Entry tags:
mercenary jobs #3 — open to all
Who: Anyone interested in taking some mercenary jobs via Aranea Highwind's offerings. This log is focused on Wyver and can be found on job boards across the city as well as personal handwaved texts.
What: Mercenary posting!
When: N/A
Where: N/A
Warning(s): Possible sex threads based off heat-event for this month. This was posted early for the holidays, btw. Happy Thanksgiving, etc!

What: Mercenary posting!
When: N/A
Where: N/A
Warning(s): Possible sex threads based off heat-event for this month. This was posted early for the holidays, btw. Happy Thanksgiving, etc!

Thank you for stopping by to check out this month's job postings for Highwind Hires — a freelance mercenary group!
JOB #1 — DOOR TO DOOR
With the abundance of new visitors, it seems there have been ample amounts of donations to the temple. Unfortunately, that is not enough. When you approach, you're stopped by a young woman named Igo who is requesting you help her: please pass out 100 pamphlets to refugees enlisting donations.
OUTCOMES:
- For all pamphlets passed out, the Shaman will pay you 100 Silver.
JOB #2 — DRAGON DERBY
In the West, you hear about this month's Wyver Derby, a small event where dragons are put to race on a track. It seems the fan favorite is Fangface but the newcomer Wingslash ranked high in their first few races. You're hired for body guard duty, keeping the peace and ensuring no riots occur. Enjoy drinks as you watch the show, try to bet for the right one.
OUTCOMES:
- Wingslash wins by a nose, so anyone who votes for that dragon will win double their bet.
- Those who bet on Fangface or any other participant will lose their bet.
JOB #3 — AFTERMATH
Tied to Job #2, the Derby went relatively smoothly... You're enjoying discounted drinks at the bar. It wasn't until you notice one of the ticketers cashing out a suspicious amount of extra money to a small group of people who very vocally complained about losing. As the small group leaves, you can either: report the ticketer or two, track them down.
OUTCOMES:
- If you simply report the ticketer, you'll be rewarded with an additional 125 Silver.
- If you track down the group, you'll find they're all in a small gambling ring, petty crooks that drank too much and most certainly had an inside connection. You must be ready for a fight — all 4 will attack you with fists and small pocket knives.
JOB #4 — VILE LITTLE THINGS
You were contracted directly from Aranea Highwind for a monster hunt. A Vileling that was once kept as a pet grew hostile in the past few weeks before finally escaping its owner in Old City and reeking havoc on pet-owners. Your job is to track it down before more pets are killed. Aranea instructed you to 'take care of it', but upon your journey, the Vileling owner (Bekins) has insisted you save it and bring it back to Murkhollow alive. Of course, they offer a good price.
OUTCOMES:
- Aranea is offering a flat 400 silver to wipe it out.
- You can lie or oppose Aranea's order, you which will gain negative CR from the mercenary leader. Bekins will reward you with 140 silver and you must find a way to return it to Murkhollow.
JOB #5 — RED NIGHT LIGHT
Bodyguard duty seems a bit more... mature tonight. With the week waning on and people acting on lust and emotions, there has been a bit more call for those looking to patrol the more savory areas of Wyver. You'll be paid a flat fee of 450 Silver for a night's worth of work.
There are three areas to watch over: a bordello, a herb shop, and a gang's rumored hide-out.
OUTCOMES:
- If you choose the bordello, you will find yourself playing body guard for one of the establishment's ... best worker and favorite client. You can peek in on the woman and her partner at the risk of being caught or you can escort them out afterwards. The woman offers a tip of 100 Silver and also the chance to have drinks with her...
- If you choose the herb shop, you will find yourself sensitive to the mix of aromas. A contact high ensures your inhibitions are loosened and with the lust in the air? Who knows what that means...
- If you choose the gang's rumored hideout, you will find illegal tusk and scale trading. You'll have to contend with 4 possible gang members all armed with weapons. Fight them or flee to report, you'll earn an additional 150 Silver.
Have fun! If you have any questions, feel free to PM me! These are all loosely based on your choices, so feel free to go wild with them. The outcomes only are indication of what the jobs would offer. If you're interested in having your character offer a job in the future, please let me know!
Aranea Highwind will ICly be contacting characters and offering them jobs based off the assumption she will receive 30% of the cut.

With the abundance of new visitors, it seems there have been ample amounts of donations to the temple. Unfortunately, that is not enough. When you approach, you're stopped by a young woman named Igo who is requesting you help her: please pass out 100 pamphlets to refugees enlisting donations.
OUTCOMES:
- For all pamphlets passed out, the Shaman will pay you 100 Silver.

In the West, you hear about this month's Wyver Derby, a small event where dragons are put to race on a track. It seems the fan favorite is Fangface but the newcomer Wingslash ranked high in their first few races. You're hired for body guard duty, keeping the peace and ensuring no riots occur. Enjoy drinks as you watch the show, try to bet for the right one.
OUTCOMES:
- Wingslash wins by a nose, so anyone who votes for that dragon will win double their bet.
- Those who bet on Fangface or any other participant will lose their bet.

Tied to Job #2, the Derby went relatively smoothly... You're enjoying discounted drinks at the bar. It wasn't until you notice one of the ticketers cashing out a suspicious amount of extra money to a small group of people who very vocally complained about losing. As the small group leaves, you can either: report the ticketer or two, track them down.
OUTCOMES:
- If you simply report the ticketer, you'll be rewarded with an additional 125 Silver.
- If you track down the group, you'll find they're all in a small gambling ring, petty crooks that drank too much and most certainly had an inside connection. You must be ready for a fight — all 4 will attack you with fists and small pocket knives.

You were contracted directly from Aranea Highwind for a monster hunt. A Vileling that was once kept as a pet grew hostile in the past few weeks before finally escaping its owner in Old City and reeking havoc on pet-owners. Your job is to track it down before more pets are killed. Aranea instructed you to 'take care of it', but upon your journey, the Vileling owner (Bekins) has insisted you save it and bring it back to Murkhollow alive. Of course, they offer a good price.
OUTCOMES:
- Aranea is offering a flat 400 silver to wipe it out.
- You can lie or oppose Aranea's order, you which will gain negative CR from the mercenary leader. Bekins will reward you with 140 silver and you must find a way to return it to Murkhollow.

Bodyguard duty seems a bit more... mature tonight. With the week waning on and people acting on lust and emotions, there has been a bit more call for those looking to patrol the more savory areas of Wyver. You'll be paid a flat fee of 450 Silver for a night's worth of work.
There are three areas to watch over: a bordello, a herb shop, and a gang's rumored hide-out.
OUTCOMES:
- If you choose the bordello, you will find yourself playing body guard for one of the establishment's ... best worker and favorite client. You can peek in on the woman and her partner at the risk of being caught or you can escort them out afterwards. The woman offers a tip of 100 Silver and also the chance to have drinks with her...
- If you choose the herb shop, you will find yourself sensitive to the mix of aromas. A contact high ensures your inhibitions are loosened and with the lust in the air? Who knows what that means...
- If you choose the gang's rumored hideout, you will find illegal tusk and scale trading. You'll have to contend with 4 possible gang members all armed with weapons. Fight them or flee to report, you'll earn an additional 150 Silver.
Have fun! If you have any questions, feel free to PM me! These are all loosely based on your choices, so feel free to go wild with them. The outcomes only are indication of what the jobs would offer. If you're interested in having your character offer a job in the future, please let me know!
no subject
Oh, don't worry. Discretion is my favorite part of valor.
[ His lips are sealed. He takes the knife and gets to work— he's used to cleaning off his wire, so it doesn't take him too long, with the help of the dagger. He's wearing gloves, which he'll probably have to replace after doing this, but that's what a bounty is for, right?
(He's a little glad he knows a spell that removes most poisons. ]
Do you think we should try to save this? [ The goop. ] We could maybe sell it to the institute.
no subject
[ The bounty will more than cover the cost of replacing gloves, that much is true.
Alas, the lack of a bag of holding! Or colding, for that matter. A glass jar might work in the short term, certainly, but Vex doesn't have one of those either.
Then she blinks, and starts patting her pockets. Where did she..ah hah!
She pulls out her phone, and flips it open. ]
You can take images with this, did you know that? That should be proof enough of a successful kill if we can't carry it or find a way to.
no subject
It's a bit eerie, isn't it? That those things can capture so much of you at once?
[ He can't take the picture, with this gunk all over his hands. In fact, Nash is going to take off the gloves, hanging them awkwardly from his belt. There's nothing weird about his hands. ]
no subject
[ She's already sliding free fingers across the device, loading up the application. They don't have any technology quite like this back home, so when she looks up it's with a thoughtful hmm. ]
I don't know about eerie.. But I suspect there are spells that could capture such an image, but I'm no mage to confirm that either way.
[ The first two image attempts aren't very focused, earning an unamused look from Vex. But the third and fourth look much clearer, finally earning a nod of satisfaction. ]
Does it have a collar at all? Or a bow. That'd be good proof too.
no subject
The terrible idea.
Nash reluctantly points to the remains of bow, now lying in the dirt beside the creature. ]
I guess it makes sense, if you consider that it's the terrible things about life that are always true.
[ Hmmm. ]
We'll probably have to cut it off.
no subject
Good thing we have my brother's dagger then.
[ Well. You currently have it. She'll let you have the honours accordingly. ]