Entry tags:
- *event,
- ace attorney: miles edgeworth,
- arrow: felicity smoak,
- cardfight!! vanguard: ren suzugamori,
- covert affairs: annie walker,
- critical role: caleb widogast,
- critical role: mollymauk tealeaf,
- critical role: nott,
- doctor who: jenny,
- ffxv: ignis scientia,
- ffxv: prompto argentum,
- got: loras tyrell,
- gundam: duo maxwell,
- it: richie tozier,
- kingdom hearts: axel,
- kingdom hearts: kairi,
- kingdom hearts: roxas,
- little witch academia: diana cavendish,
- love live: yoshiko tsushima,
- marvel 616: bucky barnes,
- marvel 616: natasha romanoff,
- mcu: bucky barnes,
- mcu: rocket raccoon,
- mcu: steve rogers,
- one piece: trafalgar law,
- outlander: brianna randall,
- outlander: claire fraser,
- overwatch: jack morrison (soldier 76),
- penumbra podcast: juno steel,
- penumbra podcast: peter nureyev,
- punisher: frank castle,
- saiyuki: genjo sanzo,
- star trek: james t. kirk,
- star trek: kathryn janeway,
- star wars: luke skywalker,
- star wars: padme amidala,
- stargate: john sheppard,
- stargate: tamara johansen,
- tasm: peter parker,
- the 100: emori,
- the 100: john murphy,
- the punisher: frank castle,
- torchwood: ianto jones,
- torchwood: jack harkness,
- voltron: allura
❪ event ❫ spirited away
PRELUDE Entry to the forest is not only overgrown with vegetation, but seems to be growing at an increasingly alarming rate. Any attempts to clear the vines will be met with even larger ones growing in its place, and it only confirms Nurray's findings as true. The only way in is across the sound from Nadril, entering the forest from its snowy back yard. It doesn't stay cold for long; as one ventures further into the forest, the snow will disappear, as though it was completely out of place in the first place. The red sun's warmth will take its place soon after— and before long, you'll feel too warm for the clothes you came with. That's when you know you've entered the heart of Josa Forest. WITHIN THE FOREST ![]() The forest seems to be thick with a profound presence that can’t be ascertained. While venturing through it, one will feel like there are being watched or followed. This feeling will only intensify as metallic-scented drops of rain begin to fall between the clearings in the trees. Unfortunately, what many don’t realize at this point is that this is how the forest itself eats. How it subsists and lives through the minds of those who eventually get lost in it. Wandering this far in is akin to walking into a lion’s jaw, or rather… straight to its stomach. But, the forest has a way of making one stay. While it swallows someone up, it shows them sinfully beautiful and picturesque sights. Even showing them people or things that are familiar to the lost. All of which will urge them to go in deeper and deeper. But, while the forest begins to prey on the mind of their victim— they will suddenly hear an elegant and alluring voice urging them back. This voice promises them comfort and safety. Promises to be kind and open. Promises she has a place for them where they will never feel displaced or unwanted, or lost. Before they can fully accept, they will find that they are whisked away in Barthala’s embrace. Some will be taken, wiped of all their previous memories and inserted new ones. Others will find they have no prior memories at all of themselves, only urged to go on with regular life. What is prevalent is the forest's desire to turn you. Metamorphosis is a phenomenon that occurs only to certain individuals, and there is no rhyme or reason to them. Some adventurers would find themselves changing by the minute, the hour, or the process may even take days and weeks. The forest toys with you, but it only wants to draw you closer to its core — as though there's a story there it wants you to see and understand. Will you go on anyway, knowing the forest has already has its claws on you? I. ALL ROADS LEAD TO — YOUR NEW (NEW) LIFE ![]() Adapting to an entirely new setting isn’t always so simple. People often say that assimilating oneself to the environment happens fluidly, and before you know it, you’re a part of it. In Dranbu, these words hold an uncanny sense of truth. When you awake, your day begins like it always has. Your daily routine meets largely unchanged, except a few tinier details. Perhaps, you’ve realized your true calling is an occupation within the villages itself. Maybe in farming up strange medical herbs, maybe in acting as a witch doctor for the people, or maybe you find yourself drawn to the arts and you really enjoy sculpting fellow villagers in the nude. Once you commit these tasks, you realize, it feels like what you’ve always done. As if it were natural, as if you’ve done them for years, and maybe you have? At least that’s what your gut is telling you, and slowly your memories will too. At the end of the day, when you return home, you realize you’re not alone. You have a partner who shares the same values and whom you love deeply. Or maybe a spouse whom you’re always arguing with. But, even that will feel as commonplace as the rest of your day. All you know is that the day that might have started off not being yours is entirely yours and yours alone. IV. THE HUNT — THE BOUNDARIES BEYOND ![]() For some, placated is synonymous with bored. While there is a sense of wonder in the beauties of nature that adorn the woods, serene forest life isn't for everyone. Those seeking more adventure can explore the challenging slopes of Waco Mountain. Barthala's influence is weaker on those bluffs than in Josa Forest itself, so thrill chasers won't be disappointed. Lose the path, slip on loose rocks, fall into a stream and spend a night wet and cold, there are many perils that come with traveling a mountain-side. Scattered ruins offer some shelter, their walls carved with images resembling Barthala, a dragon, and three other stranger creatures. While the deity's pacification does not flow as deeply through this region, all are still save from mortal wounds, and the veil cast over their memories will not lessen. If you have made it this far, however, there is no reason to try to return to the main city of Dranbu. Accommodations are always available in the neighboring villages: Phares in the north, and Stroln in the south. These villages are in friendly competition with one another, and will tempt travelers with women and men of their kind in order to draw in business to their hotels. FINAL OOC NOTES
No REP is available for this log. REP will now be primarily available through achieving NPC quests, which will be available on the 19th! Please keep an eye out for that!
Dranbu is entirely available for exploration! You may find that most of Wyver and Olympia Flora/Fauna may be found in the forest as well. For more information on your characters' (opt-in) Metamorphosis, please refer to the November Outline!
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[Law says with a bit of a amusement in his voice as he draws up currents in the water with one hand. Despite his generally grumpy demeanor, he doesn't seem to mind the excessive talking. It prevents an awkward silence and gives him a chance to think things over. "The rest" sure implies some sort of group, but mostly he's trying to figure out how Molly's never seen the ocean but has seen seawater, since he has to assume Fjord's unusual reaction wasn't something he mentioned offhand as much as it was something that came up by happening inadvertently.
More than that, though;]
You've been here at least as long as I have, so a couple months. We're on an island. How have you not been out to the coast to see the ocean?
[He's been there loads of times, to see the water but also the boats. Definitely never to assess the viability of stealing one of them. Don't be silly.]
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He sits on the ground with his chin resting in his palm and one of his nails stratching at a crack in the cavern floor. The sound of waterfall is far too gentle and it makes the sudden lull in conversation all the more eerie.]
And I try not to go too far out of the way. No one I know stays in that area so unless I drag Nott or Caleb or someone else along, I'd be taking it all in on my own.
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Well, it is a lot easier to travel in a group, he supposes he can't begrudge him that much.]
Maybe I'll just take the lot of you down there when the weather warms up again, then.
[He says this without looking over at Molly, because he doesn't want to give the man any extra ammunition to read into the intent behind this offer. He isn't nice, you can't prove that he is!!]
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His head jerks up abruptly and the slow grin that spreads across his face, lit up by the dim lights from the rocks, is a little unsettling. Intent has been read. It's happening.]
My god, you're actually being generous, aren't you? So you can be pleasant.
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It's something I'm trying to work on.
[The expression on his face as he turns to look at Mollymauk probably reads as sarcastic, which is reflexives and unintended, but he's not rescinding his offers so it's presumably sincere?]
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[Kiss kiss fuck you, Beau.]
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I'm not sure whether to be flattered or insulted.
[Also how dare you he's very awkward when it comes to anything openly positive.]
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I feel like it's much more comfortable to just always take it as flattery if there's any debate. [He gives Law two vigorous pats on the back.]
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I'm just going to choose to be both.
[It's his nature to stress himself out by feeling two conflicting things at the same time, after all.]
In any case, I had to haul around twenty idiots back home, I'm sure you and your two friends can't cause me more than half the trouble they did.
[Truly he speaks about his crew in such loving terms.]
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[Probably. It could be worse. Jester could be here- he and Nott are bad enough at causing chaos, but Jester will accept nothing less.]
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There are plenty of crews five times the size of ours, actually. You'd be surprised how many people it takes to keep things running smoothly on a ship.
[He looks down at the water for a long moment, contemplatively. It's been months now since he's actually been on a boat, and while he's been on land for long stretches before, there's always been a plan of setting sail again sooner or later. Here he doesn't have any plans like that, really. But then the present conversation cuts back into his conscious mind, and one of the things Molly said hits him.]
... You were in the circus?
[He... doesn't sound at all surprised. He's just clarifying. If anything, it explains a lot.]
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I didn't have an act, exactly. I just read fortunes, helped set up, did some promotion. Intermediary stuff. Nothing too exciting.
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[What Law means by this exactly is unclear. It definitely can't be flirting because he isn't that smooth, but if it was someone else saying it, it sure could maybe be construed that way, huh.]
I'd think you'd be doing security too with those swords you have, though.
[And whatever weird magic he blinded that one guy with.]
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It's tenacity, mostly. If people jeer, he jeers right back. He gets asses in the tent simply by not giving up until people go just to shut him up or to prove he oversold it, and not because his charisma was enticing. Law doesn't need to know that.]
What? These. [Molly moves his coat a bit to show the three swords.] Oh no, that's too flashy for security. Those're for if someone tries to attack us on the road. We left all the bouncing to Yasha- she's big and scary and people really, really don't want to cross her.
[None of which is a lie, so it doesn't catch him off-guard. He still feels a weird prickle in the back of his head like being under a Zone of Truth that says careful, careful.]
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[Well, by some metric, yeah, he can get that. But he honestly had assumed magic was something wildly prevalent in Moly's world given how he looks like some sort of demon and didn't ask a lot of questions about Law's own abilities.]
Is the magic you do unusual in your world or do you mean that in some other way?
[He mentally notes the new name though. Another one of Molly's friends, possibly one to watch out for if she ever joins the rest of the awoken.]
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I suppose that'd make it more like mine, then. Truly, I'm shocked to have something in common with you.
[Not that he finds it unpleasant. Molly's just such a vibrant presence as opposed to his natural gloominess.]
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I think that's the most terrifying thing you've ever said to me.
[It's a joke, sort of. He definitely can't see himself acting anything like Mollymauk, though.]