Entry tags:
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❪ introlog: #6 ❫ city of secrets
You've spent the last few days on Thesa Station, taking in the knowledge that your world is no more. Now, the time to put all your survival training into practice has arrived: El Nysa needs you, and you're here to help the planet thrive. Are you ready?
THE DESCENT All refugees on the station are called to the hangar, where a large-scale teleporter awaits. Simply step onto the space between the arrays and wait; everyone will be sent down to the planet together. Before they depart, all refugees will be given a cold weather survival kit with warm clothing, rations, and bedding.
The arrays build into a brilliant wash of light, creating a column that travels all the way from Thesa Station to the surface of El Nysa, teleporting the refugees to the planet on an aurora. Once on the planet's surface, refugees receive one last message from Darma. It has been a long, perilous year for you, refugees. And yet we must ask you to brave further peril. Within Nadril are the secrets to how poor Ysverai's revival was hidden from our sight and how this disaster has come to our star. Find the first refugee from beyond this planet, a man named Magda. He will not speak to us, for much has come between us, but to you… If you prove yourselves, he may be willing to answer your questions. We beseech you, for there is a veil over Nadril that hides all within from us. There may yet be more untold dangers waiting to befall this planet. For the good of all who make this world home, we ask you to lend us your aid. There is yet one more favor we would ask of you. In warding off the Storm's encroachment, the physical aspect of ourselves that you call Thesa Station was damaged. We must remain to continue repairs to El Nysa and to deal with Ysverai, but there should be suitable technology within Nadril that could be used for spare parts. If you have the chance to find it and can return it to us, it would hasten— Darma's message crackles with static, another image overlaying hers — her broadcast is cut off and replaced with another. A more sullen and alien voice takes Darma’s place, overlapping on itself in an ominous reveal. It has been a long, perilous year for you, refugees. And yet you’ve only just arrived here. To say I’m not disappointed in your… generation would be to lie, and I am nothing if not an honest creature. But I suppose these have been unusual circumstances. You must ask yourself this — are you only here as Darma's lapdogs? I can assure you, it's not worth being on the Natha's leash. With time, that will be something you'll have to learn for yourself. If you're so determined to come find Nadril, then follow the path north, and you'll find the border. What awaits you is revelation, if you're up to the challenge. A FROZEN LAND ![]()
The refugees land on a literally frozen world, both in temperature and time. Curls of icy wind hold swirls of snow aloft and an uncanny silence is broken only by the crunch of hoarfrost underfoot. Only Darma's protection allows the refugees to move through this frozen world — and movement is very necessary. Bitter cold sneaks through even the thickest clothing and without warning, a snowstorm rises: unnaturally quickly, a wall of white howls directly in the refugee's path. Bizarrely, the way back is perfectly calm; it's obvious that this storm is no product of nature.
Magda's challenge becomes clear: the only way to Nadril lies through this storm. Visibility within the storm is near zero, the whiteout hiding any landmarks from view and making navigation near impossible. The only guidance refugees have is a sporadic path of faint, greenish lights, easily lost in the raging storm. Refugees need all the survival skills they practiced on Thesa Station to survive, for getting lost alone is a death sentence. Luckily, those separated from the group can happen upon guiding lights Magda has planted throughout the tundra. These blue-white sparks cause frostbite if handled recklessly, but they also serve as directional anchors, turning into ghostly flames that lead lost souls back to the path to Nadril. The trek through the storm will be no mean feat and will last for the better part of three days. By the time the refugees reach Nadril's gate, most will find themselves exhausted and running on fumes. As the snowstorm dies away and a gap in the glittering forcefield around the city opens to usher the refugees inside, it's clear that Nadril is a different beast. A WARM(?) WELCOME ![]()
I. Despite the unforgiving journey, entering Nadril is painless. Once inside, characters will be greeted by their predecessors: the original refugees who made this advanced city. They'll immediately be offered medical attention, as well as warm cider and blankets. But it's obvious that the Nadril citizens prefer higher tech to fend off the weather: they also offer wristlets and ear cuffs that that double as mittens and earmuffs by creating warm bubbles of air. The earrings also feature a few quality of life programs, such as timed alarms and thought-to-speech messaging. However, both programs are in beta stages so it's not unusual for a stray thought to accidentally slip through or an alarm to accidentally ring at an inopportune time.
II. Refugees are offered free lodging in a large, crystalline building crafted from ice. Despite the coarse building material, the ice is unmelting and surprisingly well-insulated, and the beds are as warm and cozy. The rooms are, however, small. The sleeping quarters house two people, and are some cross between an igloo and a capsule hotel. Though built for efficiency over comfort, all rooms are also outfitted with the latest Nadril AI, RoboAlfred, or Ralf for short. This helpful program is installed in practically all the furnishings: the closet tells guests to bundle up, the bathroom sink reminds them to brush their teeth, and the mirror offers helpful fashion tips. Ralf's personality matrix still needs polish, though: it may very well insult your clothes and passively-aggressively question your lifestyle choices for the entire stay. III. Though not as advanced as Thesa Station, the colony has technology far beyond the rest of the continent, such as rudimentary AIs and mechanical transportation. Nadril's skyline is a point of pride — refugees can take a (literal) lightrail that gives an aerial view of the colony, which is hewn almost entirely from ice and rock. Despite its tech, Nadril is much more sparsely populated than Olympia and Wyver, and its residents stay near a central hub: a Natha refugee drop ship, Central, which has crashed and long embedded itself into the earth. Central is similar to an older, smaller, grounded model of Thesa Station, in functional order with round-the-clock solar power. Within Central are lounges similar to ones on the Station, though many of the damaged areas have been converted. They include repair stations, different wings dedicated to science, botany, astrology, and mechanics, and a research and history facility, which has a smattering of technology from planets beyond El Nysa — including your own. The staff here don't mind if anything is sampled and studied, but objects cannot be taken from the labs. IV. On the outskirts of the central hub, many will find several curious looking bots with insect-like wings perched about high traffic walkways. Simply passing the bots will cause a dizzying flash before a series of photos print out. Upon closer inspection, people will find that these images reflect stills taken from their home worlds as they remember it. Unfortunately, these photos only last a couple of hours at best. At that time, they will revert back to regular pictures of the refugees. People will be encouraged to share these images of their worlds. The residents of Nadril comprehend the value of remembering one's origins, and will be pleased to see that people still hold memories of old homes close to them. RECREATION IN NADRIL ![]()
I. Small, mechanical creatures scampering through the city are a common sight. Ask anyone, and they’ll tell you that they come from a shop called Paws About Town. They’re very useful, as companions, gophers, and couriers (though the more mischievous will note that they’re just small enough to keep tabs on people without being noticed).
Premade robotic pets are available on display inside the shop. They come in all shapes, but small sizes; one may be able to find robots that even look like miniature creatures from their homeworld. These are a part of a new, highly customizable line with programmable personalities. Customers have the chance to take pets for a one-day trial run. Those who don’t know how to program may want to enlist more knowledgeable aid, but the pets come with instructional pamphlets for basic personality traits such as obedience, helpfulness, playfulness, and bloodthirst. For returns, the switch to wipe the robot's personality to a blank slate is on the back of its neck, right between a switch to invert all traits, and a switch to have them learn by observing. Try not to press the wrong switch — you might wind up with a pet with a mind of its own! II. A. The Frosty Tap Cantina is a thriving hub of activity, but one of the major draws is the self-service bar: molecular mixology is wildly popular here. Playing with drink compositions can be a game in and of itself, and newcomers to the cantina will find that the bartender — a cheerful woman with lilac skin and three eyes — is always happy to give them a few tips on how to use the wide array of tools within reach of the barstools. All manner of drinks are possible — from glowing, layered cocktails, to clear drinks with colored, spherical bubbles and vividly-colored shots that give off their own smoke. There's a nightly contest in the cantina for the most creative drink created by a team — this may be as good a time as any to partner up with someone and see what can you come up with. Winner gets all their drinks for the night free! And, hey, even if you don't win, you get to drink whatever you make. The well-lubricated patrons of the bar are eager to challenge anyone nearby to a different sort of drinking game… Just how well can you hold your liquor? B. Holo-screens in the cantina are nearly always broadcasting some match or another of a game that looks very much like hockey, albeit played with sticks that light up and a puck that changes shape from time to time. Colonists here merely refer to the game as "the sport," and one of their favored pastimes is betting. However, they don't use currency — they wager dares. Nadril colonists are a tough, weathered lot, and they prefer to speak with actions over silver. Colonists will urge the refugees to take part as well. Common dares range from the ridiculous (lead a sing-a-long, attempt to make someone with a poker face smile) to the suggestive (kiss the person in the cantina you find most attractive, strip off a piece of clothing), to the outright reckless (venture out into the snow for a certain amount of time, and no one will judge if you find some company to keep warm). The colonists are unfazed by even the most insane or tawdry of dares — but you'll certainly be called a killjoy for refusing too often! Why not grab a friend and give it a whirl, or challenge a rival to a dare yourself? THE MISSION ![]()
I. On the outskirts of Nadril is the communications tower of the old refugees. This is where Magda resides, monitoring Nadril's technological protections, the extent of the Natha’s influence, and running his own personal projects for El Nysa’s technological advancement. It is isolated, filled with research labs and relics of the past refugees who have come to El Nysa — a living mausoleum of worlds swallowed up by the Storm whose peoples have refused to forget where they came from.
Crew photos line the walls of the tower: pictures of alien families and friends, the refugees who came to Nadril before you. Each group of photos gradually becomes smaller in number, and the most recent of the pictures are from half a century ago. Magda's picture can be found among the first group of refugees, an unusually small cluster of photos dating back centuries in El Nysa's past. I have been on this planet for nearly two centuries. Life has come, evolved, and collided in an ever expanding culture. But Darma fears interference, and made this place a prison, with she our warden, stifling the growth of the creatures native to this world rather than encouraging them to flourish. She sent you here for answers in her stead because she knows I'll spurn her, and after seeing what that fool Raysc has wrought, I'll give you them — not for Darma's sake, but because I trust after all the Natha have done to you, you'll understand my decision. Mistakes were made, and I won't hide them. You've made it here so there's some mettle to you, and unlike the Orbiters, I'm not interested in hiding the secrets of the dangers we face. I gave Raysc what he needed to keep his actions hidden from Darma's eyes — what he needed to advance the primitive magics the Natha had doomed him to. It was old Natha tech, Darma's very own used against her. Hilarious, isn't it? Raysc learned of Nadril, and like you, braved the snow to find his way here. He proved his worth and his determination, and he spoke of a brighter future, El Nysa coming into its own, its people realizing their true potential, unhindered by the shackles that had been put upon them. I believed him. He had vision — or so I thought. In truth, he was a fool. A madman. He wasted the opportunity I gave him on his petty vengeance. But not everyone on this planet is such an idiot. Surely you lot aren't. The Natha are hiding things from us — about the Storm, about everything. And here in Nadril, we're going to find all those secrets. What's it going to be? Will you help us, or are you going to stay obedient dogs on Darma's leash? Magda isn't too talkative yet; after all, the new flock of refugees may just be here as eyes and ears for the Orbiters. But what he has said leaves you with plenty to talk about, and if you can earn his trust by helping out around Nadril, he doubtless has a great deal more to reveal. II. Central isn't the only Natha ship that made its way to El Nysa — another, crashed just outside Nadril's borders, is little more than a junk heap. It's here that you'll find the spare parts Darma asked you to retrieve for Thesa Station. What remains of the ship's hull serves as a windbreak, and snow has built up against it, turning the piles of old Natha tech inside into something of a snowy morass. Holes in the deck offer would-be scavengers passage to the ship's innards, barely illuminated with flickering lights — the tech is old, but hardy enough to withstand a crash landing, the severe weather, and the passage of centuries. Deep in the wreck are the remains of living quarters, research labs, VR arenas, mecha bays, cafeterias, and a host of other rooms, many of which may seem familiar from Thesa Station, albeit with a decidedly older feel to what remains of the smooth curves and sleek surfaces of the Natha architecture. Most of the ship's systems are damaged and the technology is nonfunctional, but that just means there's plenty of spare parts to be found. The wreck isn't in the best shape, its structural integrity damaged, and the drifting snow threatens to block off exit routes. Be careful while exploring and be sure to bring a partner. As it turns out, Darma isn't the only one interested in the wreck — Magda is also eager to get his hands on Natha technology. In his own way of taking some responsibility for Raysc, he's asking scavengers to bring him parts, muttering about seeing what he can do about Ysverai's curse. Bring him anything that looks useful, and he may have a chance to succeed, though whether he'll be more effective than the Natha Orbiters is up for debate... FINAL OOC NOTES
An AC-eligible thread with a new character as a participant for 2 NADRIL REP POINTS may be submitted from this log. SUBMIT THE THREAD HERE BY AUGUST 5TH, 11:59 PM EST.
As always, feel free to create your own prompts and explore the Nadril location page! There are a variety of activities made available, including fishing and cave exploration! Please direct questions to the questions thread below! Thank you! |
Lunafreya Nox Fleuret | Final Fantasy XV | ota
[ Luna loves the snow. She loves winter in general, and at first the snow had reminded her of warm evenings spent by a fireplace, her mother sitting between she and her brother with a book in hand, reading out loud tales of the Kings and Queens and Oracles of Tenebrae past. Fond memories of stepping out into the first snow of the season with her elder brother, long before their world went dark and destinies started coming into play.
Her feeling of nostalgia hadn't lasted very long as the storm picked up, of course. Merely lingered and faded away as the journey went on. Never has she felt so much relief to see the entrance of a city before, especially when warmer clothing and delicious cider is passed her way.
It's still freezing outside, but the kindness of strangers never fails to warm her from the inside. She is quick to thank each person who hands her a blanket, or a wristlet or... earrings. But someone hands her an extra cup of hot cider before she can gently refuse, and she's quick to turn to the first person she sees without one. Carefully, she takes their hands and wraps their fingers around the warm cup as she passes it over. ]
Here, please, this will help warm you up. You would not want to get frostbite.
[ She's a healer, though she's... not entirely sure even she could heal major damage from something like frostbite. So take that cup, good sir or ma'am. ]
2 - Say cheese!
[ It's been a hot minute since Lunafreya has had to trek through snow and peril, and yet she's found herself doing just that. Well, not so much now -- the journey itself is over and they've finally made it into town. This place is nothing like she's used to, of course. Tenebrae, while frigid and downright cold in the winters, was not this technologically advanced at all. But that went for Eos as a general, save for Insomnia, and she'd only ever made it there once and hadn't exactly had the time to stop and enjoy the sights.
So Luna wanders for a while, taking it all in and talking to this person or that person. What she isn't expecting though, as she passes underneath a walkway, is a sudden near blinding flash. She stumbles ungracefully for a moment, a hand pressed against her temple, but when the shock wears off and she's able to see straight again, she notices a few photos scattered around. Crouching, she picks them up and stares at them for a long moment. ]
I don't understand. [ How this works? Why? What is the point? All of the above and more, really. Carefully, she gathers the photos back up, her expression softening just a little. ]
3 - How much is that puppy in the window? The one with the mechanical tail?
[ As stern as she can be, Lunafreya is a sucker for animals. The little mechanical pooch following behind her may not be Pryna or Umbra, but she finds that she already adores having the company. This is a strange new world, after all, and it's a little unsettling to be alone. Which is why she is grateful to have her new, albeit temporary (she doesn't have the funds necessary to purchase him, sadly) companion. She hasn't made any adjusting to the settings, she hasn't had to. This new friend of hers is super friendly, and he loves to play!
As it stands, Luna has found a small stick that she's been tossing for it. The robo pup in question wags his tail and bounds off after it every single time, obediently bringing it back and dropping it back at her feet. Except not this time, oh no. Her little companion has spotted someone else -- he squeaks a greeting and trots over to the newcomer, stick in mouth, and Luna quickly turns and offers a small bow. ]
Please, forgive me. My little friend is eager to meet and greet, apparently.
4 - Wildcard!
[ Wanna do something not listed here? Go for it!]
3!
No harm done. Full glad am I to meet a canine who would rather play with me than chew on my tail.
[ The latter may have happened at some point… ]
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I could imagine that would be extremely uncomfortable. My little friend seems to be quite intent to chew on sticks thus far. I can assure you, your tail is quite safe.
[ You poor thing... it makes her glad that she doesn't have one. Her little mechanical buddy is just as well mannered as her dogs at home, and she's... she's very pleased about that, okay. ]
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[ He shrugs, as if to say "what can you do?" ]
Ah, but where are my manners. X'rhun Tia. [ He sweeps into a bow, removing the hat from his head as he does. He does it less out of politeness and more to reveal the feline ears that very much match the feline tail. Best to get the awkward questions out of the way first, he's found. ]
A pleasure.
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[ As if it understands, the pup lowers his little ears and drops the stick. Luna reaches out to lightly pat it on the head. There, there... she's sure it'll find a loving home. ]
It is wonderful to meet you. My name is Lunafreya Nox Fleuruet. [ She's never seen anyone with kitty ears and a tail before outside of costumes, but Luna is not one to point out the obvious and ask questions. That's just flat out rude. So instead, she smiles and returns the bow, though hers is out of sheer politeness. She's got no nifty attributes to show off. ]
The pleasure is all mine. Would you like to find somewhere to sit down and chat?
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1
Here he sits on a bench, just sort of taking in this strange city of ice and snow, and though his nose and ears may be a little pink from the cold, he's perfectly comfortable. So when someone appears abruptly beside him and takes his hands to deposit a cup in them, he's startled to say the least. He's been vaguely aware of the people around him, of course, but nothing set off any danger senses, so he's less concerned that this person is a threat and more just startled by the sudden invasion of personal space. She has a soft, kind voice, though, and he starts to tell her he's fine, but when he looks up he just stops short. His eyes widen and his jaw slides slightly ajar as he takes in the white-blond hair and the big blue eyes, and for a moment all he can do is stare.
"Na... miné?" he asks softly, more baffled than anything else. This is a grown woman, for starters, but he knows that Sora and Riku are both from a time in the future. Is the resemblance a coincidence, or is this actually Naminé from some distant future beyond what any of them have experienced?
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At first, she's not sure if he's actually speaking to her or if he's talking to someone else, but as she turns and sees his eyes fixed on her, she realizes that he is talking to her, and from the sound of it, he's mistaken her for someone else. Folding her hands in front of herself, she offers him a small, sympathetic smile and an apologetic bow in response.
"Regrettably, no. My name is Lunafreya, not Naminé. Forgive me, it was rude not to announce my presence and give a name earlier." Poor, dear man. She does hope she didn't get his hopes up too much, she can only imagine that seeing someone from home would certainly be enough to stave the cold and make this situation a little better. She hopes that whoever this Naminé is, that he can find her and reunite with her if she is important to him.
Pausing, Luna slowly lowers herself on the bench next to him, her hands landing neatly in her lap. "I'm sorry if I've disappointed you, sir."
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"Ah--no, no, don't apologize," he says. "Sorry, I should have asked instead of assuming." He really is trying to be more polite in general. He was never really a rude person on purpose, but living with sociopaths for twelve years has a way of making you insensitive. "Lunafreya? That's a pretty name," he says, and gestures vaguely toward the bench if she'd like to sit. He didn't mean to put her off, and feels a little foolish now.
He looks at her for a moment, marveling briefly at how much she really does resemble Naminé. She has a haunted sort of sadness in her eyes that is all too familiar, and even if she's not Naminé, he's sorry that's something they share.
"Sorry, you just... really look a lot like a friend from home," he says, shaking his head and giving her a little smile. "I didn't mean to offend you or nothin'; I'm a little sad you're not her, in all honesty, but that's no reason to waste an opportunity to get to know someone new." He offers a hand. "I'm Axel."
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She's not used to being this free or being able to speak to people whenever she pleases, it's something that is going to take some time to get used to, but as long as she keeps bumping into kind people like Axel... she thinks that will make it a lot easier.
"You need not apologize, everyone makes mistakes." Her smile becomes softer as she takes a seat next to him, and she can't help but giggle a little. "Thank you very much, though I am undeserving of your kindness."
Shaking her head as well, Luna takes his hand and gives it a gentle shake, placing her free one atop his own as well. "I pray that she awakens soon, if she has not already. I promise you, I am not offended, if anything I am very flattered." Hey, she could have been compared to far worse than someone who was his friend, right? "It is a pleasure to meet you, Axel. Tell me, how long have you been awake?"
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oh wow been a while since i needed to go to overflow!
1!!!
Aye, I most certainly would not. [ Not again, at least. ] My thanks.
[ He'll go ahead and take a sip of the cider, letting the warmth pass through his body. It's a little uncomfortable at first, but it warms him up. ]
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You are very welcome. [ Helping people is sort of her jam, and the happiness it brought her at home carries on over here. She should really start asking around to see what she can do for people... perhaps when she is able to warm up a little more herself.
She pauses, though, and pushes those thoughts away for a moment. She's being rude. ]
Forgive me... my name is Lunafreya, and it is a pleasure to meet you.
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He gives a smile, bowing a little bit (his whole body feels kind of rigid from the cold and he doesn't want to spill his newly obtained drink, but a small bow can't hurt!!). ]
The pleasure is mine. I am Alphinaud. Alphinaud Leveilleur.
[ Looking her over for a moment. ]
I take it you've made the journey here unscathed?
[ And if she didn't, he's ready to do something about it should she need it. ]
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Lunafreya is quick to bow back to him, her own smile widening slightly. She straightens and folds her hands in front of herself, having settled her own drink down. She doesn't mind if it cools or gets cold... it's delicious warm, but she thinks that it will be just as good cold, too. Like apple juice. ]
It is wonderful to meet you, Alphinaud.
[ She nods in confirmation to his question, though. ]
Indeed. Other than being a little chilled, I am no worse for the wear. And yourself, Alphinaud?
[ She is ready to help him, too! ]
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oh god we've hit captchta
3
A smallish metal hound stands there before her, looking enthusiastic and holding onto a stick.]
Well you've certainly stopped me in my steps.
[Krile is recently not a stranger to this world's version of mammets and clockwork companions. A
nutkinsquirrel-esque one currently perches upon her left shoulder, turning a bolt over in its hands as if examining an acorn.She smiles at the dog and reaches for the stick just as Lunafreya speaks.]
Oh, he's yours, is he? [She tilts her head and shrugs.] Why would I need to forgive you?
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Oh! Goodness, I wish he was. I'm afraid that he is just mine for the day, though.
[ She says that now, and yet somehow... she'll probably end up scraping up enough money to actually make a purchase. She smiles at Krile and offers her a small bow. ]
Well... not everyone enjoys being bothered by dogs. [ She straightens, and her eyes fall on the little creature sitting on her shoulder. ] I see you've got a companion too, it is adorable. Have you given it a name?
[ That seems to remind her, very suddenly, that she's not properly introduced herself. ]
Ah, I must ask your forgiveness again, I am being very rude. My name is Lunafreya.
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Then she curtsies to Lunafreya, still smiling.]
Krile Baldesion is my name. I've not thought of one for him, considering I've got to return him at the end of the day.
[This Lunafreya seems all right enough.]
We haven't met before, which means you've lived in Olympia until now and care not for new arrivals, or you are newly awoken yourself.
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3;
For Luna, has a beaming grin and a wave, even if he doesn't step closer just yet, lest he trip over the dogs as they greet one another. ]
Heh, you got one, too, huh? I couldn't say no to their cute lil' faces...
[ Though Prompto hasn't purchased one himself, either (yet). Not until he's talked it over with Alisaie, but it seems inevitable that between the two of them they'll wind up with even more animals at home...
Whenever they get home again, anyway. ]
The cold treating you okay, Lady Lunafreya?
[ Yes, still "Lady Lunafreya". ]
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The pup in question 'pants' excitedly as it takes sight of Prompto, and when the other dog approaches, he assumes an extremely playful position, little bum in the air and tail wagging furiously.
Luna smiles brightly at Prompto and lifts a hand in greeting as well, clearly just as pleased to see him as her little mechanical friend is to see the dog that has claimed Prompto. ]
I did, though I am sad to say mine is merely borrowed for the day.
[ She'd love to keep it... but keeping it requires money that she just doesn't have at the moment. But maybe she can come back for it a little later. ]
It is! It reminds me of the winters in Tenebrae. A little, at least. And what of yourself? I pray you are faring well in this weather.
[ Prompto is such a sweetheart... her smile softens, and she shakes her head. ]
You need not be so formal with me, Prompto. Please, just call me Lunafreya, or Luna if that is more comfortable for you.
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So he grins and nods, answering with a little chuckle. ]
Luna it is, then. Can't say winter is my favorite season, buuut it's not so bad once you get used to it.
[ It helps that he has more pleasant memories in snowy climates he's made in this world to override the memories of trekking through Niflheim's frozen tundra. He still doesn't enjoy the cold when compared to, say, the beach, but he's not complaining about it as much as he might've once upon a time.
(...But he's still complaining about it a fair bit.)
His attention returns back to the dogs as they play. ]
Wonder if we could teach 'em tricks more advanced than your average pup, since they're androids, and all.
[ Also he didn't miss that she mentioned she is only borrowing hers for the day! Maybe he can do something about that... ]
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[A voice answers tentatively from a short distance behind Lunafreya. A hooded man dressed in black and red and sporting fresh bandages on one hand and wrist (wasn't that trip through the snowstorm fun! no, no, it wasn't) steps up, his gaze fixed on the strange, winged, picture-taking bot thing.]
Magic machines, maybe? Machines imbued with magic?
[Still trying to puzzle it out here. Terra glances down at her photos only to quickly avert his eyes. It just feels plain rude to look at others' magic memory machine pictures without invitation.]
Did you get pictures of your home, too?
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That would make sense... we have magic where I come from, but it is nothing like this. [ That she's aware of. She doesn't think Noctis can pull something like this off, Chosen King or not. She doesn't even know if any of the technology Insomnia had to offer could do something like this. ]
I did... I am glad for the chance to see them once more.
[ To see her mother and King Regis smiling like that, to see her elder brother before their home had been stolen from them and he'd become a hardened soldier turned High Commander... that had been right before things all went south and her life was flipped completely upside down. She cherishes those last few happy moments with her mother and brother, which is why she can honestly say that even with the events that transpired directly afterwards... none of these pictures are of particularly bad memories. ]
I take it that you also had something similar happen? [ She pauses. ] Would you like to see them?
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But anyway, magic memory machine pictures-]
I had the exact same thing happen to me. Watched it happen to a bunch of other people, too.
[He fishes a single photo out of his pants' pocket and takes another quick look at it. Then he answers her other question.]
May I? [He offers his photo for her to see in exchange. Only fair he shares his, too.] It's pretty interesting seeing what kind of places people called home.
[How different some worlds looked before the Storm came along and erased them from existence.]
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SLIDES IN HERE LATE BUT 2
But no. She's quite real. He can tell as he approaches, as she crouches down to examine one of the photos that had fallen. As his long shadow casts across her form as he bends down to pick up one close to her, one that she had not yet managed to retrieve herself.]
You look so young, Lady Lunafreya. And what adorable young pups.
[Hi.]
screams softly
I am terribly sorry if I have inconvenienced you... [ Is all she manages to get out before she catches sight of what appears to be a familiar looking sleeve as he bends to pick a photo up. It's quick, and it has her stiffening slightly. No one mentioned him being here, it can't be.
But then he speaks, and there is her confirmation. There is a mixture of emotions that stirs up within her, though the only reaction he'll see from her is the way she grips the photos in her hands ever so slightly, lets her breath out of her nose slowly. She is steeling herself. ]
...Chancellor Izunia. I was not informed that you, too, had awakened.
[ She does not turn around right away; in this place, she has nothing to fear from him or worry about. She doesn't trust herself to turn just yet, really, not until schools her emotions back to where they should be, and only when that happens does she push herself to her feet to slowly turn around and face him for the first time.
She hasn't seen Ardyn Izunia since Leviathan. Though it feels like just yesterday, she's already been informed that that is not the case. But she is ready for him this time, she is not weakened by rites or healing the masses. She is ready, should he decided to be... uncouth. And it shows on her face. ]
Did you also awaken recently, Chancellor?
[ H e l l o. ]
:D
This girl, always putting up a courageous face. It was admirable, really, but Ardyn doesn’t seem to be affected by it either way. His own mannerisms are as she would remember: supercilious, grandiloquent, with something sharp underneath.]
Well, now you are thoroughly informed.
[He holds her photo between middle and forefinger, then offers it to her.]
But dear girl, I’ve been awake for much longer than you. I was among the first to crawl out of those awful pods, wondering at the state of things, of the apparent destruction of our star. It’s been— oh. A year now? Something of the sort.
[Time is a fluid, slippery thing when you’ve lived for 2000 years.]
:>
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