Entry tags:
- *event,
- aldnoah.zero: asseylum vers allusia,
- aldnoah.zero: slaine troyard,
- blood bank: reign fear,
- blood bank: shell overlord,
- blood+: diva,
- blue exorcist: mephisto pheles,
- bungou stray dogs: atsushi nakajima,
- bungou stray dogs: chuuya nakahara,
- bungou stray dogs: osamu dazai,
- camp half-blood: percy jackson,
- dceu: clark kent,
- dragon age: anders,
- dragon age: justice,
- ffxiv: alisaie leveilleur,
- ffxv: prompto argentum,
- fire emblem: frederick,
- fullmetal alchemist: olivier armstrong,
- granblue fantasy: cain,
- guilty gear: venom,
- gundam: mikazuki augus,
- gundam: setsuna f. seiei,
- it: richie tozier,
- jjba: rohan kishibe,
- kingdom hearts: terra,
- little witch academia: atsuko kagari (ak,
- loz: urbosa,
- mcu: peter quill,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- penumbra podcast: peter nureyev,
- star trek: james t. kirk,
- stargate: john sheppard,
- teahouse: linneus,
- tenchi muyo!: ryoko hakubi,
- torchwood: ianto jones
❪ event ❫ khalo? can you hear me?
OLYMPIAN PRESERVATION ![]() The city of Olympia is preparing the send-off of its most prized artifact: the heart of the ancient dragon, Ysverai. In doing this, they've transformed the palace court into an exhibition detailing the centuries-old war between Wyver and Olympia. Sculptures of Nithor the Exalted and his men and women in clean, white marble, while their armors are polished in perfect gold. Among Nithor are the sculptures of stallions in all shapes and sizes that also aided in the great war. Further in the exhibition, one may also find other artifacts of much older weaponry, rusted by its time in the earth, and items found from a time when humans feared the dragons. The Royal Guard has increased its numbers in wake of such a public event, particularly because the heart will be in display also. The heart is not what one might expect it to be: about the size of an average human, the heart's core is surrounded in stone, a red glow emitting from its still beating core. If that were not unsettling enough, one might also find that lingering around this particular exhibit will have undue affects on one's inhibitions. You'll notice your heart has fallen into sync with the organ, and your more selfish desires will come forth. Things that have long been buried will rise up and place you in a state of unease, encouraging paranoia about your companions intentions. Allow it to fester, and one will carry this feeling with them long after you've left the scene. It's probably a good thing this is leaving Olympia — perhaps it's a source of so much conflict you've endured. It's easy to become mesmerized by all the historical artifacts that are present in Olympia's exhibition. Some even seem mystical or, like Ysverai’s heart, to hold unspeakable powers. Others are just a little eerie. Either way, Olympia prides itself in its generosity and their grand displays, and so refugees are urged to learn more about their artifacts by spending the night in Palace Court. Though, someone should probably mention that there are rumors of strange, almost occult things happening around these relics at night. People speak of armored soldiers casting shadows that have the ability to walk on their own, or gemstones that catch the moonlight in a certain way and show you visions. But those are just silly ghost stories, right? TALL TALES OF KHALO VILLAGE
Because of Khalo's proximity to Wyver, it's no surprise that they would catch wind of the peace talks between Wyver and Olympia. In response, for the first time in centuries, Khalo Village has willingly granted passage to outsiders — but visitors will immediately find out that one cannot just simply walk into the village. Visitors will need to inhale the smoke of a fyrra herb in order to enter the premises without falling into slumber.
Khalo is notably different than what refugees are used to. Visitors, specifically refugees, will find that they are exceedingly accommodating. The Khali are very intrigued by the outsiders, thus they're treated with much respect and given instant access to some of the best lounges and fyrra the village has to offer. In exchange, the village is interested in hearing about your journey thus far. Whether it be through a conversation with another individual or the Khali themselves, they'll very likely to have been eavesdropping and recording the tales of their exploits. Why, exactly? ![]() Perhaps it will not be immediately clear, but if you happened upon a venasou, a tamed Khali creature, it may have guided you to their Enchanted Library. Upon entering the library, visitors will notice that it is quite the happening place — but not because it's occupied by the Khali, but because there seems to be an assembly of magical quills seemingly writing on their own. The quills are mostly undisturbed by the intrusion and will not stop writing even if parchment is taken from it; it will simply produce another piece of paper and continue its tales. If you happen to read the parchment, you may notice that there is a daunting similarity between your story and the ones being written here. Tales of Thesa birthing new races and sending them from the sky, for example, are very popular in Khalo Village. They mark July 15th as the day in which the Moon Goddess, Thesa, created more people in her image and brought them to El Nysa as saviors. The coincidences don't end there: specifics about your home world might be found in the writings if you search deeply enough — but it's not without its exaggerations. These stories are given all sorts of poetic and literary forms, from short stories to limericks, biographies to something similar to haiku. If asked, the Khali will inform visitors that the enchanted library has access to vague parts of your memories, and thus it is duty-bound to record. The Khali have not seen stories as strange as the ones being made by refugees, which is largely why they are interested in them. NOTE: This is entirely optional! You may make up your own "stories" While tales of the Thesa's descendants are still being written, visitors of the Enchanted Library might find intrigue in the more complete works — It seems to end there. Refugees are naturally allowed to question the natives. However, keep in mind that many of their replies will seem more like speculation than fact. But maybe that can be fun too? If you have no interest in the library and the tales they've woven, feel free to explore any of the other areas of interest. Khalo Village is thrilled to be open for you all. THOSE THAT SEEK PEACE, AND THOSE THAT SEEK -- ![]() The morning of the 20th is marked by fairly dismal weather. The sky is overcast and a downpour seems imminent. Regardless of the poor forecast, those who signed up to assist in this mission will be required to come early in order to receive their briefing.
Due to the rain, members of Group A will have to immediately stop by the checkpoint at the East Watchtower. Additionally, the Royal Guard and Knightryders are well-prepared with extra cloaks for those who may require it. They also will provide basic refreshments such as water and bread. People are encouraged to take what they need prior to their departure on this mission. The checkpoints are a bit far between, after all. Members of the envoy will also be encouraged to utilize this time to become familiar with one another. Maybe some introductions are in order? You never know who will end up having your back... For both groups, the paths will be relatively straightforward with evenly spaced checkpoints along the way. The only issue seems to be the downpour, really. The rain is unforgiving and the roads easily become unstable and increasingly difficult for the carriage to be drawn through. Hence, there may be more than one occasion where you will be expected to lend a hand in prying out its wheels from a particularly pesky (and muddy) pothole. Or perhaps you will be called upon by a fellow guard to assist in getting a particularly stubborn creature out of the path ahead of you. Seems like it may be a longer journey than you expected. Dirtier, too. While weathering the conditions may have been a bit tiring, this journey isn't too bad, right? Well, maybe not. NOTE: Those RNG'd to thread out the capture and questioning of the bandits will have starters below. For everyone else that signed up, you will still have the opportunity to capture the assailants even though they were not selected to thread the interrogation; you are free to make up your NPCs with the same basic guideline: they will not reveal their motive or their organization. You may turn them in to authorities (Wyver or Olympia or otherwise) or find creative ways to get rid of them. FINAL OOC NOTE
To reiterate: you may use this log as a general mingle for everything from the May Outline, including all Khalo Village activities. In other words, your top-levels don't necessarily have to be related to the prompts written here.
An AC-eligible thread in which your character participates in anything mentioned in the May Outline and/or Khalo Village location page may be submitted for 2 REP POINT FOR EITHER OLYMPIA OR WYVER. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE OR HERE RESPECTIVELY BY June 10th 11:59 PM EST. For those who participated in this month's plot-related portion, to receive IC recognition for it, a summary of the thread must be submitted HERE by June 8th 11:59 PM EST. Please direct all queries to the question thread below. Thank you, and have fun!
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library!
the fairy weed helps, too.
anyway, here she is, arriving all bright-eyed and bushy tailed, ready to peruse the shelves when she spies a familiar head of hair, bent over a book. she's not spoken with him since.. well, the infirmary, neither of the times they've interacted has she been particularly, uh, healthy. so with a smile, alisaie leans to inspect his book. ]
Have you come across anything interesting?
no subject
But the library is extremely cool.
He looks up when he's asked a question - and smiles, of course recognizing Alisaie right away. ]
I think it's all interesting, [ he admits. Helpfully, he turns the book he's currently reading around so that she can see the text; ruminations on the adventures of Wyver, not so long before their collective arrival. ]
It's nice to see you up and about.
no subject
It will take quite a bit more to keep me down. I do not take well to long periods of convalescence.
[ prompto and her brother had definitely chased her around fussing quite a lot.. truly they are the ones who suffered. ]
no subject
You and me both. Drives my CMO nuts. [ Responsible professionals, all of them. ]
What do you think of this place? It's nice to have some new scenery.
no subject
Oh, I love it.
[ she's just gonna. take a seat, uninvited. ]
'Tis the breath of fresh air we all needed.
no subject
It really is a nice break. [ Especially after all that, holy moly. ] I'm grateful the newest group of refugees are having smooth transition.
no subject
Aye, it is quite a relief. How unfortunate that I had come to expect the worst, every few months.
[ i mean she might eat her words if the next batch is back to the chaotic status quo but sTILL.. ]
no subject
[ Jim has absolutely no regret about that whole thing where he decided to opt out of the Coalition to do a glorified stake-out in the event of an attack. Who knows, maybe it was a deterrent - but mostly, he thinks, it gave a handful of people who wouldn't have attended anyway something to do besides sit at home anxiously.
He just knows the second he stops being on guard some stupid shit's gonna go down >:/!!! But he's too blazed to worry about that right now. ]
You done much reading? [ Here, he means. ]
no subject
but there's no need to go on about all that when they can enjoy some peace while they've got it. ]
Here? Oh, as much as I possibly can.
[ she's got a giant notebook full of nerd stuff.. ]
no subject
The bits and pieces I've caught of 'refugee history' have been packed in with some serious artistic liberties, so it makes me wonder a little about those.
[ And yet it's impossible not to think about. ]
no subject
Honestly, I.. have no idea how to feel at all.
[ because artistic liberties or not, there are things in these texts that they could not possibly know - as far as the natha have told them, the nysan natives are in the dark when it comes to the true origin of the refugees, and the natha themselves. how on earth had they known of other worlds? do these khali have access to knowledge they are as yet unaware of?
she shakes her head. ]
'Tis certainly passing strange. Artistic liberty is one way to put it.
no subject
But, hey, aliens. What can you do. ]
I wonder if those same adjustments have been made to the old stories about the planet.
no subject
Oh, I think it's safe to say that they absolutely have. Honestly, it is difficult to find any account of written history on any world that is not without its embellishments or changes.
no subject
[ Neat, though. (Or suspicious, but Jim's stoned.) ]
no subject
Well, to be fair, the people of Wyver do not seem the sort to much care to write much down..
[ they're a bunch of meatheads, is what she means, but even still, warlike or not, one might think they'd keep some sort of record. ]
I suppose it's something to keep in mind, at least.
no subject
[ Like Klingons. Though if Klingons keep anything besides oral records, he's got no idea. His only trips to their homeworld have been in times of conflict, with no leisure time to check out any libraries. ]
I hope some of it's legitimate. Just because it'd be nice to know.