( open )
Who: clair (
cajolery) & you!
What: catch-all for wyver stuff & the second part of the event
When: now!
Where: various places in wyver
Warning(s): none (yet?)
A. JOURNEY TO WYVER: DONDE ESTA EL BANO
[ Clair isn't too thrilled with this prospect of picking up everything and dashing off to Wyver, though she can see the necessity. She's even less thrilled about leaving her sick friend in someone else's care for the gryphon flight over, but—that is also a necessity, and so she sets off on this journey with pragmatic determination.
That changes when she's given the option between a horse and carriage—a horse, of course! It's no pegasus, naturally, and not as finely bred as the warhorses she's accustomed to, but... it's been so long since she's been in the saddle that she's pretty easy to please, in the end.
She's pretty confident in her riding skills, but that doesn't always hold for the other refugees. Since she's such an incredibly generous soul, she'll approach anyone who doesn't look like they really know what they're doing with this whole horseback riding thing and jab them unceremoniously in the spine. ]
With that posture, you shall feel quite sore when this is over, I assure you—come now, straighten your back!
B. OLD CITY: THE BABY-SITTERS CLUB
[ How the heck did your character get roped into this? Well, if they're not exactly the child-caring type, then you can be certain that this girl is somehow at fault for volunteering the both of them to take care of children at the orphanage. Between the illness and the flood of people from Olympia, the unfortunate fact of the matter is that the orphanages are severely understaffed and need help—good thing they're here to save the day!!
Unfortunately, Clair has completely forgotten what a disaster her last experience in babysitting was. In fact, it's having the opposite effect of giving her unwarranted confidence in her (nonexistent) child-handling skills. She looks assured, but don't trust it. ]
This should be quite simple, no? [ She picks up one of the babies they've been tasked to look after, which immediately starts to cry. ] Ah...
C. UNDERGROWTH: THIS CANNOT POSSIBLY GO WRONG
[ Wait, how the heck did your character get roped into this one?? Well, no matter! A medicine woman in the city has lost her assistant—he journeyed into the Undergrowth in order to retrieve some special spring water, but he was supposed to return hours ago. Clair, being the magnanimous person she is, volunteered to help find him...
And so here they are, wandering the Undergrowth in search of the missing assistant. At least they can start by heading towards the rejuvenating spring that was the man's destination, and go from there. He should be somewhere nearby, right? ]
I do believe she said that the spring was east from here, did she not? [ Either way, they should be close. ]
D. WEST END: [CANTINA BAND PLAYS IN THE DISTANCE]
[ Even though Clair's more used to... houses of ill-repute than she was before, thanks to her time at Shades Darker, she has very little use for them, and so she steers clear. Instead, she goes for the ones that are a little more high-brow, with dancing and music and boisterous conversation spilling out of their doors—it's the kind of place that almost reminds her a little bit of home, of the inns and taverns the army frequented in its march to Rigel.
She finds herself drawn in by the lively atmosphere of one of those establishments—but, after buying a drink, she's faced with a dilemma: it's crowded in here, and all of the tables are taken.
Never one to let a setback deter her, she approaches someone with an empty chair at their table and smiles brightly. ]
This seat is not otherwise occupied, yes? Do allow me to join you. [ She's... pushy... ]
E. WILDCARD
[ Hit me with anything!! This is open to sick people too who need someone to take care of them... or just leave a blank comment and let me throw you a starter. Feel free to hit me up at
optimismnice if you want to plot something out. :) ]
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What: catch-all for wyver stuff & the second part of the event
When: now!
Where: various places in wyver
Warning(s): none (yet?)
A. JOURNEY TO WYVER: DONDE ESTA EL BANO
That changes when she's given the option between a horse and carriage—a horse, of course! It's no pegasus, naturally, and not as finely bred as the warhorses she's accustomed to, but... it's been so long since she's been in the saddle that she's pretty easy to please, in the end.
She's pretty confident in her riding skills, but that doesn't always hold for the other refugees. Since she's such an incredibly generous soul, she'll approach anyone who doesn't look like they really know what they're doing with this whole horseback riding thing and jab them unceremoniously in the spine. ]
With that posture, you shall feel quite sore when this is over, I assure you—come now, straighten your back!
B. OLD CITY: THE BABY-SITTERS CLUB
Unfortunately, Clair has completely forgotten what a disaster her last experience in babysitting was. In fact, it's having the opposite effect of giving her unwarranted confidence in her (nonexistent) child-handling skills. She looks assured, but don't trust it. ]
This should be quite simple, no? [ She picks up one of the babies they've been tasked to look after, which immediately starts to cry. ] Ah...
C. UNDERGROWTH: THIS CANNOT POSSIBLY GO WRONG
And so here they are, wandering the Undergrowth in search of the missing assistant. At least they can start by heading towards the rejuvenating spring that was the man's destination, and go from there. He should be somewhere nearby, right? ]
I do believe she said that the spring was east from here, did she not? [ Either way, they should be close. ]
D. WEST END: [CANTINA BAND PLAYS IN THE DISTANCE]
She finds herself drawn in by the lively atmosphere of one of those establishments—but, after buying a drink, she's faced with a dilemma: it's crowded in here, and all of the tables are taken.
Never one to let a setback deter her, she approaches someone with an empty chair at their table and smiles brightly. ]
This seat is not otherwise occupied, yes? Do allow me to join you. [ She's... pushy... ]
E. WILDCARD
no subject
Mister Jesper! [ He cups his mouth with one hand, watching as the man appears to be standing with slumped shoulders. Staring at the edge of the spring, head dropped, and something about this particular stance causes him to take steps ahead of Clair. ]
Stay behind me, Clair, something appears... odd.
no subject
[ The guy they're looking for is standing right there!! It takes all her willpower to not just charge ahead and to actually listen to Lukas instead—but now that he mentions it, there's a strange, unnatural stillness about the man ahead of them.
Okay, so maybe Lukas is right. She stays behind him, her grip on her spear tightening, and tries not more time: ]
Mister Jesper? Are you able to hear us?
no subject
Mister Jesper... [ And he calls again, only to watch as the body of the man twitches. Something about his movements prove to be something inhuman and morbid, a sickening sight that would bring a man who possibly isn't familiar of the sight to cause their legs to shake. But Lukas steels himself with the thought that he ultimately had someone to protect, especially when the man proves to be a threat as he turns his head with frightening speed.
His jaw hinges open, impossibly so, and Lukas takes a defensive stance. ] Clair, stay back! [ He brings up his spear just in time for the man to close his teeth around the wooden base of his weapon. Putting distance between himself and the enraged man. ]