Entry tags:
- *event,
- critical role: caleb widogast,
- got: theon greyjoy,
- les miserables: enjolras,
- les miserables: grantaire,
- mcu: bucky barnes,
- mcu: tony stark,
- overwatch: angela ziegler (mercy),
- overwatch: jack morrison (soldier 76),
- penumbra podcast: juno steel,
- peppermint: riley north,
- saiyuki: genjo sanzo,
- the expanse: josephus miller,
- the punisher: frank castle,
- until death do us part: mamoru hijikata
❪ event ❫ what is the storm—?
What is the storm —?
The sky is falling. The moon draws closer, visibly now. Whether you've found out from Nurray, or somewhere else, everyone now knows that in about a week, Thesa will collide with El Nysa. However, not all is lost - Nurray has a plan. Old technology is being powered by the storm somehow, giving the developers in Nadril the means they need to create a device capable of jumping back into the past. The device can only transport to one singular point in time per activation, but passing through is a better chance for safety than remaining. As long as you're in Nadril you'll make it, which is why she'll urge everyone to try to get all their business done and travel back north.
![]() At first, it was a mere atmospheric pressure drop. Headaches, a sense of dread in the gut, and a chill that would not be quelled drifted over all of El Nysa's inhabitants. And then the days grew shorter. By hours at a time, until there was nothing left but night. Still lit with stars, people turned to Thesa, to their scholars, to their shamans for answers. None came, only exploding lights in the sky. One by one, stars began to burst, like the grimmest of fireworks. For one dreadful night, the sky was alight once more with the death of the surrounding galaxy as thousands of stars extinguished in a blaze. And then came the lightning, low hanging clouds and whipping wind that howls at all hours. It brings with it calamity, beasts and fog and a reality shattering effect that progresses ever closer. Against these unstoppable odds, the people of Nysa are finally united - desperate, and determined to preserve their homeland. IN WYVER ![]() The life that imbues the jungle town has gone still. Animals do not seek shelter - they simply lay forlorn, lethargic and unresponsive to even their dearest handlers. The wild creatures are no different, with predator and prey supping from the same stream, seemingly resigned. Once vibrant plant life droops, blotted into obscurity by the darkness that surrounds. Only the people of this great kingdom remain lively, though their actions are fueled by desperation, than valor. A rally cry rings out over Wyver, even to Olympia, begging anyone who is able to fight. Beasts no one has ever seen before have begun to attack, roaming the city and the lands surrounding as if it is their hunting ground. These creatures are cobbled together from the many worlds the storm has consumed - perhaps your own included. They could bear familiar technology, animal features, or even a loved one's visage. No matter their composition, they are always amalgamous, and always crazed. The valiant warriors fighting these creatures have more to worry about than just the monsters. Their own bodies may become entangled and fused - an effect that only wears off when one retreats from the storm's epicenter. Specters also drift through the onslaught, oddly peaceful compared to the frenzy surrounding. They are wholly composed people, memories from planets devoured. Someone you know, perhaps, stuck in a loop - the same five minutes - for hours before fading away. They cannot be killed, doing so will simply reset the loop; they will vanish on their own, as mysteriously as they came. I. THE FRONTLINES IN OLYMPIA ![]() All of Olympia is awash in fog. It creeps in around each and every corner, so thick it is almost difficult to breathe, and even more difficult to see. You can hear the panicked citizens all around you, although through the fog, their shapes are indistinct and almost menacing. A family fleeing from something might look like a quick-moving, multi-headed monster, or perhaps a lone man hauling his belongings to safety on his back might appear to be an imposing creature with wicked claws. And then, of course, there are the figures that look achingly familiar to you, like someone you've lost or care for deeply… but then, when you catch up to them, they vanish, only to call out for you from somewhere further in the city. Tread carefully — with your impaired vision, it would be all too easy to inadvertently wind up injured. Of course, this isn't solely due to the hazards obscured by the mist, although that is certainly part of it. The fog has a quality to it that serves to amplify the desires and lower the inhibitions of everyone exposed to it. II. SILENT HILL IN NADRIL ![]() The journey north is treacherous, but not without its own rewards. Nadril is marked by a storm that is raging at the territory's edge, as if the forces of nature are attempting to do away with the border itself. Strangely, the storm seems to be stopped by the borders — electricity crackles in midair as snow and ice whip about, disintegrating when they touch what seems to be an invisible dome sheltering the area. Inside, the weather is even stranger. The iced-over lakes have begun to thaw, and it is warmer and brighter than anyone here can recall it ever being — almost as if it is summer near the Olympia-Wyver border, not the dead of winter near the northernmost part of the isles. There is an almost palpable level of unease as those who live here full-time attempt to adapt to their new climate. Everyone is working, however. At the center of Nadril is what they all hope will be a solution to their problems: they claim it is a time machine, and that they have tested it through simulations and believe that it can, and will, work. They are already using it to help combat the storm at the borders — at times it does manage to penetrate the dome, but when it does, engineers turn back the clock an hour at a time to so that they can divert power to the parts of the shield that they know will need reinforcement. Be careful when this happens — it would be very easy to run into your own double in such a circumstance, and that could be… awkward, until enough time passes to bring you back to the "present" and you merge once more, taking on the memories of everything that you and your double (or triple, or quadruple) have experienced. Operating such a machine will take manpower, which the people of Nadril are prepared to provide. However, the undertakings they will require in the past — waking the gods, who they believe can provide protection from the Storm if you can convince them — will require all of you. Relying on a single person to change history is untenable. Only by working together will you be able to make the jump to the past and secure your future. III. INCEPTION The Ark of the Woken ![]() The Ark of the Woken awaits, its chambers an imposing majesty of their own. Compared to the sleek design of Thesa, the Ark is a cobbled together patchwork of technology. But even with its exposed wires and manual input systems, Nurray promises it will get the job done. That is, once the pods have been brought to it from Thesa. The targets are Thesans who have previously awoken, however, no one has time to actually inventory the sleeping ones brought to this hamlet. If you choose to bring someone else, you'll probably get away with it. The procedure is harrowing - severing the pods from Thesa runs the risk of interrupting the life support system inside. To compensate, there is a small device that can be hardwired into a port on the back of the pod. It's fragile, and the function it provides only lasts twenty minutes. You have that time to move the pod to a small ship, and pilot it planetside yourself. Nurray suggests traveling in pairs - the Natha duo pilot ships are faster, and more reliable. However, they rely on a neurolink between pilots. If one is not focused, the ship may begin to malfunction. While navigating through rough turbulence, each pilot will be able to feel the others emotions, and hear whispers of their thoughts. All while the storm clouds around them play glimpses into their memories. Snippets, only seconds long, from the perspective of the pilot, provide easy distraction. Stay on task, and make your landing safely - your lives and others are depending on it. A Simpler Time
Your seven days is up. You have (mostly) achieved all your tasks, and you are now waiting. Those harrowing last hour may stay with you forever — while your peers tirelessly secure the time machine's effectiveness, you watch as Thesa draws closer. It's closer to you than you've ever seen it, more menacing than you realize as it threatens the lives of everyone you ever cared for. Alria, the lesser known moon, is first pulled toward Thesa, crushing a side of it. You may witness debris spilling into space and dissipate into the atmosphere.
You might think, perhaps, that those were bodies of some you were told not to bring to the Ark. But you're assured many times that that won't matter, that this can be fixed if you simply wait and watch. The time machine will work. It's into the final minute, and time seems to stop — yet, you feel your breath catch as Thesa penetrates the atmosphere. You can no longer breathe, and gravity loses all its bearings on the laws of physics. As you float into the air, you're wondering if the light that engulfs you is an explosion — you might wonder if it could be death. At the very least, you are among people you've known on this planet. It isn't as though you were never meant to survive the first Storm. Simply close your eyes, and the Storm run its course. In the distance, you hear a muted voice. ![]() But an attempt to cleanse the world — Of its anomalies? Open your eyes, Traveler, Where are you now? FINAL OOC NOTES
Welcome to El Nysa, Year XXX. Due to the time warping of the Storm, this event will not strictly follow the 1:1 ratio. Additional information about this world will be revealed early next month! For now, play at your pace. RNG for NPC threads will announced later tonight!
RECOMMENDED LISTENING: Live Forever
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Grantaire | Les Miserables
[ Wyver is a sad sight indeed. Even poor Jehan’s garden has wilted, and Grantaire blames himself for a moment. He and Enjolras promised to keep it alive, and if one of them forgot to water it, it was surely Grantaire.
All of the plant life is wilting, though. He sees it when he walks the familiar route to his favorite tavern, and it eases his guilt to a certain degree. What doesn’t ease the knot in his stomach is the fact that he finds the tavern is closed, its doors locked and its windows bolted.
He heaves a heavy sigh and addresses anyone else who might be on the street. ]
Friends, it’s the end of the world. Should a man not be permitted to drink as it approaches?
2. Nadril
[ Nadril is not as he remembered it. It seemed as though it had been stuck in an eternal winter when last he was here. He can recall referencing Boreas, the Greek god of the north wind. Now, he feels as if he should be referencing Zephyrus.
He doesn’t get the opportunity. He laughs when the concept of a time machine is presented to him, and all his references are lost, traded in for pessimism. ]
I have suspended my lack of belief for many things in this place, but are some things not merely inevitable? Rainstorms cannot be stopped. I have never seen anyone prevent the changing of seasons. Perhaps this is merely another season, or another rainstorm.
3. Inception
[ Grantaire is a strange man. On most days, he lacks the motivation to do anything but sleep and drink and wax poetically about gloomy things. On the rare occasion, however, motivation finds him. Whether or not it sticks is another story.
Although he had laughed at and critiqued the concept of time travel, he’s found the motivation to help in some way. He volunteers to undergo stasis. Why not? ”Perhaps I’m not good for much, but I have been told that I am an excellent sleeper,” he had joked before entering the pod.
When dreams, it’s of his friends, all crowded together in the small back room of a cafe lit by candles. There’s joking, laughter, wine, and talk of politics if you know enough about French antimonarchism to decipher it. In the corner sits Grantaire, bottle of wine in hand. It’s a familiar sight.
Suddenly, the ground shakes, an empty bottle tips over and falls to the floor, and fog begins to pool around the feet of those standing in the room. No one seems to notice but Grantaire. ]
It seems as though your talk of revolution is causing quite a stir already, my friends.
[ He looks puzzled, though, rubbing his eyes as though to will the fog away. ]
Who has placed the clouds beneath my feet tonight? I do not feel as if I’m walking on air.
[ Again, no one notices, no one responds. He may as well be on mute. ]
4. Wildcard
[ Anything! Snag me at
3
...except Yoshiko knows fuckall about politics. When she enters Grantaire's dream, most of what she does is smile and nod, laughing along with the rest, spending most of the time chatting with the person closest to her age: this kid, Gav-something. French was never her forte and it certainly isn't now.
Fortunately (or not), the fog pools in and Yoshiko has to change the conversation. And the person who's noticed is...oh. That guy. She frowns a little as she looks over at Grantaire. Still, she said she'd do this, so she's going to do this.Yoshiko asks, as she walks over towards Grantaire. She plops down in a nearby seat, looking over at him. ] You've probably had too much to drink. Everything's fine.
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Has Madame Hucheloup hired another serving-maid?
[ It doesn’t matter to him too much, clearly. He merely takes another drink, but the fog swirling at his feet does bother him. He can't take his eyes off of it. ]
I don't often see things when I drink. Mademoiselle, do you see what I see?
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That all depends on what you think you see, [ she shrugs, leaving the serving maid comment alone for now. ] Personally? I just see a bunch of guys sitting around and talking about politics.
[ She is a terrible liar. ]
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I see my friends discussing a revolution which will undoubtedly fail.
[ He rests his head in his hand and takes another drink. Cheerful as ever, this one. ]
With clouds around their feet. I have always imagined storm clouds above Enjolras’ head. Perhaps they will form there now.
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Weird. ]
If the revolution will fail, then why are you here in the first place? Or, at least, why aren't you offering suggestions as to make it not fail?
[ Says the person who again, knows jackshit about politics. Hopefully this would distract Grantaire enough from the fog, though. ]
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The wine is good.
[ Said simply enough as he polishes off the bottle. It's true. He still holds Musain wine near and dear to his heart. ]
The company is better, but they believe too firmly, and I have no suggestions that might lead them away from those beliefs.
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I don't have any either, [ Yoshiko sighs. ] Do you have any examples of stuff they're doing that didn't work that you can show them? Sometimes, people only change when they're certain they'll fail.
[ and sometimes, stubbornness wins out and they keep going anyway. ]
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Ah, mademoiselle, none of it will work. I am certain of it. I am but a lonely pessimist among optimists. I cannot change their minds any more than they can change the minds of the people.
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Or is it you won't do anything to stop them?
[ These were Grantaire's friends. If they were truly friends, then they'd listen to him. They'd listen to his worries. ]
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finally here, late, with 0 starbucks: wyver.
when grantaire addresses him, he lifts an eyebrow, hand immediately going to his pocket for the AA chip that's no longer there. oh hell, if he had a drink he'd probably share it with this guy right now. he's right about the timing anyway. ]
Oh, I don't know. Don't you want to watch the world burn unimpaired?
[ he knows he does. it might come off unsympathetic, but the opposite is true. frank wants to help these people rebuild their world, but there is a certain beauty in destruction. ]
EXCELLENT
I prefer to see the world through a haze of wine, monsieur, regardless of the state it’s in.
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I suppose that's your prerogative. Sorry I can't help.
[ he lifts his hands in a gentle joke - he's not holding wine in his pockets. just... guns. or a gun and a knife. and this cute zebra who's looking up at grantaire like he's the most fascinating shit ever. her stripes rearrange to demand of him by spelling out W-H-O as in '- the fuck are you?' ]
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He’s seen illustrations of zebras before in books, but he isn’t terribly scientifically minded. For all he knows, they’re meant to be the size of dogs. He stares at the creature as her stripes rearrange themselves, and he blinks. ]
Perhaps yesterday’s wine has yet to wear off. Your companion seems to be questioning me.
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She's asking for your name. [ he shrugs as she stamps her hoof and the strips change to E-R-I-S. ] That's hers. And I'm Frank.
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[ As he speaks, he rubs his eyes, expecting the stripes to return to normal. Despite having spent such a long time here, he has a difficult time believing in much of anything, and a zebra with magic stripes is the last thing he wants to believe in. ]
Friends call me Grantaire, monsieur. Madame.
[ Yes, he addresses the zebra as well. Why not? ]
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[ her stripes do indeed go back to a regular pattern when grantaire looks again, and frank holds out a hand to shake even if more than a few people in this place had rejected the greeting in the past. he's american af and habits die hard sometimes. he won't be offended if the man doesn't take it, at least. ]
Enchanté, Grantaire.
[ eris clamps onto frank's jacket and tugs him back a pace, offended by something. he gives her a quizzical look then laughs. ]
I think she'd prefer mademoiselle.
1
Like a rat going back to his hole. I thought I'd find you here. [Is he concerned for the man or just angry to find him searching out a drink, it's hard to tell.
He stops, lips pressing into a thin line before continuing with less vehemence.] It's too quiet to be the end of the world. Come home.
Re: 1
Rats seek shelter in the midst a storm. I am merely doing the same.
[ Seeking shelter at the bottom of a bottle. A shame he couldn’t find it. ]
Did anyone ever claim the end of the world could not be silent?
[ Not that it is with all his talking. ]
Come home? To what? What of importance will be there that is not here now?
[ Meaning, very subtly, Enjolras. ]
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Whatever this silence heralds, it will not be silent. That will be the real end. [Wasn't that the way of things? The stillness feels like the night before his death. It left him irritable, restless to do something.
In Paris he'd been able to check on the other barricades. Here he has nothing.
No one.
And it was that thought that led him here, to find Grantaire.]
Last time you died you slept your way through most of it. Don't repeat that. [His voice is unused to pleading with others. It comes out as an order.]
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But they’re not here. Only Enjolras is here, and he would do anything for Enjolras. It sounds like an order, so he takes it as one. He steps away from the tavern door, resigned to follow Enjolras wherever he may lead. ]
My sleep wasn’t as peaceful as it may sound. I was wounded, long before death took me.
[ There’s that smile again, never quite a true smile. He was deeply wounded by Enjolras’ words. They’re one of the few things he can still recall from that night. ]
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What? A shot flew through the window and surprised you?
[He doesn't think that's the case. Probably the man had run out of wine.]
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A sweeter pain that might have been. It was your words. They wounded me deeply. Incapable of believing, thinking, willing, of living and dying.
[ He thinks he’s proved at least two of them wrong by this point. ]
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Grantaire can't see the frown that forms.]
That is what I intended those words to do. [There's no joy in the admission. Even when he'd spoken the words he wouldn't have been glad to know they served their purpose.]
There was no place for drunkenness that night. [Once he might have said "there was no place for you". He does not.]
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I wished to be there. What more was I to do?
[ His tone is gentle, almost pleading, with none of his usual jests. To Grantaire, the revolution was lost as soon as it began. What would one more man’s efforts do to help it? He wanted to be there, but he didn’t want to bear witness to his friends’ deaths. Drinking was the only option he had.]
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