra and his wyvern take to the skies... right up until those skies open up and unleash a torrential downpour. Knightryder and wyvern drop back to the ground in a sopping heap. Terra dismounts to trudge on foot for a while. If only the wyvern were a four-legged dragon instead, he could have walked alongside the group and kept a wing outstretched like a giant umbrella. Alas, needs those wing thumbs for clambering along.]
You think all this is going to work? [Terra asks later on in their trip, while helping lift the carriage free of yet more sucking mud. (The wyvern's proven useless for the task: too big, too strong, too liable to knock the whole thing over.)]
Olympia gets their skull, Wyver their heart, the Council helps bring lasting peace... somehow?
[It's an honest question, not a cynical one. He's very new to all this 'factions that'd like to wipe each other off the map' business.]
― III-b. It Pours
[He supposes he should have seen this coming. The last escort/delivery mission he helped out with had been ambushed, too. Though those thugs had been rogue shamans. These people are... bandits, did that guard just say?
Terra's not so sure about that but decides almost immediately that it doesn't matter who they are. They're not getting the skull. They're not ruining the cities' chance for peace.]
Stay, guard it! [He 'parks' the wyvern behind the carriage, in case any of the thieves gets the idea of sneaking around, and then rushes forward to engage the troublemakers. Anyone need any help or is this Team Kicks Butt and Takes Names?]
naked shenans
so here she is in her skivvies, ready to settle into the water when something - or someone - bumps her shoulder.
ah. somehow she is not surprised. this is the guy who wore an entire suit of armor at high noon in the summer heat, after all. but it's been quite some time since last they'd spoken; alisaie smiles warmly, and though he may not be able to see it, he may hear it in her voice. carefully, she sets a hand to his elbow and grips strongly. ]
You are liable to break your neck, walking around like that.
scandalous
[Terra mumbles automatically when he bumps into someone. That was definitely a someone and not a tree this time. He doesn't expect the hand that settles on his elbow afterward, though, and jerks a little as he stops.
His head turns at the sound of a familiar voice at his side.
At his side and from down a bit.
He smiles sheepishly.]
... Actually, I know a boy who walks around with a blindfold on all the time. Seems to do just fine. I think he must have trained with it on for a while, though.
[Or the fabric is see-through or something. Kid's not playing bumper cars with his surroundings like this. But anyway.]
Alisaie. How have you been? I heard you have a wedding coming up?
[Gee, Terra, what's it like living under that rock...]
no subject
It took place weeks ago.
[ even if he can't see her, no doubt he can hea the grin in her voice; you were invited, terra!! too bad he was busy under that rock.
anyway, since she's pretty sure he'll kill himself trying to find the water, she gently begins to.. lead him along toward the edge of the pond. ]
Have you been well?
no subject
What...? Weeks ago? But... I thought...
[He thought...!
Well, shoot.
Despite catching that grin in her voice, he hangs his head in shame. And lets himself be led forward toward the water.]
I'm sorry. I took off for a while. I... had some things to work out. I wasn't paying attention to my phone machine or the network.
[Probably, there was some sort of message somewhere about the date.]
I've been okay. Busy. [Mm.] Not 'got married' busy but still.
no subject
they've reached the water's edge, and alisaie dips in a toe and gives a little splash, to let him know they've reached the edge, before at last she releases her hold on him to settle down into the water. ]
I hope you have not been too hard pressed.
[ the gentle concern in her voice is more than evident. she would not press him for details he would not readily give, but nonetheless.. ]
no subject
Terra goes quiet for a moment, focusing on navigating the edge of the pond. He steps into the water slowly and, after a bit of careful searching, finds a comfortable spot in the shallows to sit down in. There.
Now, to acknowledge Alisaie's concern...]
It's been almost a year.
[Non-answer it is.]
no subject
but she'll let it be. for now. ]
Aye, it certainly has.
[ with a sigh, she leans back into the stone and shuts her eyes. ]
It has gone so fast, and yet my memories from home are already lesser than they were.
no subject
He lowers his voice as he goes on. Station mention time.]
Have you ever tried visiting your home? In the... simulation stations, I think they call them? Up there.
[Subtle and completely unnecessary upward nod.]
no subject
I.. no, I haven't.
[ to be honest, she hadn't even considered the possibility.. she so rarely returns to the station as it is. but thinking upon it now, she's not sure whether or not it would help, or hurt. ]
Have you?
no subject
[Realistic enough you could probably lose yourself in them, if you stayed in that machine long enough.]
It might help with keeping memories from fading too much.
thesa!
Hey, [ he greets. Just the tiniest bit dry for the almost-violent welcome. Nice key? At least it's not a gun like the other guy, and so Jim gets to skip the do your really think that's a great idea in here!! fussing. ]
Well. We're going to not mess with the stasis chamber because it appears to be on its own redundant power grid or backup that's not connected to the rest of the station. [ GOOD NEWS! ] And we're going to keep looking for accessible terminals that can run without putting a strain on abused systems. [ Less.. good news? Not quite bad news. ]
no subject
A little flicker of hope followed by complete bewilderment.
Redundant power grid? Backup? Accessible terminals? Abused systems?
Terra stares openly for a moment. All of that certainly must mean something. Probably something important, too. He's gotta try and wrap his head around this... somehow.]
We're not messing with anything in the stasis unit because the pods are still working the way they're supposed to... keeping everyone alive and asleep? And we... don't want to do anything that might accidentally change that? [He hazards a guess at the first part, glancing briefly over his shoulder at the door he's been guarding.
The second part, the terminals and systems part... ... ...Yeah, he's got nothing. But it does get him thinking.]
You understand how all these... machine things... work? [He gestures with his free hand to the walls around them.] These computers and other devices? ... Sir.
no subject
That's exactly it, [ he confirms, of the first part. ] Everybody asleep is doing fine. [ So definitely no need to mess with it. ]
I do understand, yeah. I work in space at home - which is the only place anybody needs to call me 'sir'. I'm just Jim, here. What's your name?
no subject
Jim. [He ducks his head in a slight bow.] I'm Terra.
So, you're just trying to get the situation... stabilized for now? [He almost wants to say 'under control', but that doesn't seem quite right.]
no subject
[ Jim nods. ] If it's possible. Facilities like this, they'll have security measures in place to make sure people who aren't supposed to be inputting commands screw around with things. I don't want to trigger anything accidentally so I'm trying to decide if it actually needs to be stabilized, or if the current state is just unnerving, without being actively dangerous.
[ Does that make sense? Hopefully. ]
What kind of tech are you used to?
no subject
[He thinks he gets it. More or less. Machines sure can be complicated, though, can't they?]
I'm used to magic. [He shrugs one shoulder.] We had some technology in my World, but where I grew up, it was mostly magic running things.
[Even the relatively simple mobile phone here was an exciting new adventure.]
Do you have any idea what might have caused all this? The Station losing power, the Natha disappearing? They are gone, I think. I looked just about everywhere I could think to look.
no subject
I'm not sure about the Natha disappearing, [ he admits. ] I don't think anybody is. But I can tell you, the station isn't losing power. It's in a mode where it's just not using all of its available power. It doesn't appear to have been caused by any kind of accident, or damage, which means it must have been done deliberately.
no subject
Can you tell if it's saving that power or... using it for something else? Something else besides keeping the lights and stuff on?
no subject
[ A pause, and - ]
Do you want me to show you? I've been told I'm not the worst instructor.
no subject
Ah... Sure. [Never hurts to learn something new.] If it's no inconvenience to you?
no subject
[ Unmentioned fact, Jim's only been an instructor for hand to hand combat at the Academy, not anything, you know, like this. Whatever, they'll make it work. ]
You've got magic in your home. Does it work like a general energy source that can be applied to automatic functions, or do you have to do use it deliberately in each instance, to make something happen?
[ Tell him about your cool Disneyvidya world, man. ]