Entry tags:
- *event,
- aldnoah.zero: asseylum vers allusia,
- aldnoah.zero: slaine troyard,
- blood bank: reign fear,
- blood bank: shell overlord,
- blood+: diva,
- blue exorcist: mephisto pheles,
- bungou stray dogs: atsushi nakajima,
- bungou stray dogs: chuuya nakahara,
- bungou stray dogs: osamu dazai,
- camp half-blood: percy jackson,
- dceu: clark kent,
- dragon age: anders,
- dragon age: justice,
- ffxiv: alisaie leveilleur,
- ffxv: prompto argentum,
- fire emblem: frederick,
- fullmetal alchemist: olivier armstrong,
- granblue fantasy: cain,
- guilty gear: venom,
- gundam: mikazuki augus,
- gundam: setsuna f. seiei,
- it: richie tozier,
- jjba: rohan kishibe,
- kingdom hearts: terra,
- little witch academia: atsuko kagari (ak,
- loz: urbosa,
- mcu: peter quill,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- penumbra podcast: peter nureyev,
- star trek: james t. kirk,
- stargate: john sheppard,
- teahouse: linneus,
- tenchi muyo!: ryoko hakubi,
- torchwood: ianto jones
❪ event ❫ khalo? can you hear me?
OLYMPIAN PRESERVATION ![]() The city of Olympia is preparing the send-off of its most prized artifact: the heart of the ancient dragon, Ysverai. In doing this, they've transformed the palace court into an exhibition detailing the centuries-old war between Wyver and Olympia. Sculptures of Nithor the Exalted and his men and women in clean, white marble, while their armors are polished in perfect gold. Among Nithor are the sculptures of stallions in all shapes and sizes that also aided in the great war. Further in the exhibition, one may also find other artifacts of much older weaponry, rusted by its time in the earth, and items found from a time when humans feared the dragons. The Royal Guard has increased its numbers in wake of such a public event, particularly because the heart will be in display also. The heart is not what one might expect it to be: about the size of an average human, the heart's core is surrounded in stone, a red glow emitting from its still beating core. If that were not unsettling enough, one might also find that lingering around this particular exhibit will have undue affects on one's inhibitions. You'll notice your heart has fallen into sync with the organ, and your more selfish desires will come forth. Things that have long been buried will rise up and place you in a state of unease, encouraging paranoia about your companions intentions. Allow it to fester, and one will carry this feeling with them long after you've left the scene. It's probably a good thing this is leaving Olympia — perhaps it's a source of so much conflict you've endured. It's easy to become mesmerized by all the historical artifacts that are present in Olympia's exhibition. Some even seem mystical or, like Ysverai’s heart, to hold unspeakable powers. Others are just a little eerie. Either way, Olympia prides itself in its generosity and their grand displays, and so refugees are urged to learn more about their artifacts by spending the night in Palace Court. Though, someone should probably mention that there are rumors of strange, almost occult things happening around these relics at night. People speak of armored soldiers casting shadows that have the ability to walk on their own, or gemstones that catch the moonlight in a certain way and show you visions. But those are just silly ghost stories, right? TALL TALES OF KHALO VILLAGE
Because of Khalo's proximity to Wyver, it's no surprise that they would catch wind of the peace talks between Wyver and Olympia. In response, for the first time in centuries, Khalo Village has willingly granted passage to outsiders — but visitors will immediately find out that one cannot just simply walk into the village. Visitors will need to inhale the smoke of a fyrra herb in order to enter the premises without falling into slumber.
Khalo is notably different than what refugees are used to. Visitors, specifically refugees, will find that they are exceedingly accommodating. The Khali are very intrigued by the outsiders, thus they're treated with much respect and given instant access to some of the best lounges and fyrra the village has to offer. In exchange, the village is interested in hearing about your journey thus far. Whether it be through a conversation with another individual or the Khali themselves, they'll very likely to have been eavesdropping and recording the tales of their exploits. Why, exactly? ![]() Perhaps it will not be immediately clear, but if you happened upon a venasou, a tamed Khali creature, it may have guided you to their Enchanted Library. Upon entering the library, visitors will notice that it is quite the happening place — but not because it's occupied by the Khali, but because there seems to be an assembly of magical quills seemingly writing on their own. The quills are mostly undisturbed by the intrusion and will not stop writing even if parchment is taken from it; it will simply produce another piece of paper and continue its tales. If you happen to read the parchment, you may notice that there is a daunting similarity between your story and the ones being written here. Tales of Thesa birthing new races and sending them from the sky, for example, are very popular in Khalo Village. They mark July 15th as the day in which the Moon Goddess, Thesa, created more people in her image and brought them to El Nysa as saviors. The coincidences don't end there: specifics about your home world might be found in the writings if you search deeply enough — but it's not without its exaggerations. These stories are given all sorts of poetic and literary forms, from short stories to limericks, biographies to something similar to haiku. If asked, the Khali will inform visitors that the enchanted library has access to vague parts of your memories, and thus it is duty-bound to record. The Khali have not seen stories as strange as the ones being made by refugees, which is largely why they are interested in them. NOTE: This is entirely optional! You may make up your own "stories" While tales of the Thesa's descendants are still being written, visitors of the Enchanted Library might find intrigue in the more complete works — It seems to end there. Refugees are naturally allowed to question the natives. However, keep in mind that many of their replies will seem more like speculation than fact. But maybe that can be fun too? If you have no interest in the library and the tales they've woven, feel free to explore any of the other areas of interest. Khalo Village is thrilled to be open for you all. THOSE THAT SEEK PEACE, AND THOSE THAT SEEK -- ![]() The morning of the 20th is marked by fairly dismal weather. The sky is overcast and a downpour seems imminent. Regardless of the poor forecast, those who signed up to assist in this mission will be required to come early in order to receive their briefing.
Due to the rain, members of Group A will have to immediately stop by the checkpoint at the East Watchtower. Additionally, the Royal Guard and Knightryders are well-prepared with extra cloaks for those who may require it. They also will provide basic refreshments such as water and bread. People are encouraged to take what they need prior to their departure on this mission. The checkpoints are a bit far between, after all. Members of the envoy will also be encouraged to utilize this time to become familiar with one another. Maybe some introductions are in order? You never know who will end up having your back... For both groups, the paths will be relatively straightforward with evenly spaced checkpoints along the way. The only issue seems to be the downpour, really. The rain is unforgiving and the roads easily become unstable and increasingly difficult for the carriage to be drawn through. Hence, there may be more than one occasion where you will be expected to lend a hand in prying out its wheels from a particularly pesky (and muddy) pothole. Or perhaps you will be called upon by a fellow guard to assist in getting a particularly stubborn creature out of the path ahead of you. Seems like it may be a longer journey than you expected. Dirtier, too. While weathering the conditions may have been a bit tiring, this journey isn't too bad, right? Well, maybe not. NOTE: Those RNG'd to thread out the capture and questioning of the bandits will have starters below. For everyone else that signed up, you will still have the opportunity to capture the assailants even though they were not selected to thread the interrogation; you are free to make up your NPCs with the same basic guideline: they will not reveal their motive or their organization. You may turn them in to authorities (Wyver or Olympia or otherwise) or find creative ways to get rid of them. FINAL OOC NOTE
To reiterate: you may use this log as a general mingle for everything from the May Outline, including all Khalo Village activities. In other words, your top-levels don't necessarily have to be related to the prompts written here.
An AC-eligible thread in which your character participates in anything mentioned in the May Outline and/or Khalo Village location page may be submitted for 2 REP POINT FOR EITHER OLYMPIA OR WYVER. SUBMIT THE THREAD FOR OLYMPIA OR WYVER HERE OR HERE RESPECTIVELY BY June 10th 11:59 PM EST. For those who participated in this month's plot-related portion, to receive IC recognition for it, a summary of the thread must be submitted HERE by June 8th 11:59 PM EST. Please direct all queries to the question thread below. Thank you, and have fun!
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"Hey," he says, quirking a smile at the other man and raising his beer at him in turn. Ianto looks -- tired. Exhausted, really. There are a few bruises forming here and there but no real injuries from his confrontation with the bandits. He'd gotten lucky, and moreover he'd had his stun gun, which was certainly better than nothing. He also looks, well, warm. This Welshman has never been in a jungle atmosphere like this, and it shows. "I'm beginning to think I picked the right city just from the climate alone," he quips, though he knows it's not really what Jim was asking about. He'll get there in a second, he just. Needs a moment to appreciate the company first.
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(He's also slightly weird about food going to waste, and between knowing most people aren't going to eat his awful attempts and the station being abandoned-- that's a story for ... never, actually.)
"Sorry to hear about the exchange going to hell, by the way. I'm sure there'll be plenty of noise about it soon."
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"I'm sure it's better than you make it sound but god, you're a lifesaver," he says, gratefully. He does have money for takeaway if it had come to that, but the money is John's and he'd rather save it up for something that might help benefit his roommate in turn than spend it because he's being picky about his offerings.
Speaking of -- he supposes he should start out with business, before he makes this entirely a social call. "It's pretty shit," he agrees. "And it's just going to get worse from here." He toys with his beer before glancing up at the other man, his expression sobering. "I don't suppose you might know anything about the shamans?"
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"I do, in fact," he says, shaking his hair out. Feeling somewhat grimy after the transition from being very dry and tidy to suddenly drenched in hot humidity. In front of the fridge, he fusses around pulling up part of his shirt in puzzlement over trying to decide whether or not he actually smells or not. Smooth operator, over here. "I've been up in their labyrinth and seen the inhumane experiments they run, I've been involved in the investigations to find them after that, and was part of a team that rescued abductees in Wyver from them. What do you want to know?"
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"I need to know where that labyrinth is," Ianto replies. "And what kind of experiments they were doing there." He winces slightly. "Intelligence from the bandits says they're taking the Heart there, and from what they've said..." He shakes his head. "It doesn't sound good. Anything you know -- it'll help, Jim. It's not just the mission that's at stake anymore."
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He opens the container and motions for Ianto take what he likes first. "I don't know why they'd steal something and go put it there. Hell, I don't know why they'd even bother engaging in this sort of shit anymore when even the people here want all their heads on spikes Who all has the intel about where they're headed with the heart?"
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"I'm not sure whether it's the shamans themselves, or people who are looking to use their abilities," Ianto answers. "But so far it's just us, I think. Those of us in the group carrying the Heart, I mean. I don't know that we've made any sort of an announcement yet, anyway, I think we're all still... Processing."
He plays with the sandwich but doesn't take a bite yet. He doesn't want to admit to the rest of it, but he knows that he should, given how heavy the information is. He'd wanted this visit to be -- well, more than this. What's wrong with him that he does this, turns the moments between them so sour.
"They're going to try and resurrect the dragon," he says. "At least, that's the idea. And they've got the Heart now, so..."
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"You should immediately report that to anyone you know in the Guard, or the Knightryders," he says, extremely seriously. It's far from a rebuke, but given what he's seen, he can't take this lightly - he doesn't blame Ianto for not knowing, he wasn't here, and things have been peaceful since his arrival. "I don't know if it's possible, but if they think it is, there's reason to believe they're right. The Altar is accessible from Wyver and should be checked out sooner rather than later."
He's pretty tired, but not tired enough to blow this off. 'Processing' is a luxury he doesn't think he's ever had, even before Starfleet.
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Sitting back in the chair, he runs a hand through his hair, wincing as he hits the tender spot on his temple just beyond his hairline where there's a pretty substantial egg developing, a small cut just above it marking it's place. "I'm sorry," he says. "I'm just. We're trying, yeah?" He's just so tired. It's been a really long day.
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Which is an understatement; Jim's not entirely sure who he is, if anyone, without being a Starfleet officer. (Before that he was a complete disaster, a victim before that, someone he's left behind. Someone who literally died. He won't go back, and he was happy to just be this officer until the time he kicks it for real. What now?)
"I'm - are you injured?" IANTO. Lineface. Jim gets up so he can lean over and get a closer look at his head.
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“I, ehm,” Ianto hedges, glancing down at his hand, because now it’s obvious what he’s just done, and then back up at Jim again. “It was a long fight. I wasn’t as careful as I should have been towards the end and...” He gestures towards his temple, where the egg is forming.
“It’s. Fine though. I’m alright, I’ve just been tossed around a bit and it’s. Only just a headache,” he tries to reassure the other man. “I’ve had worse.” He’s been concussed before and he’s pretty sure he isn’t. Like, 90% sure anyway.
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"I'm gonna tape this to your head," he informs him, "and you're gonna tell me what all went on. It'll be fun, like gossiping. Right?"
Right, Jim. A beat. "And no more beer."
He comes back over and plops the ice back (somewhat gently) on the top of his head. No tape, that was perhaps a dramatic threat and not true. Half to himself: "Man, if me trying to medic somebody doesn't wake Bones up.."
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He raises an eyebrow at the mention of waking up any bones, but makes no comment, understanding that Jim had been speaking more to himself than not. No protest that he's taking away his drink either, even if he regrets it in turn. He reaches up a hand to hold the ice pack in place, thinking back to try and put the pieces back in place in the best way he can. "They were ready for us," he says. "On the road near the South Outpost. It was an ambush, really. They knew we were coming, and they were. Organized. And they kept us preoccupied with defending ourselves from the attack while their leader made off with the Heart."
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Jim sits back down and gets his phone out, opening up a textpad app to take notes in what is clearly his world's military shorthand. He's got a killer memory, but it's still good to have a record while he's doing the planet's most informal debriefing. This is more Spock's habit than his own, but without Spock here, Jim's picking up the slack.
"Some ended up captured after the leader escaped?"
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"They did," he replies. "And we managed to get some information out of them. None of it good." He eyes the sandwich in front of him, wondering if he should have eaten before he started talking but this is important information to share, especially if Jim has some input in return. "One of them told us about the plans for the heart, as I'd said. Bringing it to the shamans, reviving the dragon. It's wise, for whatever that's worth. But they also hinted that Olympia could be in danger, should they succeed. For obvious reasons, I suppose, given their history."
Okay he gives up he's going for a bite of food. It's been a long day of traveling from the Southern Outpost to get here and he needs this. It's only the one bite though, before he puts it down again to say, "It gets better. The other bandit. Suggested that the whole thing might have been organized by Shanrian's son..."
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At that reveal, he makes a 'huh' noise and leans back in his chair, contemplative.
"Rasyc," he says, clearly aware of the son in question. "That.. just about scans, actually. He's Shanrian's son, alright, but supposedly they're estranged. He was the leader of group called Mythi's Fangs, which as far as I'm aware, were borderline urban legend as far as vigilante gangs go, but they ended up more prominently known over the past few months between the shamans' activities being exposed, and the kidnappings. It surprised me-- people in Wyver wanted both the Knightryders and the Fangs to investigate the shamans, which was ... I don't know, unexpectedly bipartisan, even here where it's not quite as 'Baby's First Fascism' as in Olympia."
Like, barely, but still.
"Word is, though, as soon as the Coalition was announced, he disbanded the group and torched their headquarters in protest of peace talks. Meanwhile, his father's still participating."
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"Forgive me for saying so, but it doesn't appear as though he's disbanded the group after all," he replies. "I suppose that theory will have to be tested with further questioning of the captured bandits, but. They were far more organized than any group of bandits I..." He trails off because honestly when has he ever encountered any bandits before. Especially if he's supposed to be working in an office as he's given the impression of thus far. He shrugs before continuing, "Well, they were organized. Kept us distracted while their leader -- maybe it was this Rasyc fellow himself -- ran off with the Heart."
He glances across at Jim before continuing, "They're upset that Shanrian is working across the divide. He's looking for power, and with the Heart, and the alleged dragon they might be able to resurrect from it... He's certainly got that."
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No one ever really thought the estranged prince had just given up, but no one - as far as Jim's aware - had any evidence of him being in league with the shamans. Jim shakes his head, lets out a humorless laugh. "He'd been as pissed as anyone after the violence. But maybe he was just pissed his co-conspirators got busted." He drums his fingers on the table. "Yeah, the heart. Hopefully it's actually being brought up there so we know where it is, and it's not some-- stupid trap."
Jim pushes a hand through his hair. "Why are people like this on every planet, humor or otherwise. Willing to doom entire populations just because they don't get their way."
It's pathetic.
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"It's more than that," he says. "They're father and a son. That makes this personal for him. An affront, he... I don't know. Deserves some say in the matter, estranged or no. Is entitled to it? And since he doesn't agree with his father's actions, he's set forth to take matters into his own hands." Things always have a tendency to get messier when they are personal. When there's family involved. Ianto understands that just as well as any.
"At least we have some direction to go in at all, I suppose," he continues. "Going on the word of a captive, who could be leading us in circles for all we know, or yes. Worse, I suppose. But it's a lead." And Ianto is Torchwood. Might as well be dangling a carrot on a stick. After a full month of sitting on his hands, at least here is a mission. Even if he's not entirely qualified to solve it...
the number of bad auto correct swaps in my last tag is amazing, oh my god
Jim's opinion: monarchies are inherently abusive. He can't stand this sort of crap, and neither Wyver nor Olympia's leaders have done anything to change his mind. He's fully aware that democratic-style institutions can be just as bad, but he comes from a place of constant self-improvement.
(Also, socialism.)
"It's good to have a direction. I honestly think they should shut that stupid thing down up there. No good's ever come out of that cult as far as I can tell." But then he shakes his head. "I know that's brutally insensitive of me, it's a supposedly a religion, but-- damn."
that’s okay mine was missing words myself oops...
Ianto lives in Wales. Lived. Whatever. You don't need to tell him how useless a monarchy is. They've even got a prince and it's pretty much just a title to mark that that person isn't the King of England.
He takes a bite of his sandwich, chewing thoughtfully before he replies, "There comes a point when you can only be so sensitive, and the line must be drawn. The fact is that if they are willing to work with a man who is threatening destruction upon an entire people, then they have made this into a business. And a dangerous one at that."
He glances across at the other man, studying him carefully before he says, with as much forcefulness as he can considering he's sat with a sandwich in one hand and an ice pack on his head, "We've got to put a stop to whatever they've planned, Jim. Or that's what I'm trying to do, anyway. I'm pretty fond of my little whole in the wall in Olympia, for all the fuss I've given you about it. I'm pretty sure I might actually die anyway, if you forced me to live in this humidity."
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But: "What's the alternative, though, a violent coup and force a democratic system of some kind? Equally garbage." He shakes his head. At least he knows they have to work with what they have.
Since he doesn't have a head injury, Jim's free to drain the rest of his beer while Ianto speaks to him, listening with as much seriousness as the younger man is leveling at him. And then has to abruptly bark a laugh at his death-by-humidity prediction. "I dunno, have you been to Khalo village yet? It's kid of worth the humidity. Let's hit it up when we've had a break."
(That's pretty much an invitation to bang fyi.)
"It's gonna get stopped. It has to. I believe that. Knowing there were representatives from each city's defense force present for this ensures that. I'll do what I can-- I wish I could clone myself, honestly." He smiles, lopsided and a little wry. "This minute I'm committed to seeing something through about the station. But we've got enough people to cover the bases."
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"Yeah, I'd like that," he replies. "Once we've caught a break, of course. From all of this. Maybe you could show me around, a little."
(That was pretty much an acceptance of his invitation, for what it's worth. It's just Ianto's luck that the sky is falling when it happens, really.
Bloody beans.)He takes a deep breath and tries to force himself to focus without getting too doom and gloom again. "Thanks, Jim. Honestly, though, don't push yourself. I don't mean to drop this on your head. You've got your own business and that's fine. There are enough of us on this as it is, and we've come this far already. I just need a place to stay tonight that's not passed out in some gutter in the street, if you'll have me. I can be out of your hair come tomorrow."
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"Trust me, I wish I could be everywhere. It drives me nuts not to have a crew of five hundred people I can just trust to manage multiple fires." It's what he's used to, after all. His crew is the best asset he has, as a captain, far surpassing anything he's capable of individually. And it's near impossible to wrangle that kind of connectivity here. "Besides, I have history with those dicks."
Shamans. >:( Assholes.
"But ... something's going on, and I don't know how many other people have experience with space stations like I do." If anyone. Jim reaches out to snag the rest of Ianto's beer. "Of course you can stay here tonight, don't be ridiculous. And I actually have to head out to Olympia first thing in the morning, if you're up for the walk back that soon."
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He takes a few bites of his sandwich as he thinks about it, before shaking his head. "I don't know," he says. "There's a lot of trouble brewing here, and if there's something I can do about it, I want to try." It probably sounds ludicrous, a teaboy going up against bandits and shamans and undead dragons, but there it is nonetheless. Ianto's ridiculous urge to make a difference, even if he dies trying along the way. He really hopes that he doesn't though. That Khalo date sounds pretty nice, right about now.
"There is, ehm. Something I could use your help with, before you go," he adds. "Tomorrow morning -- before you go. If you could tell us everything you know about these shamans, your history with them, we might at least stand a chance. John and me, I mean." Yes hello sorry did he forget to mention, his roommate is in town and on the job with him as well.
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