mercenary jobs #2 — open to all
Who: Anyone interested in taking some mercenary jobs via Aranea Highwind's offerings. She will be texting people she's made contact with in her initial mercenary network post. However, newcomers can find jobs posted in Wyver.
What: Mercenary posting!
When: N/A
Where: N/A
Warning(s): Nothing particular!

What: Mercenary posting!
When: N/A
Where: N/A
Warning(s): Nothing particular!

Thank you for stopping by to check out this month's job postings for Highwind Hires — a freelance mercenary group!
JOB #1 — DRAGON RESCUE
With the infection in Wyver, a local dragon-nursery is in need of workers to help tend for sick dragons. They will need baths, feedings, and even surgery in some cases. Will you answer the call and provide the support Wyver needs in this trying time?
OUTCOMES:
- The nursery will pay you 100 silver for a day's work.
JOB #2 — REDEMPTION FOR FAMILY
An elderly woman named Vetmir has somehow got in contact with Highwind Hire, hoping to find her son's killer. Her son was murdered weeks ago by a former lover. The woman is hiding in The Old City, Alora, is often seen among the trading market near the evening making a living a drug trader.
OUTCOMES:
- Vetmir promises 140 silver with delivery of a locket her son gave Alora.
- Sparing Alora's life will earn you her side of the story, where she had to defend herself after a drunken encounter with Vetmir's son. This earns you 40 silver in appreciation and the locket, which nets you Vetmir's 140 silver if delivered back for a total of 180 silver.
JOB #3 — BONES FOR A CURE
Criny, a medicine woman is looking for a large supply of Puox bones from their camouflaged exterior. This crucial parts are needed to craft some potions to help relieve aches for the sick. While definitely not the cure, Puox is needing someone to travel to Murkwell Hollow and someone to help assist in potion making.
OUTCOMES:
- Anyone who brings her 6 bonespurs from Puox will receive 170 silver.
- People who help in potion making will receive 30 silver per potion with a maximum of 6 potions a day.
JOB #4 — SEARCH & RESCUE
Jillam, a street vendor, has not seen their fruit supplier in a few days. Worried they were lost in The Undergrowth, they are enlisting a search and rescue. Traveling to the Undergrowth will prove difficult — gather a small party for back up.
The vendor cart is abandoned with a broken axis, the fruit still good but the driver missing. Exploring further will allow the players to rescue Qun from a man-eating plant.
OUTCOMES:
- Anyone who participates in the search and rescue will receive 200 silver.
- Players can attempt repair the carriage and return the fruit back for cut of the food for free.
- Players who explore for the vendor will be able to fight a large man-eating plant similar to a venus flytrap with sentient vines. If Qun is rescued, you will receive an additional 100 silver.
Have fun! If you have any questions, feel free to PM me! These are all loosely based on your choices, so feel free to go wild with them. The outcomes only are indication of what the jobs would offer. If you're interested in having your character offer a job in the future, please let me know!
Aranea Highwind will ICly be contacting characters and offering them jobs based off the assumption she will receive 30% of the cut. Due to the change in settings, Aranea has waved her fee and is allowing people to keep the full cut of the payment to help them get on their feet.

With the infection in Wyver, a local dragon-nursery is in need of workers to help tend for sick dragons. They will need baths, feedings, and even surgery in some cases. Will you answer the call and provide the support Wyver needs in this trying time?
OUTCOMES:
- The nursery will pay you 100 silver for a day's work.

An elderly woman named Vetmir has somehow got in contact with Highwind Hire, hoping to find her son's killer. Her son was murdered weeks ago by a former lover. The woman is hiding in The Old City, Alora, is often seen among the trading market near the evening making a living a drug trader.
OUTCOMES:
- Vetmir promises 140 silver with delivery of a locket her son gave Alora.
- Sparing Alora's life will earn you her side of the story, where she had to defend herself after a drunken encounter with Vetmir's son. This earns you 40 silver in appreciation and the locket, which nets you Vetmir's 140 silver if delivered back for a total of 180 silver.

Criny, a medicine woman is looking for a large supply of Puox bones from their camouflaged exterior. This crucial parts are needed to craft some potions to help relieve aches for the sick. While definitely not the cure, Puox is needing someone to travel to Murkwell Hollow and someone to help assist in potion making.
OUTCOMES:
- Anyone who brings her 6 bonespurs from Puox will receive 170 silver.
- People who help in potion making will receive 30 silver per potion with a maximum of 6 potions a day.

Jillam, a street vendor, has not seen their fruit supplier in a few days. Worried they were lost in The Undergrowth, they are enlisting a search and rescue. Traveling to the Undergrowth will prove difficult — gather a small party for back up.
The vendor cart is abandoned with a broken axis, the fruit still good but the driver missing. Exploring further will allow the players to rescue Qun from a man-eating plant.
OUTCOMES:
- Anyone who participates in the search and rescue will receive 200 silver.
- Players can attempt repair the carriage and return the fruit back for cut of the food for free.
- Players who explore for the vendor will be able to fight a large man-eating plant similar to a venus flytrap with sentient vines. If Qun is rescued, you will receive an additional 100 silver.
Have fun! If you have any questions, feel free to PM me! These are all loosely based on your choices, so feel free to go wild with them. The outcomes only are indication of what the jobs would offer. If you're interested in having your character offer a job in the future, please let me know!
no subject
[ Moving closer to him might be the worst idea from Keith's perspective. Because he's doing the same as the young boy did before, looking over the grass and finding a noticeable difference within their area—something moving along and causing the tall grass to follow it. ]
Here. [ He's grabbing Keith by the collar... again... he probably knows what's gonna happen next. ] Catch it. [ Crowley's voice is incredibly calm as he pulls the young man off his feet and tosses him in the direction of the possible bonespur. ]
STOP THROWING HIM
Just not expecting what he should've been. He's thrown rather easily (why?), and no sooner is he screaming like a cat once he's airborn. He lands gracelessly, but he'd had enough sense to tuck'n roll.
Still, it's like he's been hit by a bus. Cue him hissing out a non-children's show cuss word.]
NO
Ah, you're still alive, that's great! So did you get it?
u WILL get cut
What do you think?!
[While rushing toward him; he's gonna fight you bitch. Nevermind that he's all bumped and bruised from landing awkwardly on an array of rocks/gravely shit....]
no subject
Is he really about to start a fight?? Right here? Right now? ]
Wow.
[ Hollow despite his lips curled in his usual smile. As Keith rushes closer he places a hand on his blade and pulls it from its sheath. His grasp is relaxed, fingers wrapped around the handle as he positions himself in a beginners stance. ]
Don't come at me with just your body, unless you're wanting to die~ [ i hate everything about this single sentence ]
no subject
He's flying at him like the Jesus lizard; no plan at all, just -- maybe a fullbody tackle. Gonk this bitch into some more wild animal doody. Except, he skids to a muddy halt at the appearance of his blade...sidestepping, stilted slightly by the marshy bullshit texture of the shoreline.
But he's brandishing his own blade. Sorry but who told you he wanted to live????]
no subject
Well~ Since you're gonna be like that then I won't go easy on you!
[ And his actions are done instantaneously--hand tightening around the handle of his sword as he shifts into a half-spin, drawing his hand back and putting a little less than a fifth of behind the strike towards Keith's face.
He lied about going easy on him just a tad, because he's not really in any mood to have to explain why he's got blood on him. Or that there's a dead body somewhere in these pits... it's all too troublesome. ]
no subject
He'd have tried something more subtle if he thought he had enough time to be picky.]
no subject
A straightforward lunge is what beginners dodge, and it's with ease that Crowley side steps and with his unarmed hand he reaches and grips onto Keith's scrawny chicken arm—and promptly twists it. ]
Okay~ Are you done now? We've got something we need to do... unless you really wanna die.
no subject
Who cares about the porcupine?! [Or whatever it is.] We're never gonna find it-!
[Keith lost all hope when Crowley stepped in dog shit and acted like his boots were Louis Vuitton. As if to dislodge his twisty arm from Crowley's grip, he'll bring a leg up and slam the muddy underside of his own boot(thing) against the perfectly white material of the vampire's thigh.]
no subject
Not if you don't stop playing around, we won't.
[ So he lifts Keith overhead, swinging up and back down so that he lands square on his back against the ground. It's then that he actually brings his sword down and lodges it down into the soft earth right beside the young man's head. ]
So are you done throwing your little tantrum?
no subject
He's lifted, and lands hard directly onto his back. Keith, being a squishy human beneath all of that bravado, is properly idle, even as that sword swings down on him. He's wincing -- cringing in anticipation...
But it's all for naught; the adrenaline wanes and he's left with an aching back. The pain flows out from that place of impact, down his arms, legs, newly wide-eyed with lax fists, breathing completely uneven. It feels much longer than it actually is -- the time between Crowley's question and his eventual response.]
Piss off.
[SCANDALOUS, HE COMES FROM A KIDS SHOW.]
no subject
So that's a yes.
[ And he finally let's go. Taking a handful of steps back before he brings his sword back to his side. ] You should have saved the fighting for when we got back to town, I bet you scared off all the little critters we were supposed to find.
no subject
He's quiet for an extra, awkward moment, glaring off to the side, only prompted to move when he mentions how they've likely scared off the already-skittish animal. He rolls onto his side, onto his feet eventually -- hood up like a proper goth, and starts off in the completely opposite direction.
I'M GOING HOME.]