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ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] nysalogs2018-07-16 04:47 pm
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❪ introlog: #6 ❫ city of secrets

You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?

THE DESCENT    
All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.

The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma.

It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid.

There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten—


Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal.

It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge.


A FROZEN LAND    

The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.

Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril.

The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast.

A WARM(?) WELCOME    

I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.



II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel.

Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay.



III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth.

Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs.



IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees.

People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them.

RECREATION IN NADRIL    

I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).

Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst.

For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own!



II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools.

All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free!

And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor?

B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver.

Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself?
THE MISSION    

I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.

Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past.

I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish.

She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face.

I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance.

But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash?


Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal.

II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station.

What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries.

Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner.

As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate...

FINAL OOC NOTES    
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.

As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration!

Please direct questions to the questions thread below! Thank you!

thatgoodnight: (31 did i remember a condom)

noctis lucis caelum | ffxv | ota

[personal profile] thatgoodnight 2018-07-19 04:05 am (UTC)(link)
A. BRRR IT'S COLD IN HERE

[To say the storm is rough and cold is an understatement, and it's really only stubborn refusal to be cowed by some asshole hijacking their message system and challenging them that keeps Noctis moving forward. It's hard to tell who anyone is between the way everyone's bundled up and the near blinding snow, so he loses track of who he's tromping along beside. But well, they're all going the same direction and they're all in this together, so he supposes it doesn't matter. (He tries not to let his worry show.)

Even the most stubborn can't keep trudging forever, though, and they must stop to rest and eat. Someone gets a tent of some sort up, and Noctis huddles inside, grateful for the break from the biting wind. However, even the inside the temporary shelter, it's not that much warmer than outside, and after a few minutes of warming his numb hands to try and regain feeling, Noctis has an idea. He pulls off one mitten and cups his hands, and after a moment, a small flame sparks to life in his palm, shedding merry light and a bit of warmth.]


Here - until we get a proper fire going.

[He offers, holding out the magic fire carefully so that any others in this particular tent can share in the heat. It's hard to fiddle with preparing food and such when one's hands are numb, after all! He forgot to bring any fuel though, so if anyone wants him to light a proper fire then they'll need to break out the logs.]


B. Snap a photo

*flash!

Augh! What the--?

[Noctis reels back from one of the strange bots he'd been watching as it flashes brightly. Rubbing his eyes and blinking to try and chase away the spots, it takes him a moment to notice that the bot has printed out several photos and is now holding them out for him. He frowns as his vision clears and takes them warily only to freeze in place, eyes going wide as he looks down at them. They're of him standing before three different vistas.

The first is of a tall building, a citadel in the middle of a bustling, gleaming city; the second is of grasslands with grazing furry creatures and some stranger bits of landscape beyond; and the last is of an old lighthouse and a somewhat rundown house beside on a cliff overlooking the sea.

For a moment, as he stares at them, Noctis cannot breathe - these are all sights he hadn't thought he'd see again outside of memory and Prompto's camera roll. He looks up but the bot is already gone, moved on to snapping someone else's memories. The photographic paper crinkles as he grips it tight, looking back down at them with a bittersweet sort of smile. It's weird as hell that a robot just did this but... it's also touching.

What isn't touching is how he's still standing in the middle of the walkway. Whoops...]



C. Fishing fanatic!

[Noctis really isn't all that prepared to help with most of the work that needs doing around this place - which isn't to say he's not willing to work. More that he's not too sure he's got the right skill set for a lot of stuff, but the moment he catches wind of a fishing district, he's all over it. After all, people need to eat, and even if he's never ice fished before, he knows more than enough about fishing to make a go of it. Indeed, he visibly brightens in demeanor whenever he's on his way out to fish.

So on most days he can be found out and about in the Fishing District. He spends a lot of time with his line cast into various ice fishing holes, and when he fills up a bucket with what seem like edible catches, he lugs it in to sell or trade in the Trading Centers. Of note, he does not carry a fishing rod around with him. Instead, he summons it from ... somewhere when he's ready to fish and flings it back into the nothingness whence it came when he's ready to head back.

Although fishing is somewhat solitary, he really wouldn't mind company, if you want to join him? Or perhaps you'd like to challenge him to a fishing competition? Or maybe you've developed a taste for a particular one of the local fish? If so, he'll do his best to fulfill particular requests and be open to trade.

Someone might want to pry him away from the fishing district at some point, though...]
diplomatie: (o95)

a!!

[personal profile] diplomatie 2018-07-19 06:59 am (UTC)(link)
[ Alphinaud's just recently entered the tent — he'd gone through a lot in the past with being in captivity in the cold, along with his just general distaste for it, so of course he'd be quick to make it into the tent when he saw it.

He's checking the feeling in his fingers — having had frostbite before he's a little overly concerned about it now — when he notices Noctis start the fire. And finally really looks at the man's face. It's ... extremely familiar. Like the Noctis he'd met a while back — Prompto's friend — who'd gone back to sleep. But he looks ... different. Much older. Which is confusing. Because it hasn't been that long.

So sorry if he's looking a little strangely at his face, but he turns his attention back to the fire soon enough, moving his hands out to be close to its warmth. ]


You ... have my thanks. Quite the convenient magic you have there. [ He gives him a small smile to accompany that — the best he can do with his numbing face.

Not ... commenting on his likeness to Noctis yet though ....... ]
thatgoodnight: (31 wait no maybe it was a spider)

[personal profile] thatgoodnight 2018-07-19 11:33 pm (UTC)(link)
[If not for the voice, Noctis might have wondered if this was Alisaie. Prompto had showed him pictures as he gushed about her, catching Noctis up on everything he had apparently forgotten. But no, that's not a girl's voice, and he sort of recalls something about a brother? Or ... something? He's had a lot of information thrown at him the past several days, and he's pretty tired after all that slog so his recollection isn't the best.

He stares at Alphinaud for a moment as his thoughts skitter around the subject before awareness catches up to what exactly the boy said.]


Uh... yeah. I guess. Be careful, though. I uh... am not that good at healing burns.

[It's not burning Noct's hand, but that doesn't mean it might not catch other stuff on fire. He doesn't know how fire retardant the tent is....]
diplomatie: (2483720-72)

[personal profile] diplomatie 2018-07-20 01:11 am (UTC)(link)
[ Oh no, Noctis, don't join the massive number of people who have already mistaken him for his sister in the past ... Let him live!

He smiles in response, though. ]


You've no need to worry. I am not nearly reckless enough to touch the fire, regardless of how cold it is.

[ And then he ... can't help but bring his eyes back to Noctis' face. His voice even sounds like him, though a bit older sounding, of course.

He supposes it couldn't hurt to ask. ]


You wouldn't happen to know a Noctis, would you? Mayhap a younger brother?

[ .... Sorry, dude, you're old. And seeing as it's impossible for you to age this much in such a short time, the most logical thing is to assume he's an older family member ... But he doesn't seem quite old enough to be his father. Luckily. ]

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verflair: (100)

C!

[personal profile] verflair 2018-07-19 06:32 pm (UTC)(link)
[ X’rhun is simply taking in the sights today, and the fishing district is a little corner of the city he has not yet visited. So, why not, right? It is what one would expect from a fishing district, and it puts him in mind of Limsa Lominsa’s docks in some ways – a nightmareish version of Limsa that had somehow traded climes with Coerthas – but still.

It is there that he catches a glimpse of a face that is both familiar and… not. At first, he is not even certain that it is Noctis and not a remarkable look-alike. The last time he saw the boy he was decidedly younger, after all. His suspicions are confirmed, however, when Noctis summons up his fishing rod in a tell-tale flash of light, the same method by which he has seen Prompto summon his own weapons.

Oh.

X’rhun skirts around some off the people milling about, keeping his gaze on Noctis’ retreating figure. When he’s gained a bit of ground, he calls out, ]


Noctis?
thatgoodnight: (31 i get to go fishing)

x'rhun has such nice cheekbones in that icon holy cow?!

[personal profile] thatgoodnight 2018-07-19 11:40 pm (UTC)(link)
[It's the best way to summon weapons! And fishing rods! Which are superior to weapons in many ways.

Noctis, for his part, is swinging his for-the-moment empty bucket at his side as he walks, pondering where he's likely to get the best catch today. He's been largely left alone so far, so hearing his name called is a bit of a surprise. He stops and turns, squinting back the way he came and pushing his hat back a bit so as to better see.

And it's someone he doesn't immediately recognize so it's gotta be someone he met before he fell asleep again. Biting the inside of his lip, Noct suppresses a sigh; he doesn't like forgetting things, and he doesn't like how awkward it feels to have this history he's missing. But... he's definitely not against the possibility of more friends, so he waits for X'rhun to catch up, studying him in hopes that something will jog some hidden memory. Is that... a tail?]


Uh... hey.

[Shifting his fishing pole so it's braced on his wrist and shoulder, he lifts his now free hand in a wave and manages a faint half smile.]
verflair: (115)

right? you could cut glass with those things

[personal profile] verflair 2018-07-20 01:56 am (UTC)(link)
[ Well now, there is a look of complete non-recognition if he's ever seen one. It had not occurred to him that those who are taken back to stasis may wake again with no memory of what came before, but given that Noctis is far older mayhap that explains things a bit better than it would normally. ]

My apologies for the awkward introduction. X'rhun Tia. Prompto is... well, he's practically my son-in-law. He speaks of you often.

[ A smile, gentle and sympathetic. ] We have met, but by the look on your face, I don't believe you remember.

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omg stop

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you would be vercorrect

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verily

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daemonized: (242)

B

[personal profile] daemonized 2018-07-19 07:27 pm (UTC)(link)
[It’s a flash that shines at the edges of his vision, not directed at him. It’s with luck and precisely timed walking that Ardyn has mangled to avoid the photo-snapping bots thus far. He has no need of memories of Eos spilling out from them, to land at his feet. No need to unearth that particular line of bitterness that continually slept dormant within him.

But there’s an exclamation he hears, that familiar intonation of a voice that he knows well. That he’s heard here on more than one occasion, and his eyes immediately move to the figure on the walkway.

His back is turned to him, of course. But Ardyn recognizes it as easily as he would his own shadow, and he knows that this Noctis is not the same in age nor experiences; not as he had spoken to him several times before.]


Well, then.

[It’s hard, exactly, how to quantify how he feels. Like an anxious predator, approaching steadily, footsteps drawing nearer. Confirmation, first, before questions.]

Noctis! Turn around, why don’t you?
thatgoodnight: (31 i want my ballcap back!)

[personal profile] thatgoodnight 2018-07-19 11:57 pm (UTC)(link)
[It is almost as if the glimpses of home summoned another lost fragment.

Noctis does not turn so much as he whirls around at the sound of a voice from his nightmares. He had been forewarned, but knowing and experiencing are totally different things, and some small part of Noctis had held a wild hope that he wouldn't run into Ardyn at all ever here somehow.

The photos get crinkled even more as his grip tightens, and wide-eyed, Noctis stares at the man for a heartbeat or two before his eyebrows furrow, and he meets Ardyn's gaze with a stern glare. There isn't quite so much fire in it, however, than once there was. Pity for Ardyn's suffering still lingers in his heart alongside the anger. But mostly, just now he's tired and lacks the heart to fight him just now. What's the point?]


Ardyn.

[Still, it's been bugging him since Ardyn's presence here was mentioned to him. Perhaps unwisely, Noctis had accepted the ear cuffs, and sensitive and twitchy as they are, they broadcast the foremost question on his mind:]

Didn't I kill you?

[He remembers the fight before the citadel, the clash of armigers, the rain, Ardyn's promise to await him in the Beyond. And he remembers the climb to the throne room, his ascension and ... the storm. It all blurs together, and all of a sudden he isn't sure. The accursed ring feels extra cold on his finger.]
daemonized: (11)

[personal profile] daemonized 2018-07-22 07:05 am (UTC)(link)
[And Ardyn ever presses forward, his gait not stalling out even a second when Noctis does turn around, confirming what he thought. Ten years have passed for you, too, then. Having no need for the little ear cuffs (he can't feel the cold, it means so little to him), his own thoughts remain in his head.

It's harder to stop the churning of emotions in his chest, though, the way they threaten to crawl out of him as if they were a legion of insects. Questions, implications, clarifications, all of it -- eager to know, eager to hear them from the other. And then-

Didn't I kill you? Oh, how that rings clear between them, and something shoots up Ardyn's spine, feeling like sharp claws and odd excitement all the same.]


Oh, did you? [He laughs, strangely hollow but also missing its usual deprecation.] Did we have our little spat at the Citadel?

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monya: (17)

c

[personal profile] monya 2018-07-19 09:51 pm (UTC)(link)
[ he's fishing again. this is the time to strike, because this cat has never fished before in his life. BUT, he has watched others fish before, and he needs to learn more about it. especially if he's going to help others in their endeavors!

so on this particular day of Noctis' trip to the fishing district, Morgana's already following him by his side. he's been watching him carefully for a few days, mostly in an act to get an idea of who he is and what he does, so there's a little familiarity with his habits.

but this time...? he's going to figure this guy out and his magical fishing secrets.

like where the heck does that rod come from???? ]
thatgoodnight: (31 aww yeah)

[personal profile] thatgoodnight 2018-07-20 12:02 am (UTC)(link)
[The rod, when it appears, does so in a shatter of blue-ish crystalline fragments of light, and when Noctis dismisses it, it vanishes much the same. In truth, even if Mona asked him, Noctis probably couldn't rightly explain it; the metaphysics of his magic hasn't been something he's studied really.

Regardless, here and there he catches a glimpse of a pretty black cat with white socks, and the sight makes him smile. He's quite fond of cats, and he knows most cats are pretty fond of fish. So when at long last the cat comes closer, Noctis smiles his way, pausing as he threads a new spool of fishing line he traded for the day before onto his rod.]


Hey there, little guy. You hungry?
monya: (byob-a-22)

[personal profile] monya 2018-07-20 02:21 pm (UTC)(link)
[ either way, that rod is not a Persona. he knows that for a fact, as it lacks the kind of presence (benevolent or malevolent) that it would in that case. so therefore, he must be somewhat safe to approach, sitting down at Noctis' feet and starting a small grooming routine: lick, paw, swipe, swipe, swipe. he repeats it a few times before finally addressing the fisherman, looking up with a small kitty grin.

he decides not to say anything, or make a sound. surely his being there alone would signify that he was? but just in case, he does look around and... wave his tail. short of a nod that would basically out him as being cognizant...

also of COURSE he's hungry, but it's not like he didn't already snack on foods already bought and given to him.

being a 'cat' has its perks, after all--- this probably being one. ]

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nevernoaction: (full on)

A.

[personal profile] nevernoaction 2018-07-20 12:01 am (UTC)(link)
[Just the tiniest bit of fire is more than welcome. Ren braves a bit of the cold outside and comes back with a bit of fuel. The young man is naturally on the slender side, but with the extremes of temperature and physical exercise, his face is looking thin.

Very carefully he sets up the wood with tinder. He gives a nod to the older man to see if the fire might take light.
]
thatgoodnight: (31 ill fite u)

[personal profile] thatgoodnight 2018-07-20 12:33 am (UTC)(link)
[Bless this young man for saving Noct's creeky old man bones from having to go out again --

Ok no he's not that old. But he is glad that someone else braved the cold again to get some wood. He grins at the nod.]


Thanks.

[- and then crouches beside the tinder, carefully tilting his hand and expanding the flames enough to catch without going too far. He's way more used to just blasting fire at things, so keeping it controlled and small is a bit of a challenge. Thankfully, the tinder seems dry and catches soon enough, and with luck they'll be able to keep this lot burning while they rest.

He sits back with a sigh, watching the flicker of the flames just licking the end of one of the logs. Ah, camping... Eventually he looks over at the kid again, wondering if he's got food or if Noctis should share what he's got.]
nevernoaction: (Default)

[personal profile] nevernoaction 2018-07-20 12:59 am (UTC)(link)
[Fortunately, Ren also seems to be very practiced at being prepared. It came with having a partner who liked to eat. A lot. He does have a few cans of food and a can opener.

He looks over at Noctis.
]

Have you eaten at all?

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baldesion: (making certain)

A!

[personal profile] baldesion 2018-07-20 03:47 am (UTC)(link)
[As the sun sets on their first long day of fighting the elements, Krile can't help but let her exhaustion come up and overtake her. She isn't so far gone as to lose her wits entirely, but she sits hard inside that tent, getting as far from the door flap of it as she can. It isn't easy to cross this terrain when your entire leg isn't even as long as half of most others'.

A fire springs up before her, small and welcoming - held in the hand of a somewhat familiar sullen associate.

Krile smiles, willing herself not to look so drained. She's not, really, in a bell or so she'll be right as ever. It's just...everything.]


Thank you, Noctis.

[She can be genuine without barbs all wrapped around it.]
thatgoodnight: (31 gotta be srs a moment)

[personal profile] thatgoodnight 2018-07-21 01:43 am (UTC)(link)
[His brow creases with worry as he watches her flop. It was hard enough for him to trudge through the snow - he can't imagine how exhausting it must have been for her. He lowers his arm a bit more so the flame is closer to her.]

Mm.

[By which he means 'you are most welcome, Miss Krile.']

... how're you holding up?
Edited 2018-07-21 01:43 (UTC)
baldesion: (holding steady)

[personal profile] baldesion 2018-07-21 10:08 pm (UTC)(link)
Fine, thank you. It isn't an easy journey, but then they never tried to convince us that it would be, did they?

[She appreciates the warmth moving closer especially. The heavy coat and gloves and everything have done wonders for keeping her from freezing, but the extra work of moving with them rather negated the benefit, in her opinion.]

And yourself?

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fisherwife: (He started planning our future midhookup)

C, of course

[personal profile] fisherwife 2018-07-20 03:41 pm (UTC)(link)
[There's something quite large, bright red, and distinctly fish-like moving beneath the surface of the ice every once in a while. It won't go near Noctis's fishing hole(s), usually, though after a long time it does swim by and send all the fish around scattering.

There's a pause and then it moves to the fishing hole, moving Noctis's lure out of the way so the fish princess can pop her head up, her expression apologetic
]

I scared most of your fish away, I'm very sorry.
thatgoodnight: (31 uhhhh)

don't you mean sea? c:

[personal profile] thatgoodnight 2018-07-21 01:36 am (UTC)(link)
[Noctis has been watching the bright red thing under the ice when it passes by, wondering what kind of fish it is as it's once he hasn't seen before. He's been pondering if maybe there's another lure he could switch to to get it closer so he can figure out what it even is, but then the red thing solves the problem for him by scaring off the fish and

-- oh.

That's ... is that a fish? But her voice is not fishy and her face is pretty even without a nose. But what is she? Is she a mermaid? A fish person? What?


-- oh right he's being petty rude by just staring, and abruptly he closes his slack jaw.]


I - uh - that's ... ok.

[He should probably apologize for staring or something. Instead, he blurts out a question:]

Aren't you cold?

[Seriously the water is frozen on top...]
fisherwife: (I'm not saying I'm drunk)

Blocked

[personal profile] fisherwife 2018-07-22 01:49 am (UTC)(link)
[She laughs, light and delighted by the blurted out question and not at all offended]

It's a bit chilly, but I'm used to fishing in cold waters. Granted, not nearly as cold as this, but I'm alright for a couple hours before I need to get out and warm up a little again.

[She tilts her head curiously] You've been fishing out here quite a bit--I've seen you. Don't you tire of fishing?
punshots: (✘ displacement.)

c!

[personal profile] punshots 2018-07-21 06:25 pm (UTC)(link)
[ Noctis isn't the only one who heard about the fishing district, and as soon as Prompto does hear about it, he knows exactly where his best friend will be. They ought to catch some downtime here, anyway, after the journey it took to get here, and Prompto's always been one who believes in the power of taking breaks. There's only so much spelunking through ruins they can do, anyway.

So one afternoon, Prompto finds Noct down by the dock, the sight of his friend with his fishing pole twisting nostalgically in his heart. How long has it been since he last got to complain about waiting around while Noctis fished? A year, at least, and then some. There's still so many holes, so many unanswered questions that he's been too glad at having Noctis back at all to ask, but now doesn't feel quite like the time for that, either. It's been a long time since they just got to...hang out. ]


So, anything biting? Are the fish, like...frozen?

[ How can anything live in such cold water??? Ugh... ]
thatgoodnight: (31 i get to go fishing)

[personal profile] thatgoodnight 2018-07-21 10:39 pm (UTC)(link)
[Honestly, Noctis kinda wants to avoid poking through ruins right now. It's a bit... touchy. And since he's new here, trading for this or that necessity with fresh fish has been useful!

It's been a pretty long time since anyone's stood by and bitched about his fishing too, so Noctis just smiles as he glances sidelong at Prompto. It's... nice to just hang. Like, really, really nice. He's missed this.]


Yep.

[To the biting, but even as he says it he realizes the ambiguity. So he decides to have a little fun and adds on deadpan:]

Sometimes they come out already fish-stickified.

[Is... that even a word? Well, it is now.]

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baguablade: (70)

b

[personal profile] baguablade 2018-07-23 03:03 am (UTC)(link)
[ Noctis isn't the only one who's had a picture snapped of him. Cain's staring at a photo clutched in his hand, dazed. An island and a ruined capital peer back at him — places he hadn't ever thought he'd see again, even before the Storm had come to swallow his world whole. The island bears deep scars, as though something had come along to carve deep into the earth. Cain's hand clutches the picture with a white-knuckled grip.

He's not looking where he's going at all. A step too far and he goes stumbling right into Noctis, his head jerking up with a surprised yelp—
]

Ah! Sorry, sorry— Wasn't looking where I was going. [ The photo goes fluttering to the ground. ] Are you okay?